Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.28 @ 14:27:50 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (282) 1410 Value Destroyed (14392) 14392 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (13938) 13938 TOTAL SCORE: 40140 Bonus ------- High Alert Combat Kills 1760 Follower Combat Kills 2128 Entered Garrisons 1800 Used RIF Installer 6000 Aligned with FarCom 300 Win 3000 Friendly Fire -1050 Cogmind --------- Core Integrity 1341/1600 Matter 292/300 Energy 572/590 System Corruption 6% Temperature Cool (12) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor Relay Coupler [C] (18) Relay Coupler [Sentry] (13) > --- WEAPON (5) ------- Enhanced Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY (5) ---- High-capacity Matter Pod (196) Improved Heavy Armor Plating Compact HERF Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced Powered Armor Advanced Powered Armor Focal Shield Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Heavy] > --- WEAPON ----------- KE Penetrator Railgun Railgun Railgun Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Myomer Leg High-capacity Matter Pod Improved Heavy Armor Plating Advanced Powered Armor Relay Coupler [Sentry] Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Railgun Advanced Remote Datajack [Rating: 180] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Utility 10 | . . . 1 . . . 1 . . . 1 . . . 1 . 1 . 2 . 1 2 . . . . Weapon 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 518 | 8 6 . 23 4 2 4 21 28 29 12 6 19 29 30 17 31 16 16 21 27 14 5 15 54 45 36 Power 30 | 1 . . 2 . . 1 1 1 5 . . 1 . 1 1 1 1 1 . 2 1 . 2 5 1 2 Engine 10 | 1 . . 2 . . 1 . . 2 . . 1 . 1 1 1 . . . . . . . . . . Core 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 1 . 2 1 . 2 5 1 2 Propulsion 51 | 3 2 . 5 . 1 . . 2 1 3 . . 2 1 1 5 1 3 3 2 1 . 2 3 5 5 Treads 12 | . 1 . 3 . 1 . . 2 . 1 . . 1 1 1 . . . . . . . 1 . . . Leg 29 | . . . . . . . . . . . . . . . . 5 1 3 3 2 1 . 1 3 5 5 Wheel 10 | 3 1 . 2 . . . . . 1 2 . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 217 | 2 1 . 7 3 . 3 13 8 15 3 3 3 17 8 4 7 10 7 13 13 12 3 4 24 22 12 Device 134 | 1 . . 6 3 . 3 11 8 11 2 2 1 9 6 2 3 4 3 6 7 7 3 1 16 14 5 Storage 6 | 1 1 . 1 . . . . . . . . . 1 . . 1 1 . . . . . . . . . Processor 17 | . . . . . . . 2 . 1 1 1 . 2 1 . . 1 . 2 2 2 . . 2 . . Hackware 30 | . . . . . . . . . 3 . . . . . 2 2 2 2 3 2 3 . 3 3 3 2 Protection 30 | . . . . . . . . . . . . 2 5 1 . 1 2 2 2 2 . . . 3 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 220 | 2 3 . 9 1 1 . 7 17 8 6 3 15 10 20 11 18 4 5 5 10 . 2 7 22 17 17 Energy Gun 6 | . . . . . . . 1 . . . . . 1 3 . . . . . . . . 1 . . . Energy Cannon 13 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 3 2 5 Ballistic Gun 90 | 2 2 . 7 . 1 . 3 9 5 2 2 5 5 7 5 9 . . . 1 . . 3 7 9 6 Ballistic Cannon 10 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . 4 1 2 Launcher 39 | . . . 2 . . . . 4 . 3 . 6 1 7 2 5 . 2 2 3 . 2 . . . . Special Weapon 31 | . 1 . . . . . . . 3 . . . . . 2 2 1 1 1 2 . . 1 8 5 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . 2 2 . 1 1 3 3 3 2 2 3 2 2 4 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 . 2 . . . 1 . 1 . 2 . 1 . 1 . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 68 | . . . 1 . . . . 2 2 1 . . . 4 1 2 . 1 4 11 2 1 11 5 6 14 Power 8 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 2 . . 2 Propulsion 9 | . . . 1 . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . 3 Utility 27 | . . . . . . . . 1 . 1 . . . . . . . . 4 4 2 1 3 3 4 4 Weapon 24 | . . . . . . . . . 1 . . . . 2 1 2 . 1 . 3 . . 5 2 2 5 Highest Loss Streak 11 | . . . 1 . . . . 2 1 1 . . . 2 1 2 . 1 3 6 2 1 11 2 2 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 100 100 100 99 98 99 99 99 79 90 91 92 94 93 93 91 86 84 86 75 90 93 94 Engine 2 | . 14 14 11 11 11 11 4 . 1 . . . 7 7 6 6 . . . . . . . . . . Core 1 | . . . . . . . 4 8 7 9 7 6 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 5 5 4 9 8 5 7 8 7 Treads 4 | . . . 11 11 11 11 9 12 9 8 7 7 7 6 13 8 . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . 8 23 23 21 18 14 13 11 13 18 23 Wheel 6 | . 27 28 21 22 22 22 18 14 17 17 15 15 7 7 6 4 . . . . . . . . . . Device 7 | . 14 14 22 22 22 22 9 9 8 12 8 . 6 5 4 1 4 1 7 4 5 13 4 12 8 5 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 4 4 4 4 4 3 Processor 15 | . . . . . . . 18 18 9 14 21 15 22 24 20 20 17 17 13 20 19 17 14 13 17 13 Hackware 7 | . . . . . . . . . 9 . . . . . 7 9 6 11 13 11 16 15 19 16 13 15 Protection 1 | . . . . . . . . . . . . 7 . . . 1 4 3 1 1 . . . 3 4 5 Ballistic Gun 14 | . 27 28 21 21 11 22 22 21 22 19 22 6 25 18 15 21 15 . . . . . 4 13 14 15 Special Weapon 1 | . . . . . . . . . 4 . . . . . 4 2 1 4 5 4 4 2 . 1 2 2 Slashing Weapon 3 | . . . . . . . . 2 . 2 7 1 2 4 3 1 4 13 15 12 9 8 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 19 19 34 38 38 38 44 89 39 45 41 113 67 77 70 78 78 79 83 86 73 96 104 109 129 139 Greatest Support 160 | 20 20 20 26 26 26 26 26 26 32 32 32 32 32 28 28 65 80 105 108 115 110 110 110 110 135 160 Greatest Overweight (x) 5 | . . . 1 1 1 1 1 5 2 2 1 5 3 3 2 2 . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 2 1 2 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 10 13 15 15 15 15 15 15 15 15 15 18 20 20 18 18 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 9 9 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 18 14 20 20 20 20 Average Carried 17 | 4 7 9 12 14 14 15 14 14 14 14 14 14 18 19 18 17 18 19 19 18 13 12 16 19 19 16 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 9 15 15 15 15 15 15 15 15 15 15 20 20 18 15 20 20 19 19 15 13 20 20 20 5 Class Distribution -------------------- 23% | Skirmisher 14% | Botlord-Gunner 9% | Mutant 8% | Botlord-Gladiator 8% | Scavenger-Skirmisher 5% | Bothacker-Assassin 4% | Botlord-Mutant 3% | Assassin 3% | Gunner 3% | Scavenger-Assassin 3% | Bothacker-Skirmisher 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Assassin | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Assassin | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Assassin | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Assassin | -4/Factory Botlord-Gladiator | -4/Garrison Botlord-Gladiator | -3/Research Botlord-Gladiator | -2/Research Gunner | -2/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Matter Collected 13601 | 283 53 . 285 119 356 89 379 397 816 248 . 479 475 992 427 718 376 298 598 529 69 . 417 1677 1754 1767 Remotely 2704 | . . . . . . . 134 261 40 169 . 197 149 580 . . 281 . . . . . . 485 408 . Salvage Created 11960 | 55 45 93 485 86 . 54 334 309 733 378 . 808 433 1164 635 376 250 313 423 904 . 25 652 1329 1282 794 Parts 659 | 6 4 1 35 13 . 8 23 35 32 29 . 43 29 41 29 27 12 9 19 49 . 2 27 83 62 41 Haulers Intercepted 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Combat Hostiles Destroyed 235 | . 2 . 12 4 . 3 6 25 12 14 . 17 6 26 9 12 3 9 2 17 . . 10 15 19 12 Melee 18 | . . . . . . . . . . . . . . . . 1 . 2 2 12 . . 1 . . . Guns 117 | . 2 . 9 4 . 3 6 5 11 2 . 2 5 9 7 5 3 . . . . . 4 13 19 8 Cannons 17 | . . . . . . . . 7 . . . 6 . . . . . . . . . . . 2 . 2 AOE 76 | . . . 3 . . . . 13 . 12 . 7 1 17 2 6 . 7 . 5 . . 3 . . . Classes Destroyed 20 | 1 2 1 5 . . . 1 1 . 4 . 2 1 . . . . . . . . . . . 1 1 Worker 14 | . 1 . . 1 . . . . . . . . 1 . 5 . . . 1 . . 1 . 1 . 3 Builder 7 | . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . 2 . . Tunneler 6 | 2 . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 Hauler 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycler 10 | . . 1 . . . . . . 1 . . . 1 . 1 . . . 2 . . . . 4 . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Swarmer 73 | . 2 . 3 4 . 3 1 16 1 4 . 2 2 4 3 3 . . . 4 . . 5 4 9 3 Cutter 9 | . . . . . . . . 3 . . . 3 . . . 3 . . . . . . . . . . Grunt 75 | . . . 5 . . . 2 2 8 5 . 6 1 17 3 4 1 6 . 5 . . 5 . 5 . Brawler 6 | . . . 1 . . . . . 1 1 . . . . . . 1 2 . . . . . . . . Duelist 6 | . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . . . . 1 . Protector 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Sentry 27 | . . . 3 . . . 3 4 3 . . 5 1 3 . . 1 . . . . . . 1 3 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 9 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 3 . 3 Programmer 22 | . . . . . . . . . . . . 1 1 1 1 2 . . 1 5 . . . 7 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Best Kill Streak 10 | 1 2 1 4 4 . 3 3 7 4 10 . 9 3 10 8 3 2 3 4 4 . 1 4 6 4 4 Combat Bots Only 10 | . 2 . 4 4 . 3 2 7 4 10 . 9 3 10 5 3 2 3 1 4 . . 4 4 4 3 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 1 4 2 3 . 2 2 3 4 3 1 2 1 4 . 1 1 3 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . . 1 . . . . 4 . 3 . 2 1 3 2 3 . 2 . 4 . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Hostile Shots Fired 1499 | . 12 . 46 12 . 7 22 57 39 30 . 57 65 98 47 26 5 29 43 243 6 9 80 113 175 278 Missed 490 | . 6 . 12 7 . 2 5 22 15 6 . 18 30 36 18 6 4 5 6 59 2 3 27 41 75 85 Damage Taken 17321 | . 62 . 326 33 . 24 255 396 275 454 . 296 217 988 426 511 20 579 757 2893 104 60 1442 1150 2194 3859 Core 2220 | . 10 . 57 15 . . 107 32 64 120 . 6 22 143 106 53 . 89 76 560 . 14 158 88 241 259 Absorbed by Shields 1690 | . . . 70 9 . 12 60 144 71 39 . . . 16 . . . 30 58 236 . 32 136 448 329 . Ignored by Resistances 708 | . . . . . . . . . . . . . 50 . . . . . . 235 . . . 105 85 233 Core Remaining (%) 78 | 100 . 96 . . . 82 . . . 41 . . . 75 . 81 . 91 . 44 100 . . . 65 83 Volleys Fired 616 | 2 6 3 34 10 . 12 16 24 44 18 . 22 17 41 25 24 11 18 9 19 6 1 16 68 95 75 Largest 5 | 2 2 2 2 2 . 2 3 3 3 3 . 4 4 4 4 4 3 2 1 2 1 2 4 4 4 5 Hottest 220 | 40 100 40 50 65 . 46 111 82 73 73 . 103 103 214 128 116 88 78 39 69 10 80 192 192 220 208 Shots Fired 1438 | 4 9 6 64 16 . 24 46 71 119 29 . 51 56 105 61 59 21 21 9 20 6 2 33 195 208 203 Gun 1090 | 4 8 6 60 12 . 24 44 46 114 14 . 14 55 82 50 48 16 . . 1 . . 21 152 175 144 Cannon 126 | . . . . 4 . . 2 18 . . . 20 . . . . . . . . . . 4 28 4 46 Launcher 106 | . . . 4 . . . . 7 . 15 . 17 1 23 4 6 . 17 1 4 . 2 5 . . . Special 116 | . 1 . . . . . . . 5 . . . . . 7 5 5 4 8 15 6 . 3 15 29 13 Kinetic 1142 | 4 8 6 60 12 . 24 44 64 114 14 . 34 55 63 50 48 16 . . 1 . . 16 168 177 164 Thermal 56 | . 1 . . 4 . . 2 . . . . . . 19 . . . . . . . . 9 12 2 7 Explosive 55 | . . . 4 . . . . 7 . 6 . 1 1 7 2 6 . 17 1 3 . . . . . . Electromagnetic 70 | . . . . . . . . . . 9 . 16 . 16 2 . . . . 1 . 2 5 . . 19 Robot Hit Streak 23 | 2 4 1 7 2 . 4 11 15 20 8 . 7 9 17 6 5 8 9 15 5 2 3 6 8 19 23 Robot Miss Streak 6 | 1 1 3 4 1 . 2 2 3 2 1 . 2 5 3 5 6 2 1 1 1 1 1 3 5 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 1 Secondary Targets 23 | . 2 . 2 2 . . 1 1 . . . 1 1 . . 1 1 . . . . . 2 2 4 3 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 . . . 1 1 . . 1 1 . . . . . 1 2 1 1 Autonomous 38 | . . . . . . . . 18 . . . 20 . . . . . . . . . . . . . . Shots Hit Robots 896 | 2 4 2 35 7 . 14 33 42 87 19 . 27 39 64 36 28 19 19 20 50 4 1 16 98 112 118 Core Hits 530 | 2 3 2 25 5 . 4 13 30 27 28 . 25 17 50 31 25 8 30 7 29 . 3 23 56 49 38 Critical Kills 13 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 4 4 1 Critical Parts Destroyed 11 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 2 5 Critical Strikes 47 | . . . . . . . . . 2 . . 4 . 1 1 . . . 2 9 . . 2 9 8 9 Destroy 28 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . 2 6 8 8 Blast 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 11 | . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . Melee Attacks 196 | . . . . . . . 1 4 . 4 1 6 15 6 5 3 4 22 33 80 8 2 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 196 | . . . . . . . 1 4 . 4 1 6 15 6 5 3 4 22 33 80 8 2 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . . 5 . 1 1 2 . 5 4 . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32484 | 27 41 19 766 106 . 206 533 2820 1478 1510 . 2437 1227 2953 1626 1190 500 1999 983 2272 . 97 943 2850 2344 3557 Guns 14230 | 27 41 19 487 106 . 206 506 438 1478 170 . 207 655 1038 659 509 331 . . . . . 283 2097 2298 2675 Cannons 4123 | . . . . . . . 27 1266 . . . 1272 . . . . . . . . . . . 659 46 853 Explosions 10459 | . . . 279 . . . . 1116 . 1340 . 958 99 1915 876 617 . 1885 188 476 . 97 613 . . . Melee 3549 | . . . . . . . . . . . . . 473 . 91 64 169 114 795 1796 . . 47 . . . Ramming 123 | . . . . . . . . . . . . . . . . . . . . . . . . 94 . 29 Kinetic 17416 | 27 41 19 487 106 . 206 506 1704 1478 170 . 1479 655 689 659 509 331 . . . . . 226 2692 2298 3134 Thermal 614 | . . . . . . . 27 . . . . 71 . 349 . . . . . . . . 57 64 46 . Explosive 6847 | . . . 279 . . . . 1116 . 790 . 98 99 781 563 617 . 1885 188 431 . . . . . . Electromagnetic 3935 | . . . . . . . . . . 550 . 789 . 1134 313 . . . . 45 . 97 613 . . 394 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3549 | . . . . . . . . . . . . . 473 . 91 64 169 114 795 1796 . . 47 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . . . . . 1 2 1 2 . . 11 34 . . 3 6 6 6 Average Corruption 6 | . . . . . . . . . . . . . 1 1 1 1 . . 6 24 . . 2 4 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . . . . . . . 4 5 3 8 . . 12 51 . . 4 32 35 10 Message Errors 32 | . . . . . . . . . . . . . . 1 . . . . 3 11 . . 1 7 7 2 Matter Fused 36 | . . . . . . . . . . . . . 2 2 1 1 . . 4 9 . . . 7 8 2 Heat Flow Errors 11 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 2 3 Energy Discharges 31 | . . . . . . . . . . . . . 1 . . 3 . . 3 10 . . . 10 3 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 24 | . . . . . . . . . . . . . . 1 . 4 . . . 5 . . 1 4 7 2 Data Loss (major) 9 | . . . . . . . . . . . . . . . 1 . . . 1 4 . . 1 1 1 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Alerts 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . . . . . . . . 44 . 22 . 207 129 11 . 51 99 33 136 36 . . . 10 . . Projectiles 226 | . . . . . . . . 33 . . . 193 . . . . . . . . . . . . . . Explosions 154 | . . . . . . . . 11 . 22 . 14 . 11 . 51 . 33 12 . . . . . . . Melee 398 | . . . . . . . . . . . . . 129 . . . 99 . 124 36 . . . 10 . . Knockbacks 14 | . . . . . . . . . . . . 5 . . . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 242 | . . . . . . . . 12 . 17 . . . 56 . 65 . 66 . 26 . . . . . . Shots 10 | . . . . . . . . 1 . 1 . . . 3 . 2 . 2 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 20 . 24 18 . . 36 64 84 72 . 200 116 355 259 102 . . . 283 . . 96 313 411 386 Average Temperature 78 | . 12 . 7 13 . . 9 34 29 25 . 40 45 120 66 45 . . . 128 . . 32 75 84 127 Received Heat Transfer 2187 | . 21 . 123 . . . 48 137 123 24 . 54 30 183 63 . 9 126 126 97 9 . 225 52 719 18 Effects 9 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 2 Combat Hostiles 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 2 Parts Fried 11 | . . . . . . . . . . 1 . . . 5 . . . . . . . . 2 . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 5 . . 3 . . . . . . . . . . . . . . Heat Transferred 829 | . . . . . . . 37 . . . . 50 . 557 . . . . . . . . 74 74 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 1 . 2 . 4 . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Peak Influence 1100 | 10 130 55 408 270 . 90 281 946 460 627 330 930 695 1100 735 988 527 864 498 559 318 12 454 397 814 598 Initial 577 | . 6 50 21 159 . . 35 182 460 192 329 231 487 285 577 322 518 320 453 77 306 2 3 255 82 488 Average 437 | 3 59 50 216 200 . 18 128 693 279 486 329 629 503 704 582 645 494 652 386 386 244 3 223 250 435 480 Maximum Alert Level 4 | . . . 2 1 . . 1 3 2 2 1 3 2 4 3 3 2 3 2 2 1 . 2 1 3 2 Low Security (%) 16 | 100 100 100 39 64 . 100 82 4 10 3 . . . . . . . . 12 7 22 100 34 36 20 . Level 1 28 | . . . 50 35 . . 17 6 74 12 100 12 28 14 . 17 2 14 27 51 77 . 53 63 21 16 Level 2 42 | . . . 10 . . . . 34 14 84 . 59 71 56 93 40 97 31 60 41 . . 12 . 45 83 Level 3 11 | . . . . . . . . 54 . . . 27 . 21 6 42 . 53 . . . . . . 12 . Level 4 . | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 1 1 . . 3 . 4 . . . 4 . 1 . 2 . 2 . . . . 2 . 2 Investigation 10 | . 1 . 1 1 . . 2 . 2 . . . 2 . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . Reinforcement 6 | . 2 . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . Assault 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 33 | . . . . . . . . . . . . . . . . . . 1 2 3 . 1 4 4 13 5 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Distress Signals 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Communications Jammed 166 | . . . . . . . . . . . . . . . 6 . . . 1 . . . . 39 53 67 Distress Signals 160 | . . . . . . . . . . . . . . . 6 . . . 1 . . . . 39 53 61 Times Spotted 390 | . 9 . 17 5 . 3 10 19 20 14 . 18 13 25 18 18 7 16 12 22 4 2 17 43 49 29 Peak Tracking Total 8 | . 5 . 5 4 . 3 4 5 3 7 . 5 4 8 5 4 3 5 2 4 2 2 6 6 5 6 Tactical Retreats 19 | . . . . . . 1 . 1 . 1 . 1 . 4 1 2 . 2 . 2 . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Traps Triggered 43 | . 1 . 1 . . . . 1 1 3 1 3 4 5 1 2 . 6 1 3 . 1 2 1 6 . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Machines Disabled 36 | . 1 . . . . . . 3 1 . . 2 4 2 2 4 . 5 . 2 . . 4 . 4 2 Max in Single Turn 2 | . 1 . . . . . . 2 1 . . 1 . 2 2 2 . 2 . 1 . . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . 1 Garrison Relay 14 | . . . . . . . . 1 . . . 1 . 1 . 2 . 2 . 2 . . 2 . 3 . Phase Generator 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Machines Accessed 66 | . 5 . 4 1 1 . 7 3 6 3 1 . 11 1 1 . 3 1 4 2 2 1 2 1 4 2 Terminals 45 | . 5 . 4 . . . 5 3 4 3 . . 7 1 . . 1 1 2 2 . . 2 . 4 1 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . 1 . 2 . 1 . 2 . 2 . 1 1 . 1 . 1 Total Hacks 140 | . 18 . 9 1 1 . 15 3 16 5 1 . 24 3 1 . 4 2 5 4 8 1 3 1 11 4 Successful 71 | . 9 . 6 1 1 . 8 2 10 1 1 . 12 . 1 . 2 1 3 1 6 1 1 1 1 2 Failed 67 | . 8 . 3 . . . 6 1 6 4 . . 12 3 . . 2 1 2 3 2 . 2 . 10 2 Catastrophic 12 | . . . . . . . . 1 . 1 . . 3 1 . . . 1 1 . . . 1 . 2 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 67 | . 16 . 9 . 1 . 11 . 13 . . . 10 . . . 2 . . . 5 . . . . . Terminals 108 | . 18 . 9 . . . 13 3 14 5 . . 16 3 . . 2 2 3 4 . . 3 . 11 2 Fabricators 12 | . . . . . . . . . . . . . 5 . . . . . . . 7 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 . 1 . 1 . 3 . 1 . 2 . 2 . 1 1 . 1 . 2 Terminal Hacks 30 | . 5 . 3 1 1 . 3 2 6 1 . . 3 . . . . 1 1 1 . . 1 . 1 . Robot Analysis 10 | . 3 . 2 . . . 2 . 3 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 . 1 . 3 . 1 . 2 . 2 . 1 1 . 1 . 2 Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Seal Access 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . 1 Coupler Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 4 . 3 . . . 4 . 3 . . . 5 . . . . . . . 3 . . . . . Terminals 14 | . 4 . 3 . . . 3 . 2 . . . 2 . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 1 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . 4 . . . 5 1 5 2 1 . 8 1 1 . 1 1 2 1 1 1 2 1 4 2 Full Trace Events 12 | . 1 . . . . . 1 . . 1 . . 2 1 . . . 1 . 1 . . 1 . 2 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . 187 . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Used RIF Installer 12 | . . . . . . . . 1 . 1 . 1 . 1 . 2 . 2 . 2 . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 90 | . . . . . . . . . 2 . . . . . 2 6 4 4 6 12 2 . 2 14 23 13 Non-combat 16 | . . . . . . . . . 1 . . . . . 1 . . . 3 . 1 . . 6 . 4 Combat 74 | . . . . . . . . . 1 . . . . . 1 6 4 4 3 12 1 . 2 8 23 9 Autoassimilated 18 | . . . . . . . . . . . . . . . . 1 1 1 2 1 . . 1 5 3 3 Robot Hacks Applied 94 | . . . . . . . . . 3 . . . . . 5 4 5 4 7 12 4 . 2 12 24 12 parse_system 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . purge_threat 8 | . . . . . . . . . . . . . . . 2 . . . 2 . 2 . . 2 . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . block_reporting 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . map_route 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 find_garrison 4 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . scatter_targeting 10 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 5 1 link_complan 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disrupt_area 7 | . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 2 . overload_power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . overwrite_iff 19 | . . . . . . . . . . . . . . . . 2 . 2 . 4 . . . 1 9 1 formatsys_high 15 | . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . . 6 4 Relay Couplers Released 62 | . . . . . . . . 5 . . . 4 . 5 . 8 . 8 . 11 . . 9 . 12 . Machine Destruction 59 | . . . . . . . . 5 . . . 4 . 5 . 8 . 8 . 8 . . 9 . 12 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Attached 25 | . . . . . . . . . 2 . . . . . 2 2 1 2 3 1 2 . 2 3 3 2 Crosswired 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 2 2 . . . 3 3 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Robots Rewired 10 | . . . . . . . . 3 . . . 2 . . . . . . . 3 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Total Allies 73 | . . . 1 . . . . 3 . . 3 4 . . . 5 1 3 3 10 4 . 1 7 20 8 Largest Group 5 | . . . 1 1 1 1 1 3 3 . 3 4 2 . . 3 2 2 2 5 4 4 3 3 5 4 Highest-Rated Group 283 | . . . 10 10 10 10 10 48 48 . 93 193 111 . . 99 70 70 186 266 205 205 159 175 283 242 Highest-Rated Ally 178 | . . . 10 10 10 10 10 16 16 . 31 80 80 . . 41 41 41 137 56 64 64 64 69 64 178 Total Orders 8 | . . . 2 2 . . . . . . . . . . . . . 4 . . . . . . . . STAY 4 | . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 4 | . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 382 | . . . . . . . . . 31 . . 35 14 . . 25 7 15 12 39 . 6 23 34 89 52 Total Damage 13113 | . . . . . . . . . 314 . . 644 486 . . 738 208 370 550 1694 . 190 887 1227 2994 2811 Kills 60 | . . . . . . . . . 4 . . 8 5 . . 5 1 2 2 5 . 1 4 4 14 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Robot Analysis Total 10 | . 3 . 2 . . . 2 . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Turns Passed 15471 | 55 219 42 340 314 276 237 376 844 628 553 226 754 1053 728 640 813 541 786 660 911 439 129 476 1162 1372 897 Spaces Moved 10179 | 46 233 42 212 266 256 186 262 573 392 411 184 458 720 407 414 529 378 530 438 515 312 91 307 665 830 522 Core 23 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4775 | . . . . . . . . . . . . . . . . 187 378 530 438 515 312 91 307 665 830 522 Wheels 5381 | 23 233 42 212 266 256 186 262 573 392 411 184 458 720 407 414 342 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 105 105 105 105 100 115 115 115 115 130 130 120 120 125 110 110 126 126 126 126 120 120 Average Speed 119 | 65 80 80 92 105 105 105 105 116 115 115 115 136 125 130 130 126 123 125 122 122 126 126 126 126 121 120 Slowest Speed 175 | 80 80 80 105 105 105 105 105 175 130 115 115 145 130 130 130 130 125 125 125 126 126 126 130 126 126 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 4 52 19 27 65 65 43 29 67 40 74 5 72 33 74 15 79 20 61 18 55 11 4 43 31 81 23 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 72 | . 1 . . 1 . . 1 14 . . 1 . 7 2 4 9 2 2 17 . 5 2 . 3 . 1 Terrain Destroyed 593 | . 1 . 26 1 . . 2 121 . 48 1 10 16 34 10 148 2 87 17 23 5 2 9 12 9 9 Melee 30 | . . . . . . . 1 1 . . 1 . 7 2 4 . 2 2 3 . 5 2 . . . . Projectile 45 | . 1 . . 1 . . 1 5 . . . 4 . . 2 . . . . . . . 2 11 9 9 AOE 517 | . . . 26 . . . . 115 . 48 . 6 9 32 4 148 . 85 14 23 . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Gar Acc Total 12252 | 66 253 44 301 285 265 204 324 697 497 467 197 552 816 528 471 627 431 606 517 689 350 99 367 867 1070 662 Wait 166 | . 1 . 1 . . . 14 15 8 4 2 7 4 9 2 8 . 1 9 16 2 . 4 29 21 9 Move 10144 | 45 232 41 211 265 255 185 261 571 391 409 183 457 719 405 413 527 377 528 437 513 311 90 305 664 828 521 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 9 5 . 17 3 3 . 4 13 7 3 3 9 15 14 4 13 12 6 6 10 6 1 15 20 25 7 Fast Attach 98 | 5 . . 1 . . 1 3 3 7 1 . 1 8 1 1 4 3 4 5 8 1 1 7 11 10 12 Attach 128 | 2 . . 3 1 1 . 2 9 4 2 4 6 4 6 6 6 3 1 5 7 9 3 5 11 17 11 Detach 41 | . . . 1 . . . . . 6 1 1 3 . 2 1 1 2 2 2 1 3 . 1 4 6 4 Swap 293 | 1 6 . 19 3 1 3 16 16 19 9 2 12 17 23 10 21 10 11 11 12 4 1 3 32 18 13 Drop 205 | 2 3 . 14 3 5 3 7 12 11 4 1 9 13 9 4 15 9 9 8 4 3 . 5 22 21 9 Fire 616 | 2 6 3 34 10 . 12 16 24 44 18 . 22 17 41 25 24 11 18 9 19 6 1 16 68 95 75 Melee 156 | . . . . . . . 1 4 . 4 1 6 15 6 5 3 4 16 25 57 5 2 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . 4 . 12 . 8 4 12 . 5 . 10 . 1 . . 4 . 19 . Rewire 89 | . . . . . . . . 26 . . . 12 . . . . . . . 41 . . . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research -2/Garrison -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Central database locked down 275 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 5) 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -9/Materials | Discovered new exit (range 14) 657 | -9/Materials | Entered Mines 657 | -9/Mines | Accompanied by 1 ally 668 | -9/Mines | Met a Derelict shopkeep closing up shop 673 | -9/Mines | Met a Derelict bent on vengeance 699 | -9/Mines | Discovered new exit (range 5) 880 | -9/Mines | Learned Materials emergency access door positions 881 | -9/Mines | Learned Materials emergency access door positions 881 | -9/Mines | Discovered new exit (range 16) 914 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 951 | -9/Mines | Discovered new exit (range 3) 968 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -9/Mines | Entered Exiles 971 | -9/Exiles | Accompanied by 1 ally 985 | -9/Exiles | Discovered new exit (range 15) 998 | -9/Exiles | Met 8R-AWN 1016 | -9/Exiles | Met EX-HEX 1079 | -9/Exiles | Met EX-BIN 1090 | -9/Exiles | Aligned with FarCom system 1091 | -9/Exiles | Given EX-Vault access code 1115 | -9/Exiles | Opened EX-Vault 1124 | -9/Exiles | Found AWS/Autocannon 1145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1162 | -9/Exiles | Exiles lab attacked by MAIN.C 1234 | -9/Exiles | Discovered new exit (range 14) 1247 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1247 | -9/Exiles | Entered Mines 1247 | -8/Mines | Accompanied by 1 ally 1468 | -8/Mines | Discovered new exit (range 15) 1484 | -8/Mines | Entered Materials 1484 | -8/Materials | Accompanied by 1 ally 1484 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -8/Materials | Build established: Skirmisher 1713 | -8/Materials | Discovered new exit (range 3) 1811 | -8/Materials | Central database locked down 1824 | -8/Materials | Garrison activated, responded to threat 1856 | -8/Materials | Identified exit to Garrison 1860 | -8/Materials | Entered Garrison 1926 | -8/Garrison | Triggered checkpoint 1947 | -8/Garrison | Destroyed 7 combat bots 2017 | -8/Garrison | Discovered new exit (range 10) 2050 | -8/Garrison | Triggered checkpoint 2158 | -8/Garrison | Discovered new exit (range 12) 2175 | -8/Garrison | Phase Generator disabled 2247 | -8/Garrison | Discovered new exit (range 51) 2247 | -8/Garrison | Discovered new exit (range 4) 2247 | -8/Garrison | Discovered new exit (range 81) 2423 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Triggered checkpoint 2497 | -8/Garrison | Installed Relay Interface Framework 2704 | -8/Garrison | Entered Materials 2704 | -8/Materials | Accompanied by 3 allies 3308 | -8/Materials | Garrison activated, responded to threat 3326 | -8/Materials | Identified exit to Garrison 3332 | -8/Materials | Entered Garrison 3398 | -8/Garrison | Triggered checkpoint 3406 | -8/Garrison | Triggered checkpoint 3443 | -8/Garrison | Destroyed 10 combat bots 3500 | -8/Garrison | Discovered new exit (range 11) 3522 | -8/Garrison | Triggered checkpoint 3538 | -8/Garrison | Core integrity fell below 50% 3636 | -8/Garrison | Triggered checkpoint 3694 | -8/Garrison | Discovered new exit (range 10) 3759 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3802 | -8/Garrison | Triggered checkpoint 3872 | -8/Garrison | Discovered new exit (range 10) 3885 | -8/Garrison | Entered Factory 3885 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3985 | -7/Factory | Allied Derelicts emerged from ambush trap array 4108 | -7/Factory | Identified exit to Garrison 4111 | -7/Factory | Entered Garrison 4111 | -7/Garrison | Accompanied by 3 allies 4181 | -7/Garrison | Triggered checkpoint 4194 | -7/Garrison | Triggered checkpoint 4205 | -7/Garrison | Triggered checkpoint 4209 | -7/Garrison | Triggered checkpoint 4254 | -7/Garrison | Lost 3 allies 4266 | -7/Garrison | Discovered new exit (range 17) 4269 | -7/Garrison | Destroyed 9 combat bots 4284 | -7/Garrison | Expanded RIF knowledge: Hotswap 4503 | -7/Garrison | Discovered new exit (range 19) 4655 | -7/Garrison | Triggered checkpoint 4718 | -7/Garrison | Found embedded Infiltrators 4744 | -7/Garrison | Triggered checkpoint 4774 | -7/Garrison | Discovered new exit (range 5) 4814 | -7/Garrison | Discovered new exit (range 8) 4865 | -7/Garrison | Entered Factory 4865 | -7/Factory | Accompanied by 2 allies 5608 | -7/Factory | Discovered new exit (range 16) 5915 | -7/Factory | Identified exit to Garrison 5918 | -7/Factory | Entered Garrison 6005 | -7/Garrison | Triggered checkpoint 6024 | -7/Garrison | Triggered checkpoint 6074 | -7/Garrison | Destroyed 9 combat bots 6075 | -7/Garrison | Triggered checkpoint 6084 | -7/Garrison | Triggered checkpoint 6141 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6170 | -7/Garrison | Discovered new exit (range 12) 6315 | -7/Garrison | Discovered new exit (range 11) 6409 | -7/Garrison | Build established: Scavenger-Skirmisher 6434 | -7/Garrison | Triggered checkpoint 6504 | -7/Garrison | Destroyed 10 combat bots 6623 | -7/Garrison | Discovered new exit (range 8) 6646 | -7/Garrison | Entered Factory 6646 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6996 | -6/Factory | First assault squad dispatched 7285 | -6/Factory | Identified exit to Garrison 7286 | -6/Factory | Entered Garrison 7402 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 7426 | -6/Garrison | Phase Generator disabled 7433 | -6/Garrison | Garrison Relay disabled 7519 | -6/Garrison | Triggered checkpoint 7578 | -6/Garrison | Discovered new exit (range 12) 7626 | -6/Garrison | Triggered checkpoint 7667 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 7727 | -6/Garrison | Build established: Bothacker-Skirmisher 7766 | -6/Garrison | Triggered checkpoint 7767 | -6/Garrison | Local machine network offline 7824 | -6/Garrison | Triggered checkpoint 7888 | -6/Garrison | Discovered new exit (range 17) 7911 | -6/Garrison | Garrison Relay disabled 7957 | -6/Garrison | Triggered checkpoint 7980 | -6/Garrison | Discovered new exit (range 11) 8099 | -6/Garrison | Entered Factory 8099 | -5/Factory | Accompanied by 1 ally 8099 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8213 | -5/Factory | Build established: Bothacker-Assassin 8399 | -5/Factory | First assault squad dispatched 8549 | -5/Factory | Discovered new exit (range 17) 8637 | -5/Factory | Identified exit to Garrison 8640 | -5/Factory | Entered Garrison 8640 | -5/Garrison | Accompanied by 2 allies 8665 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 8694 | -5/Garrison | Triggered checkpoint 8729 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 8752 | -5/Garrison | Garrison Relay disabled 8824 | -5/Garrison | Spotted B-75 Beast 8848 | -5/Garrison | Triggered checkpoint 8883 | -5/Garrison | Lost 3 allies 8978 | -5/Garrison | Spotted B-75 Beast 8978 | -5/Garrison | Spotted B-75 Beast 9070 | -5/Garrison | Build established: Botlord-Mutant 9071 | -5/Garrison | Discovered new exit (range 12) 9164 | -5/Garrison | Triggered checkpoint 9187 | -5/Garrison | Garrison Relay disabled 9242 | -5/Garrison | Triggered checkpoint 9328 | -5/Garrison | Discovered new exit (range 12) 9426 | -5/Garrison | Entered Factory 9426 | -4/Factory | Evolved 2 slots: Utility x2 9887 | -4/Factory | Crushed by falling debris 9887 | -4/Factory | System corruption reached 10% 9918 | -4/Factory | Lost 3 parts (3u) 10084 | -4/Factory | Identified exit to Garrison 10086 | -4/Factory | Entered Garrison 10154 | -4/Garrison | Garrison Relay disabled 10259 | -4/Garrison | Triggered checkpoint 10298 | -4/Garrison | Triggered checkpoint 10381 | -4/Garrison | Triggered checkpoint 10429 | -4/Garrison | Lost 6 parts (2p3u1w) 10545 | -4/Garrison | Discovered new exit (range 8) 10610 | -4/Garrison | Triggered checkpoint 10645 | -4/Garrison | Core integrity fell below 50% 10648 | -4/Garrison | System corruption reached 30% 10651 | -4/Garrison | Build established: Botlord-Gladiator 10694 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 10724 | -4/Garrison | Garrison Relay disabled 10819 | -4/Garrison | Expanded RIF knowledge: Program Shield 10884 | -4/Garrison | Triggered checkpoint 10885 | -4/Garrison | Discovered new exit (range 16) 10997 | -4/Garrison | Entered Research 10997 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11172 | -3/Research | Discovered new exit (range 2) 11324 | -3/Research | Fabricated G-67 Veteran? 11434 | -3/Research | Identified exit to Research 11436 | -3/Research | Entered another Research area 11436 | -2/Research | Accompanied by 4 allies 11436 | -2/Research | Evolved 2 slots: Utility x2 11548 | -2/Research | Identified exit to Garrison 11565 | -2/Research | Entered Garrison 11565 | -2/Garrison | Accompanied by 2 allies 11667 | -2/Garrison | Triggered checkpoint 11669 | -2/Garrison | Spotted B-90 Cyclops 11678 | -2/Garrison | Triggered checkpoint 11736 | -2/Garrison | Discovered new exit (range 12) 11743 | -2/Garrison | Lost 11 parts (2p1n3u5w) 11747 | -2/Garrison | Expanded RIF knowledge: Crosswire 11871 | -2/Garrison | Garrison Relay disabled 11951 | -2/Garrison | Garrison Relay disabled 11968 | -2/Garrison | Triggered checkpoint 12041 | -2/Garrison | Entered Research 12366 | -2/Research | Build established: Scavenger-Skirmisher 12579 | -2/Research | Discovered new exit (range 58) 13054 | -2/Research | Build established: Botlord-Gunner 13202 | -2/Research | Identified exit to Garrison 13203 | -2/Research | Entered Garrison 13238 | -2/Garrison | Triggered checkpoint 13346 | -2/Garrison | Garrison Relay disabled 13450 | -2/Garrison | Triggered checkpoint 13451 | -2/Garrison | Spotted B-90 Cyclops 13460 | -2/Garrison | Triggered checkpoint 13464 | -2/Garrison | Destroyed B-90 Cyclops 13467 | -2/Garrison | Triggered checkpoint 13523 | -2/Garrison | Triggered checkpoint 13556 | -2/Garrison | Lost 7 allies 13696 | -2/Garrison | Discovered new exit (range 12) 13764 | -2/Garrison | Discovered new exit (range 19) 13829 | -2/Garrison | Spotted B-90 Cyclops 14082 | -2/Garrison | Triggered checkpoint 14117 | -2/Garrison | Discovered new exit (range 13) 14179 | -2/Garrison | Garrison Relay disabled 14244 | -2/Garrison | Triggered checkpoint 14346 | -2/Garrison | Destroyed B-90 Cyclops 14387 | -2/Garrison | Found Unknown Device 14387 | -2/Garrison | Identified Adv. Force Booster 14395 | -2/Garrison | Found Unknown Protection 14395 | -2/Garrison | Identified Adv. Powered Armor 14399 | -2/Garrison | Found Adv. Powered Armor 14402 | -2/Garrison | Found Adv. Powered Armor 14524 | -2/Garrison | Garrison Relay disabled 14554 | -2/Garrison | Expanded RIF knowledge: Patrol Navigation 14575 | -2/Garrison | Entered Access 14575 | -1/Access | Accompanied by 2 allies 14575 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 14616 | -1/Access | Build established: Botlord-Tank 14743 | -1/Access | Spotted B-99 Colossus 14795 | -1/Access | Lost 3 allies 14934 | -1/Access | Build established: Botlord-Gunner 15075 | -1/Access | First assault squad dispatched 15275 | -1/Access | Spotted B-99 Colossus 15284 | -1/Access | Spotted B-99 Colossus 15308 | -1/Access | Destroyed B-99 Colossus 15375 | -1/Access | Lost 5 allies 15380 | -1/Access | Lost 11 parts (2p2n3u4w) 15395 | -1/Access | Destroyed B-99 Colossus 15469 | -1/Access | Discovered new exit (range 4) 15472 | *** | Escaped! Last Messages --------------- 15384_ Penetrated by Slug. 15384_ Slug penetrates Door. 15384_ Slug penetrates Wall. 15387_ Slug penetrates B-99 Colossus. 15389_ Penetrated by Slug. 15391_ Slug penetrates B-99 Colossus. 15391_ B-99 Colossus suffers critical hit (Destroy). 15395_ B-99 Colossus destroyed. 15395_ Slug penetrates Reinforced Barrier. 15400_ Acquired 2 matter. 15403_ Acquired 61 matter. 15406_ Acquired 98 matter. 15418_ Acquired 66 matter. 15423_ Acquired 63 matter. 15430_ Acquired Enh. Nova Cannon. 15432_ Acquired 81 matter. 15449_ System corrupted: Matter fused (-8). 15449_ Sealed Heavy Doors breached. 15467_ Main Access Shell breached. 15469_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????#! +% ###### "" # # | | ?########## %#! / T" + # | | "" !#*/# ###### # = # | | "" #% # #????# # # | | """" #!!# #????## ##?###### | | """" #! # #?????# #???????# | | """" # # #?????# #???????# | | ? """" + # #?????# ######### | | ? 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"??" % #???# | | # ## #######"###????###??#########???# | | # ## #?????###???????????????????????# | | # ## #???????????????????????????????# | | # !! ## #???????????????????????????????# | | # !! ## #???????????????????????????????# " | | # ## #???????????????????????????????# | | # ## #???????????????????????????????# | | # ## #???????????????????????????????# | | # ## ##??????????????????????????????# | | ######/### #??????????????????????????????# | | #??????????????????????????????##### | | #??????????????????????????????????? | | ######+### #??????????????????????????????????? | | # ] ######??????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # " #???????????????????????????????????????? | | #""" #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # " #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 54 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 11 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 7 Relay Coupler Value 143 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationCoilShovel Manual? 0 Play Time 03:55:32 Cumulative 1008.6 hours Start 2024.01.27 @ 16:59:48 End 2024.01.28 @ 14:27:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 385 Adventurer 125 Explorer 2 Win Type 0 Total 121 Types 95/9/8/3/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c876e225-5eba-47d3-958d-c124fe57e4da