Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 00:26:09 Player: qooose Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (303) 303 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1268 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 178/300 Energy 280/280 System Corruption 0% Temperature Hot (263) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Assault Rifle Shotgun Shotgun > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Targeting Computer EM Pulse Gun Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Shotgun Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Targeting Computer EM Pulse Gun Small Laser Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 12 | 6 5 1 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 6 | 3 6 7 Power . | . 1 . Propulsion 1 | 1 2 2 Utility . | . . 1 Weapon 2 | . 3 3 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 91 | . 91 88 Engine 13 | . 13 15 Wheel 26 | . 28 22 Storage 13 | . 14 11 Protection 7 | . 7 11 Energy Gun 5 | . 6 . Ballistic Gun 23 | . 21 28 Peak Build Rating 14 | 6 12 14 Average Rating 8 | 3 9 13 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 12 26 31 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 94% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 412 | 222 190 . Remotely . | . . . Salvage Created 302 | . 190 112 Parts 21 | . 12 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 8 | . 5 3 Classes Destroyed 2 | . 2 . Builder 1 | . 1 . Grunt 8 | . 5 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 49 | . 27 22 Missed 11 | . 6 5 Hits 38 | . 21 17 Projectile 38 | . 21 17 Critical Strikes 2 | . . 2 Damage Taken 438 | . 236 202 Core 55 | . 35 20 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 25 | . 15 10 Largest 3 | . 2 3 Hottest 66 | . 60 66 Shots Fired 57 | . 30 27 Gun 57 | . 30 27 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 56 | . 29 27 Thermal . | . . . Explosive . | . . . Electromagnetic 1 | . 1 . Robot Hit Streak 17 | . 17 4 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 42 | . 24 18 Core Hits 19 | . 12 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 655 | . 410 245 Guns 655 | . 410 245 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 655 | . 410 245 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 275 | . 22 275 Average Temperature 83 | . 11 146 Received Heat Transfer 273 | . 126 147 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 122 | . 85 122 Initial 27 | . . 27 Average 24 | . 23 57 Influence Increases 284 | . 159 125 Destroy 0b10 Robot/C 160 | . 100 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 40 | . 20 20 Successful Hack 4 | . 4 . Partial Spotted 15 | . . 15 Lose Combat Pursuer 60 | . 30 30 Influence Decreases 162 | . 94 68 Entered New Map 38 | . . 38 Time Decay 104 | . 84 20 Lost Part 20 | . 10 10 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 400 | 65 279 56 Spaces Moved 329 | 62 246 21 Core 19 | 19 . . Treads . | . . . Legs . | . . . Wheels 310 | 43 246 21 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 87 | 77 90 92 Slowest Speed 105 | 90 90 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 45 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 386 | 78 272 36 Wait 5 | 2 . 3 Move 327 | 61 245 21 Hop . | . . . Pick Up 15 | 9 6 . Fast Attach 1 | 1 . . Attach 9 | 5 2 2 Detach . | . . . Swap 3 | . 3 . Drop 1 | . 1 . Fire 25 | . 15 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 401 | -9/Materials | Self-destructed Last Messages --------------- Acquired 37 matter. PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Ghost 'Em] ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Switching to secondary target: G-47 Trooper. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Overheating: System interference. Shotgun temporarily disabled. Critical hit (Burn: +37). G-47 Trooper destroyed. 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""""??? ????? | | ?????????????????????????????????? ??????? ????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? "????????????? | | ??????????????????????????????????? "????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 305 Matter Stores 292 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed SixPersonalSystem Manual? 0 Play Time 00:09:21 Cumulative 4.6 hours Start 2026.01.03 @ 00:54:32 End 2026.01.04 @ 00:26:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78eb5ee4-557e-49bb-b468-61728627f871