Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:19:58 Player: TinyBoulder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4822) 4822 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 11446 Bonus ------- Follower Combat Kills 198 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 56/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Signal Interpreter Reflective Plating Improved Proton Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved Signal Interpreter Reflective Plating Improved Proton Missile Launcher Datajack Plasma Cutter [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 6 | . . . 2 . 2 . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . . 1 1 Parts Attached 130 | 6 10 . 10 . 13 35 5 2 5 4 5 32 3 Power 15 | 1 . . 1 . 2 5 . . 1 1 1 3 . Engine 12 | 1 . . 1 . 1 4 . . 1 1 . 3 . Core 3 | . . . . . 1 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 3 . 2 . 2 5 1 2 . . 1 11 . Treads 3 | . 1 . 2 . . . . . . . . . . Leg 16 | 2 2 . . . 2 3 1 2 . . . 4 . Wheel 8 | . . . . . . . . . . . 1 7 . Hover 2 | . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 1 1 . 4 . 6 6 4 . 1 1 . 13 . Device 15 | . . . 2 . 1 4 1 . . . . 7 . Storage 6 | 1 . . 1 . 2 . 1 . . . . 1 . Processor 9 | . . . 1 . 3 . 1 . . 1 . 3 . Hackware 2 | . 1 . . . . . . . . . . 1 . Protection 5 | . . . . . . 2 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 6 . 3 . 3 19 . . 3 2 3 5 3 Energy Gun 9 | 1 1 . 3 . 1 1 . . . . . 1 1 Energy Cannon 9 | . . . . . . 3 . . 1 1 2 2 . Ballistic Gun 14 | 1 1 . . . 2 9 . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 10 | . 4 . . . . 1 . . 2 1 1 . 1 Special Weapon 6 | . . . . . . 5 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 6 . . . . . 1 . Parts Lost 49 | . 3 . 2 . 1 6 . 2 3 . 3 25 4 Power 9 | . . . 1 . . 2 . . 1 . 1 4 . Propulsion 18 | . 2 . . . . 2 . 2 1 . 1 9 1 Utility 12 | . . . 1 . . 1 . . 1 . 1 8 . Weapon 10 | . 1 . . . 1 1 . . . . . 4 3 Highest Loss Streak 6 | . 2 . 1 . 1 2 . 1 2 . 3 6 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 84 85 91 100 100 95 99 99 91 76 71 80 18 Engine 6 | . 14 14 9 11 8 5 7 7 4 1 . 4 . Treads 4 | . 1 14 16 22 17 . . . . . . . . Leg 8 | . 16 . . . . 12 23 22 20 15 7 3 1 Wheel 2 | . . . . . . . . . . . 5 8 . Device 10 | . . . 10 11 17 8 14 15 15 15 7 10 . Storage 7 | . 14 14 11 11 9 9 7 7 7 5 . 4 2 Processor 16 | . . . 10 11 18 27 15 15 15 15 15 19 11 Hackware 7 | . 12 14 11 11 9 9 7 7 7 7 7 4 . Protection 2 | . . . . . . . 6 7 6 7 7 2 . Energy Gun 5 | . 12 . 18 22 15 . . . . . . 1 1 Energy Cannon 5 | . . . . . . 1 15 15 11 4 5 9 1 Ballistic Gun 3 | . 8 . . . 2 14 . . . . . 2 . Launcher 1 | . 4 28 3 . . . . . . 2 6 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 12 16 16 24 24 33 31 40 40 40 23 21 48 18 Greatest Support 45 | 20 20 20 40 40 40 30 45 45 40 25 25 42 20 Greatest Overweight (x) 4 | . 3 . . . 1 2 . . . . 2 4 3 Average Overweight (x) . | . . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 15 10 10 10 10 10 5 10 10 Average Capacity 9 | 6 8 8 8 10 12 10 10 10 10 9 5 9 7 Most Carried 14 | 2 7 8 10 10 14 10 10 10 8 8 5 10 9 Average Carried 7 | . 4 7 8 9 8 9 9 8 7 7 4 7 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 2 7 8 10 10 9 10 10 8 8 5 5 8 5 Class Distribution -------------------- 48% | Scavenger-Mutant 36% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 2278 | 148 197 3 337 18 55 777 70 20 . . 214 439 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4560 | . 225 84 359 111 527 1125 578 205 166 . 63 1012 105 Parts 219 | . 11 4 18 5 31 59 20 13 10 . 2 42 4 Haulers Intercepted 5 | . 1 . . . 1 2 1 . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 13 6 . 5 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 109 | . 8 4 10 3 14 21 11 5 8 . 2 19 4 Guns 55 | . 4 . 10 3 14 20 . . . . . 2 2 Cannons 32 | . . . . . . . 11 5 2 . 1 13 . AOE 19 | . 3 4 . . . 1 . . 6 . 1 2 2 Classes Destroyed 15 | . 6 . 2 1 . 2 1 1 . . . 2 . Worker 5 | . 1 . . . . . . . . . . 4 . Builder 5 | . . . . . . 2 . . . . . 3 . Hauler 5 | . 1 . . . 1 2 1 . . . . . . Recycler 2 | . . . . . . 1 . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . Swarmer 23 | . 3 . 3 . 7 . 1 1 4 . . . 4 Grunt 55 | . 5 4 2 2 5 13 7 1 4 . 1 11 . Duelist 3 | . . . . 1 . 1 . . . . 1 . . Sentry 19 | . . . 5 . 2 7 2 1 . . . 2 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 4 | . . . . . . . . 1 . . . 3 . Heavy 1 | . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 6 2 4 3 8 6 3 3 4 . 2 4 2 Combat Bots Only 7 | . 5 2 4 3 7 4 3 3 4 . 2 3 2 Max Kills in Single Turn 6 | . 3 1 1 1 2 6 1 1 3 . 1 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . 2 1 . . . 1 . . 2 . 1 2 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 695 | . 60 6 45 4 41 99 64 30 68 . 8 149 121 Missed 230 | . 15 2 16 . 13 20 26 17 26 . 2 44 49 Damage Taken 8055 | . 683 115 379 62 373 1412 481 175 507 . 138 2426 1304 Core 2312 | . 220 28 101 . 84 176 67 5 58 . . 557 1016 Absorbed by Shields 47 | . . . . . . . . . . . . . 47 Regen/Repaired (Parts) 74 | . . . . . . 74 . . . . . . . Core Remaining (%) 56 | 100 . . . 74 . 52 . . . . 81 34 . Volleys Fired 300 | . 36 5 31 5 32 58 25 9 6 . 6 76 11 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 1 3 2 Hottest 238 | . 70 66 130 121 130 46 190 190 133 . 100 238 159 Shots Fired 579 | . 54 10 61 10 64 115 50 18 12 . 6 167 12 Gun 329 | . 48 . 57 10 64 115 . . . . . 28 7 Cannon 217 | . . . . . . . 50 18 6 . 3 139 1 Launcher 30 | . 6 10 4 . . . . . 6 . 3 . 1 Special 3 | . . . . . . . . . . . . . 3 Kinetic 216 | . 18 . . . 2 115 . . . . . 81 . Thermal 333 | . 30 . 57 10 62 . 50 18 6 . 3 86 11 Explosive 29 | . 6 10 4 . . . . . 6 . 3 . . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 25 | . 14 2 12 4 15 25 12 3 3 . 4 16 3 Robot Miss Streak 5 | . 3 1 3 1 2 2 5 5 3 . 1 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 1 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . Shots Hit Robots 415 | . 39 5 44 7 50 99 32 15 7 . 5 105 7 Core Hits 230 | . 16 5 16 5 26 60 20 8 13 . 8 49 4 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 19 | . 3 . 2 1 3 2 . . . . . 7 1 Burn 10 | . 3 . 2 1 3 . . . . . . . 1 Destroy 2 | . . . . . . 2 . . . . . . . Blast 7 | . . . . . . . . . . . . 7 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12238 | . 1402 405 713 106 805 1962 1205 472 800 . 489 3663 216 Guns 4246 | . 450 . 647 106 805 1661 . . . . . 485 92 Cannons 4763 | . . . . . . . 1205 472 130 . 129 2827 . Explosions 3208 | . 952 405 66 . . 301 . . 670 . 360 351 103 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3344 | . 135 . . . 20 1661 . . . . . 1528 . Thermal 6230 | . 859 . 647 106 785 . 1205 472 130 . 129 1784 113 Explosive 2561 | . 408 405 66 . . 301 . . 670 . 360 351 . Electromagnetic 103 | . . . . . . . . . . . . . 103 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 . . . . . 12 5 Average Corruption 5 | . . . . . . 2 . . . . . 6 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . 7 . Effects 49 | . . . . . . 4 . . . . . 41 4 Message Errors 8 | . . . . . . 1 . . . . . 6 1 Matter Fused 9 | . . . . . . . . . . . . 9 . Heat Flow Errors 9 | . . . . . . 1 . . . . . 8 . Energy Discharges 3 | . . . . . . . . . . . . 2 1 Data Loss (minor) 7 | . . . . . . 2 . . . . . 5 . Data Loss (major) 3 | . . . . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . 4 . Weapon Failures 4 | . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 308 | . 166 19 . . . 40 3 1 5 . 37 37 . Projectiles 46 | . . . . . . . 3 1 5 . . 37 . Explosions 262 | . 166 19 . . . 40 . . . . 37 . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . 217 67 . . . 80 . . . . . . 28 Shots 9 | . 4 3 . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 513 | . 120 24 322 132 303 224 183 54 11 . 21 513 39 Average Temperature 78 | . 43 14 89 68 86 40 39 22 4 . 12 111 19 Received Heat Transfer 2121 | . 204 27 132 18 171 612 144 21 156 . 36 534 66 Effects 4 | . . . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . . . 2 . Combat Hostiles 3 | . 1 . . . . . . . . . . 2 . Parts Melted 21 | . 3 . 5 1 8 . 2 . . . . 1 1 Heat Transferred 10472 | . 1497 . 1739 333 2035 . 1453 571 150 . 150 2211 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 385 | . 363 174 366 188 300 385 281 . . . . 360 249 Initial 123 | . . 5 67 106 72 120 123 . . . . . 123 Average 176 | . 105 54 206 168 199 179 185 . . . . 183 195 Maximum Alert Level 1 | . 1 . 1 . 1 1 1 . . . . 1 1 Low Security (%) 57 | 100 82 100 52 100 41 58 58 . . . . 47 42 Level 1 42 | . 17 . 47 . 58 41 41 . . . . 52 57 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 . 1 1 4 . . . . 6 2 Investigation 4 | . 1 . . . . 1 . . . . . . 2 Extermination 5 | . . . . . . . 1 . . . . 4 . Reinforcement 8 | . 1 . 1 . 1 . 3 . . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . . . 2 . 3 1 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 18 4 17 3 21 28 20 5 9 . 6 32 15 Peak Tracking Total 9 | . 5 2 4 3 6 4 4 2 5 . 4 9 9 Tactical Retreats 9 | . . . . . 1 2 1 . 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . 2 . . . . 2 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 21 | . 6 1 1 . . 2 1 . . . . 9 1 Max in Single Turn 4 | . 4 1 1 . . 2 1 . . . . 4 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . 5 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 50 | . 6 . 3 1 5 12 9 . . 4 . 6 4 Terminals 30 | . 5 . 2 1 4 10 3 . . . . 3 2 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . 1 3 . . . . . 2 Recycling Units 4 | . 1 . 1 . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . Total Hacks 144 | . 15 . 8 3 16 27 18 . . 31 . 16 10 Successful 85 | . 8 . 6 2 9 10 9 . . 31 . 9 1 Failed 59 | . 7 . 2 1 7 17 9 . . . . 7 9 Catastrophic 8 | . 1 . . 1 1 . . . . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 3 . 2 2 . 6 1 . . . . 4 . Terminals 78 | . 13 . 6 3 14 22 7 . . . . 8 5 Fabricators 4 | . . . . . . . 4 . . . . . . Repair Stations 14 | . . . . . . 4 5 . . . . . 5 Recycling Units 11 | . 2 . 2 . . . . . . . . 7 . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . 2 1 . . . . . 1 . Terminal Hacks 63 | . 6 . 4 2 8 5 3 . . 31 . 3 1 Record 11 | . . . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . . 11 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Robot Analysis 2 | . . . 1 . . . . . . . . 1 . Prototype ID Bank 5 | . . . . . 2 . . . . 3 . . . Open Door 2 | . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . 1 . Unreport Threat 4 | . 2 . . . . 1 . . . . . 1 . Locate Traps 5 | . . . 1 . 2 1 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 6 | . 1 . 1 1 1 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . 3 1 . . . . . . Scan Component 3 | . . . . . . 2 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 10 | . 2 . 2 . . . . . . . . 6 . Process 2 | . . . . . . . . . . . . 2 . Report Inventory 4 | . 1 . 1 . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . 2 . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . . . Terminals 2 | . . . . . . 1 1 . . . . . . Botnet 2 | . . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 2 . 4 9 9 . . . . 4 4 Full Trace Events 3 | . . . . . . 1 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . 11 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 32 | . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . . . 26 . Retrieved Matter 26 | . . . . . . . . . . . . 26 . Retrieved Components 12 | . 3 . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 2 | . . . . . . . 1 . . . 1 . . Largest Group 1 | . . . . . . . 1 . . . 1 1 . Highest-Rated Group 96 | . . . . . . . 26 . . . 96 96 . Highest-Rated Ally 96 | . . . . . . . 26 . . . 96 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 16 3 . Total Damage 1111 | . . . . . . . . . . . 474 637 . Kills 6 | . . . . . . . . . . . 4 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total 2 | . . . 1 . . . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . 2 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 7600 | 63 459 160 688 374 752 1273 854 329 253 133 464 1550 248 Spaces Moved 4352 | 46 213 50 289 222 356 573 500 244 188 78 377 908 308 Core 327 | 3 1 . . . . . . . . . . 59 264 Treads 938 | . 24 50 289 222 353 . . . . . . . . Legs 1858 | 43 188 . . . 3 367 500 244 188 78 53 150 44 Wheels 1023 | . . . . . . . . . . . 324 699 . Hover 206 | . . . . . . 206 . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 106 120 120 120 120 95 93 50 Average Speed 129 | 115 153 160 160 160 160 140 120 120 120 120 105 128 62 Slowest Speed 260 | 120 200 160 160 160 190 190 120 120 120 120 190 260 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 39 12 29 56 33 65 18 34 45 71 56 26 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . 1 . . . 1 . . . Known Exits Taken 4 | . 1 . . 1 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . 1 . . 1 . . Spaces Dug 5 | . . . . . . . . . . . . 5 . Terrain Destroyed 352 | . 73 69 50 . . 24 1 . 44 . 22 69 . Melee . | . . . . . . . . . . . . . . Projectile 35 | . . . . . . . 1 . 4 . 1 29 . AOE 317 | . 73 69 50 . . 24 . . 40 . 21 40 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 5651 | 53 287 120 452 232 473 854 693 257 200 118 433 1128 351 Wait 726 | . 20 65 110 . 59 128 153 3 . 33 45 94 16 Move 4339 | 45 212 49 288 221 355 572 499 243 187 77 376 907 308 Hop . | . . . . . . . . . . . . . . Pick Up 50 | 2 7 1 6 3 8 9 5 . . . 1 8 . Fast Attach 61 | 6 4 . 7 . . 16 2 . . . 2 24 . Attach 30 | . 1 . . . 6 3 2 2 2 2 1 8 3 Detach 14 | . . . 1 . . 4 . . 2 2 . 3 2 Swap 39 | . 5 . 3 . 7 16 1 . 3 2 2 . . Drop 52 | . 2 . 6 3 6 16 6 . . 2 . 8 3 Fire 300 | . 36 5 31 5 32 58 25 9 6 . 6 76 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . 32 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 20% 523 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 12) 633 | -10/Mines | Discovered new exit (range 13) 683 | -10/Mines | Entered Materials 683 | -9/Materials | Evolved 2 slots: Utility x2 1217 | -9/Materials | Build established: Scavenger-Mutant 1339 | -9/Materials | Discovered new exit (range 15) 1371 | -9/Materials | Entered Mines 1537 | -9/Mines | Learned location of Zion (-6) 1573 | -9/Mines | Identified exit to Materials 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Evolved 2 slots: Utility x2 1746 | -8/Materials | Identified exit to Storage 2228 | -8/Materials | Destroyed 7 combat bots 2497 | -8/Materials | Entered Storage 2797 | -8/Storage | Learned location of Armory (-4) 3292 | -8/Storage | Build established: Mutant 3339 | -8/Storage | Discovered new exit (range 16) 3501 | -8/Storage | Repaired Shotgun 3770 | -8/Storage | Entered Factory 3770 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3774 | -7/Factory | Identified exit to DSF 4131 | -7/Factory | Build established: Scavenger-Mutant 4157 | -7/Factory | Fabricated O-24 Administrator (x1) 4508 | -7/Factory | Build established: Mutant 4618 | -7/Factory | Discovered new exit (range 5) 4624 | -7/Factory | Entered Lower Caves 4665 | -7/Lower Caves | Learned location of 1 exit from Factory 4920 | -7/Lower Caves | Discovered new exit (range 8) 4924 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4953 | -7/Lower Caves | Entered another Lower Caves area 5052 | -7/Lower Caves | Spotted B-75 Beast 5176 | -7/Lower Caves | Discovered new exit (range 11) 5189 | -7/Lower Caves | Encountered a Warlord checkpoint 5198 | -7/Lower Caves | Learned location of 1 exit from Factory 5206 | -7/Lower Caves | Entered Data Miner 5206 | -7/Data Miner | Discovered new exit (range 6) 5220 | -7/Data Miner | Build established: Scavenger-Mutant 5227 | -7/Data Miner | Met Data Miner 5251 | -7/Data Miner | Learned location of Section 7 (-2) 5251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5272 | -7/Data Miner | Received God Mode back door access code from Data Miner 5339 | -7/Data Miner | Entered Proximity Caves 5381 | -6/Proximity Caves | Escorted by Enhanced Grunt 5421 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5799 | -6/Proximity Caves | Discovered new exit (range 3) 5803 | -6/Proximity Caves | Entered Factory 5803 | -6/Factory | Accompanied by 1 ally 5803 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5804 | -6/Factory | Identified exit to Factory 5804 | -6/Factory | Identified exit to Lower Caves 5893 | -6/Factory | Lost 5 parts (1p2n1u1w) 6219 | -6/Factory | Spotted B-75 Beast 6406 | -6/Factory | Build established: Scavenger-Gunner 6566 | -6/Factory | Lost 3 parts (2p1w) 7011 | -6/Factory | System corruption reached 10% 7041 | -6/Factory | Lost 6 parts (2n4u) 7250 | -6/Factory | Cargo convoy interrupted 7329 | -6/Factory | Discovered exit to Factory (range 16) 7335 | -6/Factory | Core integrity fell below 50% 7353 | -6/Factory | Entered another Factory area 7353 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7373 | -5/Factory | Lost 6 parts (1p2n2u1w) 7474 | -5/Factory | Lost 4 parts (1n3w) 7492 | -5/Factory | Identified exit to Upper Caves 7515 | -5/Factory | Incoming investigation squad redirected 7533 | -5/Factory | Core integrity fell below 50% 7572 | -5/Factory | Core integrity fell below 20% 7601 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07529_ Field strength at 77. 07530_ Field strength at 71. 07531_ Field strength at 65. 07532_ Field strength at 52. 07533_ Field strength at 46. 07534_ Field strength at 29. 07535_ Field strength at 11. 07536_ Field strength at 5. 07536_ Stasis field depleted. 07538_ K-01 Serf cleans the Assembly Bed. 07540_ Slug penetrates P-70 Sage. 07543_ K-01 Serf cleans the Assembly Bed. 07548_ K-01 Serf collects debris. 07567_ Penetrated by Slug. 07573_ MWAR7G0QQF52PS2TKS3UG S KDPGJYHAFU 07584_ Connecting with Repair Station... 07584_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 07586_ Slug penetrates Wall. 07595_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????>???????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ?????????????????????###+#############+###????? ?? | | ?????????????????????# @ #????? ?? | | ?????????????????????# #????? #? | | ?????????????????????# #????? #? | | ?????????????????????# ss ###??# #? | | ??????????????????? sss T"#??# #? | | ????????????????? ##### ########### ""#??# ## | | ???????????????? ??????#+??????????# ###??# # | | ???????????????????????????????????# ###### # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# ###### # | | ???????????????????????????????????# #????# ## | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????#+## | | ???????????????????????????????????# #??? # | | ???????????????????????????????????# #? + | | ???????????????????????????????????+ #! ! # | | ???????????????????????????????????# # # | | ???????????????????????????????????# ######### | | ???????????????????????????????????# ????????# | | ???????????????????????????????????# ????????? | | ??????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSniperSegregator Manual? 0 Play Time 01:20:03 Cumulative 60.0 hours Start 2024.04.28 @ 18:20:13 End 2024.04.29 @ 18:19:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42cff2e9-dabb-4c08-ae09-04415c4b7eca