Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 09:31:37 Player: Dribix Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1869) 1869 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4039 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Carbon-fiber Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Recoil Stabilizer Propulsion Shielding > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Heat Sink Sensor Array Light Armor Plating Heavy Particle Gun Particle Cannon Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 74 | 5 8 21 25 15 Power 13 | 1 2 3 4 3 Engine 8 | 1 2 1 2 2 Core 5 | . . 2 2 1 Reactor . | . . . . . Propulsion 17 | 2 . 4 9 2 Treads 6 | . . . 4 2 Leg 7 | . . 4 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 28 | . 3 8 9 8 Device 13 | . 2 5 5 1 Storage 3 | . 1 . 2 . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 9 | . . 2 2 5 Artifact . | . . . . . Weapon 16 | 2 3 6 3 2 Energy Gun 8 | 1 1 3 1 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 1 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 37 | . 7 3 6 21 Power 8 | . 1 1 2 4 Propulsion 6 | . 2 . . 4 Utility 15 | . 2 1 3 9 Weapon 8 | . 2 1 1 4 Highest Loss Streak 13 | . 4 3 2 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 74 92 97 81 Engine 6 | . 13 5 4 12 Core 4 | . . 5 6 1 Treads 9 | . . . 14 15 Leg 6 | . . 17 5 . Wheel 2 | . 21 . . . Device 12 | . 8 12 13 9 Storage 10 | . 6 11 11 8 Processor 9 | . . 11 11 9 Protection 6 | . . 8 6 9 Energy Gun 11 | . 5 9 14 10 Energy Cannon 3 | . . . 7 . Ballistic Gun 4 | . 15 9 . 4 Naked Turns 6 | . . . . 6 Heaviest Build 70 | 7 15 19 62 70 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 7 | . 3 1 7 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 5 8 8 20 20 Average Capacity 10 | 5 6 8 10 19 Most Carried 14 | 5 8 8 14 11 Average Carried 7 | 2 5 6 8 6 Final Capacity 20 | 5 8 8 20 5 Final Carried 12 | 5 8 8 12 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Sto Mat Matter Collected 1106 | 256 184 309 250 107 Remotely . | . . . . . Salvage Created 2246 | 31 268 497 1178 272 Parts 124 | 3 17 28 64 12 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Combat Hostiles Destroyed 51 | 1 9 10 25 6 Melee 1 | . . . . 1 Guns 37 | 1 7 10 15 4 Cannons 8 | . . . 8 . AOE 2 | . 2 . . . Classes Destroyed 8 | 1 3 3 1 . Builder 3 | . 2 . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 10 | . 3 3 3 1 Grunt 27 | 1 6 4 11 5 Duelist 1 | . . 1 . . Sentry 13 | . . 2 11 . Best Kill Streak 5 | 1 5 3 5 2 Combat Bots Only 5 | 1 3 3 5 2 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Damage Taken 4957 | 11 525 504 1652 2265 Core 990 | . 92 81 265 552 Absorbed by Shields 177 | . . . 154 23 Redirected to Shielding 52 | . . 7 45 . Regen/Repaired (Parts) 12 | . . 12 . . Core Remaining (%) 58 | 100 63 . 13 . Volleys Fired 203 | 2 28 45 89 39 Largest 2 | 2 2 2 2 2 Hottest 123 | 70 70 110 123 112 Shots Fired 372 | 4 49 78 175 66 Gun 326 | 4 45 78 133 66 Cannon 42 | . . . 42 . Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 89 | 2 33 42 . 12 Thermal 279 | 2 12 36 175 54 Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 8 12 12 11 Robot Miss Streak 8 | 1 5 8 6 8 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 203 | 3 30 40 89 41 Core Hits 81 | 2 19 16 33 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 1 5 2 Burn 8 | . . 1 5 2 Melee Attacks 4 | . . 4 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4116 | 36 745 692 1918 725 Guns 3055 | 36 352 683 1273 711 Cannons 596 | . . . 596 . Explosions 393 | . 393 . . . Melee . | . . . . . Ramming 72 | . . 9 49 14 Kinetic 919 | 23 314 424 . 158 Thermal 2732 | 13 38 259 1869 553 Explosive 393 | . 393 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . 58 . 14 . Projectiles 12 | . . . 12 . Explosions 58 | . 58 . . . Melee 2 | . . . 2 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . 61 . 4 . Shots 1 | . 1 . . . Rammed 26 | . . . 21 5 Targets Rammed 31 | . . 3 22 6 Kicked 4 | . . 3 1 . Crushed 1 | . . . . 1 Highest Temperature 563 | 18 19 150 372 563 Average Temperature 112 | 10 8 43 95 225 Received Heat Transfer 2014 | 6 153 114 658 1083 Effects 21 | . . . 2 19 Shutdowns 3 | . . . . 3 Energy Bleed 5 | . . . 1 4 Interference 5 | . . . . 5 Matter Decay 2 | . . . 1 1 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 1 | . . . 1 . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 14 | . . . 10 4 Heat Transferred 6068 | 37 111 555 3959 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Peak Influence 341 | 20 246 168 341 168 Initial 143 | . 13 18 35 143 Average 154 | 3 137 53 206 143 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 62 | 100 66 100 37 100 Level 1 37 | . 33 . 62 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | 1 10 22 39 11 Peak Tracking Total 6 | . 3 5 5 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Sto Mat Machines Disabled 7 | . 2 1 4 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Machines Accessed 8 | . 2 2 4 . Terminals 6 | . 1 1 4 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 5 5 7 . Successful 14 | . 4 4 6 . Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 3 3 7 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 2 6 . Record 4 | . 1 . 3 . Open Door 1 | . . . 1 . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Sto Mat Turns Passed 3610 | 90 439 748 1916 417 Spaces Moved 1758 | 92 361 368 858 79 Core 60 | 21 38 . 1 . Treads 639 | . . . 560 79 Legs 627 | . . 368 259 . Wheels 394 | 71 323 . . . Hover . | . . . . . Flight 38 | . . . 38 . Fastest Speed 37 | 50 80 120 37 240 Average Speed 144 | 73 92 141 166 246 Slowest Speed 400 | 80 200 190 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 8 38 19 85 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 35 . . . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 35 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Total 2447 | 110 417 515 1182 223 Wait 224 | 2 7 39 107 69 Move 1754 | 91 360 367 857 79 Hop . | . . . . . Pick Up 98 | 10 12 23 43 10 Fast Attach . | . . . . . Attach 51 | 5 5 10 19 12 Detach 8 | . . . 8 . Swap 23 | . 3 11 6 3 Drop 51 | . 2 13 31 5 Fire 203 | 2 28 45 89 39 Melee 4 | . . 4 . . Ram 9 | . . . 9 . Kick 4 | . . 3 1 . Crush 18 | . . . 12 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 69 | -11/Junkyard | Discovered new exit (range 8) 91 | -11/Junkyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Lost 4 parts (2n1u1w) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 749 | -9/Materials | Discovered new exit (range 11) 901 | -9/Materials | Lost 3 parts (1p1u1w) 1009 | -9/Materials | Identified exit to Storage 1113 | -9/Materials | Repaired Lgt. Nuclear Core 1263 | -9/Materials | Build established: Scavenger-Mutant 1278 | -9/Materials | Entered Storage 1766 | -9/Storage | Build established: Mutant 1841 | -9/Storage | Core integrity fell below 50% 2255 | -9/Storage | Build established: Scavenger-Mutant 2423 | -9/Storage | Core integrity fell below 20% 2711 | -9/Storage | Build established: Mutant 3048 | -9/Storage | Discovered new exit (range 13) 3192 | -9/Storage | Identified exit to Materials 3194 | -9/Storage | Entered Materials 3194 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3400 | -8/Materials | Build established: Scavenger-Mutant 3453 | -8/Materials | Lost 8 parts (1p1n4u2w) 3576 | -8/Materials | Core integrity fell below 50% 3598 | -8/Materials | Core integrity fell below 20% 3611 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Matter decay (-44). Med. Armor Plating destroyed. Lgt. Angular Momentum Engine destroyed. Overheating: Energy bleed (-21). Overheating: Hcp. Storage Unit damaged (-60). Broken Lgt. Treads destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Overheating: System interference. Beam Rifle temporarily disabled. S-10 Pest destroyed. Overheating: Broken Imp. Targeting Computer damaged (-10). Beam Rifle destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. Broken Imp. Targeting Computer destroyed. R-06 Scavenger collects Flight Unit. Hcp. Storage Unit destroyed. Critical hit (Burn: +37). 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"T" s """ """ #???# #?? | | ??????????????# """ #########+###### | | ??????????????# %=% %= % g # | | ??????????????# @ % # | | ?????????????????####" "# # | | ????????????????????#"??# ########## | | ????????????????????????#################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Loot Pinata Part-time Mechanic Risk Taker Challenges ------------ None Game ------ Seed WeightNetworkLoader Manual? 0 Play Time 00:52:23 Cumulative 2.3 hours Start 2023.11.11 @ 08:09:21 End 2023.11.13 @ 09:31:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29a2e2b5-b4ce-4fe1-8ed7-a66b633a99af