Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 09:27:27 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1277) 1277 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3072 Bonus ------- None Cogmind --------- Core Integrity 294/550 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Heavy Flail Axe > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Sensor Array Core Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Sensor Array Core Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Heavy Flail Axe [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 42 | . 6 17 19 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | . 1 7 3 Treads 10 | . . 7 3 Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 2 5 5 Device 4 | . 1 1 2 Storage 2 | . . 2 . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 16 | . 3 3 10 Energy Gun 10 | . 2 . 8 Energy Cannon . | . . . . Ballistic Gun 3 | . . 3 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 1 . 1 System Corruption 3 | . 2 . 1 Parts Lost 14 | . . 1 13 Power . | . . . . Propulsion 5 | . . . 5 Utility 2 | . . 1 1 Weapon 7 | . . . 7 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 93 94 Engine 10 | . 14 11 8 Treads 19 | . . 26 25 Leg 8 | . 28 3 . Device 3 | . 11 . 1 Storage 11 | . 14 11 9 Hackware 7 | . 1 11 9 Protection 5 | . . 7 6 Energy Gun 13 | . 12 5 22 Ballistic Gun 11 | . 9 15 8 Ballistic Cannon 1 | . 5 . . Peak Build Rating 21 | 6 9 16 21 Average Rating 13 | 6 6 13 17 On Entrance 8 | 6 6 9 14 Naked Turns . | . . . . Heaviest Build 64 | 11 14 53 64 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 14 | 8 8 12 20 Most Carried 19 | 6 8 10 19 Average Carried 10 | 6 7 8 14 Final Capacity 20 | 8 8 20 20 Final Carried 15 | 6 8 10 15 Class Distribution -------------------- 46% | Mutant 26% | Scavenger-Tank 20% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 964 | 200 109 335 320 Remotely . | . . . . Salvage Created 1827 | . 259 661 907 Parts 91 | . 18 36 37 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 11 14 Guns 27 | . 4 11 12 Cannons 1 | . 1 . . Classes Destroyed 10 | . 2 5 3 Worker 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 4 | . . 3 1 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 17 | . 5 3 9 Duelist 2 | . . . 2 Sentry 8 | . . 5 3 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 218 | . 19 62 137 Missed 61 | . 3 17 41 Damage Taken 2379 | . 215 577 1587 Core 336 | . . 80 256 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 100 80 . Volleys Fired 95 | . 13 36 46 Largest 4 | . 2 2 4 Hottest 170 | . 80 80 170 Shots Fired 239 | . 26 72 141 Gun 232 | . 19 72 141 Cannon 7 | . 7 . . Launcher . | . . . . Special . | . . . . Kinetic 103 | . 14 44 45 Thermal . | . . . . Explosive . | . . . . Electromagnetic 136 | . 12 28 96 Robot Hit Streak 13 | . 6 7 13 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 171 | . 17 53 101 Core Hits 78 | . 10 25 43 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Destroy 1 | . . . 1 Corrupt 2 | . 2 . . Melee Attacks 10 | . . . 10 Impact 6 | . . . 6 Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 2837 | . 243 835 1759 Guns 2324 | . 201 773 1350 Cannons 35 | . 35 . . Explosions 168 | . . 32 136 Melee 255 | . . . 255 Ramming 55 | . 7 30 18 Kinetic 1190 | . 107 556 527 Thermal 168 | . . 32 136 Explosive . | . . . . Electromagnetic 1169 | . 129 217 823 Impact 198 | . . . 198 Slashing 57 | . . . 57 Piercing . | . . . . Highest Corruption 2 | . 2 1 1 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 2 1 Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles . | . . . . Explosions . | . . . . Melee 41 | . . . 41 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . . 30 36 Shots 2 | . . 1 1 Rammed 2 | . . 2 . Targets Rammed 6 | . 1 4 1 Kicked 2 | . 1 1 . Crushed 2 | . . 1 1 Highest Temperature 405 | . 102 180 405 Average Temperature 102 | . 39 67 129 Received Heat Transfer 1107 | . 120 150 837 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 4 | . . 1 3 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 50 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 364 | . 135 364 327 Initial 115 | . . 56 115 Average 184 | . 57 215 240 Maximum Alert Level 1 | . . 1 1 Low Security (%) 53 | 100 100 50 26 Level 1 46 | . . 49 73 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 1 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 14 24 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 18 | . 7 9 2 Successful 10 | . 2 7 1 Failed 8 | . 5 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 4 6 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 3 . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . 1 3 . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . . 2 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1540 | 13 378 561 588 Spaces Moved 701 | 11 242 275 173 Core . | . . . . Treads 390 | . . 217 173 Legs 311 | 11 242 58 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 157 | 120 120 151 221 Slowest Speed 320 | 120 120 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 27 19 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 3 10 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 3 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 921 | 11 306 343 261 Wait 32 | 1 28 2 1 Move 698 | 10 241 274 173 Hop . | . . . . Pick Up 19 | . 6 2 11 Fast Attach 18 | . 5 9 4 Attach 10 | . . . 10 Detach 5 | . 2 1 2 Swap 14 | . 1 8 5 Drop 16 | . 9 7 . Fire 95 | . 13 36 46 Melee 8 | . . . 8 Ram . | . . . . Kick 2 | . 1 1 . Crush 4 | . . 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 14 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Discovered new exit (range 14) 907 | -9/Materials | Identified exit to Mines 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Weapon x2 980 | -8/Materials | Garrison activated, responded to threat 1119 | -8/Materials | Lost 3 parts (1n2w) 1403 | -8/Materials | Build established: Scavenger-Tank 1541 | -8/Materials | Self-destructed Last Messages --------------- 01508_ U-05 Engineer builds a Wall. 01509_ U-05 Engineer lays Concrete. 01512_ U-05 Engineer builds a Wall. 01513_ Destroyed Aluminum Leg. 01513_ Destroyed Imp. Heat Sink. 01513_ G-47 Trooper system corrupted by crushing effect. 01514_ G-47 Trooper system terminally corrupted. 01515_ R-06 Scavenger collects Corrupted Particle Gun. 01516_ Acquired 10 matter. 01516_ U-05 Engineer builds a Wall. 01517_ Acquired 10 matter. 01517_ Critical hit (Burn: +37). 01517_ Lgt. Treads destroyed. 01518_ R-06 Scavenger collects Corrupted Imp. Aluminum Leg. 01520_ Hvy. Flail follow-up attack on G-47 Trooper. 01520_ U-05 Engineer lays Concrete. 01525_ Critical hit (Burn: +37). 01532_ Discarded Adv. Targeting Computer. 01535_ Lgt. Treads destroyed. 01536_ Hvy. Flail follow-up attack on G-47 Trooper. 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"""???????????????????? | | ???## # """ #??? """???????????????????? | | ???## %= ^""" #??? ???????????????? ? | | ???##%=" #????""???????????????? ? | | ???##//# #????"?????????????????? ? | | ???##/!########????"???????#####?????? | | ????# #???????????????????#"""#?????? | | ????# %#???????????#####???#"G"#?????? % | | ????# #???????????# #####" "########+## | | ???## ############# % | | ???# % % | | ???# ########### | | ???# #?????????# % | | ???# #?????????# " ^ | | ???## ############ ! ^^ """ | | ????# # ## !!! """ | | ????# + """"""???# !!! " | | ????# # """""""??# | | ????# # """"""" ## %= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteCompositeLattice Manual? 0 Play Time 00:14:48 Cumulative 891.4 hours Start 2024.08.27 @ 09:11:12 End 2024.08.27 @ 09:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1083 Rogue 804 Adventurer 124 Explorer 155 Win Type - Total 38 Types 28/0/8/1/0/0/0/1/0 Lore% 78 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 598a7581-e48a-4ede-abfa-a64a61473d65