Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 00:28:27 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (1894) 1894 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 6531 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 98/100 System Corruption 81% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Utility Shielding Drone Bay Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weapon Cycler Splice Drone Bay > --- WEAPON ----------- Latent Energy Streamer Flak Gun > --- INVENTORY -------- Light Ion Engine Heavy Deuterium Engine Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner EM Pulse Gun Mining Laser [Rating: 45] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power 2 | . . . . . 2 . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 61 | 8 3 1 1 7 8 5 27 1 Power 12 | 2 . . . 1 4 1 4 . Engine 11 | 2 . . . 1 4 1 3 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . 4 1 . 8 . Treads 4 | . . . . . . . 4 . Leg . | . . . . . . . . . Wheel 11 | 2 . . . 4 1 . 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 . 1 . . 1 4 5 1 Device 5 | 1 . 1 . . 1 1 1 . Storage 2 | 1 . . . . . . 1 . Processor 2 | . . . . . . 1 1 . Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . . . 2 2 . Artifact . | . . . . . . . . . Weapon 20 | 2 3 . 1 2 2 . 10 . Energy Gun 11 | 2 3 . . 1 . . 5 . Energy Cannon 3 | . . . 1 . . . 2 . Ballistic Gun 3 | . . . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 3 . Corrupted Parts 3 | . . . . 2 . . 1 . System Corruption 22 | . . . . 12 . . 10 . Parts Lost 31 | . . . . 7 1 3 12 8 Power 8 | . . . . 2 . 1 4 1 Propulsion 9 | . . . . 4 1 1 1 2 Utility 8 | . . . . . . 1 4 3 Weapon 6 | . . . . 1 . . 3 2 Highest Loss Streak 6 | . . . . 5 1 3 4 6 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 4 8 8 8 6 7 7 15 16 Power 1 | 1 2 2 2 1 1 1 1 . Propulsion 1 | . 2 2 2 . . 1 2 2 Utility 4 | 1 2 2 2 2 3 2 7 7 Weapon 2 | 1 2 2 2 2 2 2 3 5 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . . . . 1 2 14 Power 2 | . . . . . . . 2 . Propulsion 3 | . . . . . . . . 3 Utility 9 | . . . . . . 1 . 8 Weapon 3 | . . . . . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 94 86 90 91 84 Engine 19 | . 14 14 14 12 25 27 19 23 Treads 1 | . . . . . . . 3 . Wheel 17 | . 28 28 28 24 17 16 12 12 Device 10 | . 14 14 14 14 16 9 8 8 Storage 10 | . 14 14 14 14 9 9 9 8 Processor 4 | . . . . . . 2 11 . Protection 4 | . . . . . . 7 6 12 Energy Gun 8 | . 28 28 17 15 . . 4 . Energy Cannon 5 | . . . 10 7 8 9 4 8 Ballistic Gun 6 | . . . . 5 6 7 8 7 Peak Build Rating 45 | 8 10 12 20 20 39 45 39 30 Average Rating 25 | 6 8 10 17 15 35 36 31 25 On Entrance 18 | . 8 10 12 20 12 39 36 29 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 . Naked Turns 36 | . . . . . . . . 36 Heaviest Build 91 | 13 17 17 24 24 52 56 91 76 Greatest Support 40 | 20 20 20 20 32 32 26 40 20 Greatest Overweight (x) 28 | 3 . . 1 3 3 3 28 7 Average Overweight (x) 1 | . . . . . . 1 2 3 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 Average Capacity 13 | 7 8 8 8 8 8 8 19 18 Most Carried 20 | 8 8 8 8 8 8 8 20 18 Average Carried 11 | 5 8 8 8 6 7 7 15 16 Final Capacity 20 | 8 8 8 8 8 8 8 20 5 Final Carried 17 | 8 8 8 8 6 8 8 17 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1811 | 280 . 40 . 111 44 341 952 43 Remotely . | . . . . . . . . . Salvage Created 2411 | 274 . 160 . 130 95 575 1078 99 Parts 142 | 17 . 16 . 11 9 36 50 3 Haulers Intercepted 4 | . . . . . . . 3 1 Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 42 | . . 6 . 5 3 14 13 1 Guns 22 | . . 6 . 1 1 2 12 . Cannons 2 | . . . . 1 . 1 . . AOE 17 | . . . . 3 2 10 1 1 Classes Destroyed 10 | 3 . 2 . . 1 1 3 . Worker 4 | 2 . . . . 1 . 1 . Builder 3 | . . . . . 1 . 2 . Tunneler 7 | 6 . 1 . . . . . . Hauler 4 | . . . . . . . 3 1 Recycler 3 | 1 . . . . . . 2 . Watcher 1 | . . . . . . . 1 . Swarmer 16 | . . 3 . 4 3 6 . . Grunt 16 | . . 3 . . . 4 8 1 Brawler 1 | . . . . . . . 1 . Sentry 9 | . . . . . . 4 5 . Best Kill Streak 7 | 7 . 3 . 4 5 4 3 2 Combat Bots Only 4 | . . 3 . 4 3 4 2 1 Max Kills in Single Turn 2 | 1 . 2 . 2 2 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 2 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 245 | . . 24 . 36 4 30 92 59 Missed 63 | . . 4 . 8 1 8 21 21 Hits 182 | . . 20 . 28 3 22 71 38 Melee 7 | . . . . . . . . 7 Projectile 175 | . . 20 . 28 3 22 71 31 AOE 16 | . . . . 16 . . . . Critical Strikes 7 | . . 2 . . . . 3 2 Damage Taken 3834 | . . 225 . 611 126 519 1447 906 Core 767 | . . 44 . 157 33 91 147 295 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 96 | . . . . . . . 69 27 Ignored by Resistances 26 | . . . . . . . 10 16 Core Remaining (%) 59 | 100 . . . 19 . . . . Volleys Fired 160 | 18 1 17 . 10 6 28 77 3 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 130 | 80 80 112 . 116 100 100 130 91 Shots Fired 294 | 36 2 34 . 16 8 54 137 7 Gun 233 | 36 2 34 . 13 5 28 112 3 Cannon 51 | . . . . 3 2 24 18 4 Launcher . | . . . . . . . . . Special 10 | . . . . . 1 2 7 . Kinetic 97 | . . . . 4 5 28 57 3 Thermal 125 | 36 2 34 . 5 1 2 45 . Explosive . | . . . . . . . . . Electromagnetic 72 | . . . . 7 2 24 35 4 Robot Hit Streak 10 | 6 . 8 . 5 3 5 10 3 Robot Miss Streak 9 | 1 2 3 . 2 5 7 8 9 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 157 | 25 . 20 . 7 4 20 78 3 Core Hits 131 | 10 . 10 . 11 9 38 50 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 3 . . . . 2 . Burn 3 | . . 3 . . . . . . Destroy 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks 8 | . . . . . . . 3 5 Impact 8 | . . . . . . . 3 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3636 | 285 . 308 . 192 205 949 1550 147 Guns 2032 | 285 . 308 . 79 56 212 1068 24 Cannons 363 | . . . . 8 . 63 242 50 Explosions 1223 | . . . . 105 149 674 238 57 Melee . | . . . . . . . . . Ramming 18 | . . . . . . . 2 16 Kinetic 931 | . . . . 15 56 212 624 24 Thermal 1077 | 285 . 308 . 43 . . 384 57 Explosive . | . . . . . . . . . Electromagnetic 1610 | . . . . 134 149 737 540 50 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 81 | . . . . 15 5 42 68 81 Average Corruption 45 | . . . . 12 4 25 56 72 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 202 | . . . . 14 2 33 123 30 Message Errors 39 | . . . . 4 . 9 23 3 Matter Fused 42 | . . . . 5 . 5 26 6 Heat Flow Errors 18 | . . . . . . 4 13 1 Energy Discharges 17 | . . . . 3 . 3 9 2 Parts Rejected 4 | . . . . 1 . 1 2 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 23 | . . . . . . 6 10 7 Data Loss (major) 8 | . . . . . 1 . 6 1 Misfires 11 | . . . . . . 4 5 2 Alerts 6 | . . . . 1 1 . 4 . Misdirections 15 | . . . . . . . 8 7 Weapon Failures 17 | . . . . . . 1 15 1 Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . . . . 10 1 . . Projectiles . | . . . . . . . . . Explosions 11 | . . . . . 10 1 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 427 | . . . . . 100 218 101 8 Shots 7 | . . . . . 1 5 1 . Rammed 3 | . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . 1 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 481 | 72 18 388 . 12 76 274 481 204 Average Temperature 114 | 24 12 140 . 8 27 68 150 59 Received Heat Transfer 1053 | . . 117 . . . 144 594 198 Effects 15 | . . 2 . . . 1 12 . Shutdowns 7 | . . 1 . . . . 6 . Energy Bleed 2 | . . . . . . 1 1 . Interference 2 | . . . . . . . 2 . Matter Decay 3 | . . . . . . . 3 . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 8 | . . . . . 2 2 3 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | 3 . 4 . . . . 1 1 Heat Transferred 2637 | 650 . 999 . 111 . . 827 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . 2 1 1 Latent Energy Used 2130 | . . . . 84 231 1438 377 . LE Corruption 49 | . . . . 3 4 36 6 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 66 | 100 100 100 . 100 100 31 45 100 Level 1 26 | . . . . . . 27 54 . Level 2 6 | . . . . . . 40 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 569 | 10 . 112 . 74 80 569 335 61 Initial 276 | . . . . . . 39 276 46 Average 146 | 1 . 47 . 14 14 354 197 19 Influence Increases 1783 | 45 . 197 . 94 109 560 541 237 Destroy 0b10 Robot/C 860 | . . 140 . 80 60 300 260 20 Destroy 0b10 Robot/NC 115 | 45 . 5 . . 10 . 45 10 Destroy Leader 150 | . . 30 . 10 10 10 88 2 Allied During Kill 17 | . . 7 . . . 6 . 4 Successful Hack 11 | . . . . . . . 4 7 Select Force Hacks 30 | . . . . . . . . 30 Disable Machine 120 | . . . . . 15 45 45 15 Anti-Garrison Action 100 | . . . . . . 100 . . Destroy Structure 170 | . . . . 4 14 54 84 14 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 195 | . . 15 . . . 45 15 120 Influence Decreases 1693 | 45 . 151 46 94 49 51 999 258 Entered New Map 425 | . . . 46 . . 21 293 65 Time Decay 1018 | 45 . 131 . 74 45 . 586 137 Lost Part 190 | . . . . 20 4 30 120 16 Lost Ally 60 | . . 20 . . . . . 40 Squads Dispatched 9 | . . . . . . . 3 6 Investigation 2 | . . . . . . . . 2 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . . . 3 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Distress Signals 3 | . . . . . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 5 8 . 5 5 16 28 24 Peak Tracking Total 18 | . 3 3 . 4 3 5 4 18 Tactical Retreats 6 | . . 1 . . . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 11 | . . . . . . 8 1 2 Indirectly 3 | . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 13 | . . . . . 1 8 3 1 Max in Single Turn 2 | . . . . . 1 2 2 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 15 | . . . 2 1 1 1 4 6 Terminals 8 | . . . . . . 1 2 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 27 | . . . 2 1 1 3 6 14 Successful 9 | . . . 2 1 1 . 2 3 Failed 18 | . . . . . . 3 4 11 Catastrophic 8 | . . . . . . 1 2 5 Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 . . . 2 4 Terminals 17 | . . . . . . 3 2 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 3 | . . . . . . . 3 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 5 | . . . 2 1 . . . 2 Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 Open Door 2 | . . . . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . . . 1 1 3 6 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total Allies 6 | . . 3 . . . 1 . 2 Largest Group 3 | . . 3 . . . 1 1 2 Highest-Rated Group 62 | . . 40 . . . 10 10 62 Highest-Rated Ally 31 | . . 16 . . . 10 10 31 Total Orders . | . . . . . . . . . Ally Attacks 31 | . . 15 . . . 1 2 13 Total Damage 449 | . . 171 . . . 30 20 228 Kills 3 | . . 1 . . . 1 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Active Infowar (turns) 481 | 5 191 285 . . . . . . Seismic 481 | 5 191 285 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Turns Passed 4803 | 227 191 433 378 391 290 711 1823 359 Spaces Moved 3264 | 138 169 455 354 318 176 455 939 260 Core 110 | 27 . . . 16 . . 1 66 Treads 81 | . . . . . . . 81 . Legs . | . . . . . . . . . Wheels 3073 | 111 169 455 354 302 176 455 857 194 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 100 105 110 50 Average Speed 111 | 82 80 80 89 102 113 120 143 113 Slowest Speed 1450 | 200 80 80 95 200 145 145 1450 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 1 Exploration Rate (%) 43 | 4 27 73 51 54 10 58 58 59 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . 1 Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 12 | . . . . . . . 8 4 Terrain Destroyed 197 | . . . . 4 22 46 112 13 Melee 7 | . . . . . . . 3 4 Projectile 5 | . . . . . . . 5 . AOE 185 | . . . . 4 22 46 104 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total 4060 | 210 223 489 414 363 256 564 1244 297 Wait 412 | 40 49 16 59 24 61 8 134 21 Move 3255 | 137 168 454 353 317 175 453 938 260 Hop . | . . . . . . . . . Pick Up 44 | 7 . . . 1 3 5 27 1 Fast Attach 27 | 7 . 1 1 5 3 4 6 . Attach 21 | . . . . 4 2 3 11 1 Detach 4 | . . . . 1 1 1 1 . Swap 47 | 1 3 . . 1 4 3 33 2 Drop 21 | . 2 1 1 . 1 3 13 . Fire 160 | 18 1 17 . 10 6 28 77 3 Melee 8 | . . . . . . . 3 5 Ram 5 | . . . . . . . 1 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 42 | . . . . . . 42 . . Rewire 14 | . . . . . . 14 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 6) 376 | -10/Materials | Discovered new exit (range 5) 419 | -10/Materials | Entered Mines 421 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 449 | -10/Mines | Met a Derelict bent on vengeance 487 | -10/Mines | Discovered new exit (range 7) 533 | -10/Mines | Discovered new exit (range 11) 612 | -10/Mines | Discovered new exit (range 8) 630 | -10/Mines | Learned location of Zion (-6) 726 | -10/Mines | Found a hidden stash of uninstalled traps 848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 849 | -10/Mines | Discovered new exit (range 5) 852 | -10/Mines | Entered Exiles 872 | -10/Exiles | Met 8R-AWN 885 | -10/Exiles | Met EX-HEX 907 | -10/Exiles | Met EX-BIN 925 | -10/Exiles | Aligned with FarCom system 926 | -10/Exiles | Given EX-Vault access code 945 | -10/Exiles | Opened EX-Vault 952 | -10/Exiles | Found Latent Energy Streamer 1007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1035 | -10/Exiles | Met EX-DEC 1093 | -10/Exiles | Discovered new exit (range 14) 1230 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1230 | -10/Exiles | Entered Mines 1259 | -9/Mines | System corruption reached 10% 1356 | -9/Mines | Found DCF Scrap (12 items) 1373 | -9/Mines | Found the Drone Emporium 1379 | -9/Mines | Found Prototype Device 1423 | -9/Mines | Core integrity fell below 50% 1429 | -9/Mines | Core integrity fell below 20% 1436 | -9/Mines | Destroyed YI-UF0 1466 | -9/Mines | Lost 5 parts (2p2n1w) 1603 | -9/Mines | Discovered new exit (range 13) 1621 | -9/Mines | Entered Materials 1621 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 1910 | -8/Materials | Identified exit to Garrison 1911 | -8/Materials | Entered Garrison 1911 | -8/Garrison | Identified Splice Drone Bay 1941 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | System corruption reached 10% 2095 | -8/Garrison | Discovered new exit (range 11) 2138 | -8/Garrison | Triggered checkpoint 2170 | -8/Garrison | Garrison Relay disabled 2273 | -8/Garrison | Build established: Scavenger-Mutant 2337 | -8/Garrison | Triggered checkpoint 2338 | -8/Garrison | System corruption reached 30% 2404 | -8/Garrison | Discovered new exit (range 15) 2432 | -8/Garrison | Identified exit to Materials 2470 | -8/Garrison | Installed Relay Interface Framework 2518 | -8/Garrison | Lost 3 parts (1p1n1u) 2529 | -8/Garrison | Garrison Relay disabled 2622 | -8/Garrison | Entered Materials 2622 | -8/Materials | Accompanied by 1 ally 3042 | -8/Materials | Lost 4 parts (1n2u1w) 3491 | -8/Materials | Discovered new exit (range 7) 3567 | -8/Materials | Identified exit to Storage 3675 | -8/Materials | Build established: Mutant 3732 | -8/Materials | Discovered new exit (range 10) 4096 | -8/Materials | Crushed by falling debris 4127 | -8/Materials | Lost 3 parts (2u1w) 4445 | -8/Materials | Entered Storage 4626 | -8/Storage | Crushed by falling debris 4626 | -8/Storage | Core integrity fell below 50% 4636 | -8/Storage | Build established: Scavenger-Mutant 4639 | -8/Storage | Met a pair of Derelict thieves 4768 | -8/Storage | Released all parts (4) 4771 | -8/Storage | Core integrity fell below 20% 4796 | -8/Storage | Lost 6 parts (1p1n2u2w) 4803 | -8/Storage | Discovered new exit (range 12) 4804 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04768_ Released Imp. Heat Sink. 04768_ Released Hcp. Storage Unit. 04768_ Released Imp. Ion Engine. 04768_ Imp. Ion Engine crushed and broken. 04768_ Slammed into B-36 Bruiser. 04771_ K-01 Serf collects debris. 04777_ K-01 Serf cleans the Terminal. 04778_ System corrupted: Component data lost. 04780_ K-01 Serf cleans the Terminal. 04782_ Acquired 43 matter. 04785_ K-01 Serf collects debris. 04787_ Connecting with Door Terminal... 04787_ ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. 04789_ K-01 Serf collects debris. 04796_ System corrupted: Matter fused (-8). 04801_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04802_ Critical hit (Burn: +37). 04803_ EXIT=FOUND 04804_ Detecting nearby Garrison Access. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????Y???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????#####?????? | | ????????????????????Y??# #?????? | | ???????????????????????# < #? ???? | | ???????????????????????# #?"???? | | ???????????????????????# # "???? | | ???????????????????????# # ????? | | ???????????????????????+ g/?????? | | ???????????????????????# g#?????? | | ???????????????????????# #?????? | | ???????????????????????#g #?????? | | ??????????????????????## ##????? | | ??#####+############### @ #????? | | ??# gg #????? | | ??+ T #????? | | ??# o #????? | | ??# ###########+##### #????? | | ??# #???????? ??###+###????? | | ??# #??????? Y""" ???????????? | | ??# #??????# """ #??????????? | | ??# #??????# """ #??????????? | | ??+ #?????? #??????????? | | ??# #?????## """ #??????????? | | ??# #??????# """ #??????????? | | ??# #??????# ????? #??????????? | | ??# #??????# ????? #??????????? | | ??# #??????????????##??????????? | | ??# [####??????????????????Y????? | | ??# [+ "???????????????????????? | | ?## %# "???????????????????????? | | ??# [# "???????????????????????? | | ??# ##T#???????????????????????? | | ??# %=####???????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# ###????????????????????????? | | ?## #? ########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 44 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Challenges ------------ None Game ------ Seed TachyonTrapNeutralizer Manual? 0 Play Time 00:41:49 Cumulative 73.6 hours Start 2026.02.15 @ 23:49:40 End 2026.02.16 @ 00:28:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 40% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb36da3a-aace-42c4-8e02-e2553da888ab