Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 19:29:44 Player: Dadrick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (224) 1120 Value Destroyed (7296) 7296 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (4907) 4907 TOTAL SCORE: 25943 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 434 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 696 Met Warlord at Research 2000 Friendly Fire -142 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Advanced Heavy Siege Treads > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Nova Cannon KE Penetrator Enhanced Hardcell Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Improved Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Reaction Control System Improved Phase Shifter Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Enhanced Hardcell Cannon Phasing Sabre > --- INVENTORY -------- Micro Antimatter Reactor Electron Diverter Improved Propulsion Shielding Graphene Brace Advanced Trap Extractor Enhanced Nova Cannon Plasma Cutter GAL Module [Rating: 181] Favorites ----------- Power Micro Antimatter Reactor Engine Backup Power I Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Cloak of Protection Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . Utility 9 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 7 9 4 31 2 . . 13 9 16 . 2 5 . 10 . . . . 6 1 . . . 11 1 . 7 . 13 11 4 67 Power 26 | 1 . 1 6 . . . 1 . 2 . . . . . . . . . 1 . . . . . . . 1 . 2 2 1 8 Engine 9 | 1 . 1 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 8 Propulsion 67 | 2 3 . 9 . . . 4 4 7 . . . . 3 . . . . . . . . . 5 . . 1 . 5 1 . 23 Treads 23 | 2 3 . 9 . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Wheel 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . 1 4 . . . . 3 . . . . . . . . . 5 . . 1 . 5 1 . 8 Utility 75 | 2 4 1 6 1 . . 2 2 5 . 1 3 . 5 . . . . 3 1 . . . 6 . . 4 . 4 6 2 17 Device 30 | 1 . . . 1 . . . . 3 . 1 2 . 3 . . . . 1 . . . . 4 . . 2 . 3 1 1 7 Storage 6 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Processor 13 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 . 7 Hackware 8 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . 1 3 . . Protection 18 | . 3 1 6 . . . 2 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 2 10 1 . . 6 3 2 . 1 2 . 2 . . . . 2 . . . . . 1 . 1 . 2 2 1 19 Energy Gun 11 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 7 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Ballistic Gun 22 | 2 . 2 7 . . . 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 1 2 Launcher 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 23 | . . . 3 . . . 3 1 1 . . . . 2 . . . 1 . 1 . . . 2 . . 4 . . 3 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 89 | . . 4 3 . . . . . 8 . . . . . . . . . . . . . . 1 . . 1 . . . 10 62 Power 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Propulsion 28 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 23 Utility 32 | . . 1 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 7 19 Weapon 19 | . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 14 Highest Loss Streak 18 | . . 2 1 . . . . . 8 . . . . . . . . . . . . . . 1 . . 1 . . . 6 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 11 11 14 15 15 15 14 15 17 4 5 4 4 3 4 4 4 4 4 4 4 4 4 4 8 8 8 8 7 7 6 5 Power . | . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Propulsion 2 | 1 3 5 3 1 1 1 2 6 6 . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . Utility 3 | . 4 5 6 7 7 8 5 3 4 2 3 2 2 2 2 2 2 2 2 2 2 2 2 2 5 5 4 4 2 3 2 . Weapon 2 | 1 2 1 3 4 3 3 3 4 3 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 4 . 3 1 . . 3 1 5 . . . . . . . . . . . . . . . . . 2 . 2 4 . 4 Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 6 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Utility 12 | . 1 . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . 2 . . 3 . . Weapon 8 | . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 100 95 100 94 94 100 96 92 98 100 100 100 100 92 93 94 94 94 93 90 90 90 90 89 90 85 71 Engine 5 | . 13 14 10 11 11 11 9 9 1 . . . . . . . . . . . . . . 3 5 5 5 5 4 4 . . Core 2 | . . . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 3 5 5 Treads 14 | . 28 28 32 33 33 33 33 36 22 . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . 4 38 38 38 38 39 40 40 40 40 35 34 33 33 33 30 25 25 25 25 26 25 23 13 Device 10 | . 4 5 2 1 . . 7 5 7 15 15 15 15 13 20 20 20 20 17 16 16 16 16 19 15 15 14 10 11 15 9 14 Storage 5 | . 14 14 11 11 11 11 9 9 6 . . . . . . . . . . . . . . . 5 5 5 5 4 4 6 2 Processor 6 | . . . . . . . . 3 6 . . . . 11 13 13 13 13 11 11 11 11 11 10 10 10 10 15 11 11 10 13 Hackware 3 | . . . . . . . . . . 7 7 7 7 1 . . . . . 2 5 5 5 9 10 10 10 10 12 12 12 2 Protection 5 | . 9 8 8 9 11 11 9 9 6 7 7 7 7 5 . . . . 3 3 5 5 5 . . . . . . . 1 . Ballistic Gun 13 | . 22 26 32 32 33 33 26 26 19 2 6 . . . 6 6 6 6 5 5 5 5 4 4 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 6 6 6 6 1 . . . . . . . 2 5 4 4 3 1 Impact Weapon 1 | . . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 4 5 4 4 5 5 4 . . . . . Slashing Weapon 2 | . . . . . . . . . . 7 7 11 7 3 . . . . 3 5 5 5 5 5 5 5 5 5 4 4 3 2 Peak Build Rating 181 | 7 8 8 18 19 19 19 32 39 52 49 49 49 46 68 66 66 66 66 82 84 86 84 86 107 112 112 123 124 145 162 181 179 Average Rating 67 | 5 7 7 14 18 19 19 25 37 46 46 48 46 46 65 66 66 66 65 70 80 84 84 84 96 110 112 116 123 139 157 171 139 On Entrance 65 | . 7 8 8 18 19 19 19 32 39 45 49 48 46 46 66 66 66 66 66 79 84 84 84 84 107 112 112 122 124 142 162 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 15 32 29 46 46 46 46 50 67 72 24 24 24 24 31 30 30 30 30 32 29 29 29 29 38 40 40 43 46 50 57 65 62 Greatest Support 258 | 40 40 40 60 60 60 60 85 89 89 25 25 25 25 32 32 32 32 32 32 32 32 32 32 47 47 47 49 49 62 58 70 258 Greatest Overweight (x) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 14 15 15 15 15 15 15 16 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 7 Most Carried 20 | 6 15 15 15 15 15 15 15 16 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 10 | 4 11 11 14 14 15 15 14 15 17 4 5 4 5 4 5 5 5 5 4 5 5 5 5 5 9 10 9 10 9 9 7 6 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 16 | 6 15 11 15 15 15 15 15 16 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 6 5 Class Distribution -------------------- 20% | Trapper-Ninja 12% | Scavenger-Tank 11% | Mutant 10% | Skirmisher 8% | Hacker-Sprinter 6% | Trapper-Sprinter 5% | Scavenger-Skirmisher 5% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Zion Trapper-Sprinter | -6/Proximity Caves Trapper-Ninja | -6/Factory Trapper-Ninja | -6/Lower Caves Trapper-Ninja | -6/Lower Caves Trapper-Ninja | -6/Data Miner Trapper-Ninja | -5/Proximity Caves Trapper-Ninja | -5/Factory Trapper-Ninja | -5/Upper Caves Trapper-Ninja | -5/Upper Caves Trapper-Ninja | -5/Zhirov Trapper-Ninja | -4/Proximity Caves Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Upper Caves Trapper-Ninja | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 8553 | 300 504 132 982 158 . . 740 1093 617 25 62 40 . 180 36 . . 90 126 51 128 . 56 453 . . 695 38 220 568 188 1071 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9937 | 144 825 174 1545 170 . . 978 1532 536 . 90 . . 161 . . . 18 292 . . . . 615 . . 221 1 284 766 115 1470 Parts 493 | 10 51 5 95 5 . . 45 90 33 . 2 . . 2 . . . 2 11 . . . . 9 . . 11 3 9 16 9 85 Haulers Intercepted 25 | . 2 . 5 . . . 5 6 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 7 . . . . . . 2 . 4 5 . . . . . . 3 . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 137 | . 17 4 33 4 . . 13 25 8 . 1 . . . . . . 2 . . . . . 1 . . 5 1 . 4 2 17 Melee 11 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . 1 . . . . . . 1 5 Guns 83 | . 17 4 26 3 . . 9 18 6 . . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 3 1 10 AOE 16 | . . . 7 1 . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 6 . 2 1 . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Worker 15 | . 2 . . . . . 2 5 4 . . . . . . . . . . . . . . 1 . . . . . . . 1 Builder 4 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 25 | . 2 . 5 . . . 5 6 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . . Recycler 13 | 1 1 . 3 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 2 . 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Watcher 15 | . 3 . 2 . . . 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 1 . 1 Swarmer 27 | . 5 . 14 . . . . 4 . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Grunt 55 | . 12 4 10 3 . . 10 9 3 . 1 . . . . . . . . . . . . . . . 3 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 9 . . . 2 10 2 . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Programmer 15 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 9 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 4 5 2 10 2 . . 7 9 4 . 1 . . 2 . . . 2 1 . . . . 2 . . 3 1 2 2 2 4 Combat Bots Only 9 | . 3 2 9 2 . . 6 8 3 . 1 . . . . . . 2 . . . . . 1 . . 3 1 . 2 2 4 Max Kills in Single Turn 4 | 1 2 1 3 1 . . 3 4 1 . 1 . . 1 . . . 1 1 . . . . 1 . . 1 1 1 2 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1454 | . 101 53 147 5 . . 52 51 197 14 8 . 18 7 . . . 2 . . 3 . . 8 2 . 17 . 46 11 167 545 Missed 596 | . 28 11 48 3 . . 18 12 74 6 1 . 13 6 . . . 2 . . 1 . . 4 2 . 10 . 34 6 97 220 Hits 858 | . 73 42 99 2 . . 34 39 123 8 7 . 5 1 . . . . . . 2 . . 4 . . 7 . 12 5 70 325 Melee 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 856 | . 73 42 99 1 . . 34 38 123 8 7 . 5 1 . . . . . . 2 . . 4 . . 7 . 12 5 70 325 AOE 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Critical Strikes 32 | . . 1 1 . . . 2 3 4 . 1 . 1 . . . . . . . . . . . . . 1 . . . 2 16 Actively Blocked 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 9 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Damage Taken 17026 | . 775 595 1223 53 . . 514 614 1948 91 116 . 65 5 . . . . . . 32 . . 71 . . 201 . 245 126 1416 8936 Core 2558 | . 116 121 136 . . . 15 52 300 . 18 . 12 . . . . . . . . . . 39 . . 72 . 40 24 252 1361 Absorbed by Shields 245 | . . . . . . . . . 205 . . . . . . . . . . . . . . . . . 8 . . . . 32 Redirected to Shielding 321 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 104 215 Ignored by Resistances 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 460 Regen/Repaired (Parts) 44 | . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 5 . . . 66 . 87 . . . . 52 . . . . 100 . . . . 100 . . . . 90 96 98 . . Volleys Fired 725 | 5 63 41 99 6 . . 60 71 32 . 3 . . 10 7 2 . 12 3 . 4 . 10 22 . 14 70 4 21 38 10 118 Largest 3 | 2 2 2 3 3 . . 3 3 3 . 1 . . 1 1 1 . 1 1 . 1 . 1 1 . 1 1 1 1 1 1 3 Hottest 233 | 40 70 70 69 69 . . 73 75 75 . 40 . . 40 40 40 . 40 47 . 47 . 47 47 . 94 47 47 47 94 58 233 Shots Fired 1314 | 10 126 55 282 14 . . 172 202 87 . 2 . . 10 7 2 . 12 3 . 4 . 10 22 . 14 70 4 21 38 10 137 Gun 980 | 10 126 55 276 12 . . 168 196 85 . . . . . . . . . 1 . . . . . . 14 . . . . . 37 Cannon 312 | . . . . . . . . . . . 2 . . 10 7 2 . 12 2 . 4 . 10 22 . . 68 4 21 38 10 100 Launcher 22 | . . . 6 2 . . 4 6 2 . . . . . . . . . . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1166 | 10 107 48 276 12 . . 168 196 85 . 2 . . 10 7 2 . 12 3 . 4 . 10 22 . . 68 4 21 35 10 54 Thermal 100 | . 19 7 . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 60 Explosive 11 | . . . 6 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Electromagnetic 37 | . . . . . . . 4 5 2 . . . . . . . . . . . . . . . . . . . . 3 . 23 Robot Hit Streak 22 | 7 17 14 22 6 . . 13 19 19 . . . . . . . . . . . . . . . . . 14 1 3 12 5 16 Robot Miss Streak 8 | . 6 3 5 1 . . 3 4 2 . . . . . . . . . . . . . . . . . 8 . . 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 15 | . 3 . 6 . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 846 | 7 83 45 183 9 . . 109 126 78 . 4 . . 6 . . . 2 8 . . . . 14 . . 38 1 9 32 6 86 Core Hits 363 | 4 38 12 86 7 . . 40 57 32 . 2 . . . . . . 1 2 . . . . 2 . . 23 1 5 10 2 39 Critical Kills 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 15 | . 2 . 4 . . . . 1 1 . . . . 1 . . . . 3 . . . . 3 . . . . . . . . Critical Strikes 37 | . 5 2 4 . . . . 2 1 . 1 . . 1 . . . 1 3 . . . . 3 . . 4 . . 2 1 7 Burn 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . 2 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 1 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . . . . 1 1 . . . . 1 . . . 1 3 . . . . 3 . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 409 | . 3 . 2 . . . 1 6 19 2 10 2 2 45 13 8 . 11 38 4 12 . 15 69 2 2 . . 38 19 25 61 Impact 200 | . 3 . 2 . . . 1 6 11 1 5 1 1 39 13 8 . 11 27 1 2 . 10 54 2 2 . . . . . . Slashing 202 | . . . . . . . . . 3 1 5 1 1 6 . . . . 11 3 10 . 5 15 . . . . 38 19 25 59 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 37 | . . . . . . . . 2 6 . 1 . . 2 . . . 1 3 . . . . 10 . . . . 2 5 . 5 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 Follow-up Attacks 8 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . 4 . . . . . . . . Damage Inflicted 22208 | 101 1110 429 2285 196 . . 1944 3074 2180 . 206 . . 409 . . . 157 687 . . . . 1382 . . 1767 38 548 1569 318 3808 Guns 8861 | 101 1110 429 1690 114 . . 1593 2162 1132 . . . . . . . . . . . . . . . . . . . . . . 530 Cannons 4523 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1436 38 70 906 253 1820 Explosions 2576 | . . . 595 82 . . 351 635 582 . . . . . . . . . . . . . . . . . 331 . . . . . Melee 6190 | . . . . . . . . 277 412 . 206 . . 409 . . . 157 687 . . . . 1382 . . . . 478 663 65 1454 Ramming 58 | . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 11824 | 101 920 340 1690 114 . . 1593 2162 1132 . . . . . . . . . . . . . . . . . 1436 38 70 775 253 1200 Thermal 1329 | . 190 89 . . . . 143 . 12 . . . . . . . . . . . . . . . . . . . . . . 895 Explosive 1209 | . . . 595 82 . . . 201 . . . . . . . . . . . . . . . . . . 331 . . . . . Electromagnetic 1598 | . . . . . . . 208 434 570 . . . . . . . . . . . . . . . . . . . . 131 . 255 Impact 3067 | . . . . . . . . 277 412 . 57 . . 409 . . . 157 487 . . . . 1268 . . . . . . . . Slashing 3050 | . . . . . . . . . . . 149 . . . . . . . 200 . . . . 114 . . . . 478 663 65 1381 Piercing 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Highest Corruption 41 | . . . . . . . . 2 3 3 3 3 . . . . . . . . . . . 1 1 1 1 . 1 . 1 41 Average Corruption 8 | . . . . . . . . 2 2 3 3 3 . . . . . . . . . . . 1 1 1 1 . 1 . 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . . . 8 13 5 7 . . . . . . . . . . . . 3 1 1 . . 1 . . 102 Message Errors 39 | . . . . . . . . 2 5 2 2 . . . . . . . . . . . . . . 1 . . . . . 27 Matter Fused 25 | . . . . . . . . 2 3 2 1 . . . . . . . . . . . . 1 1 . . . . . . 15 Heat Flow Errors 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 10 Energy Discharges 15 | . . . . . . . . 2 1 . 2 . . . . . . . . . . . . 2 . . . . . . . 8 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 13 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misfires 7 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 4 Alerts 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Weapon Failures 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2080 | . . . 6 . . . . 96 258 . . . . 156 . . . 71 276 . . . . 783 . . 15 . 105 126 27 161 Projectiles 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 22 27 39 Explosions 21 | . . . 6 . . . . 4 11 . . . . . . . . . . . . . . . . . . . . . . . Melee 1956 | . . . . . . . . 92 247 . . . . 156 . . . 71 276 . . . . 783 . . . . 105 104 . 122 Knockbacks 17 | . . . . . . . . . 3 . 1 . . 1 . . . . 1 . . . . 5 . . 2 . 1 . 1 2 Impact 11 | . . . . . . . . . 3 . 1 . . 1 . . . . 1 . . . . 5 . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . 40 . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . 243 231 319 37 . . 117 284 318 196 218 302 9 3 . 3 3 . 1 10 12 . 13 94 . 146 38 11 237 205 154 255 Average Temperature 56 | . 102 111 49 13 . . 28 75 60 105 89 128 3 3 . 2 3 . 1 4 3 . 3 25 . 55 14 6 25 51 35 78 Received Heat Transfer 2113 | . 276 354 357 9 . . 252 288 124 9 81 . 12 . . . . . . . . . . . . . . . . 9 117 225 Effects 7 | . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . 3 1 . . . . 4 . . . . 3 . . . . 6 . . . . . 1 . 1 Combat Hostiles 6 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fried 33 | . . . . . . . 1 3 . . . . . 7 . . . 1 5 . . . . 11 . . . . . 5 . . Impact Corruptions 45 | . . . . . . . . 2 7 . . . . 6 . . . 1 9 . . . . 20 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2112 | . 777 407 . . . . 200 . 25 . . . . . . . . . . . . . . . . . . . . . . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 2 | . . . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Low Security (%) 78 | 100 100 100 24 100 . 100 91 54 99 . . . . 100 . . . . 100 . . . . 100 . . . . 81 100 65 75 Level 1 20 | . . . 63 . . . 8 45 . . . . . . . . . . . . . . . . . . . . 18 . 34 24 Level 2 1 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 420 | 10 166 72 420 166 . . 234 344 208 . . . . 171 . . . . 150 . . . . 144 . . . . 300 164 241 321 Initial 164 | . . 42 . 153 . . . 39 141 . . . . 21 . . . . 150 . . . . . . . . . 150 164 79 116 Average 128 | 2 66 33 268 89 . . 102 150 48 . . . . 62 . . . . 54 . . . . 69 . . . . 172 96 173 169 Influence Increases 8129 | 20 533 100 1083 128 . . 471 863 505 210 85 . 45 325 . . . 10 321 . 15 . . 446 . . 401 5 618 302 470 1173 Destroy 0b10 Robot/C 2920 | . 340 80 660 80 . . 260 500 160 . 20 . . . . . . . . . . . . 100 . . 260 . . 80 40 340 Destroy 0b10 Robot/NC 460 | 20 45 . 65 . . . 40 60 25 . 5 . . 25 . . . 10 30 . . . . 55 . . . 5 20 30 . 25 Destroy Leader 750 | . 90 20 174 20 . . 72 164 60 . . . . 4 . . . . 6 . . . . 8 . . . . 4 36 10 82 Allied During Kill 88 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 81 . . . . . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Successful Hack 463 | . 25 . 37 . . . 16 15 28 . . . . 10 . . . . 66 . . . . 29 . . . . 91 . 21 125 Select Force Hacks 180 | . 30 . 30 . . . 30 . 30 . . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . 15 . . 15 75 . . . . . 60 . . . . 15 . . . . 45 . . . . 15 . 15 15 Destroy Structure 603 | . 3 . 42 13 . . 8 19 7 . . . . 31 . . . . 54 . . . . 82 . . . . 68 51 69 156 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . 150 . . . Partial Spotted 270 | . . . . . . . . . 15 . . . . 15 . . . . . . . . . 30 . . . . 105 45 30 30 Lose Combat Pursuer 1755 | . . . 75 . . . 30 30 180 210 60 . 45 120 . . . . . . 15 . . 90 . . 60 . 165 60 285 330 Influence Decreases 8072 | 20 423 210 689 473 49 . 378 644 609 118 187 198 10 331 29 . . 10 312 9 15 . . 352 94 . 186 220 326 462 419 1299 Entered New Map 1444 | . . 68 . 241 49 . . 54 171 78 57 198 . 14 11 . . . . 4 . . . . 36 . . 215 . 128 53 67 Time Decay 5361 | 20 423 102 509 232 . . 378 440 419 40 130 . 10 317 18 . . 10 312 5 15 . . 312 58 . 96 5 326 334 206 644 Lost Part 787 | . . 40 30 . . . . . 19 . . . . . . . . . . . . . . . . . 10 . . . 100 588 Lost Ally 180 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 80 . . . 60 . Purge Threat 300 | . . . 150 . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 . 4 . . . 4 5 6 . . . . 4 . . . . 2 . . . . 4 . . . . 4 . 7 20 Investigation 15 | . 2 . 1 . . . 3 1 2 . . . . 2 . . . . . . . . . . . . . . . . 1 3 Extermination 26 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 3 . . . . 3 . 3 11 Reinforcement 17 | . 2 . 2 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 6 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 34 | . 1 . 3 . . . 2 2 . . . . . 2 . . . . . . . . . 2 . . 1 . 3 10 5 3 Communications Jammed 33 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 22 4 43 4 . . 24 39 31 20 11 . 5 15 . 1 . 2 3 3 1 . . 11 4 . 50 1 26 22 44 66 Peak Tracking Total 20 | . 4 3 7 2 . . 3 4 12 12 5 . 5 8 . 1 . 1 1 3 1 . . 7 4 . 13 1 14 6 20 9 Tactical Retreats 56 | . . . 2 . . . 2 1 4 2 2 . 1 3 . . . . . 1 1 . . 2 . . 3 . 6 4 7 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . 2 . . . . . 1 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 Traps Extracted 11 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . 1 Installed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 9 Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 Most Traps Carried 8 | . . . . 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 19 | . . . . 1 . . 1 5 . . . . . 4 . . . 1 1 . . . . 3 . . . . 1 . 1 1 Max in Single Turn 1 | . . . . 1 . . 1 1 . . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 1 Garrison Access 8 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 3 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 126 | . 9 1 13 . 2 . 6 8 8 . . . . 13 . . 4 1 14 . . . . 13 1 . 4 . 10 3 5 11 Terminals 81 | . 7 . 11 . . . 4 8 6 . . . . 8 . . . . 9 . . . . 8 . . . . 6 1 3 10 Fabricators 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Access 8 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 1 . Total Hacks 297 | . 24 1 38 . 2 . 17 13 14 . . . . 20 . . 27 1 37 . . . . 24 1 . 13 . 25 5 10 25 Successful 166 | . 15 1 23 . 2 . 9 8 5 . . . . 7 . . 27 1 11 . . . . 11 1 . 13 . 14 2 7 9 Failed 131 | . 9 . 15 . . . 8 5 9 . . . . 13 . . . . 26 . . . . 13 . . . . 11 3 3 16 Catastrophic 29 | . . . 3 . . . 1 1 2 . . . . 3 . . . . 8 . . . . 3 . . . . 2 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 20 . 23 . 1 . 10 8 9 . . . . 11 . . . . 21 . . . . 16 . . 1 . 4 . 2 10 Terminals 189 | . 20 . 31 . . . 14 13 11 . . . . 13 . . . . 27 . . . . 16 . . . . 14 2 5 23 Fabricators 13 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 4 . . . . 2 . 3 . Repair Stations 6 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Recycling Units 21 | . 2 . 7 . . . 1 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . 2 . . 2 Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . Garrison Access 14 | . . . . . . . 2 . . . . . . 3 . . . . 5 . . . . 1 . . . . . 1 2 . Terminal Hacks 92 | . 2 1 10 . 2 . 4 6 2 . . . . 3 . . 27 1 3 . . . . . 1 . 13 . 7 . 4 6 Record 28 | . . . 3 . 1 . . . . . . . . . . . 11 1 . . . . . . . . 12 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 Open Door 8 | . . 1 . . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . Network Status 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 9 | . 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Report Inventory 8 | . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . Seal Access 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . Unauthorized Hacks 46 | . 10 . 10 . . . 4 2 2 . . . . 3 . . . . 5 . . . . 6 . . . . 1 . 1 2 Terminals 36 | . 9 . 9 . . . 3 2 1 . . . . 1 . . . . 5 . . . . 4 . . . . . . . 2 Botnet 25 | . 3 . 4 . . . 3 2 1 . . . . 1 . . . . 5 . . . . 4 . . . . . . . 2 Skim 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Liberate 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 8 . 11 . . . 3 3 6 . . . . 10 . . . . 12 . . . . 8 . . . . 8 1 4 10 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . 14 . . . . 9 . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 5 . . . 3 . Largest Group 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 5 . . . 3 . Highest-Rated Group 267 | . . . . . . . . . 40 . . . . . . . . . . . . . . 112 . . 267 . . . 174 . Highest-Rated Ally 64 | . . . . . . . . . 40 . . . . . . . . . . . . . . 56 . . 64 . . . 58 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 114 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 91 . . . 5 . Total Damage 3302 | . . . . . . . . . . . . . . . . . . . . . . . . 624 . . 2550 . . . 128 . Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 9 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 12994 | 39 438 93 568 51 . . 947 1097 237 . . 2 . 765 243 166 42 376 750 190 238 1 574 797 123 204 655 97 727 749 422 2403 Optics 9394 | . . . . . . . . . . . . . . 765 243 166 42 376 750 190 238 1 574 797 123 204 655 97 727 749 422 2275 Sensors 3911 | . . . . . . . . . . . . . . 2 243 166 42 376 221 190 238 1 484 795 123 204 650 97 79 . . . Seismic 3233 | 39 438 93 568 51 . . 947 1097 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1158 | . . . . . . . . . . . . . . 32 10 3 . 29 22 10 7 . 50 29 2 12 . 13 63 9 19 848 Jamming 892 | . . . . . . . . . 237 . . . . . . . . . . . . . . . . . . . . . . 655 ECM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 2 . 1 2 . 1 1 . 2 . 1 . . 1 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 19917 | 150 1421 240 2248 504 365 172 1202 1841 1567 84 277 270 47 772 243 166 42 376 750 190 238 1 574 797 123 204 655 97 727 749 422 2403 Spaces Moved 24361 | 78 703 92 1124 283 228 85 547 758 1131 306 694 920 190 1182 469 380 80 392 1329 361 404 4 693 1562 412 326 1227 223 1566 2103 1173 3336 Core 99 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Treads 4175 | 73 703 92 1124 283 228 85 547 758 262 . . . . . . . . . . . . . . . . . . . . . . 20 Legs 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407 Wheels 536 | . . . . . . . . . 536 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19144 | . . . . . . . . . 333 306 694 920 190 1182 469 380 80 392 1329 361 404 4 693 1562 412 326 1227 223 1566 2103 1173 2815 Fastest Speed 16 | 50 160 160 160 160 160 160 156 148 23 23 23 23 23 20 20 20 20 20 20 20 20 20 20 18 26 26 25 25 17 21 16 23 Average Speed 49 | 152 160 160 160 160 160 160 156 148 100 23 23 23 23 20 20 20 20 20 20 20 20 20 20 20 26 26 25 25 24 21 22 39 Slowest Speed 225 | 160 160 160 160 160 160 160 160 160 225 23 23 23 23 23 20 20 20 20 20 20 20 20 20 28 26 26 26 25 28 25 23 160 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . . . 4 . 1 . 2 11 . 1 . . 5 . . . . 3 . . 3 . 18 12 10 12 Potential Cave-ins 36 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 4 . . . . . 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 98 38 87 55 60 20 50 87 25 53 69 83 40 37 60 49 74 62 39 61 62 7 62 39 70 53 86 38 32 55 30 48 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . 1 . 2 1 1 . 1 . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 24 | . . 1 1 . . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . . . . . 2 1 3 . . 1 . . 2 . 2 2 . 1 . . . . 1 . . . . Spaces Dug 390 | . 2 . 2 . . . 1 1 4 1 2 . 1 37 21 9 . 20 27 2 15 . 21 56 2 12 . 4 41 12 26 71 Terrain Destroyed 532 | . 2 . 47 28 . . 7 11 7 1 2 . 1 37 21 9 . 20 27 2 15 . 24 56 2 16 23 5 41 19 26 83 Melee 236 | . 2 . 2 . . . 1 1 4 1 1 . 1 27 13 8 . 7 24 2 10 . 12 35 2 2 . . 27 8 22 24 Projectile 193 | . . . . . . . . . . . 1 . . 10 8 1 . 13 3 . 5 . 12 21 . 14 12 5 14 11 4 59 AOE 103 | . . . 45 28 . . 6 10 3 . . . . . . . . . . . . . . . . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 30434 | 95 867 137 1404 320 229 121 767 1375 1490 316 795 976 188 1622 587 452 105 657 1744 472 537 3 1092 1904 423 426 1496 258 1815 2329 1267 4165 Wait 4363 | . 64 . 96 22 . 37 113 498 269 8 90 41 . 383 99 64 26 240 365 103 114 . 370 234 5 85 121 31 166 145 49 525 Move 24177 | 77 702 91 1123 282 227 84 546 757 1122 305 691 919 185 1160 468 377 79 391 1318 360 403 3 692 1555 411 325 1221 222 1532 2082 1154 3313 Hop 70 | . . . . . . . . . 4 . 1 . 2 10 . 1 . . 5 . . . . 3 . . 2 . 15 8 8 11 Pick Up 90 | 6 13 . 17 1 1 . 7 2 6 1 1 1 . . . . . . . . . . . 3 1 . 3 . 5 6 3 13 Fast Attach 173 | 7 1 . 11 . . . 12 5 12 . . 4 . 8 . . . 2 5 4 . . . 11 1 . 8 . 10 9 2 61 Attach 52 | . 1 4 5 . . . 1 . 7 1 . 1 . 1 . . . . 2 . . . . . . . 1 . 4 1 7 16 Detach 20 | . . . . . . . 1 1 1 . . 1 . 1 . . . . 2 . . . . . . . 2 . 1 . 1 9 Swap 148 | . 11 1 23 8 . . 8 20 9 . 3 2 . 3 . . . . 4 . 6 . 8 10 1 . 5 1 10 6 5 4 Drop 173 | . 9 . 28 1 1 . 18 9 9 . 1 6 . 6 . . . 1 5 2 . . . 12 2 . 9 . 13 15 3 23 Fire 725 | 5 63 41 99 6 . . 60 71 32 . 3 . . 10 7 2 . 12 3 . 4 . 10 22 . 14 70 4 21 38 10 118 Melee 369 | . 3 . 2 . . . 1 6 16 1 5 1 1 40 13 8 . 11 35 3 10 . 12 54 2 2 . . 38 19 25 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Trap 19 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 4 . . . . 9 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 5) 933 | -10/Materials | Discovered new exit (range 3) 1256 | -10/Materials | Identified exit to Materials 1256 | -10/Materials | Identified exit to Subcaves 1339 | -10/Materials | Learned 4 Recycling zone layouts 1378 | -10/Materials | Learned 2 Storage zone layouts 1382 | -10/Materials | Learned 2 Storage zone layouts 1385 | -10/Materials | Loaded intel: 8 trap records 1395 | -10/Materials | Learned 4 Recycling zone layouts 1408 | -10/Materials | Repaired Ion Engine 1449 | -10/Materials | Learned Storage stockpile data 1572 | -10/Materials | Entered Mines 1575 | -10/Mines | Core integrity fell below 50% 1639 | -10/Mines | Core integrity fell below 20% 1712 | -10/Mines | Learned 2 Materials zone layouts 1797 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1812 | -10/Mines | Entered Materials 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2374 | -9/Materials | Build established: Scavenger-Tank 2413 | -9/Materials | Destroyed 9 combat bots 3014 | -9/Materials | Discovered new exit (range 8) 3324 | -9/Materials | Identified exit to Mines 3463 | -9/Materials | Learned Storage emergency access door positions 3500 | -9/Materials | Learned location of Zion (-7) 3526 | -9/Materials | Learned 2 Storage zone layouts 3540 | -9/Materials | Learned 2 Storage zone layouts 3542 | -9/Materials | Identified exit to Materials 3574 | -9/Materials | Learned 2 Materials zone layouts 3812 | -9/Materials | First assault squad dispatched 4060 | -9/Materials | Entered Mines 4137 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4288 | -9/Mines | Found a hidden stash of uninstalled traps 4417 | -9/Mines | Discovered exit to Materials (range 10) 4558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4558 | -9/Mines | Discovered new exit (range 5) 4564 | -9/Mines | Entered Exiles 4603 | -9/Exiles | Met 8R-AWN 4632 | -9/Exiles | Met EX-HEX 4683 | -9/Exiles | Met EX-BIN 4705 | -9/Exiles | Aligned with FarCom system 4707 | -9/Exiles | Given EX-Vault access code 4752 | -9/Exiles | Opened EX-Vault 4763 | -9/Exiles | Found Cloak of Protection 4798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4841 | -9/Exiles | Met EX-DEC 4910 | -9/Exiles | Discovered new exit (range 14) 4929 | -9/Exiles | Left Exiles lab with Cloak of Protection 4929 | -9/Exiles | Entered Mines 5083 | -8/Mines | Discovered exit to Materials (range 6) 5101 | -8/Mines | Entered Materials 5101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5102 | -8/Materials | Identified exit to Storage 5225 | -8/Materials | Build established: Scavenger-Skirmisher 5303 | -8/Materials | Met 7R-MNS 5911 | -8/Materials | Discovered new exit (range 3) 6141 | -8/Materials | Discovered new exit (range 16) 6303 | -8/Materials | Entered Storage 6304 | -8/Storage | Identified exit to Factory 6304 | -8/Storage | Identified exit to Recycling 6407 | -8/Storage | Build established: Skirmisher 7139 | -8/Storage | Destroyed 8 combat bots 7793 | -8/Storage | Garrison activated, responded to threat 8144 | -8/Storage | Entered Factory 8144 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8467 | -7/Factory | Build established: Tank 8565 | -7/Factory | Discovered new exit (range 5) 9500 | -7/Factory | Cargo convoy interrupted 9557 | -7/Factory | Lost 8 parts (4n1u3w) 9678 | -7/Factory | Discovered new exit (range 7) 9688 | -7/Factory | Identified exit to Lower Caves 9711 | -7/Factory | Entered Lower Caves 9746 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9753 | -7/Lower Caves | Spotted B-75 Beast 9791 | -7/Lower Caves | Learned 4 Factory zone layouts 9792 | -7/Lower Caves | Discovered new exit (range 13) 9793 | -7/Lower Caves | Learned Factory stockpile data 9795 | -7/Lower Caves | Entered another Lower Caves area 9834 | -7/Lower Caves | Spotted B-75 Beast 9843 | -7/Lower Caves | Build established: Sprinter 10071 | -7/Lower Caves | Discovered new exit (range 7) 10072 | -7/Lower Caves | Entered Zion 10101 | -7/Zion | Discovered new exit (range 8) 10112 | -7/Zion | System corruption cleaned by Quarantine Array 10134 | -7/Zion | Given the Hacking Drone Bay 10272 | -7/Zion | Rebuked by Imprinter 10310 | -7/Zion | Learned Factory trap positions 10314 | -7/Zion | Found GAL Module 10342 | -7/Zion | Entered Proximity Caves 10344 | -6/Proximity Caves | Build established: Trapper-Sprinter 10344 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10371 | -6/Proximity Caves | Discovered new exit (range 16) 10374 | -6/Proximity Caves | Learned Factory garrison access intel 10388 | -6/Proximity Caves | Learned Factory stockpile data 10389 | -6/Proximity Caves | Entered Factory 10389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10391 | -6/Factory | Loaded intel: 124 trap records 10393 | -6/Factory | Loaded intel: 3 garrison access locations 10514 | -6/Factory | Discovered new exit (range 12) 10532 | -6/Factory | Identified exit to Lower Caves 10918 | -6/Factory | Build established: Trapper-Ninja 11124 | -6/Factory | Discovered new exit (range 20) 11161 | -6/Factory | Entered Lower Caves 11176 | -6/Lower Caves | Encountered a Warlord checkpoint 11298 | -6/Lower Caves | Learned Factory emergency access door positions 11370 | -6/Lower Caves | Discovered new exit (range 3) 11371 | -6/Lower Caves | Identified exit to Lower Caves 11404 | -6/Lower Caves | Entered another Lower Caves area 11406 | -6/Lower Caves | Encountered a Warlord checkpoint 11565 | -6/Lower Caves | Discovered new exit (range 16) 11566 | -6/Lower Caves | Learned Factory emergency access door positions 11570 | -6/Lower Caves | Spotted B-75 Beast 11570 | -6/Lower Caves | Identified exit to Data Miner 11570 | -6/Lower Caves | Entered Data Miner 11570 | -6/Data Miner | Discovered new exit (range 6) 11573 | -6/Data Miner | Met Data Miner 11578 | -6/Data Miner | Learned location of Section 7 (-3) 11578 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11582 | -6/Data Miner | Received God Mode back door access code from Data Miner 11586 | -6/Data Miner | Identified exit to Proximity Caves 11612 | -6/Data Miner | Entered Proximity Caves 11615 | -5/Proximity Caves | Spotter reported a threat 11625 | -5/Proximity Caves | Spotted B-75 Beast 11697 | -5/Proximity Caves | Learned Factory trap positions 11959 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11967 | -5/Proximity Caves | Found Alien Artifact 11967 | -5/Proximity Caves | Identified Dimensional Node Initializer 11967 | -5/Proximity Caves | Initialized slip node 11987 | -5/Proximity Caves | Discovered new exit (range 8) 11988 | -5/Proximity Caves | Identified exit to Factory 11988 | -5/Proximity Caves | Entered Factory 11988 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11989 | -5/Factory | Identified exit to Upper Caves 11990 | -5/Factory | Loaded intel: 85 trap records 12357 | -5/Factory | Discovered new exit (range 17) 12377 | -5/Factory | Identified exit to Factory 12738 | -5/Factory | Entered Upper Caves 12817 | -5/Upper Caves | Encountered a Warlord checkpoint 12840 | -5/Upper Caves | Found Alien Artifact 12840 | -5/Upper Caves | Identified Core Expander 12840 | -5/Upper Caves | Installed Core Expander, added new Utility slot 12913 | -5/Upper Caves | Discovered new exit (range 16) 12916 | -5/Upper Caves | Identified exit to Upper Caves 12928 | -5/Upper Caves | Entered another Upper Caves area 13028 | -5/Upper Caves | Discovered exit to Factory (range 8) 13052 | -5/Upper Caves | Spotted B-75 Beast 13065 | -5/Upper Caves | Encountered a Warlord checkpoint 13165 | -5/Upper Caves | Discovered new exit (range 6) 13166 | -5/Upper Caves | Identified exit to Zhirov 13166 | -5/Upper Caves | Entered Zhirov 13166 | -5/Zhirov | Discovered new exit (range 3) 13167 | -5/Zhirov | Identified exit to Proximity Caves 13167 | -5/Zhirov | Entered Proximity Caves 13380 | -4/Proximity Caves | Spotted B-86 Titan 13418 | -4/Proximity Caves | Learned Research stockpile data 13739 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13741 | -4/Proximity Caves | Entered Factory 13741 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13744 | -4/Factory | Found Prototype Device 13744 | -4/Factory | Identified Adv. EM Shield 13746 | -4/Factory | Found Adv. EM Shield 14202 | -4/Factory | Discovered new exit (range 15) 14314 | -4/Factory | Fabricated Enh. Hardcell Cannon? 14326 | -4/Factory | Discovered new exit (range 7) 14328 | -4/Factory | Identified exit to Upper Caves 14413 | -4/Factory | Discovered new exit (range 16) 14457 | -4/Factory | Identified exit to Research 14538 | -4/Factory | Entered Upper Caves 14656 | -4/Upper Caves | Discovered new exit (range 13) 14657 | -4/Upper Caves | Learned Research emergency access door positions 14661 | -4/Upper Caves | Identified exit to Upper Caves 14661 | -4/Upper Caves | Entered another Upper Caves area 14663 | -4/Upper Caves | Learned Research garrison access intel 14763 | -4/Upper Caves | Learned Research emergency access door positions 14863 | -4/Upper Caves | Discovered new exit (range 8) 14864 | -4/Upper Caves | Identified exit to Warlord 14865 | -4/Upper Caves | Entered Warlord 14875 | -4/Warlord | Discovered new exit (range 12) 14882 | -4/Warlord | System corruption cleaned by Quarantine Array 14986 | -4/Warlord | Opened Warlord's prototype stash 14991 | -4/Warlord | Found Prototype Hackware 14991 | -4/Warlord | Identified Ghost Barrier 15076 | -4/Warlord | Warlord's base attacked by MAIN.C 15085 | -4/Warlord | Met Warlord 15309 | -4/Warlord | Spotted B-90 Cyclops 15328 | -4/Warlord | Spotted B-86 Titan 15352 | -4/Warlord | Allies destroyed B-86 Titan 15357 | -4/Warlord | Build established: Hacker-Scout 15386 | -4/Warlord | Warlord forces counterattacked 15407 | -4/Warlord | Spotted Striker 15426 | -4/Warlord | Spotted Executioner 15434 | -4/Warlord | Allies destroyed Striker 15447 | -4/Warlord | Destroyed Executioner 15454 | -4/Warlord | Spotted Executioner 15476 | -4/Warlord | Spotted Striker 15511 | -4/Warlord | Found Prototype Processor 15511 | -4/Warlord | Identified Exp. Targeting Computer 15520 | -4/Warlord | Identified exit to Proximity Caves 15520 | -4/Warlord | Entered Proximity Caves 15523 | -3/Proximity Caves | Spotter reported a threat 15530 | -3/Proximity Caves | Lost 15 allies 15594 | -3/Proximity Caves | Spotted B-86 Titan 15606 | -3/Proximity Caves | Discovered exit to Research (range 18) 15617 | -3/Proximity Caves | Entered Research 15617 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15618 | -3/Research | Identified exit to Armory 15621 | -3/Research | Loaded intel: 4 garrison access locations 15634 | -3/Research | Identified exit to Research 15999 | -3/Research | Build established: Hacker-Sprinter 16231 | -3/Research | Spotted B-86 Titan 16250 | -3/Research | Identified exit to Quarantine 16344 | -3/Research | Entered another Research area 16344 | -2/Research | Warlord forces began assault on 0b10 16344 | -2/Research | Evolved 2 slots: Utility x2 16411 | -2/Research | Spotted B-90 Cyclops 16454 | -2/Research | Research machine network offline 16557 | -2/Research | Spotted B-90 Cyclops 16763 | -2/Research | Spotted Striker 16819 | -2/Research | Met up with Warlord 16823 | -2/Research | Spotted AC-JPK(L) 16848 | -2/Research | Borebot progress halted 16982 | -2/Research | Spotted Striker 17039 | -2/Research | Found Prototype Hackware 17039 | -2/Research | Identified Exp. Hacking Suite 17064 | -2/Research | Warlord destroyed during the assault 17072 | -2/Research | Discovered new exit (range 21) 17092 | -2/Research | Identified exit to Access 17093 | -2/Research | Entered Access 17093 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17119 | -1/Access | Garrison activated, responded to threat 17235 | -1/Access | Spotted B-99 Colossus 17304 | -1/Access | Energy Cycler disabled 17384 | -1/Access | Identified exit to Command 17478 | -1/Access | Spotted B-99 Colossus 17503 | -1/Access | Spotted B-99 Colossus 17515 | -1/Access | Entered Command 17535 | -1/Command | Lost 6 parts (2p4u) 17639 | -1/Command | Lost 4 parts (2n2u) 17881 | -1/Command | Build established: Trapper-Sprinter 18055 | -1/Command | Disengaged cave seal 18055 | -1/Command | Wild derelicts emerged from the dark tunnel 18380 | -1/Command | Spotted M Guard 18428 | -1/Command | Spotted M Guard 18428 | -1/Command | Spotted Combat Programmer 18447 | -1/Command | Spotted Combat Programmer 18454 | -1/Command | System corruption reached 10% 18461 | -1/Command | Destroyed Combat Programmer 18491 | -1/Command | Lost 3 parts (1p2n) 18524 | -1/Command | Build established: Scavenger-Sprinter 18582 | -1/Command | Disengaged cave seal 18766 | -1/Command | P-80 Master assimilated allied 9R-N4T(M) 18817 | -1/Command | Lost 5 parts (1p1n3u) 18891 | -1/Command | Lost 6 parts (1n2u3w) 18971 | -1/Command | Lost 3 parts (1p1n1u) 19055 | -1/Command | Build established: Scavenger-Mutant 19172 | -1/Command | Found Prototype Processor 19172 | -1/Command | Identified Exp. Melee Analysis Suite 19457 | -1/Command | Core integrity fell below 50% 19489 | -1/Command | Lost 18 parts (2p5n6u5w) 19506 | -1/Command | System corruption reached 30% 19570 | -1/Command | Lost 10 parts (4n5u1w) 19580 | -1/Command | Spotted B-99 Colossus 19590 | -1/Command | Phase Generator disabled 19592 | -1/Command | Core integrity fell below 20% 19918 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19883_ Slug penetrates Wall. 19884_ H-88 Terminator system terminally corrupted. 19885_ System corrupted: Heat flow error (+160). 19886_ Penetrated by Slug. 19886_ Slug penetrates Wall. 19888_ Acquired Corrupted Lgt. Quantum Reactor. 19888_ Integrated Corrupted Lgt. Quantum Reactor (+6). 19889_ Penetrated by Slug. 19889_ Tesla Rifle destroyed. 19890_ Acquired 70 matter. 19892_ Xenon Bombardment Thruster destroyed. 19893_ Slammed into H-88 Terminator. 19895_ Penetrated by Slug. 19895_ Xenon Bombardment Thruster destroyed. 19896_ Dropped Lgt. Quantum Reactor. 19896_ P-80 Master resets Y-72 Warden, system corruption cleaned. 19900_ System corrupted: Matter fused (-6). 19903_ Penetrated by Slug. 19906_ Slug penetrates Door. 19915_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????# # ####+*### #??????? | | ???????????####### #??#%##?# #######? | | ?????????????????# #??#=#??# # # "" | | #++?????????????## ####[##!#########/## # """ | | # ???###########" !/=%%*=/%[%%[!*[% + """ | | # ???# * # #########*########## ! ! # "" | | # ??# # #########+#####????#=[] # | | + ??# # ## #######%[ ##? | | # ?# # ## # #! #?? | | # ?# # ## # # #???### | | # #######+#+#/#=## # + #?????? | | # %* # p # #! #?????? | | # !! # # #%= #?????? | | # + # #[ #?????? | | # # ! # # #?????? | | #######+### #### # *%| # # #?????? | | ?# # #??# # = " p # #?????? | | ?# # #??# # " # #?????? | | ?# # #??# # # # #?????? | | ?# # #??# ##"##+#####"######## #?????? | | ?# # #??# p #???# #?????? | | ?# # #??#### ########/# #??# ###### | | ?# + ^ #?????# # ! p # #### | | ?# # #?????# # p p | | ?# + #?????# # ## #### | | ?###########+###?????# # @ ## #??# ###### | | ?????????? ??????# + ## #???######?#### | | ???????? ! ????# # "" ## #??????????# | | ?????? ??# # """" ## ############ | | ???? # + """" ## + | | ???# " " ### "" ############### | | ???# ""R"" #?##########?????????????# | | ???# """"" #????????????????????????# | | ???###################????????????????????????#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 49 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive EM Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Power Sword | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Energy Well | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Cld. Fission Core | -3/Research | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Enh. Hardcell Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Ion Engine | 26% | -10/Materials Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsHardenedShell Manual? 0 Play Time 05:35:21 Cumulative 291.4 hours Start 2025.08.20 @ 19:36:31 End 2025.08.21 @ 19:29:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 107 Adventurer 21 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 49 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ecbeb6e-6d10-4081-87d8-fce740a54f5b