Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 17:35:35 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (2829) 2829 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1423) 1423 TOTAL SCORE: 11412 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 377 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 184/300 Energy 69/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Improved VTOL Module Impulse Thruster > --- UTILITY ---------- Scrap Suit Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Medium Insulated Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Overtuned Nova Cannon Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Experimental Power Amplifier Advanced Heat Sink Experimental Transmission Jammer Cloaking Device Advanced System Restoration Module Missile Launcher Powered Hammer [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Slots Evolved 14 | . . . 2 . 2 . . . 4 2 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 11 | . . . 2 . . . . . 3 2 2 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | . 5 3 5 2 8 33 . 1 10 10 7 31 1 Power 13 | . 1 . . . 2 4 . . 1 2 . 3 . Engine 9 | . 1 . . . 1 4 . . 1 . . 2 . Core 3 | . . . . . 1 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 26 | . 2 1 2 1 2 9 . . 2 . . 7 . Treads 4 | . . . . . 1 . . . . . . 3 . Leg 3 | . . . . . . . . . . . . 3 . Wheel 5 | . 2 1 . . . 2 . . . . . . . Hover 4 | . . . 2 1 1 . . . . . . . . Flight 10 | . . . . . . 7 . . 2 . . 1 . Utility 41 | . 2 . 3 . 1 3 . 1 5 5 6 15 . Device 18 | . 1 . . . 1 . . . 3 1 2 10 . Storage 2 | . . . . . . . . . . 1 . 1 . Processor 10 | . 1 . 2 . . 2 . . . 3 1 1 . Hackware 9 | . . . 1 . . . . 1 2 . 3 2 . Protection 2 | . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 36 | . . 2 . 1 3 17 . . 2 3 1 6 1 Energy Gun 10 | . . 1 . 1 3 3 . . . 1 . . 1 Energy Cannon 3 | . . . . . . 1 . . . . . 2 . Ballistic Gun 10 | . . . . . . 10 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . Launcher 5 | . . 1 . . . 2 . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 19 | . . . . . . 12 . . 1 3 1 2 . Corrupted Parts 2 | . . . . . . . . 1 . . . 1 . System Corruption 5 | . . . . . . . . 3 . . . 2 . Parts Lost 52 | . . 1 . 2 5 1 . . . 1 2 35 5 Power 6 | . . . . . 1 . . . . 1 . 4 . Propulsion 16 | . . 1 . 1 2 1 . . . . 1 9 1 Utility 18 | . . . . . . . . . . . 1 15 2 Weapon 12 | . . . . 1 2 . . . . . . 7 2 Highest Loss Streak 15 | . . 1 . 2 4 1 . . . 1 1 14 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | . 7 7 7 6 6 7 8 7 6 8 8 7 4 Power . | . . 1 2 2 1 . . . . . . . . Propulsion . | . 4 1 1 1 . . 2 2 1 . . . . Utility 3 | . 1 3 2 2 3 2 3 3 2 5 6 3 1 Weapon 2 | . 1 1 1 1 1 3 3 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 8 4 1 . . 1 . . 2 . . 1 . Power 1 | . 1 . . . . . . . . . . . . Propulsion 7 | . 2 2 1 . . . . . 1 . . 1 . Utility 4 | . 1 2 . . . 1 . . . . . . . Weapon 5 | . 4 . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 98 85 76 95 99 90 98 97 96 83 35 Engine 6 | . 14 14 11 11 2 7 9 9 6 3 . 1 . Core 1 | . . . . . 5 1 . . . 1 5 2 . Treads 1 | . . . . . . 4 . . . . . 4 . Wheel 4 | . 11 28 22 . . 5 . . . . . . . Hover 2 | . . . . 19 18 3 . . . . . . . Flight 17 | . . . . . . 18 36 36 33 29 24 11 . Device 9 | . 4 14 11 11 9 8 9 9 5 10 10 11 3 Storage 7 | . 14 14 11 11 9 9 9 9 6 5 5 3 . Processor 9 | . 3 . 9 11 9 9 9 9 6 11 10 13 14 Hackware 14 | . . . 11 11 9 9 9 9 25 23 29 24 14 Energy Gun 4 | . 28 27 22 9 12 . . . . . . . . Ballistic Gun 5 | . . . . . . 16 17 . . . . . . Impact Weapon 1 | . . . . . . . . 9 6 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . 5 5 5 . . Peak Build Rating 108 | . 9 10 18 18 23 40 39 35 54 71 84 108 51 Average Rating 45 | . 7 9 15 16 20 32 38 34 51 63 78 88 36 On Entrance 30 | 6 6 9 10 17 17 21 39 34 35 52 70 67 48 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 12 15 15 15 13 18 22 20 18 24 30 25 54 5 Greatest Support 97 | 20 20 20 20 14 21 32 20 20 26 29 26 97 3 Greatest Overweight (x) 3 | . 1 . . 1 2 3 . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 8 10 10 10 5 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 9 10 9 5 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 10 10 10 5 Average Carried 7 | . 7 7 6 6 6 7 7 8 7 8 7 7 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 5 5 Final Carried 10 | 6 8 8 8 6 8 8 8 8 8 10 10 5 3 Class Distribution -------------------- 32% | Mutant 16% | Sprinter 12% | Hacker-Mutant 11% | Commander-Sprinter 10% | Hacker-Scout 9% | Wizard-Scout 4% | Hacker-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Sprinter | -8/Recycling Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Matter Collected 3090 | 194 176 105 20 57 138 1346 122 10 100 120 123 579 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3782 | . 176 71 . 59 389 1227 229 . 128 165 123 1180 35 Parts 199 | . 5 1 . 16 19 79 7 . 5 8 3 55 1 Haulers Intercepted 6 | . . . . . . 3 . . . 1 1 1 . Recyclers Shooed 4 | . 2 . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Combat Hostiles Destroyed 71 | . 2 7 . 8 6 24 2 . 4 4 . 13 1 Melee 4 | . . . . . . . . . 1 1 . 2 . Guns 33 | . 2 1 . 5 6 17 2 . . . . . . Cannons 6 | . . . . . . . . . . . . 6 . AOE 24 | . . 6 . 3 . 7 . . . 3 . 5 . Classes Destroyed 17 | . 3 1 . 1 2 4 1 . 1 . . 4 . Worker 4 | . . . . . . 2 . . . . . 2 . Builder 2 | . . . . . . 1 . . . . . 1 . Tunneler 4 | . 1 . . . . . . . . 1 1 1 . Hauler 6 | . . . . . . 3 . . . 1 1 1 . Recycler 6 | . 1 . . . 1 2 . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 . . 1 . . 1 . Watcher 1 | . . . . . . . . . . . . 1 . Swarmer 28 | . . . . 8 . 12 . . 3 4 . . 1 Grunt 21 | . 2 1 . . 4 6 . . . . . 8 . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 1 6 1 . . . . 1 . Demolisher 1 | . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . . 3 . Assembled 6 | . . 6 . . . . . . . . . . . Best Kill Streak 10 | . 2 6 . 8 2 6 2 . 4 5 2 10 1 Combat Bots Only 8 | . 2 6 . 8 2 5 2 . 4 3 . 7 1 Max Kills in Single Turn 3 | . 1 3 . 2 1 3 1 . 1 3 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . 3 . 2 . 3 . . . 3 . 1 . Melee 1 | . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Hostile Shots Fired 929 | . 11 11 3 52 35 120 11 . 13 20 7 600 46 Missed 381 | . 2 2 1 14 12 45 2 . 7 10 . 270 16 Hits 548 | . 9 9 2 38 23 75 9 . 6 10 7 330 30 Melee 1 | . . . . . 1 . . . . . . . . Projectile 547 | . 9 9 2 38 22 75 9 . 6 10 7 330 30 AOE 2 | . . . . . . . 2 . . . . . . Critical Strikes 20 | . . . . . 3 . 1 . . . . 16 . Damage Taken 7870 | . 107 106 21 302 363 858 161 . 102 164 246 4770 670 Core 2122 | . 75 10 . 121 80 194 69 . 53 32 174 868 446 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 100 | . . . . . . . . . . . . 100 . Regen/Repaired (Parts) 85 | . . . . . . 17 . . . . 31 37 . Core Remaining (%) 77 | 100 . 66 . 69 . . . 37 93 96 84 . . Volleys Fired 215 | . 11 9 2 13 27 96 11 . . 2 . 42 2 Largest 2 | . 2 2 2 2 2 2 2 . . 1 . 2 1 Hottest 184 | . 100 100 100 100 115 50 50 . . 36 . 184 75 Shots Fired 375 | . 22 13 4 15 52 189 22 . . 2 . 54 2 Gun 310 | . 22 8 4 13 52 185 22 . . . . 2 2 Cannon 38 | . . . . . . . . . . . . 38 . Launcher 23 | . . 5 . 2 . 4 . . . 2 . 10 . Special 4 | . . . . . . . . . . . . 4 . Kinetic 233 | . . . . . . 185 22 . . . . 26 . Thermal 83 | . 22 8 4 13 29 . . . . . . 7 . Explosive 18 | . . 5 . 2 . . . . . 2 . 9 . Electromagnetic 37 | . . . . . 23 4 . . . . . 8 2 Robot Hit Streak 14 | . 10 14 7 5 10 11 5 . . 1 . 9 2 Robot Miss Streak 6 | . 2 2 1 6 5 4 2 . . 1 . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . . 1 1 4 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . Capacitor 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 272 | . 18 9 3 7 40 100 13 . 9 12 9 48 4 Core Hits 169 | . 8 14 . 10 18 51 7 . 2 8 2 48 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . 2 Critical Strikes 15 | . 1 . . 1 3 1 . . . . 1 6 2 Burn 4 | . 1 . . 1 2 . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Blast 5 | . . . . . . . . . . . . 5 . Corrupt 1 | . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . 1 1 . Melee Attacks 102 | . . . . . . 2 . . 25 21 14 33 7 Impact 36 | . . . . . . 2 . . 23 1 . 3 7 Slashing 56 | . . . . . . . . . . 15 14 27 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 2 3 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9387 | . 225 383 37 375 613 1946 220 . 409 736 608 3711 124 Guns 2934 | . 225 63 37 76 573 1685 220 . . . . 31 24 Cannons 1143 | . . . . . . . . . . . . 1143 . Explosions 2823 | . . 320 . 299 40 261 . . . 335 . 1568 . Melee 2451 | . . . . . . . . . 409 401 598 943 100 Ramming 36 | . . . . . . . . . . . 10 26 . Kinetic 2708 | . . . . . . 1685 220 . . . . 803 . Thermal 1101 | . 225 63 37 76 332 60 . . . . . 308 . Explosive 2269 | . . 320 . 299 . . . . . 335 . 1315 . Electromagnetic 822 | . . . . . 281 201 . . . . . 316 24 Impact 509 | . . . . . . . . . 409 . . . 100 Slashing 1942 | . . . . . . . . . . 401 598 943 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 3 . . . 4 2 Average Corruption 1 | . . . . . . 1 2 3 . . . 2 2 Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . 6 5 . . . . 6 . Message Errors 4 | . . . . . . . 1 . . . . 3 . Heat Flow Errors 3 | . . . . . . 2 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 2 3 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 611 | . . 2 . 5 . . . . 109 136 . 288 71 Projectiles 20 | . . . . . . . . . . . . 20 . Explosions 53 | . . 2 . 5 . . . . . 4 . 42 . Melee 538 | . . . . . . . . . 109 132 . 226 71 Knockbacks 3 | . . . . . . . . . 1 . . 2 . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . 15 5 12 . Shots 2 | . . . . . . . . . . 1 . 1 . Rammed 5 | . . . . . . . . . . . 1 4 . Targets Rammed 5 | . . . . . . . . . . . 1 4 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 264 | . 264 180 72 60 100 229 251 . 1 . . 172 . Average Temperature 48 | . 93 96 36 28 20 26 96 . 1 . . 40 . Received Heat Transfer 1232 | . 60 30 12 . 225 234 63 . . . 21 587 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 . . . 1 Combat Hostiles 4 | . . . . . . . . . 3 . . . 1 Parts Fried 7 | . . . . . 1 1 . . 5 . . . . Impact Corruptions 8 | . . . . . . . . . 6 . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . . 1 . Heat Transferred 2681 | . 740 185 111 296 999 50 . . . . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Maximum Alert Level 3 | . . . . . . 3 2 . . . . 1 . Low Security (%) 71 | . 100 100 100 100 100 58 . . 100 100 100 53 100 Level 1 18 | . . . . . . 15 64 . . . . 46 . Level 2 6 | . . . . . . 11 35 . . . . . . Level 3 3 | . . . . . . 14 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 765 | . 30 30 20 165 148 765 436 . 125 103 99 283 171 Initial 291 | . . 7 . . 56 41 291 . . 49 37 46 171 Average 154 | . 4 4 9 126 101 256 371 . 55 49 45 157 157 Influence Increases 3371 | . 60 36 30 205 203 1094 298 . 197 210 132 856 50 Destroy 0b10 Robot/C 1640 | . 40 20 . 160 120 560 200 . 80 80 . 360 20 Destroy 0b10 Robot/NC 150 | . 10 . . . 5 50 10 . 5 10 10 50 . Destroy Leader 284 | . . 10 . 20 20 126 . . 20 12 2 74 . Allied During Kill 148 | . . . . . . 91 41 . . . . 16 . Successful Hack 189 | . 10 . . . 6 33 16 . 6 36 37 45 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . Disable Machine 135 | . . . . . 15 75 . . 15 15 15 . . Destroy Structure 180 | . . 6 . 10 7 9 1 . 11 42 8 86 . Partial Spotted 105 | . . . . . . 30 . . 30 15 15 15 . Lose Combat Pursuer 510 | . . . . 15 30 120 30 . 30 . 45 210 30 Influence Decreases 3200 | . 40 56 30 60 249 446 666 379 96 233 121 717 107 Entered New Map 1188 | . . 13 . . 89 58 456 379 . 52 41 43 57 Time Decay 1372 | . 40 33 30 40 110 378 130 . 86 171 60 294 . Lost Part 520 | . . 10 . 20 50 10 . . . 10 20 350 50 Lost Ally 120 | . . . . . . . 80 . 10 . . 30 . Squads Dispatched 24 | . . 1 1 . . 5 . . 7 . 1 9 . Investigation 14 | . . 1 1 . . 2 . . 4 . 1 5 . Extermination 3 | . . . . . . . . . 1 . . 2 . Reinforcement 4 | . . . . . . 1 . . 2 . . 1 . Assault 1 | . . . . . . 1 . . . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Distress Signals 9 | . 1 . . . 1 4 . . . . . 3 . Communications Jammed 9 | . . . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . . . 9 . Times Spotted 162 | . 6 6 5 9 12 39 6 . 10 8 6 50 5 Peak Tracking Total 20 | . 4 20 4 8 8 12 3 . 4 4 5 10 3 Tactical Retreats 19 | . . 1 . 1 1 5 2 . 2 . 1 5 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Traps Triggered 3 | . . . . . . 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . Reprogrammed 7 | . . . . . . . . . 6 . . 1 . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Machines Disabled 9 | . . . . . 1 5 . . 1 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . 1 1 1 . . Garrison Access 4 | . . . . . . 1 . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Machines Accessed 57 | . 1 1 1 . 2 13 7 2 10 8 3 9 . Terminals 35 | . 1 . . . 2 11 6 . 6 4 2 3 . Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations 3 | . . . . . . 1 . . . 1 1 . . Recycling Units 9 | . . . 1 . . . 1 . 3 . . 4 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 2 . 2 . Total Hacks 178 | . 6 1 2 . 9 36 22 5 41 20 13 23 . Successful 119 | . 4 1 2 . 6 22 16 5 29 11 8 15 . Failed 58 | . 2 . . . 3 14 5 . 12 9 5 8 . Catastrophic 6 | . . . . . 1 3 . . 1 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 92 | . 2 . 1 . 5 20 14 . 32 7 2 9 . Terminals 138 | . 6 . . . 9 33 19 . 36 13 8 14 . Fabricators 5 | . . . . . . . . . 2 3 . . . Repair Stations 8 | . . . . . . 2 . . . 1 5 . . Recycling Units 14 | . . . 2 . . . 3 . 3 . . 6 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . 3 . 3 . Terminal Hacks 66 | . 3 1 . . 3 14 5 5 17 6 5 7 . Record 4 | . . . . . . . . 4 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 5 | . . . . . . . 1 . . 1 2 1 . Prototype ID Bank 3 | . . . . . . . 1 . 1 1 . . . Open Door 7 | . . 1 . . . 6 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . 1 . 1 1 . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . Terminal Index 3 | . . . . . . 1 1 . . . . 1 . Recycling Unit Index 3 | . . . . . . . . . . 1 1 1 . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 5 | . . . . . 1 1 1 . 1 1 . . . Locate Traps 5 | . . . . . . 3 . . 2 . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Dispatch Records 3 | . . . . . . . . . 2 . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Patrol Status 4 | . . . . . 1 1 . . 1 . 1 . . Recall Investigation 4 | . . . . . . . . . 3 . . 1 . Recall Extermination 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . 2 . . . . 3 . . Scan Component 3 | . . . . . . 1 . . . . 2 . . Repair 2 | . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 6 | . . . 1 . . . 3 . . . . 2 . Process 2 | . . . . . . . 1 . . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 2 . 2 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . 1 . . . 2 . 1 . Unauthorized Hacks 34 | . 1 . 1 . 3 5 8 . 10 2 . 4 . Terminals 24 | . 1 . . . 3 5 8 . 7 . . . . Track 2 | . . . . . . . 1 . 1 . . . . Botnet 8 | . 1 . . . 1 2 2 . 2 . . . . Operators 1 | . . . . . . . . . 1 . . . . Skim 13 | . . . . . 2 3 5 . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . 1 . . . Recycling Units 8 | . . . 1 . . . . . 3 . . 4 . Tunnel 1 | . . . 1 . . . . . . . . . . Fedlink 6 | . . . . . . . . . 3 . . 3 . Scraphulk 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 2 8 7 . 6 5 3 5 . Full Trace Events 7 | . . . . . . 2 2 . 1 . 1 1 . Feedback Events 4 | . . . . . . 2 . . . . 1 1 . Corruption 2 | . . . . . . 2 . . . . . . . Hackware Fried 2 | . . . . . . . . . . . 1 1 . Feedback Blocked 1 | . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . 111 . . . Total Part Build Rating 9 | . . . . . . . . . . 9 . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . Time 63 | . . . . . . 38 . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 145 | . . . . . . . 64 . . . . 81 . Retrieved Matter 145 | . . . . . . . 64 . . . . 81 . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 4 . 4 . Non-combat 1 | . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . 1 . . . Manual 8 | . . . . . . . . . 1 3 . 4 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Total Allies 13 | . . . . . . 10 . . 1 . . 2 . Largest Group 10 | . . . . . . 10 10 . 1 . . 1 . Highest-Rated Group 173 | . . . . . . 173 173 . 26 . . 139 . Highest-Rated Ally 139 | . . . . . . 29 29 . 26 . . 139 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . 15 46 . . . . 16 . Total Damage 1950 | . . . . . . 241 655 . . . . 1054 . Kills 18 | . . . . . . 5 8 . . . . 5 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Active Infowar (turns) 3376 | . 67 197 64 84 222 822 273 241 215 364 133 641 53 Optics 687 | . . . . . . . . . . . . 634 53 Sensors 746 | . . . . . . . . . . 361 133 247 5 Terrain 2704 | . 67 197 60 84 54 811 273 241 159 364 131 263 . Machine Analysis 380 | . . . 63 84 222 11 . . . . . . . Cloaking 7 | . . . . . . . . . 5 . . . 2 Jamming 98 | . . . . . . . . . . . 2 96 . ECM 53 | . . . . . . . . . 51 2 . . . Robot Analysis Total 5 | . . . . . . . 1 . . 1 2 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Turns Passed 3581 | . 186 197 64 84 222 905 273 243 216 364 133 641 53 Spaces Moved 5191 | 1 136 197 55 84 147 731 718 907 464 635 261 812 43 Core 67 | . . . . . . . . . . . . 24 43 Treads 174 | . . . . . 12 61 . . . . . 101 . Legs 82 | 1 69 . . . . . . . . . . 12 . Wheels 429 | . 67 197 48 . . 117 . . . . . . . Hover 226 | . . . 7 84 135 . . . . . . . . Flight 4213 | . . . . . . 553 718 907 464 635 261 675 . Fastest Speed 23 | 120 80 80 56 56 52 26 26 26 23 23 23 24 50 Average Speed 38 | 120 100 80 76 56 85 51 26 26 23 23 23 42 52 Slowest Speed 260 | 120 120 80 80 120 180 245 26 26 23 95 26 260 100 Overloaded Moves 3 | . . . . . . . . . . 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 12 11 . 1 1 . 11 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 29 58 7 37 14 85 96 63 19 22 7 21 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . Known Exits Taken 7 | . . . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . . . Scrap Searched 4 | . . . . 1 . . . 3 . . . . . Spaces Dug 32 | . . . . . . 2 . . 11 2 4 13 . Terrain Destroyed 105 | . . 6 . 10 6 6 . . 11 19 4 43 . Melee 31 | . . . . . . 2 . . 11 2 4 12 . Projectile 5 | . . . . . . . . . . . . 5 . AOE 69 | . . 6 . 10 6 4 . . . 17 . 26 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Res Gar Total 6291 | . 163 226 73 105 189 1125 781 913 528 820 311 999 58 Wait 440 | . 2 1 2 . . 164 58 4 15 124 26 41 3 Move 5115 | . 135 196 54 83 146 706 697 906 461 632 261 795 43 Hop 29 | . . . . . . 12 9 . 1 1 . 6 . Pick Up 68 | . 6 9 4 . 4 15 2 1 6 8 . 13 . Fast Attach 42 | . 1 . 1 . 3 13 . . 2 5 1 16 . Attach 63 | . 1 1 4 5 4 7 1 . 4 7 3 24 2 Detach 29 | . 1 . 2 3 2 3 . . 1 5 2 10 . Swap 78 | . 3 2 1 1 3 39 . 1 7 8 4 8 1 Drop 68 | . 3 8 3 . . 32 3 1 6 7 . 5 . Fire 215 | . 11 9 2 13 27 96 11 . . 2 . 42 2 Melee 102 | . . . . . . 2 . . 25 21 14 33 7 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 4 . Escape Stasis 36 | . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 7 exits: Res x3 / Arm / Tes x2 / Gar) -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Entered Mines 237 | -10/Mines | Met a Derelict shopkeep closing up shop 304 | -10/Mines | Assembled infested the area 309 | -10/Mines | Assisted by a Guerilla fighting off Assembled 325 | -10/Mines | Build established: Mutant 352 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 364 | -10/Mines | Discovered new exit (range 13) 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Utility x2 409 | -9/Materials | Discovered new exit (range 12) 425 | -9/Materials | Identified exit to Mines 448 | -9/Materials | Entered Mines 516 | -9/Mines | Destroyed 8 combat bots 528 | -9/Mines | Discovered new exit (range 8) 532 | -9/Mines | Entered Materials 532 | -8/Materials | Evolved 2 slots: Propulsion x2 533 | -8/Materials | Identified exit to Storage 699 | -8/Materials | Lost 4 parts (2n2w) 754 | -8/Materials | Entered Storage 1061 | -8/Storage | Repaired Imp. Terrain Scanner 1301 | -8/Storage | Discovered new exit (range 15) 1475 | -8/Storage | Build established: Sprinter 1485 | -8/Storage | Identified exit to Recycling 1494 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1498 | -8/Storage | Garrison activated, responded to threat 1554 | -8/Storage | First assault squad dispatched 1569 | -8/Storage | Used back door to open Recycling access 1659 | -8/Storage | Entered Recycling 1659 | -8/Recycling | Accompanied by 10 allies 1700 | -8/Recycling | Core integrity fell below 50% 1789 | -8/Recycling | Build established: Commander-Sprinter 1791 | -8/Recycling | Learned location of 1 exit from Extension 1824 | -8/Recycling | Discovered new exit (range 10) 1853 | -8/Recycling | Learned 8 Factory zone layouts 1904 | -8/Recycling | Learned Factory fabricator intel 1925 | -8/Recycling | Scanned before Scraplab entrance 1929 | -8/Recycling | Entered Scraplab 1931 | -8/Recycling | Discovered new exit (range 3) 1932 | -8/Recycling | Entered Scraptown 1932 | -8/Scraptown | System corruption cleaned by C-Scrubber 1973 | -8/Scraptown | Visited UFD Registry 1973 | -8/Scraptown | Registered with UFD as "Shockmachine" 1982 | -8/Scraptown | Visited Modified Component R&D 1990 | -8/Scraptown | Visited Botcube Research 1991 | -8/Scraptown | Found Botcube 1997 | -8/Scraptown | Visited Junk Repository 2002 | -8/Scraptown | Visited Abandonware Association 2006 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2006 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2014 | -8/Scraptown | Visited Derelict Rescue Squad 2026 | -8/Scraptown | Visited Research Penetration Think Tank 2036 | -8/Scraptown | Visited Science Guys 2054 | -8/Scraptown | Visited Cave Peace 2058 | -8/Scraptown | Visited Comm Corps 2075 | -8/Scraptown | Visited Red Mages 2111 | -8/Scraptown | Discovered new exit (range 11) 2158 | -8/Scraptown | Met Optimus 2158 | -8/Scraptown | Accepted into 0bPrime 2173 | -8/Scraptown | Discovered new exit (range 3) 2175 | -8/Scraptown | System corruption cleaned by C-Scrubber 2175 | -8/Scraptown | Entered Factory 2175 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2177 | -6/Factory | Loaded intel: 6 fabricator locations 2199 | -6/Factory | Loaded intel: 8 recycling unit locations 2234 | -6/Factory | Learned location of Protoforge (-2) 2237 | -6/Factory | Identified exit to Factory 2391 | -6/Factory | Entered another Factory area 2391 | -5/Factory | Evolved 2 slots: Utility x2 2454 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 2737 | -5/Factory | Discovered new exit (range 14) 2755 | -5/Factory | Identified exit to Factory 2755 | -5/Factory | Entered another Factory area 2755 | -4/Factory | Evolved 2 slots: Utility x2 2797 | -4/Factory | Hacking Suite fried by hacking feedback 2822 | -4/Factory | Repaired Broken Imp. VTOL Module 2872 | -4/Factory | Identified exit to Research 2888 | -4/Factory | Entered Research 2888 | -3/Research | Evolved 2 slots: Utility x2 2959 | -3/Research | Identified exit to Armory 2959 | -3/Research | Identified exit to Testing 2959 | -3/Research | Identified exit to Research 2971 | -3/Research | Loaded intel: 5 recycling unit locations 3034 | -3/Research | Hacking Suite fried by hacking feedback 3049 | -3/Research | Spotted B-86 Titan 3139 | -3/Research | Spotted B-86 Titan 3159 | -3/Research | Scraphulk reinforcements arrived 3210 | -3/Research | Found Scrap Suit 3237 | -3/Research | Found Gamma Bomb Array 3281 | -3/Research | Destroyed 7 combat bots 3285 | -3/Research | Lost 14 parts (2p6n4u2w) 3394 | -3/Research | Garrison activated, responded to threat 3463 | -3/Research | Build established: Hacker-Mutant 3478 | -3/Research | Lost 5 parts (1p2u2w) 3478 | -3/Research | Found Quantum Capacitor 3511 | -3/Research | Core integrity fell below 50% 3529 | -3/Research | Identified exit to Garrison 3529 | -3/Research | Entered Garrison 3554 | -3/Garrison | Core integrity fell below 20% 3582 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03521_ Acquired Adv. Sensor Array. 03529_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03529_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03541_ Flexi-carbon Leg destroyed. 03543_ Cloaking Device destroyed. 03552_ S-43 Plague suffers critical hit (Smash). 03552_ Destroyed Xenon Bombardment Thruster. 03552_ S-43 Plague system corrupted by crushing effect. 03552_ S-43 Plague IFF system glitched. 03555_ S-43 Plague suffers critical hit (Smash). 03555_ Destroyed Xenon Bombardment Thruster. 03555_ S-43 Plague system corrupted by crushing effect. 03555_ Exp. Transmission Jammer destroyed. 03556_ S-43 Plague system terminally corrupted. 03559_ Powered Hammer destroyed. 03565_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????#"##??????????????????????? | | ???????????????????????#" #?# ################## | | ????????????????????????" #?# | | ????????????????????????" #?# [ | | ????????????????????????" #?# | | ????????????????????????# #?????????######### ### | | ????????????????????????# #?????????????????# #?? | | ????????????????????????# ################### #?? | | ????????????????????????#@ ; s #?? | | ????????????????????????# ; s #?? | | ????????????????????????# #### #####"""######?? | | ????????????????????????# #?#"""""#?????????????? | | ????????????????????????# #?#######?????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? " #????????????????????? | | ????????????????????? """ #????????????????????? | | ????????????????????? " #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? " #????????????????????? | | ???????????????????""""" #????????????????????? | | ???????????????????####"#####????????????????????? | | ???????????????????????"?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Cloak Strength 2 Power Amplification 40 Armor Coverage 225 Resistance: EM 20 Evasion (%) 77 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 54 Defensive Hacking 22 Item Schematics ----------------- Cesium-ion Thruster | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Transmission Jammer | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Terrain Scanner | 22% | -8/Storage Imp. VTOL Module | 38% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapHeatMultitool Manual? 0 Play Time 00:52:28 Cumulative 1115.9 hours Start 2025.06.19 @ 13:02:06 End 2025.06.19 @ 17:35:35 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1374 Rogue 1090 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b29eed06-cbb7-4a32-82f1-936fcf85f195