Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 20:58:55 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (37) 185 Value Destroyed (579) 579 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (4454) 4454 TOTAL SCORE: 12938 Bonus ------- Follower Combat Kills 129 Win 3000 Win Speed 1325 Cogmind --------- Core Integrity 753/1600 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Impulse Thruster Array > --- UTILITY (20) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Jamming Amplifier Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Q-thruster Stasis Canceller Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Advanced Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Jamming Amplifier Improved Propulsion Shielding Utility Shielding Backup Plating VII Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Field Propulsion Drive Stasis Canceller Improved Utility Shielding Drone Bay Transdimensional Reconstructor [Rating: 102] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . . 2 2 2 2 2 2 . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 55 | 3 10 1 2 6 6 7 4 4 . 1 3 1 . 2 5 Power 4 | . 2 . . . . . 1 . . . . . . . 1 Engine 4 | . 2 . . . . . 1 . . . . . . . 1 Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 8 | . 2 1 . 1 1 1 1 . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . 2 1 . 1 1 1 1 . . . 1 . . . . Utility 32 | 1 . . 2 4 3 6 2 4 . 1 2 1 . 2 4 Device 10 | 1 . . 1 1 1 2 . 1 . 1 1 . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 10 | . . . 1 1 1 3 1 2 . . . . . 1 . Hackware 7 | . . . . . 1 . 1 1 . . . . . 1 3 Protection 5 | . . . . 2 . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 6 . . 1 2 . . . . . . . . . . Energy Gun 3 | 1 2 . . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . . 1 Parts Lost 15 | . 1 . . 1 . 1 2 . . . . . . 1 9 Power 4 | . 1 . . . . . 1 . . . . . . 1 1 Propulsion 3 | . . . . 1 . 1 1 . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . 7 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . 1 . 1 1 . . . . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 5 5 4 5 4 4 4 5 4 4 5 5 5 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 Utility 2 | . . 1 1 1 2 3 4 3 4 3 2 3 3 3 2 Weapon 1 | 2 3 3 2 2 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . 1 1 . . 1 1 . 1 . . . . . . 2 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 2 | . . 1 . . . . . 1 . . . . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 63 85 82 77 74 91 88 87 94 94 89 90 82 84 78 Engine 5 | . 9 14 11 9 7 6 5 5 5 5 4 4 4 3 . Flight 11 | . 15 28 22 18 15 13 11 10 10 10 7 4 4 4 4 Device 15 | . 11 14 19 17 17 20 17 15 14 15 15 19 17 17 12 Processor 24 | . . . 8 12 16 31 32 29 36 36 33 33 30 30 28 Hackware 7 | . . . . . 2 6 5 10 10 10 9 9 8 11 20 Protection 7 | . . . . 3 3 6 7 10 10 10 13 14 13 13 9 Energy Cannon 1 | . 6 14 2 1 . . . . . . . . . . . Ballistic Gun 2 | . 8 6 11 9 3 . . . . . . . . . . Special Weapon 1 | . 5 7 8 8 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 6 5 5 5 5 4 4 4 4 3 Peak Build Rating 102 | 3 7 6 8 17 29 44 57 64 66 66 82 89 89 96 102 Average Rating 42 | 1 4 6 7 11 17 40 52 58 63 64 71 86 89 91 89 On Entrance 44 | . 2 6 6 8 15 29 44 56 64 64 65 82 89 89 93 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 16 | 3 8 8 8 12 10 12 11 15 12 11 14 16 16 16 15 Greatest Support 16 | 3 8 8 8 8 11 11 11 14 11 14 16 16 16 16 16 Greatest Overweight (x) 2 | . 1 . . 1 . 1 2 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 5 4 4 4 4 4 5 4 4 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 5 5 5 4 5 5 5 5 3 Class Distribution -------------------- 43% | Hacker-Scout 23% | Mutant 22% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Matter Collected 1074 | 288 140 67 30 . 133 76 95 19 101 10 10 . . . 105 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1434 | 251 266 91 . 17 151 . 121 19 . 33 185 . . . 300 Parts 97 | 22 24 7 . 3 6 . 4 1 . 3 9 . . . 18 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 11 | . 7 2 . 1 . . . . . . . . . . 1 Guns 9 | . 7 1 . 1 . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 10 | 2 3 . . . 1 . . 1 . 1 1 . . . 1 Worker 4 | . . . . . . . . 1 . . . . . . 3 Builder 1 | . . . . . . . . . . . 1 . . . . Tunneler 10 | 9 . . . . 1 . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . Recycler 7 | 1 . 1 . . 1 . 1 . . . 1 . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . 1 . . . . . 1 . . . . Swarmer 6 | . 3 2 . 1 . . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . . Best Kill Streak 4 | 4 3 1 . 1 1 . 1 1 . 1 2 . . . 3 Combat Bots Only 3 | . 3 1 . 1 . . . . . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 230 | . 28 8 3 12 . 3 4 10 . 12 8 . 5 2 135 Missed 111 | . 8 1 1 6 . 1 1 8 . 9 5 . 3 1 67 Hits 119 | . 20 7 2 6 . 2 3 2 . 3 3 . 2 1 68 Projectile 119 | . 20 7 2 6 . 2 3 2 . 3 3 . 2 1 68 Critical Strikes 7 | . 1 . . . . . 1 1 . . . . . . 4 Actively Blocked 4 | . . . . . . . . . . . . . . . 4 Damage Taken 2542 | 32 225 112 55 75 . 107 71 46 . 45 59 . 116 18 1581 Core 1163 | 16 72 61 14 26 . 92 . 46 . 12 21 . 25 . 778 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 303 | . . . . . . . 7 . . . . . . . 296 Core Remaining (%) 86 | 93 . 40 96 95 100 89 100 . . 94 . 98 . 98 47 Volleys Fired 142 | 58 39 7 18 20 . . . . . . . . . . . Largest 2 | 2 2 2 1 2 . . . . . . . . . . . Hottest 100 | 60 100 80 100 100 . . . . . . . . . . . Shots Fired 173 | 59 60 14 18 22 . . . . . . . . . . . Gun 126 | 59 46 7 2 12 . . . . . . . . . . . Cannon 12 | . . 7 3 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 35 | . 14 . 13 8 . . . . . . . . . . . Kinetic 104 | 58 25 7 2 12 . . . . . . . . . . . Thermal 68 | . 35 7 16 10 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . Robot Hit Streak 14 | 9 14 2 1 3 . . . . . . . . . . . Robot Miss Streak 4 | 4 3 3 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 117 | 38 32 6 1 9 8 . 1 3 . 3 3 1 . . 12 Core Hits 51 | 18 13 4 . 3 1 . 1 1 . 2 2 . . . 6 Critical Kills 1 | 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . . . . . . . Critical Strikes 4 | 2 1 . . . 1 . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . Destroy 2 | 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 169 | . . . . . 25 8 17 18 11 8 25 18 9 4 26 Impact 21 | . . . . . 21 . . . . . . . . . . Slashing 148 | . . . . . 4 8 17 18 11 8 25 18 9 4 26 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 4 . 1 3 . 1 2 1 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2977 | 396 342 72 10 81 399 . 88 252 . 195 220 80 . . 842 Guns 769 | 318 342 36 10 63 . . . . . . . . . . . Cannons 54 | . . 36 . 18 . . . . . . . . . . . Explosions 205 | 78 . . . . . . . . . . . . . . 127 Melee 1949 | . . . . . 399 . 88 252 . 195 220 80 . . 715 Ramming . | . . . . . . . . . . . . . . . . Kinetic 569 | 306 154 36 10 63 . . . . . . . . . . . Thermal 447 | 78 188 36 . 18 . . . . . . . . . . 127 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 12 | 12 . . . . . . . . . . . . . . . Impact 304 | . . . . . 304 . . . . . . . . . . Slashing 1645 | . . . . . 95 . 88 252 . 195 220 80 . . 715 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 513 | 7 . . . . 125 . . 50 . 64 56 40 . . 171 Projectiles . | . . . . . . . . . . . . . . . . Explosions 7 | 7 . . . . . . . . . . . . . . . Melee 506 | . . . . . 125 . . 50 . 64 56 40 . . 171 Knockbacks 3 | . . . . . 3 . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | 33 . . . . . . . . . . . . . . 111 Shots 2 | 1 . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 191 | 22 191 122 66 40 . . . . . . . . . . . Average Temperature 37 | 19 49 52 23 7 . . . . . . . . . . . Received Heat Transfer 282 | . 129 24 18 27 . . 9 27 . . 21 . . 9 18 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 903 | 100 592 74 . 37 . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 96 Level 1 . | . . . . . . . . . . . . . . . 3 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 247 | 10 116 183 180 69 33 15 50 108 . . 55 35 56 54 247 Initial 68 | . . 12 65 68 18 . 7 2 . . 40 21 . 27 32 Average 34 | . 76 74 125 45 5 2 14 15 . . 29 17 12 21 82 Influence Increases 2156 | 50 222 238 217 73 70 45 111 213 . 65 118 58 87 94 495 Destroy 0b10 Robot/C 340 | . 140 100 80 20 . . . . . . . . . . . Destroy 0b10 Robot/NC 140 | 50 5 5 . . 20 . 5 5 . 5 15 . . . 30 Destroy Leader 58 | . 22 20 10 . 4 . . . . . 2 . . . . Allied During Kill 13 | . . 8 5 . . . . . . . . . . . . Successful Hack 116 | . 10 . 6 14 22 7 . 28 . . 7 12 . 10 . Disable Machine 195 | . . 75 15 . . . 30 . . . 15 30 . 15 15 Destroy Structure 259 | . 15 . 11 9 9 8 16 30 . . 34 16 27 9 75 Partial Spotted 210 | . 15 . 60 . 15 15 15 45 . . 15 . . . 30 Lose Combat Pursuer 825 | . 15 30 30 30 . 15 45 105 . 60 30 . 60 60 345 Influence Decreases 1927 | 50 190 102 223 194 111 30 119 116 104 5 140 96 38 89 320 Entered New Map 374 | . . 20 103 94 23 . 8 5 40 . 20 17 . 22 22 Time Decay 1353 | 50 180 62 100 80 88 30 101 111 64 5 120 79 38 57 188 Lost Part 130 | . 10 . . 10 . . 10 . . . . . . 10 90 Lost Ally 70 | . . 20 20 10 . . . . . . . . . . 20 Squads Dispatched 14 | . 1 . . 1 1 1 . 3 . . . . . 3 4 Investigation 5 | . . . . . . . . 2 . . . . . 2 1 Extermination 4 | . . . . . . . . 1 . . . . . . 3 Reinforcement 5 | . 1 . . 1 1 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Distress Signals 8 | . . . 2 2 1 . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . 9 8 5 12 3 3 3 16 . 6 5 . 6 3 45 Peak Tracking Total 13 | . 5 3 4 6 2 1 3 13 . 5 2 . 4 3 12 Tactical Retreats 24 | . 1 1 1 1 . 1 2 3 . 1 1 . 2 2 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 6 | . . . 1 . 2 . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 13 | . . 5 1 . . . 2 . . . 1 2 . 1 1 Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 1 . 1 1 Garrison Access 2 | . . . . . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 47 | . 4 . 1 3 7 3 7 7 . . 5 5 . 4 1 Terminals 32 | . 4 . 1 3 3 2 3 3 . . 4 4 . 4 1 Fabricators 3 | . . . . . 1 . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 1 . . 1 . . . . Scanalyzers 4 | . . . . . 3 . . 1 . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . . . 1 . . . Total Hacks 128 | . 15 . 2 14 16 14 12 18 . . 13 7 . 14 3 Successful 55 | . 7 . 1 7 5 9 5 12 . . 4 1 . 4 . Failed 73 | . 8 . 1 7 11 5 7 6 . . 9 6 . 10 3 Catastrophic 14 | . 1 . . 2 2 1 3 . . . 1 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 72 | . 15 . 2 14 6 12 1 9 . . 5 2 . 6 . Terminals 94 | . 15 . 2 14 7 12 5 9 . . 8 5 . 14 3 Fabricators 6 | . . . . . 1 . . 5 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 4 3 . . 5 . . . . Scanalyzers 9 | . . . . . 8 . . 1 . . . . . . . Garrison Access 7 | . . . . . . 2 3 . . . . 2 . . . Terminal Hacks 15 | . 1 . . 1 . 4 . 3 . . 2 1 . 3 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . 1 . 1 . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Terminal Index 3 | . . . . . . 1 . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 1 . . 3 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 1 . . 1 . . . . Retrieve Components 4 | . . . . . . . 2 1 . . 1 . . . . Scanalyzer 3 | . . . . . 2 . . 1 . . . . . . . Retrieve Study 3 | . . . . . 2 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . Unauthorized Hacks 27 | . 6 . 1 6 2 5 1 4 . . 1 . . 1 . Terminals 26 | . 6 . 1 6 2 5 1 3 . . 1 . . 1 . Assimilate 2 | . . . . 1 . 1 . . . . . . . . . Botnet 12 | . 2 . . 2 2 2 1 2 . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . Operators 5 | . 1 . 1 1 . 1 . . . . . . . 1 . Skim 6 | . 3 . . 2 . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 1 3 6 3 3 4 . . 3 5 . 4 1 Full Trace Events 3 | . . . . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 5 3 . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total Allies 4 | . . 2 . 1 . 1 . . . . . . . . . Largest Group 2 | . . 2 1 . . 1 . . . . . . . . . Highest-Rated Group 46 | . . 46 28 . . 10 . . . . . . . . . Highest-Rated Ally 31 | . . 31 28 . . 10 . . . . . . . . . Total Orders 4 | . . . . . . 4 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . Ally Attacks 25 | . . 11 14 . . . . . . . . . . . . Total Damage 453 | . . 264 189 . . . . . . . . . . . . Kills 7 | . . 3 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Active Infowar (turns) 4551 | 653 293 158 209 169 366 237 249 331 374 350 258 195 144 131 434 Optics 2584 | . . . . . . 118 249 331 374 350 258 195 144 131 434 Sensors 3171 | . . . 167 169 366 237 249 331 351 350 253 195 144 97 262 Traps 527 | . . . . . . . . . . . 93 195 144 95 . Seismic 4462 | 653 293 158 209 149 352 237 249 331 368 350 252 195 144 131 391 Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Turns Passed 4742 | 775 362 158 209 169 366 237 249 331 374 350 258 195 144 131 434 Spaces Moved 7196 | 123 312 265 287 203 722 484 569 707 872 649 465 324 212 244 758 Core 177 | 123 54 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7019 | . 258 265 287 203 722 484 569 707 872 649 465 324 212 244 758 Fastest Speed 30 | 50 37 37 37 37 34 34 34 30 34 30 30 45 45 45 45 Average Speed 37 | 50 41 37 37 37 35 35 34 34 34 33 37 45 45 45 45 Slowest Speed 200 | 50 100 37 37 117 37 117 200 109 109 34 45 45 45 45 45 Overloaded Moves 96 | . . . . . . . . 39 . 33 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 3 1 2 . 6 . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 55 49 20 21 26 12 20 19 94 37 19 32 6 40 29 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . Spaces Dug 129 | . 11 . 6 7 9 8 8 15 11 5 17 8 9 3 12 Terrain Destroyed 154 | 3 14 . 12 8 9 8 8 15 11 5 17 8 9 3 24 Melee 105 | . . . . . 9 8 8 15 11 5 17 8 9 3 12 Projectile 34 | . 14 . 12 8 . . . . . . . . . . . AOE 15 | 3 . . . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total 8700 | 787 463 312 344 255 785 532 595 763 928 767 513 346 246 258 806 Wait 1052 | 600 77 36 35 25 6 28 1 33 40 106 13 1 26 8 17 Move 7150 | 122 311 264 286 197 719 479 568 695 871 648 464 323 211 243 749 Hop 14 | . . . . 2 1 2 . 5 . . . . . . 4 Pick Up 27 | 3 10 1 1 1 3 1 3 1 . 1 . 1 . . 1 Fast Attach 36 | 3 3 . 2 2 6 3 3 3 1 . 3 1 . 2 4 Attach 26 | . 8 . . 3 2 1 2 3 . 1 3 . . . 3 Detach 14 | 1 3 . . 2 1 . . 3 . . 4 . . . . Swap 21 | . 5 2 1 2 1 6 . . 4 . . . . . . Drop 32 | . 7 2 1 1 6 4 1 1 1 2 1 2 . 1 2 Fire 142 | 58 39 7 18 20 . . . . . . . . . . . Melee 169 | . . . . . 25 8 17 18 11 8 25 18 9 4 26 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 15 . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 776 | -11/Scrapyard | Entered Materials 777 | -10/Materials | Build established: Mutant 1086 | -10/Materials | Discovered new exit (range 3) 1136 | -10/Materials | Discovered new exit (range 6) 1138 | -10/Materials | Entered Mines 1154 | -10/Mines | Discovered new exit (range 13) 1166 | -10/Mines | Build established: Scavenger-Mutant 1167 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1232 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Core integrity fell below 50% 1277 | -10/Mines | Discovered new exit (range 13) 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Accompanied by 1 ally 1296 | -9/Materials | Evolved 2 slots: Utility x2 1312 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1434 | -9/Materials | Discovered new exit (range 10) 1505 | -9/Materials | Identified exit to Materials 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Utility x2 1519 | -8/Materials | Discovered new exit (range 5) 1670 | -8/Materials | Discovered new exit (range 13) 1674 | -8/Materials | Identified exit to Factory 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Utility x2 1899 | -7/Factory | Discovered new exit (range 9) 1902 | -7/Factory | Identified exit to Factory 1987 | -7/Factory | Discovered new exit (range 3) 1988 | -7/Factory | Identified exit to Lower Caves 2040 | -7/Factory | Entered another Factory area 2040 | -6/Factory | Evolved 2 slots: Utility x2 2099 | -6/Factory | Identified exit to Lower Caves 2164 | -6/Factory | Identified exit to Factory 2277 | -6/Factory | Entered another Factory area 2277 | -5/Factory | Evolved 2 slots: Utility x2 2391 | -5/Factory | Discovered new exit (range 5) 2392 | -5/Factory | Identified exit to Upper Caves 2439 | -5/Factory | Spotted B-75 Beast 2465 | -5/Factory | Build established: Scout 2475 | -5/Factory | Discovered new exit (range 7) 2515 | -5/Factory | Identified exit to Factory 2526 | -5/Factory | Entered another Factory area 2526 | -4/Factory | Evolved 2 slots: Utility x2 2629 | -4/Factory | Fabricated Imp. Hacking Suite? 2650 | -4/Factory | Spotted B-86 Titan 2785 | -4/Factory | Build established: Hacker-Scout 2827 | -4/Factory | Discovered new exit (range 8) 2829 | -4/Factory | Identified exit to Upper Caves 2833 | -4/Factory | Identified exit to Research 2857 | -4/Factory | Entered Upper Caves 2884 | -4/Upper Caves | Learned Research emergency access door positions 3211 | -4/Upper Caves | Learned Research trap positions 3228 | -4/Upper Caves | Discovered new exit (range 7) 3231 | -4/Upper Caves | Identified exit to Upper Caves 3231 | -4/Upper Caves | Entered another Upper Caves area 3270 | -4/Upper Caves | Learned Research emergency access door positions 3404 | -4/Upper Caves | Spotted B-86 Titan 3578 | -4/Upper Caves | Discovered exit to Research (range 11) 3581 | -4/Upper Caves | Entered Research 3581 | -3/Research | Evolved 2 slots: Utility x2 3582 | -3/Research | Loaded intel: 63 trap records 3734 | -3/Research | Identified exit to Armory 3734 | -3/Research | Identified exit to Quarantine 3839 | -3/Research | Entered Quarantine 3958 | -3/Quarantine | Found Alien Artifact 4018 | -3/Quarantine | Discovered new exit (range 5) 4019 | -3/Quarantine | Identified exit to Research 4034 | -3/Quarantine | Entered Research 4034 | -2/Research | Evolved 2 slots: Utility x2 4163 | -2/Research | Discovered new exit (range 7) 4177 | -2/Research | Identified exit to Testing 4178 | -2/Research | Entered Testing 4293 | -2/Testing | Identified exit to Access 4309 | -2/Testing | Entered Access 4309 | -1/Access | Evolved 2 slots: Utility x2 4477 | -1/Access | Spotted B-99 Colossus 4550 | -1/Access | Lost 3 parts (1p2u) 4566 | -1/Access | Identified Transdimensional Reconstructor 4566 | -1/Access | Warped through subspace 4726 | -1/Access | Energy Cycler disabled 4732 | -1/Access | Core integrity fell below 50% 4741 | -1/Access | Discovered new exit (range 5) 4743 | -1/Access | Identified exit to Surface 4743 | *** | Escaped! Last Messages --------------- 04726_ Utility Shielding destroyed. 04726_ Drone destroyed. 04727_ C-30 ARC bursts open, deploying its payload. 04727_ H-88 Terminator unfolds itself. 04727_ Penetrated by Slug. 04727_ Slug penetrates Repair Station. 04728_ Slug penetrates Wall. 04728_ Penetrated by Slug. 04728_ Slug penetrates H-88 Terminator. 04729_ Slug penetrates Wall. 04729_ Chainsword destroyed. 04729_ Slug penetrates Repair Station. 04729_ Slug penetrates H-88 Terminator. 04741_ The Access Shell folds into the floor. 04741_ EXIT=FOUND 04743_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: True Flier] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | #????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ??????????####################### ##+###### | | #??????????# k | | #??????????# p | | #??????????# #######p ""#####+########+#### | | #??????????# #?????# ""#?????????????????? | | #??????????# #?????# ""#?????????????????? | | #??????????# #?????# T#?????????????????? | | ############ #?????# "#?????????????????? | | #?????# ""#?????????????????? | | #????## k ""##????????????????? | | #"##########+####### #????????????????? | | # # ### ##????????????????? | | # # #?# #?????????????????? | | #* " #?# #?????????????????? | | # " *#?# #?????????????????? | | # " #?# @" #?????????????????? | | # " "" "" #?# "" #?????????????????? | | " " ""R"" #?# #?????????????????? | | " " """" #?# #?????????????????? | | " ""#########?# #?????????????????? | | / " ????????#""""""""""#?????????????????? | | # " ????????????????????????????????????? | | # # ???????????????????????????????????? | | # # ! ??????????????????????????????????? | | # # ?????????????????????????????????? | | # # ????????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | ##########+#######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 80 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Melee Accuracy 20 Core Analysis 6 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Inspector Gadget Travel Light True Flier Challenges ------------ None Game ------ Seed BombShadingSlamshotty Manual? 0 Play Time 01:33:35 Cumulative 309.3 hours Start 2026.01.02 @ 16:52:39 End 2026.01.02 @ 20:58:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 78 Adventurer 0 Explorer 6 Win Type 0 Total 17 Types 7/1/3/1/1/0/2/1/0/1 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47665a9d-25b3-4fd9-a340-d51c5664d840