Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.26 @ 07:39:17 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (69) 69 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3489 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Thermal Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Thermal Shield Device Thermal Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 2 | . . . . . 2 . Weapon 3 | . . 2 . . . 1 Parts Attached 8 | 4 1 . . . 1 2 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . . . 1 1 Treads . | . . . . . . . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 1 | . . . . . . 1 Device 1 | . . . . . . 1 Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 2 | 1 1 . . . . . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . 5 . 1 2 Power 1 | . . . 1 . . . Propulsion 4 | . . . 2 . 1 1 Utility 1 | . . . . . . 1 Weapon 2 | . . . 2 . . . Highest Loss Streak 5 | . . . 5 . 1 2 Average Slot Usage (%) 25 | . 70 55 33 . . 9 Engine 4 | . 14 11 5 . . . Leg 11 | . 28 22 17 . . 4 Device 1 | . . . . . . 4 Energy Gun 4 | . 14 11 3 . . . Launcher 4 | . 13 11 6 . . . Naked Turns 275 | . . . 20 31 171 53 Heaviest Build 10 | 7 10 10 10 . . 1 Greatest Support 20 | 20 20 20 20 3 6 18 Greatest Overweight (x) 2 | 2 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried . | . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 199 | 150 . 21 . . 28 . Remotely . | . . . . . . . Salvage Created 136 | . . 108 . . 28 . Parts 10 | . . 8 . . 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 1 | . . 1 . . . . Guns 1 | . . 1 . . . . Classes Destroyed 4 | . . 3 . . 1 . Worker 1 | . . . . . 1 . Tunneler 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Sentry 1 | . . 1 . . . . Best Kill Streak 3 | . . 3 . . 1 . Combat Bots Only 1 | . . 1 . . . . Max Kills in Single Turn 1 | . . 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 1952 | . . 23 473 . 436 1020 Core 1419 | . . . 146 . 411 862 Absorbed by Shields 26 | . . . . . 26 . Core Remaining (%) 80 | 100 100 . 63 100 41 . Volleys Fired 7 | . . 5 2 . . . Largest 2 | . . 1 2 . . . Hottest 70 | . . 40 70 . . . Shots Fired 8 | . . 5 3 . . . Gun 6 | . . 5 1 . . . Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 2 | . . . 2 . . . Electromagnetic 6 | . . 5 1 . . . Robot Hit Streak 2 | . . 2 1 . . . Robot Miss Streak 1 | . . . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 3 | . . 2 1 . . . Core Hits 8 | . . 4 . . 3 1 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 131 | . . 82 13 . 34 2 Guns 54 | . . 54 . . . . Cannons . | . . . . . . . Explosions 37 | . . 24 13 . . . Melee . | . . . . . . . Ramming 40 | . . 4 . . 34 2 Kinetic . | . . . . . . . Thermal 24 | . . 24 . . . . Explosive 13 | . . . 13 . . . Electromagnetic 54 | . . 54 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 . . 2 Average Corruption 1 | . . . 1 . . 2 Corruption Purged . | . . . . . . . Effects 4 | . . . 1 . . 3 Message Errors 1 | . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 67 | . . . 50 . 16 1 Shots 2 | . . . 2 . . . Rammed 6 | . . . . . 5 1 Targets Rammed 7 | . . 1 . . 5 1 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 92 | . . 6 9 . . 92 Average Temperature 29 | . . 4 9 . . 47 Received Heat Transfer 654 | . . 9 189 . 120 336 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 210 | . . 57 48 16 210 88 Initial 88 | . . . 20 7 5 88 Average 51 | . . 38 32 13 81 85 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 98 100 Level 1 . | . . . . . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . . 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 4 | . . 1 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . . 3 10 . 11 11 Peak Tracking Total 11 | . . 2 10 . 11 7 Tactical Retreats 5 | . . . . . 5 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 5 | . 1 . 1 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 6 | . 2 . 1 1 . 2 Terminals 6 | . 2 . 1 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . 1 1 . 3 Successful 3 | . . . 1 1 . 1 Failed 4 | . 2 . . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 6 | . 2 . 1 . . 3 Terminals 7 | . 2 . 1 1 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 1 . 1 Level Access Points 2 | . . . 1 . . 1 Recall Assault 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 797 | 35 158 37 119 31 175 242 Spaces Moved 866 | 26 131 22 117 61 317 192 Core 478 | 9 . . 38 61 310 60 Treads . | . . . . . . . Legs 381 | 17 131 22 79 . . 132 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . 7 . Fastest Speed 40 | 50 120 120 50 50 40 50 Average Speed 81 | 115 120 120 97 50 49 98 Slowest Speed 150 | 150 120 120 120 50 50 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 3 26 5 33 13 11 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 14 | . . 3 11 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . 3 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 941 | 29 131 27 118 60 332 244 Wait 48 | . . . . . . 48 Move 859 | 25 130 21 116 60 315 192 Hop 1 | . . . . . 1 . Pick Up . | . . . . . . . Fast Attach 8 | 4 1 . . . 1 2 Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 7 | . . 5 2 . . . Melee . | . . . . . . . Ram 5 | . . . . . 4 1 Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . 11 . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Weapon x2 214 | -9/Materials | Discovered new exit (range 14) 231 | -9/Materials | Entered Storage 253 | -9/Storage | Identified exit to Materials 315 | -9/Storage | Build established: Mutant 350 | -9/Storage | Entered Materials 350 | -8/Materials | Evolved 2 slots: Propulsion x2 361 | -8/Materials | Lost 5 parts (1p2n2w) 373 | -8/Materials | Discovered new exit (range 15) 381 | -8/Materials | Entered Factory 381 | -7/Factory | Evolved 2 slots: Utility x2 547 | -7/Factory | Discovered new exit (range 15) 549 | -7/Factory | Core integrity fell below 50% 552 | -7/Factory | Discovered new exit (range 15) 556 | -7/Factory | Entered another Factory area 556 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 672 | -6/Factory | Identified exit to Factory 786 | -6/Factory | Core integrity fell below 50% 794 | -6/Factory | Core integrity fell below 20% 798 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 00784_ K-01 Serf collects debris. 00785_ U-05 Engineer lays Concrete. 00786_ Penetrated by Slug. 00787_ U-05 Engineer lays Concrete. 00787_ C-30 ARC bursts open, deploying its payload. 00787_ G-67 Veteran unfolds itself. 00787_ G-50 Soldier unfolds itself. 00788_ U-05 Engineer lays Concrete. 00789_ K-01 Serf collects debris. 00789_ U-05 Engineer lays Concrete. 00790_ Penetrated by Slug. 00790_ U-05 Engineer lays Concrete. 00792_ K-01 Serf collects debris. 00792_ U-05 Engineer lays Concrete. 00796_ K-01 Serf collects debris. 00796_ U-05 Engineer lays Concrete. 00796_ K-01 Serf collects debris. 00797_ U-05 Engineer lays Concrete. 00797_ Penetrated by Slug. 00797_ U-05 Engineer lays Concrete. 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"????????????????? | | ???????????????????????" ? #???????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionMomentumCutter Manual? 0 Play Time 00:08:45 Cumulative 126.0 hours Start 2020.11.26 @ 07:32:06 End 2020.11.26 @ 07:39:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 103 Rogue 31 Adventurer 34 Explorer 38 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f68d4be1-5c8c-44d2-aec9-bcb863933300