Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.16 @ 19:50:16 Player: Matt Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1320) 1320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 2805 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Heat Sink Core Shielding Small Laser Heavy Assault Rifle Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Core Shielding Small Laser Datajack Katana [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 3 . 22 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads . | . . . . Leg 9 | . . . 9 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 . . 7 Device 3 | . . . 3 Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 89 | . 85 85 90 Engine 11 | . 14 14 10 Leg 17 | . . . 19 Wheel 4 | . 28 28 1 Device 14 | . . . 15 Storage 12 | . 14 14 12 Processor 1 | . . . 1 Protection 5 | . . . 5 Ballistic Gun 22 | . 28 28 21 Naked Turns . | . . . . Heaviest Build 44 | 12 17 17 44 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 6 16 Average Capacity 6 | 4 6 6 7 Most Carried 8 | 4 6 6 8 Average Carried 5 | 2 5 6 5 Final Capacity 16 | 6 6 6 16 Final Carried 8 | 4 6 6 8 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1313 | 120 . . 1193 Remotely . | . . . . Salvage Created 1561 | . 95 . 1466 Parts 105 | . 5 . 100 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 35 | . 2 . 33 Guns 35 | . 2 . 33 Classes Destroyed 7 | . 1 . 6 Operator 1 | . . . 1 Watcher 5 | . . . 5 Swarmer 8 | . . . 8 Grunt 16 | . 2 . 14 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . . 9 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2125 | . 87 . 2038 Core 441 | . 40 . 401 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 154 | . 6 . 148 Largest 2 | . 2 . 2 Hottest 46 | . 46 . 46 Shots Fired 277 | . 12 . 265 Gun 277 | . 12 . 265 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 277 | . 12 . 265 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 3 . 8 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets 9 | . 1 . 8 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 169 | . 6 . 163 Core Hits 67 | . 4 . 63 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2383 | . 84 . 2299 Guns 2383 | . 84 . 2299 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2383 | . 84 . 2299 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 31 | . 31 . 28 Average Temperature 10 | . 16 . 8 Received Heat Transfer 723 | . 45 . 678 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 701 | . 79 30 701 Average Influence 320 | . 14 30 363 Maximum Alert Level 3 | . . . 3 Low Security (%) 27 | 100 100 100 17 Level 1 36 | . . . 41 Level 2 36 | . . . 41 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 3 . 51 Peak Tracking Total 5 | . 2 . 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 7 | . 1 . 6 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 2 . 6 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 31 | . 5 . 26 Successful 22 | . 2 . 20 Failed 9 | . 3 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 5 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers 10 | . . . 10 Garrison Access . | . . . . Terminal Hacks 9 | . 2 . 7 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Alert Level 2 | . . . 2 Locate Traps 1 | . . . 1 Disarm Traps 1 | . . . 1 Security Status 1 | . 1 . . Investigation Status 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Report Inventory 3 | . . . 3 Retrieve Components 1 | . . . 1 Scanalyzer 9 | . . . 9 Insert Component 5 | . . . 5 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1440 | 42 95 40 1263 Spaces Moved 867 | 39 82 50 696 Core 17 | 17 . . . Treads . | . . . . Legs 601 | . . . 601 Wheels 249 | 22 82 50 95 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 109 | 66 80 80 117 Slowest Speed 210 | 80 80 80 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 26 15 69 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1116 | 54 102 49 911 Wait 8 | . . . 8 Move 864 | 38 81 49 696 Hop . | . . . . Pick Up 40 | 10 7 . 23 Fast Attach 2 | . . . 2 Attach 18 | 6 . . 12 Detach 2 | . . . 2 Swap 11 | . 3 . 8 Drop 17 | . 5 . 12 Fire 154 | . 6 . 148 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Entered Mines 175 | -10/Mines | Identified exit to Materials 178 | -10/Mines | Entered Materials 178 | -9/Materials | Evolved 2 slots: Utility x2 288 | -9/Materials | Discovered new exit (range 10) 314 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 16) 1046 | -9/Materials | Discovered new exit (range 9) 1058 | -9/Materials | Build established: Scavenger-Mutant 1187 | -9/Materials | Core integrity fell below 50% 1351 | -9/Materials | Core integrity fell below 20% 1378 | -9/Materials | First assault squad dispatched 1441 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01423_ G-34 Mercenary unfolds itself. 01423_ I-25 Savior unfolds itself. 01423_ Aluminum Leg destroyed. 01423_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01424_ Recycling unit begins recycling process. 01425_ R-06 Scavenger inserts Flight Unit into recycling unit. 01426_ K-01 Serf collects debris. 01426_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01427_ Recycling unit begins recycling process. 01428_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01429_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01430_ Recycling unit begins recycling process. 01431_ Recycling unit begins matter transfer process. 01432_ R-06 Scavenger collects Hover Unit. 01437_ Imp. Ion Engine destroyed. 01437_ Lgt. Assault Rifle destroyed. 01437_ System corrupted by crushing effect (+4). 01437_ System corrupted by crushing effect (+3). 01437_ Knocked back. 01440_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | +######################## #?# *#??????????? | | "T" #?# #??????????? | | #?#=! 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Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed FissionMediumLance Manual? 0 Play Time 00:30:32 Cumulative 66.8 hours Start 2020.01.15 @ 20:12:57 End 2020.01.16 @ 19:50:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6bb3024-d39f-4698-8627-b0a47097fe92