Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 10:16:54 Player: Apollo11cz Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (377) 377 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1362 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 54/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Laser Small Laser Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Small Laser Small Laser Datajack Datajack Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 21 | 4 4 13 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 7 | 2 . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power 3 | . . 3 Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 4 | 2 6 3 Power . | . 1 . Propulsion 1 | . 2 . Utility . | . . . Weapon 1 | 1 2 1 Tool/Special . | . . . Unused Backups 5 | . 2 3 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Tool/Special 3 | . . 3 Average Slot Usage (%) 81 | . 93 75 Engine 12 | . 14 12 Leg 26 | . 28 26 Device 4 | . 12 1 Storage 11 | . 14 11 Protection 2 | . . 3 Energy Gun 4 | . . 7 Ballistic Gun 11 | . 23 6 Launcher 4 | . . 7 Peak Build Rating 14 | 4 7 14 Average Rating 8 | 3 6 9 On Entrance 3 | . 4 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 10 21 32 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 10 | 3 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 9 Most Carried 9 | 4 9 7 Average Carried 4 | 2 6 3 Final Capacity 10 | 8 10 10 Final Carried 8 | 4 8 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 479 | 186 175 118 Remotely . | . . . Salvage Created 314 | . 127 187 Parts 26 | . 10 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 3 10 Guns 7 | . 3 4 AOE 6 | . . 6 Classes Destroyed 3 | . 1 2 Swarmer 5 | . . 5 Grunt 6 | . 3 3 Sentry 2 | . . 2 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 223 | . 16 207 Missed 67 | . 1 66 Hits 156 | . 15 141 Projectile 156 | . 15 141 Damage Taken 1867 | . 193 1674 Core 430 | . 26 404 Absorbed by Shields . | . . . Redirected to Shielding 100 | . . 100 Core Remaining (%) 94 | 100 89 . Volleys Fired 40 | . 9 31 Largest 2 | . 2 2 Hottest 72 | . 40 72 Shots Fired 75 | . 18 57 Gun 64 | . 18 46 Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic 56 | . 18 38 Thermal 8 | . . 8 Explosive 11 | . . 11 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 4 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 38 | . 13 25 Core Hits 22 | . 7 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 849 | . 164 685 Guns 428 | . 164 264 Cannons . | . . . Explosions 421 | . . 421 Melee . | . . . Ramming . | . . . Kinetic 393 | . 164 229 Thermal 35 | . . 35 Explosive 421 | . . 421 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 3 4 Average Corruption 3 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 7 18 Message Errors 3 | . 1 2 Matter Fused 7 | . 3 4 Heat Flow Errors 4 | . 2 2 Energy Discharges 7 | . 1 6 Parts Rejected 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage 68 | . . 68 Projectiles . | . . . Explosions 68 | . . 68 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 180 | . . 180 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 238 | . 222 238 Average Temperature 67 | . 79 61 Received Heat Transfer 483 | . 105 378 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . . 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | . 50 126 Initial . | . . . Average 24 | . 10 32 Influence Increases 478 | . 80 398 Destroy 0b10 Robot/C 260 | . 60 200 Destroy Leader 60 | . 20 40 Disable Machine 30 | . . 30 Destroy Structure 83 | . . 83 Lose Combat Pursuer 45 | . . 45 Influence Decreases 370 | . 80 290 Time Decay 260 | . 80 180 Lost Part 110 | . . 110 Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 9 19 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . 1 3 ECM-based Alert Blocks 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful . | . . . Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 390 | . 314 76 ECM 390 | . 314 76 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1131 | 61 338 732 Spaces Moved 658 | 42 202 414 Core 16 | 5 . 11 Treads . | . . . Legs 642 | 37 202 403 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 146 | 123 144 149 Slowest Speed 550 | 200 190 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 27 | 4 41 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 94 | . . 94 Melee . | . . . Projectile . | . . . AOE 94 | . . 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 753 | 49 235 469 Wait 5 | . 5 . Move 656 | 41 201 414 Hop . | . . . Pick Up 21 | 4 11 6 Fast Attach 9 | 4 1 4 Attach 10 | . 2 8 Detach 1 | . . 1 Swap 4 | . 1 3 Drop 7 | . 5 2 Fire 40 | . 9 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 381 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 446 | -9/Materials | Discovered new exit (range 15) 647 | -9/Materials | Lost 5 parts (2p2n1w) 1098 | -9/Materials | Core integrity fell below 50% 1133 | -9/Materials | Crushed by falling debris 1133 | -9/Materials | Smashed by cave-in Last Messages --------------- An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Matter fused (-10). Aluminum Leg destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Imp. Weapon Shielding destroyed. System corrupted: Hvy. Ion Engine rejected. Destroyed Flight Unit. S-10 Pest destroyed. Missile Launcher destroyed. G-34 Mercenary destroyed. Missile Launcher destroyed. System corrupted: Energy discharge (-28). K-01 Serf collects debris. K-01 Serf cleans the Integration Channel. K-01 Serf collects debris. K-01 Serf cleans the Integration Channel. The unstable cave ceiling collapses. Crushed by falling debris. 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"T" #???????# """ # #???? | | ????????????????? #???????# # #???? | | ??????????????????? ? ??############## #???? | | ??????????????????????????##??# #??# #???? | | ??????????????????????????????# #??# #???? | | ??????????????????????????????# #??# #???? | | ??????????????????????????????# #??# #???? | | ??????????????????????????????# #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed FlightDisassembledShield Manual? 0 Play Time 00:14:36 Cumulative 7.5 hours Start 2026.10.12 @ 09:59:48 End 2026.10.12 @ 10:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17cedb9a-b8a6-440a-989f-cd8713926e89