Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.12 @ 17:37:47 Player: Minty Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (285) 1425 Value Destroyed (11764) 11764 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (4390) 4390 TOTAL SCORE: 27019 Bonus ------- High Alert Combat Kills 2076 Follower Combat Kills 1846 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Medium Treads Biometal Leg Improved Antigrav System > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Energy Well (350) Advanced Matter Compressor (273) Improved Kinecellerator Advanced ECM Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced ECM Suite High-powered Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Energy Well Experimental Targeting Computer Experimental Targeting Computer Improved Kinecellerator Improved Force Field Advanced KE Penetrator Smartbomb Launcher Enhanced Force Lance [Rating: 179] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Improved Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 . . 4 . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . . . 2 . . . . . . . . . . . 1 2 Utility 8 | . . . . . 4 . . 2 . . . . . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 195 | . 9 5 2 . 35 12 9 7 . . 2 20 4 5 9 2 5 4 1 15 49 Power 27 | . 1 3 . . 3 2 1 . . . . 4 1 1 1 . 1 . . 2 7 Engine 10 | . 1 3 . . 1 2 1 . . . . 1 . . 1 . . . . . . Core 7 | . . . . . 2 . . . . . . 3 . 1 . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . 1 . . . . . . 2 7 Propulsion 51 | . 2 1 2 . 8 1 2 1 . . . 2 2 1 4 2 1 . . 1 21 Treads 12 | . . . 2 . . . . . . . . . 1 1 4 2 . . . . 2 Leg 23 | . . . . . 3 . . . . . . . 1 . . . 1 . . . 18 Wheel 10 | . 2 1 . . 5 . 2 . . . . . . . . . . . . . . Hover 5 | . . . . . . 1 . 1 . . . 2 . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . Utility 76 | . 2 . . . 10 6 4 6 . . . 13 1 3 3 . 2 4 1 5 16 Device 38 | . 1 . . . 2 1 2 4 . . . 10 . 3 2 . 2 2 1 2 6 Storage 9 | . . . . . 5 . . . . . . 1 . . . . . 1 . 1 1 Processor 14 | . 1 . . . . 1 1 1 . . . 1 . . . . . . . 2 7 Hackware 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Protection 13 | . . . . . 2 4 1 . . . . 1 1 . 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 4 1 . . 14 3 2 . . . 2 1 . . 1 . 1 . . 7 5 Energy Gun 17 | . 3 1 . . 8 2 1 . . . 1 . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Ballistic Gun 9 | . . . . . 2 . . . . . 1 . . . . . . . . 4 2 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Launcher 7 | . 1 . . . 4 . . . . . . . . . 1 . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 4 5 1 1 . . . 1 1 2 . . . . . . 6 Corrupted Parts 8 | . . . . . 1 . . . . . . . . . 5 2 . . . . . System Corruption 60 | . . . . . 1 . . . . . . . . . 43 16 . . . . . Parts Lost 88 | . 2 3 . 1 12 1 2 . . . . 7 . 2 8 1 4 . 3 . 42 Power 13 | . 1 1 . . 2 . . . . . . 1 . . 1 . 1 . . . 6 Propulsion 28 | . . 1 . . 2 . 1 . . . . 2 . 1 3 1 1 . 1 . 15 Utility 27 | . . . . 1 5 1 . . . . . 4 . . 3 . . . 1 . 12 Weapon 20 | . 1 1 . . 3 . 1 . . . . . . 1 1 . 2 . 1 . 9 Highest Loss Streak 15 | . 2 3 . 1 6 1 2 . . . . 2 . 1 6 1 2 . 3 . 15 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Average Backups 6 | . 6 7 4 3 3 4 4 3 5 5 4 4 7 6 5 4 6 8 8 10 11 Power . | . . . . . . 2 . . . . . . 1 . . . . . . . 3 Propulsion . | . 4 3 1 1 . . 3 . . . . . . . . . 1 2 1 . . Utility 2 | . . 1 1 1 1 . . 1 3 3 3 1 3 4 4 3 3 5 6 6 4 Weapon 1 | . 2 1 1 1 1 1 1 1 2 2 1 1 2 2 1 1 1 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 11 . 4 . 1 2 1 2 . . . 3 1 . 2 1 7 . 2 1 7 Power 9 | . 1 . 3 . . 2 . . . . . . . . . 1 . . . . 2 Propulsion 21 | . 6 . . . 1 . 1 2 . . . . 1 . . . 7 . 2 1 . Utility 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . . 2 Weapon 10 | . 3 . . . . . . . . . . 3 . . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 96 99 100 91 61 58 71 68 73 73 75 65 64 67 65 73 52 54 49 62 84 Engine 3 | . 14 14 14 14 3 3 8 6 6 6 6 4 . . 2 4 . . . . . Core 2 | . . . . . 4 5 . . . . . 3 1 2 4 5 5 5 5 1 . Reactor 2 | . . . . . . . . . . . . . 8 8 2 . . . . 5 7 Treads 3 | . . . 16 28 . . . . . . . . 2 6 11 18 7 . . . . Leg 4 | . 3 . . . 9 . 6 1 . . . . 1 1 . . . . . . 21 Wheel 4 | . 24 27 11 . 7 18 4 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 9 13 13 13 10 2 . . . . . . . . Device 20 | . 5 14 14 6 6 8 25 20 20 20 20 26 34 35 24 17 17 28 25 24 16 Storage 4 | . 14 14 14 14 10 . . . . . . 1 4 5 5 5 5 5 5 4 3 Processor 3 | . 7 . . . . 1 7 4 6 6 6 3 . . . . . . . 2 13 Protection 4 | . . . . . 2 3 12 13 13 13 13 6 . . 4 11 6 4 5 4 1 Energy Gun 5 | . 24 27 28 28 11 17 3 . . . 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 2 . 2 5 5 3 4 3 . . Ballistic Gun 2 | . . . . . . . . . . . 1 . . . . . 1 1 . 4 13 Ballistic Cannon 1 | . . . . . . . 1 6 6 6 2 1 4 2 . . . . . 1 . Peak Build Rating 179 | . 13 12 14 14 68 72 48 63 63 63 68 94 106 105 97 89 102 100 96 138 179 Average Rating 78 | . 11 11 13 13 45 61 41 59 63 63 63 81 91 100 85 85 84 93 80 112 147 On Entrance 58 | 6 6 12 11 14 13 68 32 48 63 63 63 65 73 101 92 88 81 95 89 69 134 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . 1 1 . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 16 15 15 15 95 100 33 29 22 22 28 50 70 70 79 81 89 62 54 94 98 Greatest Support 187 | 20 24 24 40 40 40 20 27 48 48 48 48 53 149 67 118 106 106 98 98 89 187 Greatest Overweight (x) 12 | . 1 . . . 9 4 2 1 . . . 1 2 1 12 1 2 . . 1 3 Average Overweight (x) . | . . . . . 1 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 25 5 5 5 5 5 5 10 10 10 10 10 10 15 15 15 15 Average Capacity 9 | . 8 8 8 8 6 5 5 5 5 5 5 6 9 10 10 10 10 13 15 15 14 Most Carried 15 | . 8 8 8 8 8 5 5 5 5 5 5 6 10 10 10 6 9 10 11 15 15 Average Carried 7 | . 6 7 7 8 5 4 4 3 5 5 4 4 9 10 9 4 6 9 9 11 12 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 5 Final Carried 15 | 6 7 5 8 8 5 5 5 5 5 5 4 5 10 10 4 5 8 10 8 15 5 Scrap Engine Consumption 101 | . . . . . . . 20 3 1 . 2 14 16 7 6 3 21 1 2 5 . Constructs Created 7 | . . . . . . . 3 . . . . . 1 . 1 . 1 . . 1 . Constructs Modified 34 | . . . . . . . 3 1 . . 1 7 5 3 1 2 8 1 . 2 . Class Distribution -------------------- 38% | Mutant 17% | Construct 11% | Scavenger-Mutant 10% | Scavenger-Construct 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Scavenger-Construct | -5/Waste Construct | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Matter Collected 7485 | 189 111 75 . 15 764 171 206 . 53 . 132 733 141 449 321 121 258 108 10 387 3241 Remotely 2632 | . . . . . . . . . . . . . . . . . . . . . 2632 Salvage Created 15208 | . 307 201 . 57 1286 914 531 . 53 . 232 1137 . 2280 495 153 719 165 . 494 6184 Parts 711 | . 16 11 . 3 56 56 24 . 2 . 18 60 . 78 22 12 33 8 . 22 290 Haulers Intercepted 16 | . . . . . 2 4 . . . . . 2 . 2 . . . . . 3 3 Recyclers Shooed 12 | . 1 1 . 1 . . . . . . . 1 . 3 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 9 . . . 6 8 . 3 . . . Prevented 18 | . . . . . . . . . . . . . . . 14 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 203 | . 10 6 . 3 22 13 5 . . . 9 17 . 30 10 5 17 1 . 2 53 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 6 Guns 82 | . 6 4 . 3 6 13 4 . . . 3 . . . . . 2 . . 2 39 Cannons 43 | . . . . . . . 1 . . . 1 9 . 23 3 1 4 1 . . . AOE 66 | . 4 2 . . 13 . . . . . 5 8 . 7 5 3 11 . . . 8 Classes Destroyed 24 | . 4 2 . . 10 1 2 . 1 . . 1 . 1 1 . . . . . 1 Worker 11 | . . 1 . . 1 2 . . . . . 3 . . . . . . . . 4 Builder 16 | . . . . . 1 2 . . . . . 5 . 2 . . 3 . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler 16 | . . . . . 2 4 . . . . . 2 . 2 . . . . . 3 3 Recycler 25 | . 1 1 . . 3 2 2 . . . . 1 . 4 . . . . . . 11 Mechanic 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . Drone 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . 3 . . . . . . 1 . . . . . . . . . Swarmer 50 | . 3 3 . . 4 4 . . . . 8 4 . . 4 4 7 . . . 9 Grunt 85 | . 7 2 . 3 9 6 . . . . . 9 . 22 5 . 7 . . 1 14 Brawler 7 | . . . . . 4 1 . . . . . . . 1 . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . . . . 2 1 2 . . . . . . 1 . 1 1 1 . . 5 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Hunter 14 | . . . . . 1 . . . . . 1 . . . . . . . . . 12 Programmer 22 | . . . . . . . . . . . . 4 . 4 . . 2 . . 1 11 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 2 . 1 . . . . . . 2 . . . Best Kill Streak 11 | . 6 4 . 3 6 4 3 . . . 4 7 . 11 4 4 9 1 . 3 11 Combat Bots Only 9 | . 6 3 . 3 5 4 2 . . . 4 4 . 9 4 4 6 1 . 1 8 Max Kills in Single Turn 7 | . 3 3 . 1 3 2 1 . 1 . 2 7 . 5 1 3 4 1 . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . 3 2 . . 3 . . . . . 2 4 . 5 1 3 4 . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 1548 | . 27 13 . 10 146 20 42 . . . 25 70 . 144 83 18 116 50 52 22 710 Missed 538 | . 4 3 . 3 41 2 7 . . . 8 29 . 31 24 9 41 33 28 16 259 Hits 1010 | . 23 10 . 7 105 18 35 . . . 17 41 . 113 59 9 75 17 24 6 451 Melee 13 | . . . . . 3 . . . . . . . . 2 . . . . 1 . 7 Projectile 997 | . 23 10 . 7 102 18 35 . . . 17 41 . 111 59 9 75 17 23 6 444 AOE 6 | . . 6 . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . 3 . . 9 2 3 . . . 1 3 . 5 2 . 10 . 2 1 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 19212 | . 384 465 . 93 1998 280 590 . . . 309 1047 117 1827 1235 203 1517 336 492 134 8185 Core 2733 | . 11 142 . 12 285 6 81 . . . 51 143 . 114 186 . 76 41 111 21 1453 Absorbed by Shields 166 | . . . . . . . 140 . . . . . . . . . . . . . 26 Reduced by Siege Mode 60 | . . . . . . . . . . . . . . 60 . . . . . . . Redirected to Shielding 311 | . . . . . 52 . 40 . . . 20 120 . . . . . . 17 . 62 Ignored by Resistances 569 | . . . . . . . . . . . . . 6 365 119 16 63 . . . . Regen/Repaired (Parts) 1978 | . . . . . . . 205 . . . 39 410 450 371 25 145 170 113 . 50 . Core Remaining (%) 70 | 100 . . . 34 . . 32 . . . 94 . . . . 55 . . 80 98 . Volleys Fired 674 | . 18 20 . 8 79 58 42 1 11 . 19 63 12 92 41 9 48 20 . 18 115 Largest 4 | . 2 2 . 2 2 2 2 1 1 . 2 1 1 1 2 2 3 1 . 4 4 Hottest 322 | . 130 130 . 130 130 116 141 74 74 . 159 322 186 186 167 105 137 32 . 160 169 Shots Fired 1160 | . 36 40 . 16 128 115 51 1 11 . 30 63 12 92 54 14 57 20 . 49 371 Gun 786 | . 34 39 . 16 107 114 31 . . . 16 . . . . 1 19 . . 46 363 Cannon 294 | . . . . . . . 20 1 11 . 8 63 12 92 34 8 22 20 . 3 . Launcher 79 | . 2 1 . . 21 1 . . . . 6 . . . 20 5 16 . . . 7 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 552 | . . . . . 6 . 6 . . . 12 33 12 49 . 1 12 20 . 49 352 Thermal 472 | . 34 39 . 16 45 114 45 1 11 . 12 30 . 43 34 8 29 . . . 11 Explosive 50 | . 2 1 . . 19 1 . . . . 6 . . . 4 2 8 . . . 7 Electromagnetic 85 | . . . . . 58 . . . . . . . . . 16 3 8 . . . . Robot Hit Streak 41 | . 8 7 . 8 12 15 13 . 17 . 22 7 6 11 11 3 7 4 . 5 41 Robot Miss Streak 9 | . 6 5 . 4 9 3 4 . . . 3 2 2 1 2 2 3 1 . 5 5 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 . . . . . 1 2 Secondary Targets 15 | . 3 . . . 1 1 . . . . . . . . . . . . . . 10 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 783 | . 33 24 . 15 89 69 35 . 11 . 18 32 8 76 37 7 33 10 . 22 264 Core Hits 539 | . 51 40 . 18 80 30 18 . 3 . 14 29 . 35 19 5 34 4 . 14 145 Critical Kills 54 | . . . . . . . . . . . . . . . . . . . . 4 50 Critical Parts Destroyed 77 | . . . . . . . . . . . . 3 . . . . . . . 5 69 Critical Strikes 163 | . . . . . 2 4 . . 1 . 1 3 . 8 1 . . . . 9 134 Burn 14 | . . . . . 2 4 . . 1 . 1 . . 5 1 . . . . . . Destroy 142 | . . . . . . . . . . . . 3 . . . . . . . 9 130 Blast 3 | . . . . . . . . . . . . . . 3 . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 27 | . . . . . . . . . . . . . . . . . . . . 7 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . . . . . . 7 20 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33940 | . 826 404 . 243 3422 1369 739 . 222 . 737 4510 864 8160 1865 391 3076 408 . 595 6109 Guns 8648 | . 389 327 . 238 1356 1369 485 . . . 154 . . . . . 340 . . 199 3791 Cannons 13648 | . . . . . . . 212 . 222 . 157 2805 864 7134 870 90 886 408 . . . Explosions 10586 | . 437 77 . . 2057 . . . . . 426 1697 . 999 995 301 1850 . . 310 1437 Melee 886 | . . . . . . . . . . . . . . . . . . . . 86 800 Ramming 172 | . . . . 5 9 . 42 . . . . 8 . 27 . . . . . . 81 Kinetic 11252 | . . . . . 85 . 128 . . . 118 1653 864 4080 . . 160 408 . 199 3557 Thermal 12525 | . 771 327 . 238 560 1369 569 . 222 . 193 2092 . 3494 870 90 1496 . . . 234 Explosive 6812 | . 55 77 . . 1994 . . . . . 426 618 . 559 279 218 839 . . 310 1437 Electromagnetic 2293 | . . . . . 774 . . . . . . 139 . . 716 83 581 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 886 | . . . . . . . . . . . . . . . . . . . . 86 800 Highest Corruption 59 | . . . . . 1 4 4 . . . . 1 1 3 43 59 7 7 . . 16 Average Corruption 6 | . . . . . 1 1 4 . . . . 1 1 1 24 48 3 5 . . 7 Corruption Purged 10 | . . . . . . . . . . . . . . . 3 . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . 4 5 26 . . . . . 5 7 20 19 12 6 . . 34 Message Errors 37 | . . . . . 2 2 4 . . . . . . 3 6 7 3 1 . . 9 Matter Fused 26 | . . . . . . 1 7 . . . . . . 2 4 4 2 . . . 6 Heat Flow Errors 21 | . . . . . 1 . 2 . . . . . 2 . 3 4 3 1 . . 5 Energy Discharges 16 | . . . . . . 1 5 . . . . . 1 . 2 1 2 2 . . 2 Parts Rejected 5 | . . . . . . . . . . . . . . 2 1 . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 12 | . . . . . . 1 5 . . . . . 2 . 2 . 1 1 . . . Data Loss (major) 5 | . . . . . . . 1 . . . . . . . . 1 1 1 . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . 1 . . . . . . . 2 1 . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2372 | . 40 . . . 37 . 10 . 45 . 20 613 26 1131 34 . 155 12 . 41 208 Projectiles 1578 | . . . . . . . 10 . 45 . 10 333 26 1088 31 . 23 12 . . . Explosions 648 | . 40 . . . 37 . . . . . 10 280 . 43 3 . 132 . . 41 62 Melee 146 | . . . . . . . . . . . . . . . . . . . . . 146 Knockbacks 28 | . . . . . . . 1 . . . . 4 . 21 . . . . . . 2 Impact 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Kinetic 22 | . . . . . . . 1 . . . . 4 . 17 . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 514 | . 105 . . . . . 5 . . . 25 114 . . 67 33 124 . . . 41 Shots 22 | . 2 . . . . . . . . . 1 2 . . 5 4 6 . . . 2 Rammed 11 | . . . . 3 . . 2 . . . . 2 . 4 . . . . . . . Targets Rammed 22 | . . . . 3 3 . 5 . . . . 2 . 4 . . . . . . 5 Kicked 11 | . . . . . 3 . 3 . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 384 207 . 441 361 306 486 46 132 . 200 387 200 248 300 197 163 150 14 204 250 Average Temperature 101 | . 130 74 . 198 110 71 150 31 53 . 62 135 102 107 109 79 44 71 11 81 33 Received Heat Transfer 3378 | . 156 63 . 54 820 66 349 . . . . 105 6 496 201 36 399 27 152 30 418 Effects 17 | . . . . 1 3 . 2 . . . . 9 . . 2 . . . . . . Shutdowns 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 3 . . . . . . . . . Interference 10 | . . . . . 2 . . . . . . 6 . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 4 . . . . . . . Total Turns 72 | . . . . . . . . . . . . . . 72 . . . . . . . Longest Duration 38 | . . . . . . . . . . . . . . 38 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . . . . . . . . 2 1 . . . . . Combat Hostiles 6 | . . . . . 3 . . . . . . . . . 2 1 . . . . . Parts Fried 14 | . . . . . 9 . . . . . . . . . 3 . 1 . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . . 4 3 2 . . . 3 . . 4 3 1 2 . . . . Heat Transferred 14012 | . 735 410 . 305 1147 2878 909 . 650 . 550 1155 . 2650 1150 150 1064 . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 4 | . 1 . . . 3 3 1 1 . . . 3 1 3 . . 2 . . . 4 Low Security (%) 40 | . 78 100 . 100 47 . 77 89 . . . . 80 21 . . 8 . . 100 13 Level 1 17 | . 21 . . . 8 4 22 10 . . . 18 19 7 . . 38 . . . 31 Level 2 25 | . . . . . 15 58 . . . . . 65 . 23 . . 53 . . . 28 Level 3 15 | . . . . . 28 37 . . . . . 16 . 48 . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1124 | . 351 135 . 50 859 925 332 200 . . . 872 303 918 . . 462 . . 54 1124 Initial 519 | . . 57 . . 7 357 312 200 . . . 519 303 . . . 190 . . 48 15 Average 348 | . 136 57 . 22 371 679 100 169 . . . 559 80 558 . . 369 . . 19 519 Influence Increases 9772 | . 423 158 . 70 1409 1047 63 215 . . 210 1439 46 1373 290 110 758 35 . 132 1994 Destroy 0b10 Robot/C 4900 | . 200 120 . 60 780 620 40 . . . 180 340 . 660 200 100 340 20 . 40 1200 Destroy 0b10 Robot/NC 460 | . 15 10 . . 90 80 15 . . . . 65 . 40 . . 15 . . 15 115 Destroy Leader 978 | . 44 20 . 10 150 152 . . . . 30 56 . 124 30 10 60 . . 16 276 Allied During Kill 323 | . . . . . 76 98 . . . . . . . 123 . . . . . . 26 Successful Hack 84 | . 6 . . . 7 18 8 . . . . 14 . . . . 14 . . . 17 Disable Machine 795 | . 120 . . . 105 30 . 15 . . . 210 . 150 . . 60 . . 45 60 Destroy Structure 1057 | . 38 8 . . 111 34 . . . . . 214 46 186 . . 104 . . 16 300 Advance Influence 650 | . . . . . . . . 200 . . . 450 . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 510 | . . . . . 90 15 . . . . . 90 . 90 60 . 150 15 . . . Influence Decreases 8699 | . 275 306 . 50 582 1092 865 90 57 68 100 683 912 486 703 281 605 339 80 176 949 Entered New Map 2572 | . . 91 . . 13 490 490 . 47 68 . 41 563 . 329 91 113 169 30 24 13 Time Decay 4387 | . 105 180 . 40 359 342 355 90 10 . 100 422 239 386 294 180 452 170 20 152 491 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 835 | . 20 . . 10 120 10 20 . . . . 70 . 20 80 10 40 . 30 . 405 Lost Ally 455 | . . 35 . . 90 100 . . . . . . 110 80 . . . . . . 40 Purge Threat 300 | . 150 . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . . . 10 7 . 1 . . . 8 . 8 . . 4 . 1 1 14 Investigation 8 | . . . . . . 2 . 1 . . . 1 . . . . 2 . . . 2 Extermination 9 | . . . . . . . . . . . . 3 . 1 . . 1 . . . 4 Reinforcement 25 | . 2 . . . 5 1 . . . . . 4 . 6 . . 1 . . 1 5 Assault 7 | . . . . . 2 1 . . . . . . . 1 . . . . 1 . 2 Garrison 7 | . . . . . 3 3 . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 9 | . . . . . 1 . . . . . . 2 . 2 . . 1 . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Distress Signals 23 | . 1 . . . 5 5 . . . . 1 1 . 2 . . 2 . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 14 16 . 3 57 29 5 . . . 12 33 6 43 14 5 32 14 16 8 94 Peak Tracking Total 17 | . 6 17 . 3 6 6 4 . . . 4 9 3 7 5 4 6 12 13 4 7 Tactical Retreats 35 | . . . . . 3 1 . . . . . 4 . 6 2 . 7 2 1 1 8 ECM-based Alert Blocks 44 | . . . . . . . . . . . . . . . . . 5 6 4 4 25 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 12 | . . . . . 1 1 . . . . . 3 . . . . 4 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 54 | . 8 . . . 7 2 1 1 . . . 14 . 10 . . 4 . . 3 4 Max in Single Turn 6 | . 6 . . . 2 1 1 1 . . . 4 . 3 . . 1 . . 2 2 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 46 | . 4 . 2 . 2 5 6 2 . 4 . 8 . 1 . . 3 . . 1 8 Terminals 23 | . 4 . . . 2 5 3 . . . . 3 . . . . 1 . . . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 1 . . . . . 1 2 Garrison Access 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . Total Hacks 128 | . 11 . 2 . 4 14 15 4 . 29 . 20 . 2 . . 10 . . 2 15 Successful 67 | . 4 . 2 . 3 6 8 . . 29 . 5 . 2 . . 4 . . . 4 Failed 60 | . 7 . . . 1 8 7 4 . . . 15 . . . . 6 . . 2 10 Catastrophic 10 | . 1 . . . . 1 2 . . . . 3 . . . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Manual 32 | . 5 . 1 . 1 9 1 . . . . 6 . . . . 2 . . . 7 Terminals 58 | . 11 . . . 4 14 8 . . . . 8 . . . . 3 . . . 10 Fabricators 7 | . . . . . . . . . . . . . . . . . 5 . . . 2 Repair Stations 6 | . . . . . . . . . . . . 6 . . . . . . . . . Recycling Units 9 | . . . . . . . 5 1 . . . 3 . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . 2 . . . . . 2 3 Garrison Access 8 | . . . . . . . . 3 . . . 3 . . . . 2 . . . . Terminal Hacks 49 | . 4 . 2 . 2 5 5 . . 29 . 2 . . . . . . . . . Record 12 | . . . 1 . . . . . . 11 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 2 . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . 2 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 . . . . 3 . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Retrieve Study 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . . . . . 1 1 . . . . . . . . . . 2 . . . 3 Terminals 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . 2 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . . . 2 5 5 2 . . . 8 . 1 . . 3 . . 1 7 Full Trace Events 12 | . 1 . . . . 2 4 1 . . . 1 . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 32 | . . . . . . . . . . . . 32 . . . . . . . . . Retrieved Matter 32 | . . . . . . . . . . . . 32 . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . 2 . . . . . . . . . . . . . . . 6 Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Total Allies 26 | . . 3 . . 1 . . . . . . . 18 . . . . . . . 4 Largest Group 18 | . . 3 . . 1 . . . . . . . 18 5 . . . . . . 3 Highest-Rated Group 638 | . . 40 . . 10 . . . . . . . 638 177 . . . . . . 174 Highest-Rated Ally 148 | . . 16 . . 10 . . . . . . . 50 46 . . . . . . 148 Total Orders 6 | . . . . . 2 4 . . . . . . . . . . . . . . . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . . . . RETURN 4 | . . . . . 2 2 . . . . . . . . . . . . . . . Ally Attacks 475 | . . 3 . . 119 147 . . . . . . 141 19 . . . . . . 46 Total Damage 11802 | . . 39 . . 2094 2349 . . . . . . 5527 481 . . . . . . 1312 Kills 71 | . . . . . 23 25 . . . . . . 13 3 . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 3475 | . 145 . . . . . 636 137 36 55 333 648 . . . . 56 15 14 207 1193 Optics 145 | . 145 . . . . . . . . . . . . . . . . . . . . Sensors 1115 | . . . . . . . . 137 36 55 333 554 . . . . . . . . . Terrain 94 | . . . . . . . . . . . . 94 . . . . . . . . . T.N.C. 237 | . . . . . . . . . . . . . . . . . . . . 106 131 Machine Analysis 636 | . . . . . . . 636 . . . . . . . . . . . . . . Cloaking 13 | . . . . . . . . . . . . . . . . . . . . 13 . Jamming 4 | . . . . . . . . . . . . 4 . . . . . . . . . ECM 1273 | . . . . . . . . . . . . . . . . . 56 15 14 103 1085 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . . . . 1 . 2 1 . . Drone Launches 24 | . . . . . 12 12 . . . . . . . . . . . . . . . Drone Recoveries 9 | . . . . . 5 4 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Turns Passed 12032 | . 292 470 299 131 933 777 1072 186 36 55 333 1020 1066 1010 648 366 1121 343 48 424 1402 Spaces Moved 7741 | 1 229 398 239 63 423 431 627 245 25 86 362 1133 396 335 211 156 568 428 70 493 822 Core 6 | . . . . . . . . . . . . . . . 6 . . . . . . Treads 1336 | . . . 109 63 8 . . . . . . . 192 335 205 156 264 . . . 4 Legs 1241 | 1 20 . . . 204 . 386 38 . . . . 9 . . . 6 . . . 577 Wheels 1620 | . 209 398 130 . 211 431 241 . . . . . . . . . . . . . . Hover 2154 | . . . . . . . . 207 25 86 362 1133 195 . . . 146 . . . . Flight 1384 | . . . . . . . . . . . . . . . . . 152 428 70 493 241 Fastest Speed 51 | 120 90 90 90 160 130 80 80 64 64 64 64 57 63 170 160 160 63 63 63 51 51 Average Speed 102 | 120 92 90 121 160 139 128 94 67 64 64 64 69 141 211 195 162 120 63 63 53 96 Slowest Speed 650 | 120 120 90 160 160 270 140 119 119 64 64 64 119 213 226 650 240 300 63 63 115 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . 8 1 2 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 58 78 61 23 37 72 84 5 6 69 63 23 95 10 42 36 13 65 13 12 31 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . 2 1 . . . . . . 1 . . . . . . . 1 1 . . Known Exits Taken 9 | . . . . 1 1 1 . 1 1 1 1 . . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 . . . . . . 1 1 1 1 . 1 . . Scrap Searched 6 | . . 1 . . . . . . . . 1 . . . 1 . . 2 1 . . Spaces Dug 48 | . . . . . 13 19 . . . . . 2 . 2 1 . 2 3 . 6 . Terrain Destroyed 689 | . 39 8 . . 117 19 . . . . 40 124 6 104 48 22 48 12 . 8 94 Melee 6 | . . . . . . . . . . . . . . . . . . . . 6 . Projectile 137 | . . . . . . . . . . . . 37 6 33 12 4 10 12 . . 23 AOE 539 | . 39 8 . . 117 19 . . . . 40 87 . 71 36 18 38 . . 2 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Res Res Total 10720 | . 271 469 250 76 624 534 1055 263 35 85 436 1307 894 552 391 255 953 482 72 599 1117 Wait 1718 | . 5 42 . 3 44 11 358 3 . . 48 58 465 106 118 83 296 25 1 28 24 Move 7691 | . 228 397 238 62 422 430 626 244 24 85 361 1133 395 334 210 155 552 425 65 483 822 Hop 14 | . . . . . . . . . . . . . . . . . 7 1 2 4 . Pick Up 94 | . 6 1 4 . 6 8 2 3 . . . 7 3 . 2 1 13 2 . 16 20 Fast Attach 97 | . 3 . . . 17 6 4 2 . . 1 11 5 3 7 2 3 2 1 6 24 Attach 74 | . 2 3 2 . 6 1 . 2 . . 3 1 2 . 5 1 8 1 . 13 24 Detach 55 | . . . . . 8 . . 1 . . 3 6 4 . 3 2 7 3 1 8 9 Swap 120 | . 4 4 . . 28 12 6 4 . . . 11 . 9 2 . . 3 . 6 31 Drop 129 | . 5 2 6 . 11 8 12 3 . . 1 15 8 4 3 2 14 . 2 10 23 Fire 674 | . 18 20 . 8 79 58 42 1 11 . 19 63 12 92 41 9 48 20 . 18 115 Melee 27 | . . . . . . . . . . . . . . . . . . . . 7 20 Ram 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Kick 11 | . . . . . 3 . 3 . . . . . . . . . . . . . 5 Crush 7 | . . . . 3 . . . . . . . . . 4 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Discovered new exit (range 4) 293 | -10/Materials | Entered Mines 333 | -10/Mines | Build established: Mutant 391 | -10/Mines | Learned location of Storage (-8) 499 | -10/Mines | Learned location of Recycling (-8) 541 | -10/Mines | Discovered new exit (range 10) 553 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 576 | -10/Mines | Discovered new exit (range 9) 587 | -10/Mines | Assembled infested the area 605 | -10/Mines | Met 8R-AWN 663 | -10/Mines | Core integrity fell below 50% 697 | -10/Mines | Lost 3 parts (1p1n1w) 750 | -10/Mines | Discovered new exit (range 5) 763 | -10/Mines | Entered Exiles 789 | -10/Exiles | Welcomed by 8R-AWN 811 | -10/Exiles | Met EX-HEX 834 | -10/Exiles | Met EX-BIN 847 | -10/Exiles | Aligned with FarCom system 848 | -10/Exiles | Given EX-Vault access code 870 | -10/Exiles | Opened EX-Vault 889 | -10/Exiles | Found Army-in-a-Box 920 | -10/Exiles | Warned to stay clear of 0b10 Research branches 968 | -10/Exiles | Met EX-DEC 1003 | -10/Exiles | Learned location of Zion (-7) 1049 | -10/Exiles | Discovered new exit (range 10) 1062 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1062 | -10/Exiles | Entered Mines 1165 | -9/Mines | Identified exit to Materials 1193 | -9/Mines | Entered Materials 1193 | -8/Materials | Evolved 4 slots: Utility x4 1361 | -8/Materials | Garrison activated, responded to threat 1477 | -8/Materials | Lost 4 parts (1p2u1w) 1690 | -8/Materials | Lost 6 parts (1p3u2w) 1784 | -8/Materials | Lost 4 allies 1926 | -8/Materials | Identified exit to Storage 2007 | -8/Materials | Core integrity fell below 50% 2126 | -8/Materials | Entered Storage 2369 | -8/Storage | Lost 3 allies 2526 | -8/Storage | First assault squad dispatched 2611 | -8/Storage | Garrison activated, responded to threat 2712 | -8/Storage | Identified exit to Recycling 2901 | -8/Storage | Used back door to open Recycling access 2903 | -8/Storage | Entered Recycling 2958 | -8/Recycling | Scanned before Scraplab entrance 2971 | -8/Recycling | Entered Scraplab 2976 | -8/Recycling | Angered Scraplab inhabitants 2976 | -8/Recycling | Found Prototype Device 2976 | -8/Recycling | Identified Scrap Engine 3828 | -8/Recycling | Build established: Construct 3928 | -8/Recycling | Discovered new exit (range 15) 3975 | -8/Recycling | Entered Factory 3975 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4020 | -6/Factory | Discovered new exit (range 12) 4037 | -6/Factory | Identified exit to Lower Caves 4161 | -6/Factory | Entered Lower Caves 4194 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4196 | -6/Lower Caves | Identified exit to Data Miner 4197 | -6/Lower Caves | Entered Data Miner 4197 | -6/Data Miner | Discovered new exit (range 6) 4210 | -6/Data Miner | Met Data Miner 4224 | -6/Data Miner | Learned location of Section 7 (-2) 4224 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4233 | -6/Data Miner | Received God Mode back door access code from Data Miner 4251 | -6/Data Miner | Identified exit to Proximity Caves 4252 | -6/Data Miner | Entered Proximity Caves 4290 | -5/Proximity Caves | Spotted B-75 Beast 4376 | -5/Proximity Caves | Learned Factory terminal intel 4404 | -5/Proximity Caves | Spotter reported a threat 4443 | -5/Proximity Caves | Spotter reported a threat 4514 | -5/Proximity Caves | Spotter reported a threat 4537 | -5/Proximity Caves | Discovered new exit (range 10) 4569 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4584 | -5/Proximity Caves | Identified exit to Factory 4585 | -5/Proximity Caves | Entered Factory 4585 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4586 | -5/Factory | Loaded intel: 26 terminal locations 4885 | -5/Factory | Search patrols dispatched 5585 | -5/Factory | Spotted B-75 Beast 5605 | -5/Factory | Sucked down chute 5605 | -5/Factory | Entered Waste 5608 | -5/Waste | Found Prototype Protection 5608 | -5/Waste | Identified Centrium Heavy Armor Plating 5651 | -5/Waste | Warlord forces began an assault 5782 | -5/Waste | Spotted C-40 Crusher 5789 | -5/Waste | Spotted C-40 Crusher 5802 | -5/Waste | Spotted C-40 Crusher 5807 | -5/Waste | Allies destroyed C-40 Crusher 5819 | -5/Waste | Allies destroyed C-40 Crusher 5820 | -5/Waste | Spotted C-40 Crusher 5823 | -5/Waste | Allies destroyed C-40 Crusher 5831 | -5/Waste | Allies destroyed C-40 Crusher 5845 | -5/Waste | Lost 10 allies 5950 | -5/Waste | Spotted C-40 Crusher 5968 | -5/Waste | Allies destroyed C-40 Crusher 6088 | -5/Waste | Spotted C-40 Crusher 6098 | -5/Waste | Allies destroyed C-40 Crusher 6175 | -5/Waste | Build established: Scavenger-Construct 6355 | -5/Waste | Found Damper Plating 6626 | -5/Waste | Discovered new exit (range 12) 6671 | -5/Waste | Entered Factory 6671 | -5/Factory | Accompanied by 5 allies 6963 | -5/Factory | Lost 3 allies 7025 | -5/Factory | Destroyed 9 combat bots 7174 | -5/Factory | Build established: Construct 7271 | -5/Factory | First assault squad dispatched 7598 | -5/Factory | Discovered new exit (range 15) 7681 | -5/Factory | Entered Upper Caves 7936 | -5/Upper Caves | Spotted B-75 Beast 7984 | -5/Upper Caves | Destroyed B-75 Beast 8013 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 8027 | -5/Upper Caves | System corruption reached 10% 8042 | -5/Upper Caves | System corruption reached 30% 8316 | -5/Upper Caves | Discovered new exit (range 9) 8321 | -5/Upper Caves | Build established: Scavenger-Mutant 8329 | -5/Upper Caves | Entered another Upper Caves area 8398 | -5/Upper Caves | Learned Factory terminal intel 8536 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8552 | -5/Upper Caves | Discovered new exit (range 15) 8695 | -5/Upper Caves | Entered Factory 8695 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8696 | -4/Factory | Loaded intel: 25 terminal locations 9352 | -4/Factory | Build established: Mutant 9812 | -4/Factory | Discovered new exit (range 2) 9816 | -4/Factory | Entered Upper Caves 9890 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10016 | -4/Upper Caves | Identified exit to Upper Caves 10159 | -4/Upper Caves | Entered another Upper Caves area 10161 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10191 | -4/Upper Caves | Learned location of Quarantine (-2) 10198 | -4/Upper Caves | Discovered new exit (range 15) 10207 | -4/Upper Caves | Entered Research 10207 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10223 | -3/Research | Lost 3 parts (1n1u1w) 10628 | -3/Research | Discovered new exit (range 6) 10630 | -3/Research | Identified exit to Research 10631 | -3/Research | Entered another Research area 10631 | -2/Research | Evolved 2 slots: Propulsion x2 10711 | -2/Research | Central database locked down 10737 | -2/Research | Build established: Skirmisher 10832 | -2/Research | Lost 3 parts (2n1u) 10833 | -2/Research | Destroyed 8 combat bots 11155 | -2/Research | Build established: Scavenger-Skirmisher 11250 | -2/Research | Spotted B-90 Cyclops 11252 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 11278 | -2/Research | Incoming assault squad redirected 11291 | -2/Research | Incoming assault squad redirected 11400 | -2/Research | Destroyed B-90 Cyclops 11554 | -2/Research | Build established: Scavenger-Gunner 11590 | -2/Research | Found Prototype Processor 11590 | -2/Research | Identified Exp. Targeting Computer 11595 | -2/Research | Found Exp. Targeting Computer 11597 | -2/Research | Found Exp. Targeting Computer 11622 | -2/Research | Incoming assault squad redirected 11720 | -2/Research | Destroyed 7 combat bots 11732 | -2/Research | Lost 6 parts (2p1n1u2w) 11834 | -2/Research | Lost 6 parts (1p3n1u1w) 11885 | -2/Research | System corruption reached 10% 11939 | -2/Research | Core integrity fell below 50% 11975 | -2/Research | Core integrity fell below 20% 11980 | -2/Research | Lost 15 parts (3p5n4u3w) 12033 | -2/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 11999_ Acquired Imp. Antigrav System. 11999_ Knocked back. 12002_ X-82 Rainmaker suffers critical hit (Impale). 12002_ Knocked back. 12002_ X-82 Rainmaker knocked back. 12005_ Knocked back. 12006_ Acquired 84 matter. 12006_ Knocked back. 12008_ Acquired Med. Treads. 12010_ Knocked back. 12015_ X-82 Rainmaker knocked back. 12015_ Acquired Med. Treads. 12016_ Acquired 151 matter. 12023_ Centrium Leg destroyed. 12023_ Lrg. Storage Unit destroyed. 12026_ Biometal Leg destroyed. 12028_ Sneak attack on X-82 Rainmaker. 12028_ Destroyed Adv. Cooling System. 12029_ Med. Treads destroyed. 12031_ X-82 Rainmaker destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# != #???????????????? | | ???????????????# #### !!""""""" #???????????????? | | ???????????????# +!!%"""Y="" ################# | | ????????????????????#=|%!@! = + !*=%=== | | ???????????w?????? # [ ![! ! ##########[ #### | | ???????????????????##[%x![[! # # #??? | | ???????????????????##[[ """""" # + #??? | | ???????????????????##*=""""""" # ### #??? | | ???????????????????# [!""""""" *# #?# #??? | | ???????????????????## # #?# #??? | | ????????????????????# #[ #?# #??? | | ????????????????????#######+######|= """ ### #??? | | ????????????????????????????????!+%! """ + #??? | | ???????????????????????????????###!! """ ###"##?? | | ?????????????????????????????????# """ #?#""### | | ?????????????????????????????????# ??"" #?## | | ?????????????????????????????????#????"" ??##" | | ???????????????????????????????????????" ??# " " | | ??????????????????????????????????????? ??### " | | ??????????????????????????????????????? ????# == | | ??????????????????????????????????????? ????# [! | | ???????????? ?????????????????????????? ????# [ | | ??????????? ???????????????????????? ????# | | ??????????? #???????????????????????????####### | | ??????????? #?? ??????????????????? | | ??????????? ### ??????????????????? | | ??????????? ??????????????????? | | ??????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 65 Energy Generation 45 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Power Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 36 Target Analysis 12 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hyp. Railgun | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Deadly Precision Not So Scrappy Plot Armor Scrappetite Challenges ------------ None Game ------ Seed MultitargetingHellfireWell Manual? 0 Play Time 01:36:16 Cumulative 1187.3 hours Start 2025.09.12 @ 15:59:18 End 2025.09.12 @ 17:37:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1457 Rogue 1173 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fcaad2f-f2ae-4d12-892c-59e71b33a2fa