Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 11:58:59 Player: polar Result: Destroyed by AG-41232 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2210) 2210 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1485) 1485 TOTAL SCORE: 7390 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 37 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Transmission Jammer ECM Suite Zionite Weapon Casing Zionite Light Carapace Hacking Suite > --- WEAPON (2) ------- Makeshift Axe Makeshift Sword > --- INVENTORY (5) ---- Zionite Light Carapace Hacking Drone Bay (1/1) Rocket Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Hacking Suite > --- WEAPON ----------- Rocket Array Makeshift Sword > --- INVENTORY -------- ECM Suite Zionite Weapon Casing Hacking Drone Bay Makeshift Axe CR-A16's Pointy Stick [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion None Utility Improved Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Light Assault Rifle Energy Gun Zionite Laser-S Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 100 | 2 3 21 19 28 1 4 6 16 Power 17 | . . 6 2 5 1 1 1 1 Engine 11 | . . 6 2 1 1 . 1 . Core 5 | . . . . 4 . 1 . . Reactor 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | . 1 11 7 15 . 2 3 8 Device 20 | . . 5 2 5 . 2 3 3 Storage 1 | . . 1 . . . . . . Processor 14 | . 1 1 4 8 . . . . Hackware 3 | . . . 1 2 . . . . Protection 9 | . . 4 . . . . . 5 Artifact . | . . . . . . . . . Weapon 36 | 2 2 4 10 8 . 1 2 7 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 2 3 6 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . 1 2 3 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 2 . 1 . . Slashing Weapon 9 | . . . . 3 . . 2 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 9 | . . . 1 2 . . 1 5 Parts Lost 21 | . . 2 6 9 . 1 . 3 Power 5 | . . 1 2 1 . . . 1 Propulsion . | . . . . . . . . . Utility 12 | . . . 2 7 . 1 . 2 Weapon 4 | . . 1 2 1 . . . . Highest Loss Streak 6 | . . 1 4 6 . 1 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 74 | . 30 73 69 74 83 82 83 75 Engine 2 | . . 8 4 1 6 5 . . Core 2 | . . . . 3 . 1 6 . Device 16 | . . 19 17 10 23 23 29 12 Storage 1 | . . 9 4 . . . . . Processor 25 | . 2 11 27 40 30 28 23 23 Hackware 5 | . . . 2 6 7 7 7 7 Protection 4 | . . 2 . . . . . 14 Ballistic Gun 4 | . 28 21 6 . . . . . Impact Weapon 3 | . . . 4 4 7 7 6 . Slashing Weapon 6 | . . . . 4 7 7 8 11 Peak Build Rating 58 | 2 3 10 25 41 40 40 43 58 Average Rating 33 | 1 2 8 18 36 39 36 41 44 On Entrance 21 | . 2 3 9 25 39 40 37 39 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 3 3 13 12 12 12 13 13 30 Greatest Support 12 | 3 3 9 12 12 12 12 12 12 Greatest Overweight (x) 9 | . . 3 1 . . 1 1 9 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 8 | 5 5 8 8 5 5 5 5 5 Average Capacity 5 | 5 5 7 6 5 5 5 5 5 Most Carried 8 | 4 5 7 8 5 5 5 5 5 Average Carried 4 | 1 4 5 6 4 4 4 4 4 Final Capacity 8 | 5 5 8 5 5 5 5 5 5 Final Carried 7 | 4 5 7 5 4 5 5 4 4 Class Distribution -------------------- 40% | Mutant 37% | Gladiator 13% | Infiltrator-Gladiator 5% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Infiltrator-Gladiator | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1476 | 240 152 212 165 452 16 55 20 164 Remotely . | . . . . . . . . . Salvage Created 2308 | 26 320 380 152 1066 38 . . 326 Parts 116 | 2 20 18 9 59 3 . . 5 Haulers Intercepted 4 | . 1 1 1 1 . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 55 | . 8 9 2 21 1 . . 14 Melee 13 | . . . 1 10 1 . . 1 Guns 14 | . 8 6 . . . . . . AOE 21 | . . 3 1 4 . . . 13 Classes Destroyed 17 | 1 3 4 1 3 2 . . 3 Worker 2 | . . 1 . 1 . . . . Builder 2 | . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 1 1 1 1 . . . . Recycler 2 | . . 1 . 1 . . . . Minesweeper 1 | . . . . . 1 . . . Operator 3 | . . 2 . 1 . . . . Watcher 7 | . . . 1 6 . . . . Swarmer 16 | . 3 3 . 10 . . . . Grunt 18 | . 5 5 . 8 . . . . Sentry 3 | . . 1 2 . . . . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . 1 . . . . Z-Light 10 | . . . . . . . . 10 Thief 1 | . . . . . 1 . . . Assembled 3 | . . . . . . . . 3 Savage 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 3 4 1 5 1 . . 6 Combat Bots Only 6 | . 3 4 1 5 1 . . 6 Max Kills in Single Turn 4 | 1 1 3 1 4 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 1 4 . . . 2 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 306 | . 38 69 46 120 1 5 . 27 Missed 121 | . 14 27 16 53 . 3 . 8 Damage Taken 3089 | . 240 523 509 1085 . 32 . 700 Core 1245 | . 106 245 185 485 . . . 224 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . 30 Regen/Repaired (Parts) 84 | . . . . 84 . . . . Core Remaining (%) 65 | 100 57 38 66 . . . . . Volleys Fired 97 | 5 33 42 5 1 . . . 11 Largest 2 | 2 2 2 2 1 . . . 1 Hottest 56 | 40 40 40 56 45 . . . 45 Shots Fired 175 | 10 66 79 8 1 . . . 11 Gun 154 | 10 66 74 4 . . . . . Cannon . | . . . . . . . . . Launcher 21 | . . 5 4 1 . . . 11 Special . | . . . . . . . . . Kinetic 154 | 10 66 74 4 . . . . . Thermal . | . . . . . . . . . Explosive 21 | . . 5 4 1 . . . 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 4 13 10 3 3 . . . 6 Robot Miss Streak 9 | 1 3 9 . 2 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 150 | 7 43 40 5 44 5 . . 6 Core Hits 138 | 2 16 29 4 23 1 . . 63 Critical Kills 2 | 1 . . . 1 . . . . Critical Parts Destroyed 7 | . . 2 . 5 . . . . Critical Strikes 9 | 1 . 2 . 6 . . . . Destroy 3 | 1 . 2 . . . . . . Smash 6 | . . . . 6 . . . . Melee Attacks 149 | . . . 12 107 18 2 4 6 Impact 83 | . . . 12 63 4 . 4 . Slashing 66 | . . . . 44 14 2 . 6 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 1 6 2 . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6751 | 76 473 718 196 2764 290 . . 2234 Guns 878 | 76 473 321 8 . . . . . Cannons . | . . . . . . . . . Explosions 2723 | . . 397 29 224 . . . 2073 Melee 3140 | . . . 155 2534 290 . . 161 Ramming 10 | . . . 4 6 . . . . Kinetic 878 | 76 473 321 8 . . . . . Thermal . | . . . . . . . . . Explosive 2723 | . . 397 29 224 . . . 2073 Electromagnetic . | . . . . . . . . . Impact 1991 | . . . 155 1836 . . . . Slashing 1149 | . . . . 698 290 . . 161 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 1 3 3 3 2 . Average Corruption 2 | . . . 1 3 3 2 1 . Corruption Purged 3 | . . . . . . 1 2 . Corruption Blocked 1 | . . . . 1 . . . . Effects 18 | . . . 5 3 6 4 . . Message Errors 5 | . . . 1 1 1 2 . . Matter Fused 4 | . . . 1 . 2 1 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . 1 2 . . . . Data Loss (minor) 3 | . . . . . 2 1 . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 935 | . . 1 37 789 103 . . 5 Projectiles . | . . . . . . . . . Explosions 19 | . . 1 13 . . . . 5 Melee 916 | . . . 24 789 103 . . . Knockbacks 3 | . . . . 3 . . . . Impact 3 | . . . . 3 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 129 | . . 40 37 3 . . . 49 Shots 6 | . . 3 1 . . . . 2 Rammed 2 | . . . 1 1 . . . . Targets Rammed 2 | . . . 1 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | . 4 17 4 . 262 . . . Average Temperature 42 | . 1 4 3 . 136 . . . Received Heat Transfer 858 | . 84 207 261 120 . 18 . 168 Siege Activations . | . . . . . . . . . Robots Corrupted 10 | . . . 2 8 . . . . Combat Hostiles 7 | . . . . 7 . . . . Parts Fried 16 | . . . 4 12 . . . . Impact Corruptions 29 | . . . 3 26 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 912 | 5 332 465 837 912 . . . . Initial 380 | . 3 139 181 380 . . . . Average 513 | 2 138 331 460 710 . . . . Maximum Alert Level 3 | . 1 2 3 3 . . . . Low Security (%) 16 | 100 66 20 19 . . . . . Level 1 19 | . 33 48 29 1 . . . . Level 2 31 | . . 30 31 40 . . . . Level 3 31 | . . . 19 57 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 3 4 6 . . . . Investigation 6 | . 1 2 1 2 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 7 | . 1 1 3 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 3 | . . . . 3 . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 7 | . 1 1 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 16 29 32 62 1 7 . 13 Peak Tracking Total 15 | . 5 7 15 6 1 4 . 5 Tactical Retreats 31 | . 2 4 9 15 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 2 | . . 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . 2 . . . Triggered 3 | . . . . 1 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 5 | . . 1 2 . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . . Garrison Access 3 | . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 27 | . 6 1 4 16 . . . . Terminals 18 | . 5 1 2 10 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 67 | . 19 4 12 32 . . . . Successful 30 | . 8 . 8 14 . . . . Failed 36 | . 11 4 3 18 . . . . Catastrophic 4 | . 1 . 1 2 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 37 | . 15 4 9 5 . . 4 . Terminals 45 | . 15 4 7 19 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 10 | . . . . 10 . . . . Recycling Units 8 | . 4 . 4 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . Terminal Hacks 8 | . 3 . 1 4 . . . . Robot Analysis 4 | . 2 . 1 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 3 | . . . . 3 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . Seal Access 3 | . . . 1 2 . . . . Unauthorized Hacks 11 | . 4 . 4 3 . . . . Terminals 9 | . 2 . 4 3 . . . . Track 2 | . . . 2 . . . . . Assimilate 2 | . . . . 2 . . . . Botnet 4 | . 1 . 2 1 . . . . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 1 3 11 . . . . Full Trace Events 5 | . 1 1 1 2 . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 19 | . . . . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 7 | . . . . 2 . . 4 1 Largest Group 5 | . . . . 1 . . 4 5 Highest-Rated Group 215 | . . . . 26 . . 96 215 Highest-Rated Ally 119 | . . . . 26 . . 28 119 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 2928 | . . . . . . . . 2928 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . 1 1 . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 6106 | 51 330 598 387 1419 221 222 1197 1681 Spaces Moved 6151 | 58 411 433 495 2018 361 324 1207 844 Core 6151 | 58 411 433 495 2018 361 324 1207 844 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 79 | 50 50 92 52 50 50 55 90 185 Slowest Speed 500 | 50 50 200 100 50 50 100 100 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 50 | 3 63 24 42 51 56 40 88 85 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . . . . 4 3 4 . Spaces Dug 92 | . . . 27 50 9 2 2 2 Terrain Destroyed 272 | . . 30 46 66 9 2 2 117 Melee 73 | . . . 8 50 9 2 2 2 Projectile . | . . . . . . . . . AOE 199 | . . 30 38 16 . . . 115 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 6926 | 69 479 562 592 2239 378 364 1312 931 Wait 332 | . 24 56 38 53 . 29 89 43 Move 6144 | 58 410 432 494 2017 360 323 1206 844 Hop . | . . . . . . . . . Pick Up 40 | 4 4 5 8 13 1 2 1 2 Fast Attach 48 | 2 2 6 10 15 1 2 4 6 Attach 24 | . . 4 6 10 . . 1 3 Detach 10 | . . 1 3 3 . . 1 2 Swap 29 | . 1 11 4 3 . 2 1 7 Drop 57 | . 5 5 11 20 . 4 5 7 Fire 97 | 5 33 42 5 1 . . . 11 Melee 141 | . . . 12 103 14 2 4 6 Ram 2 | . . . 1 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . 2 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 12) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Core integrity fell below 50% 960 | -9/Materials | Discovered new exit (range 17) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Utility x2 1206 | -8/Materials | Lost 4 parts (1p2u1w) 1252 | -8/Materials | Central database locked down 1360 | -8/Materials | Discovered new exit (range 14) 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Utility x2 1594 | -7/Factory | Lost 6 parts (1p4u1w) 1633 | -7/Factory | Repaired Hvy. Mace 1767 | -7/Factory | Search patrols dispatched 1781 | -7/Factory | Found Prototype Launcher 1781 | -7/Factory | Identified Rocket Array 2074 | -7/Factory | Core integrity fell below 50% 2214 | -7/Factory | Search patrols dispatched 2288 | -7/Factory | Fabricated Adv. Power Amplifier? 2306 | -7/Factory | Build established: Gladiator 2531 | -7/Factory | Identified exit to Lower Caves 2567 | -7/Factory | Search patrols dispatched 2607 | -7/Factory | Crushed by falling debris 2786 | -7/Factory | Entered Lower Caves 2787 | -7/Lower Caves | Identified exit to Lower Caves 3007 | -7/Lower Caves | Entered another Lower Caves area 3054 | -7/Lower Caves | Learned Factory trap positions 3086 | -7/Lower Caves | Encountered a Warlord checkpoint 3218 | -7/Lower Caves | Discovered new exit (range 10) 3229 | -7/Lower Caves | Entered Zion 3271 | -7/Zion | Given A8's code to call for help 3274 | -7/Zion | Discovered new exit (range 12) 3289 | -7/Zion | Found CR-A16's Pointy Stick 3321 | -7/Zion | Given the Hacking Drone Bay 3321 | -7/Zion | Found Prototype Device 3321 | -7/Zion | Identified Hacking Drone Bay 3398 | -7/Zion | Learned location of Quarantine (-2) 3535 | -7/Zion | Received a hallucinogenic algorithm 3737 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3975 | -7/Zion | Gained Derelict followers 4060 | -7/Zion | Opened final containment barrier to the Deep Caves 4076 | -7/Zion | Discovered new exit (range 3) 4076 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4172 | -7/Zion | Met Imprinter 4426 | -7/Zion | Entered Deep Caves 4426 | -7/Deep Caves | Accompanied by 4 allies 4428 | -7/Deep Caves | Met 5H-AD0 4507 | -7/Deep Caves | Z-Facility disabled 4509 | -7/Deep Caves | Attacked by Z-Imprinter 4539 | -7/Deep Caves | Destroyed Z-Imprinter 4559 | -7/Deep Caves | Lost 4 allies 4602 | -7/Deep Caves | Core integrity fell below 20% 4624 | -7/Deep Caves | Found Prototype Protection 4624 | -7/Deep Caves | Identified Zio. Weapon Casing 4895 | -7/Deep Caves | Build established: Mutant 4946 | -7/Deep Caves | Found Prototype Protection 4946 | -7/Deep Caves | Identified Zio. Heavy Carapace 5307 | -7/Deep Caves | Found Zio. Weapon Casing 5591 | -7/Deep Caves | Build established: Infiltrator-Gladiator 5691 | -7/Deep Caves | Discovered new exit (range 7) 6103 | -7/Deep Caves | Spotted AG-41232 6107 | -7/Deep Caves | Destroyed by AG-41232 with Assembled Focal Cannon Last Messages --------------- 04982_ C1-0ZG(z) destroyed. 04982_ PW-81T(z) destroyed. 04982_ Destroyed Zio. Light Carapace. 04985_ W8-NI2(z) destroyed. 04986_ The unstable cave ceiling collapses. 04988_ 4K-YKI(z) destroyed. 04991_ FY-2VE(z) destroyed. 04996_ The unstable cave ceiling collapses. 05155_ Acquired Prototype Reactor. 05155_ Identified Zio. Light DM Reactor. 05308_ Dropped Zio. Heavy Carapace. 05318_ Acquired Transmission Jammer. 05381_ Dropped Zio. Weapon Casing. 05382_ Acquired Zio. Light Carapace. 05417_ Dropped Zio. Light Carapace. 05418_ Acquired Zio. Light Carapace. 05691_ EXIT=FOUND 06099_ Dropped Zio. Light DM Reactor. 06105_ AG-41232: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ??????????????? ???????????????????????????????# | | ????????????? #?????????????????????????????# | | ??????????? # ????????????????????????????# | | ??????????? #???##?????######???????????? | | ?????????? # ?? #?????# ##??????????? | | ?????????? ?? #??????# #####??????? | | ?????????"" ?? #??????# ######## | | ????????? #? #??????# ## | | ????????? # #??????# | | ????????" ??????# | | ????????# ???????# ### | | ?????????" ???????# #?## ## | | ?????????" | ###?????# #??## #### | | ?????????" @ #?????## ##???# ##??# | | ?????????" ##;##?????##?????## ###### | | ?????????" ?##*#??##?????????#### | | ????????# ### ###"#????????????# | | ????????# g # #?????????????# ## | | ????????? = ####?????????????# #? | | ????????? ###?????????????# #? | | ????????? = ! #?????????????# #? | | ?????????? = ! ###?????????????# #? | | ?????????? ##??????????????# #? | | ??????????? = #??????????????# #? | | ??????????? #??????????????# #? | | ??????????? #??????????????# #? | | ???????????? ! !! #??????????????# #? | | ???????????? #??????????????# #? | | ???????????? ! #?????????###??# #? | | ???????????? #????????## ##?# #? | | ???????????? !! ##??????## ### #? | | ???????????? [ #?????## #? | | ???????????? [ = #?????# ## | | ????????????? ! #?????# ######### | | ????????????? [ ####### ##??## | | ????????????? ! #### | | ????????????? # | | ????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Block 8 Armor Coverage 1600 Weapon Shielding 100 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 30 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Adv. Power Amplifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumBiometalCharge Manual? 0 Play Time 01:37:31 Cumulative 292.3 hours Start 2024.08.30 @ 10:10:33 End 2024.08.30 @ 11:58:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 110 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 207446f4-61d0-4101-bfee-7da612149814