Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 22:44:22 Player: Shimejimeji Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (4619) 4619 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 11987 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 441 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 3/100 System Corruption 11% Temperature Cool (46) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Weight Redist. System Core Analyzer Improved Transmission Jammer Reaction Control System Backup Plating III Hardened Medium Armor Plating > --- WEAPON (4) ------- Backup Laser III Antimatter Cannon > --- INVENTORY (5) ---- Improved Dynamic Insulation System Gatling Laser Gatling Laser Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Layered Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Neutrino Core Reaction Control System Hacking Suite Improved Dynamic Insulation System Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Gatling Laser Long-range Missile Launcher Axe [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 . . . 4 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 2 1 . . Utility 4 | . . . . . 1 . . . 2 1 . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 123 | 7 10 1 2 3 22 8 2 1 27 23 6 11 Power 12 | 1 2 . . . 2 1 . . 3 2 . 1 Engine 6 | 1 1 . . . 2 . . . 2 . . . Core 5 | . 1 . . . . 1 . . . 2 . 1 Reactor 1 | . . . . . . . . . 1 . . . Propulsion 34 | 2 6 . 2 . 5 1 . 1 3 9 1 4 Treads . | . . . . . . . . . . . . . Leg 18 | 2 6 . 2 . 3 1 . 1 3 . . . Wheel . | . . . . . . . . . . . . . Hover 15 | . . . . . 1 . . . . 9 1 4 Flight 1 | . . . . . 1 . . . . . . . Utility 32 | 2 1 . . 2 3 1 2 . 11 5 1 4 Device 14 | 1 . . . 2 2 . . . 4 2 1 2 Storage 4 | 1 1 . . . 1 . . . 1 . . . Processor 3 | . . . . . . . . . 1 1 . 1 Hackware 5 | . . . . . . . . . 4 1 . . Protection 6 | . . . . . . 1 2 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 1 1 . 1 12 5 . . 10 7 4 2 Energy Gun 17 | . . 1 . . 3 2 . . 3 4 2 2 Energy Cannon 6 | . . . . . 2 . . . 2 2 . . Ballistic Gun 12 | 2 . . . . 5 2 . . 2 . 1 . Ballistic Cannon 4 | . . . . . 1 . . . 3 . . . Launcher 2 | . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 4 2 . . 7 2 . . Corrupted Parts 3 | . . . . 1 . . . . 2 . . . System Corruption 8 | . . . . 2 . . . . 6 . . . Parts Lost 24 | . . . . . . . . . 3 13 3 5 Power 4 | . . . . . . . . . 1 2 1 . Propulsion 6 | . . . . . . . . . . 2 1 3 Utility 5 | . . . . . . . . . 2 3 . . Weapon 9 | . . . . . . . . . . 6 1 2 Highest Loss Streak 12 | . . . . . . . . . 2 12 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 3 8 9 9 9 9 9 9 10 8 9 4 4 Power . | . 1 2 2 1 1 1 . . . . . . Propulsion 1 | 1 3 2 2 2 1 1 1 1 1 . . . Utility 2 | . . 1 1 1 3 4 4 5 2 2 1 1 Weapon 4 | 1 2 3 4 4 4 3 4 4 3 5 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 2 2 1 . 1 2 1 . 3 4 . 1 Power 3 | . 1 . . . . . 1 . 1 . . . Propulsion 4 | . . 2 . . 1 . . . 1 . . . Utility 5 | . . . 1 . . 1 . . . 3 . . Weapon 5 | . 1 . . . . 1 . . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 99 100 100 100 99 81 21 82 Engine 4 | . 8 . . 8 9 8 . . 3 1 2 4 Core 3 | . 5 14 14 5 . . 9 9 1 3 . . Leg 23 | . 28 28 27 28 26 27 27 27 32 . . . Hover 3 | . . . . . . . . . . 18 6 25 Device 11 | . 14 14 14 14 17 11 9 9 10 7 2 14 Storage 8 | . 14 14 14 14 9 9 9 9 6 4 . . Processor 1 | . . . . . . . . . 3 4 . 1 Hackware 3 | . . . . . . . . . 8 10 . . Protection 2 | . . . . . . 6 9 9 1 2 1 9 Energy Gun 2 | . . . . . 5 . . . 3 4 5 21 Energy Cannon 7 | . . . . . 6 18 18 18 8 6 . . Ballistic Gun 13 | . 27 27 28 26 17 16 18 18 8 . . . Ballistic Cannon 3 | . . . . . 5 . . . 2 10 . . Peak Build Rating 91 | 7 10 10 28 17 43 42 39 39 69 91 35 68 Average Rating 44 | 5 8 10 10 10 35 40 38 38 62 80 14 54 On Entrance 24 | . 7 10 10 11 13 42 39 38 39 68 2 35 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 9 . . . Naked Turns 146 | . . . . . . . . . . 30 116 . Heaviest Build 63 | 15 20 20 20 25 42 42 42 42 47 63 16 31 Greatest Support 96 | 20 20 20 60 20 60 60 60 60 96 67 24 47 Greatest Overweight (x) 6 | 1 . . 6 1 . . . . . 2 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 9 | 3 8 9 9 9 9 9 9 9 9 9 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 5 10 9 9 10 10 10 10 10 10 5 5 4 Class Distribution -------------------- 46% | Skirmisher 23% | Hacker-Skirmisher 15% | Scavenger-Mutant 6% | Tank 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -5/Waste Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Matter Collected 4910 | 330 416 80 . 58 731 593 177 41 999 1010 322 153 Remotely . | . . . . . . . . . . . . . Salvage Created 5510 | 133 485 51 . 51 1009 1122 219 . 1302 1052 25 61 Parts 295 | 13 33 6 . 7 45 55 11 . 66 54 1 4 Haulers Intercepted 13 | . 2 . . . 5 2 . . 3 1 . . Recyclers Shooed 6 | . . 1 . . 3 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 90 | . 8 3 . 3 12 18 4 . 12 27 1 2 Guns 47 | . 8 3 . 3 9 10 . . 8 3 1 2 Cannons 34 | . . . . . 1 8 4 . 4 17 . . AOE 8 | . . . . . 2 . . . . 6 . . Classes Destroyed 15 | 3 4 . . . 3 1 . . 1 3 . . Worker 9 | 1 1 . . . . 1 . . 1 5 . . Builder 7 | . . . . . 1 . . . 5 1 . . Tunneler 5 | 3 . . . . . . . . . 2 . . Hauler 13 | . 2 . . . 5 2 . . 3 1 . . Recycler 10 | 1 . . . . 5 1 . . 2 1 . . Operator 2 | . . . . . 1 1 . . . . . . Watcher 8 | . 3 . . . 1 2 . . 2 . . . Swarmer 22 | . 3 3 . 3 5 . . . . 7 1 . Saboteur 1 | . . . . . . . . . . 1 . . Grunt 24 | . 5 . . . 4 11 . . 2 2 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 16 | . . . . . 3 6 4 . 1 2 . . Hunter 9 | . . . . . . 1 . . 2 5 . 1 Programmer 16 | . . . . . . . . . 7 8 . 1 Best Kill Streak 11 | 2 3 3 . 3 7 5 2 . 3 11 1 1 Combat Bots Only 5 | . 3 3 . 3 4 5 2 . 1 5 1 1 Max Kills in Single Turn 5 | 1 2 1 . 1 5 1 1 . 2 4 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . . . . . 2 . . . . 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 487 | . 41 16 . 6 26 58 12 . 79 204 6 39 Missed 134 | . 10 4 . 2 4 13 5 . 20 60 2 14 Hits 353 | . 31 12 . 4 22 45 7 . 59 144 4 25 Melee 4 | . . . . . . . . . . 1 3 . Projectile 349 | . 31 12 . 4 22 45 7 . 59 143 1 25 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 19 | . 1 . . . 2 1 . . 5 6 3 1 Damage Taken 6877 | . 392 99 . 82 423 756 110 . 1268 2933 198 616 Core 1443 | . 37 7 . 21 62 85 15 . 208 873 104 31 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 221 | . . . . . 91 . . . . 117 13 . Core Remaining (%) 79 | 100 . . . 74 . . . 70 75 . . . Volleys Fired 265 | 10 59 6 . 3 33 37 7 . 46 53 3 8 Largest 4 | 2 2 2 . 2 4 4 4 . 4 4 1 4 Hottest 333 | 40 40 60 . 40 206 170 170 . 236 333 50 220 Shots Fired 815 | 20 118 12 . 6 129 131 28 . 174 176 3 18 Gun 503 | 20 118 12 . 6 92 73 14 . 109 40 3 16 Cannon 306 | . . . . . 37 58 14 . 65 130 . 2 Launcher 6 | . . . . . . . . . . 6 . . Special . | . . . . . . . . . . . . . Kinetic 491 | 20 118 6 . 6 79 73 14 . 92 81 . 2 Thermal 290 | . . . . . 35 58 14 . 82 89 . 12 Explosive 6 | . . . . . . . . . . 6 . . Electromagnetic 28 | . . 6 . . 15 . . . . . 3 4 Robot Hit Streak 25 | 6 5 3 . 4 10 11 6 . 16 25 5 11 Robot Miss Streak 9 | 2 4 1 . 3 5 4 1 . 9 6 1 6 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 4 | . . 2 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . Shots Hit Robots 488 | 12 63 7 . 2 69 80 16 . 102 121 3 13 Core Hits 245 | 6 24 3 . 3 39 42 5 . 47 69 2 5 Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 6 | . . . . . 1 . . . 1 4 . . Burn 1 | . . . . . 1 . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . Destroy 1 | . . . . . . . . . 1 . . . Blast 2 | . . . . . . . . . . 2 . . Melee Attacks 108 | . 6 . . . 4 29 . . 50 19 . . Impact 10 | . 6 . . . 4 . . . . . . . Slashing 98 | . . . . . . 29 . . 50 19 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . . 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13891 | 165 805 113 . 52 1607 1847 423 . 2901 5649 74 255 Guns 5543 | 165 784 93 . 52 880 741 130 . 1386 1078 42 192 Cannons 5735 | . . . . . 455 945 274 . 1154 2844 . 63 Explosions 1869 | . . . . . 225 . . . . 1612 32 . Melee 530 | . . . . . . 134 . . 281 115 . . Ramming 214 | . 21 20 . . 47 27 19 . 80 . . . Kinetic 5518 | 165 784 58 . 52 775 741 130 . 946 1804 . 63 Thermal 5691 | . . . . . 570 945 274 . 1594 2145 32 131 Explosive 1585 | . . . . . . . . . . 1585 . . Electromagnetic 353 | . . 35 . . 215 . . . . . 42 61 Impact . | . . . . . . . . . . . . . Slashing 530 | . . . . . . 134 . . 281 115 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 1 1 1 . 17 11 11 11 Average Corruption 4 | . . . . 2 1 1 1 . 11 4 11 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 199 | . . . . 3 20 10 13 . 73 53 11 16 Message Errors 53 | . . . . 1 4 2 3 . 21 14 3 5 Matter Fused 40 | . . . . 1 6 6 2 . 16 7 1 1 Heat Flow Errors 22 | . . . . . 1 . 1 . 9 3 3 5 Energy Discharges 30 | . . . . 1 3 1 3 . 9 11 1 1 Parts Fused 4 | . . . . . . . 1 . 3 . . . Data Loss (minor) 27 | . . . . . 3 1 2 . 7 10 1 3 Data Loss (major) 4 | . . . . . . . . . 1 3 . . Misfires 8 | . . . . . 2 . . . 2 4 . . Alerts 7 | . . . . . 1 . 1 . 4 . . 1 Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 416 | . . . . . 19 . . . 115 275 7 . Projectiles 200 | . . . . . 19 . . . 57 124 . . Explosions 123 | . . . . . . . . . . 116 7 . Melee 93 | . . . . . . . . . 58 35 . . Knockbacks 16 | . . . . . 1 . . . . 15 . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . 1 . . . . 14 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 195 | . . . . . 107 . . . . 88 . . Shots 4 | . . . . . 3 . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 36 | . 4 3 . . 8 7 4 . 10 . . . Kicked 36 | . 4 3 . . 8 7 4 . 10 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 476 | . 20 36 . . 352 476 465 . 405 249 248 402 Average Temperature 112 | . 5 18 . . 113 150 166 . 94 80 133 119 Received Heat Transfer 1095 | . 222 . . . 180 378 36 . 72 126 . 81 Effects 8 | . . . . . . 4 1 . . . . 3 Shutdowns 3 | . . . . . . 2 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . 1 . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 14 | . . . . . 1 1 1 . 6 5 . . Heat Transferred 9166 | . . . . . 1025 1480 407 . 2419 3462 50 323 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Maximum Alert Level 2 | . . . . . . 1 . . . 2 . 1 Low Security (%) 88 | 100 100 100 . 100 100 75 100 . 100 53 100 87 Level 1 11 | . . . . . . 24 . . . 44 . 12 Level 2 . | . . . . . . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 467 | 10 70 70 . 70 167 315 115 . 195 467 167 307 Initial 144 | . . 3 . . . 13 115 . . 91 144 . Average 77 | 1 14 8 . 7 41 117 15 . 74 178 71 56 Influence Increases 4171 | 25 286 70 . 70 538 637 95 . 582 1334 101 433 Destroy 0b10 Robot/C 2000 | . 160 60 . 60 260 360 80 . 240 600 20 160 Destroy 0b10 Robot/NC 285 | 25 30 . . . 65 35 . . 65 50 . 15 Destroy Leader 524 | . 40 10 . 10 92 118 . . 100 112 . 42 Allied During Kill 140 | . . . . . . . . . . 8 1 131 Successful Hack 213 | . 23 . . . 60 18 13 . 16 83 . . Disable Machine 285 | . . . . . 30 30 . . 45 135 . 45 Destroy Structure 484 | . 3 . . . 16 31 2 . 56 256 80 40 Partial Spotted 30 | . . . . . . . . . 30 . . . Lose Combat Pursuer 210 | . 30 . . . 15 45 . . 30 90 . . Influence Decreases 3966 | 25 277 79 . 70 506 371 393 . 394 1108 515 228 Entered New Map 575 | . . 6 . . . 19 183 . . 97 270 . Time Decay 2802 | 25 277 73 . 70 506 352 210 . 364 691 136 98 Lost Part 239 | . . . . . . . . . 30 130 29 50 Lost Ally 200 | . . . . . . . . . . 40 80 80 Purge Threat 150 | . . . . . . . . . . 150 . . Squads Dispatched 45 | . . . . . 6 8 . . 15 13 . 3 Investigation 13 | . . . . . 3 4 . . 2 4 . . Extermination 12 | . . . . . . . . . 6 5 . 1 Reinforcement 13 | . . . . . 2 1 . . 4 4 . 2 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . 1 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 2 . 1 Haulers Reinforced 4 | . . . . . . . . . 3 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Distress Signals 12 | . 3 . . . 3 1 . . 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 17 3 . 2 13 24 4 . 25 45 11 14 Peak Tracking Total 10 | . 3 3 . 2 3 3 2 . 4 10 6 5 Tactical Retreats 11 | . 2 . . . 1 1 . . 2 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Traps Triggered 11 | . 1 . . 1 . 2 . . 3 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Machines Disabled 19 | . . . . . 2 2 . . 3 9 . 3 Max in Single Turn 2 | . . . . . 1 1 . . 1 2 . . Garrison Access 3 | . . . . . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Machines Accessed 86 | . 7 . 5 2 16 12 10 . 10 23 . 1 Terminals 47 | . 6 . . . 10 8 6 . 5 11 . 1 Fabricators 6 | . . . . . . . . . 1 5 . . Repair Stations 4 | . . . . . 1 1 . . . 2 . . Recycling Units 14 | . 1 . . . 2 2 4 . 2 3 . . Scanalyzers 4 | . . . . . 2 . . . 1 1 . . Garrison Access 4 | . . . . . 1 1 . . 1 1 . . Total Hacks 253 | . 14 . 50 2 45 30 18 . 28 63 . 3 Successful 155 | . 9 . 50 2 25 9 7 . 13 40 . . Failed 96 | . 5 . . . 19 21 11 . 15 22 . 3 Catastrophic 19 | . . . . . 6 1 4 . 5 1 . 2 Database Lockouts 2 | . . . . . 1 . . . . 1 . . Manual 51 | . 7 . 1 . 15 7 2 . 7 9 . 3 Terminals 120 | . 12 . . . 27 21 13 . 14 30 . 3 Fabricators 17 | . . . . . . . . . 5 12 . . Repair Stations 13 | . . . . . 5 2 . . . 6 . . Recycling Units 24 | . 2 . . . 3 4 5 . 3 7 . . Scanalyzers 16 | . . . . . 6 . . . 3 7 . . Garrison Access 11 | . . . . . 4 3 . . 3 1 . . Terminal Hacks 98 | . 5 . 50 2 13 6 3 . 3 16 . . Record 69 | . . . 49 . 5 1 1 . 3 10 . . Part Schematic 4 | . . . . . . 1 1 . . 2 . . Robot Analysis 6 | . 1 . . . 4 1 . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . Open Door 6 | . . . . 2 . 3 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 2 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 5 10 . . Network Status 2 | . . . . . . . . . 1 1 . . Load Schematic 7 | . . . . . . . . . 2 5 . . Build 6 | . . . . . . . . . 2 4 . . Repair Station Hacks 9 | . . . . . 4 1 . . . 4 . . Scan Component 5 | . . . . . 2 1 . . . 2 . . Repair 4 | . . . . . 2 . . . . 2 . . Recycling Unit Hacks 12 | . 1 . . . 1 2 4 . 1 3 . . Report Inventory 6 | . . . . . 1 1 4 . . . . . Retrieve Components 6 | . 1 . . . . 1 . . 1 3 . . Scanalyzer 10 | . . . . . 4 . . . 2 4 . . Insert Component 3 | . . . . . 2 . . . 1 . . . Analyze 2 | . . . . . 1 . . . 1 . . . Retrieve Study 5 | . . . . . 1 . . . . 4 . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 1 . . Seal Access 3 | . . . . . 1 . . . 1 1 . . Unauthorized Hacks 8 | . 3 . . . 2 . . . 1 2 . . Terminals 8 | . 3 . . . 2 . . . 1 2 . . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 5 | . 1 . . . 2 . . . 1 1 . . Operators 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 57 | . 3 . . . 9 12 5 . 8 19 . 1 Full Trace Events 11 | . . . . . 1 3 2 . 2 3 . . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . Part Schematics Acquired 6 | . . . . . 1 1 1 . 1 2 . . Parts Built 6 | . . . . . . . . . 2 4 . . Authchips 2 | . . . . . . . . . 2 . . . Time 449 | . . . . . . . . . 232 217 . . Total Part Build Rating 27 | . . . . . . . . . 6 21 . . Part Studies Acquired 4 | . . . . . . . . . . 4 . . Parts Repaired 4 | . . . . . 2 . . . . 2 . . Time 157 | . . . . . 88 . . . . 69 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 9 . . . . . . . 10 2 . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Total Allies 23 | . . . . . . . . . . 3 20 . Largest Group 19 | . . . . . . . . . . 2 19 7 Highest-Rated Group 702 | . . . . . . . . . . 60 702 304 Highest-Rated Ally 50 | . . . . . . . . . . 30 50 50 Total Orders 4 | . . . . 2 2 . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . RETURN 3 | . . . . 2 1 . . . . . . . Ally Attacks 155 | . . . . . 6 . . . . 10 83 56 Total Damage 6819 | . . . . . 48 . . . . 331 4730 1710 Kills 28 | . . . . . 1 . . . . 3 15 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Active Infowar (turns) 7582 | 42 1322 563 863 699 1396 . . . 2690 2 . 5 Seismic 4885 | 42 1322 563 863 699 1396 . . . . . . . T.N.C. 2690 | . . . . . . . . . 2690 . . . Jamming 7 | . . . . . . . . . . 2 . 5 Robot Analysis Total 6 | . 1 . . . 4 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches 3 | . . . . 2 1 . . . . . . . Drone Recoveries 3 | . . . . 2 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Turns Passed 18178 | 131 1322 563 863 730 2614 2212 1152 816 4263 2807 298 407 Spaces Moved 12814 | 66 900 443 714 531 1579 843 856 640 2250 3093 378 521 Core 335 | 4 . . 1 . . . . . . 62 268 . Treads . | . . . . . . . . . . . . . Legs 8817 | 62 900 443 713 531 1579 843 856 640 2250 . . . Wheels . | . . . . . . . . . . . . . Hover 3662 | . . . . . . . . . . 3031 110 521 Flight . | . . . . . . . . . . . . . Fastest Speed 43 | 50 120 120 45 120 120 130 130 126 126 43 50 58 Average Speed 103 | 130 120 120 119 126 129 130 130 126 128 50 61 65 Slowest Speed 350 | 190 120 120 350 190 130 130 130 130 130 161 150 131 Overloaded Moves 4 | . . . 4 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 6 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 67 | 3 99 90 93 72 98 81 95 55 38 54 86 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . . . 2 . . . . Spaces Dug 89 | . 3 . . . 2 20 . . 43 21 . . Terrain Destroyed 227 | . 3 . . . 8 24 1 . 53 137 1 . Melee 85 | . 3 . . . 2 20 . . 43 17 . . Projectile 47 | . . . . . 3 4 1 . 10 29 . . AOE 95 | . . . . . 3 . . . . 91 1 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Total 16868 | 88 1012 462 722 582 2063 1822 883 646 3409 4167 440 572 Wait 3221 | . 20 1 . 35 374 871 7 . 941 905 45 22 Move 12803 | 65 899 442 713 530 1578 842 855 639 2249 3093 377 521 Hop . | . . . . . . . . . . . . . Pick Up 71 | 6 4 1 1 3 10 4 3 1 16 18 2 2 Fast Attach 48 | 6 1 . 1 2 6 . 1 . 6 14 4 7 Attach 27 | 1 . . 1 . 3 . . . 7 8 3 4 Detach 6 | . . . . . . . 1 . . 1 2 2 Swap 172 | . 11 2 2 5 28 27 1 4 60 30 . 2 Drop 102 | . 8 2 4 4 19 5 4 2 20 26 4 4 Fire 265 | 10 59 6 . 3 33 37 7 . 46 53 3 8 Melee 108 | . 6 . . . 4 29 . . 50 19 . . Ram . | . . . . . . . . . . . . . Kick 36 | . 4 3 . . 8 7 4 . 10 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Ext x2]) -5/Waste -5/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 6) 685 | -10/Materials | Discovered new exit (range 10) 827 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 5) 1031 | -10/Materials | Discovered new exit (range 5) 1040 | -10/Materials | Identified exit to Mines 1072 | -10/Materials | Build established: Scavenger-Mutant 1454 | -10/Materials | Entered Mines 1581 | -10/Mines | Found a hidden stash of uninstalled traps 1615 | -10/Mines | Learned location of 1 exit from Materials 1627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1627 | -10/Mines | Discovered new exit (range 5) 1659 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1728 | -10/Mines | Discovered new exit (range 12) 1963 | -10/Mines | Discovered new exit (range 11) 2017 | -10/Mines | Entered Exiles 2047 | -10/Exiles | Met 8R-AWN 2067 | -10/Exiles | Met EX-HEX 2145 | -10/Exiles | Met EX-DEC 2173 | -10/Exiles | Visited The Gauntlet 2508 | -10/Exiles | Learned location of Zion (-7) 2541 | -10/Exiles | Met EX-BIN 2559 | -10/Exiles | Aligned with FarCom system 2560 | -10/Exiles | Given EX-Vault access code 2674 | -10/Exiles | Opened EX-Vault 2682 | -10/Exiles | Found Potential Leg 2684 | -10/Exiles | Found Potential Leg 2713 | -10/Exiles | Found Modified TNC 2739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2826 | -10/Exiles | Discovered new exit (range 14) 2880 | -10/Exiles | Left Exiles lab with Modified TNC 2880 | -10/Exiles | Entered Mines 2913 | -9/Mines | Discovered new exit (range 10) 3033 | -9/Mines | Discovered new exit (range 6) 3042 | -9/Mines | Found the Drone Emporium 3050 | -9/Mines | Found Prototype Device 3052 | -9/Mines | Identified Thief Drone Bay 3115 | -9/Mines | Learned location of 1 exit from Lower Caves 3137 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3191 | -9/Mines | Learned 2 Materials zone layouts 3610 | -9/Mines | Entered Materials 3610 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3611 | -8/Materials | Identified exit to Storage 3612 | -8/Materials | Identified exit to Factory 3691 | -8/Materials | Discovered exit to Storage (range 14) 4168 | -8/Materials | Build established: Skirmisher 4175 | -8/Materials | Garrison activated, responded to threat 5254 | -8/Materials | Met 7R-MNS 5285 | -8/Materials | Repaired Imp. Titanium Leg 5324 | -8/Materials | Discovered exit to Factory (range 52) 5331 | -8/Materials | Repaired Imp. Titanium Leg 6045 | -8/Materials | Central database locked down 6071 | -8/Materials | Discovered exit to Factory (range 13) 6224 | -8/Materials | Entered Storage 7686 | -8/Storage | Garrison activated, responded to threat 8007 | -8/Storage | Used back door to open Recycling access 8007 | -8/Storage | Discovered new exit (range 3) 8436 | -8/Storage | Entered Recycling 8496 | -8/Recycling | Scanned before Scraplab entrance 9059 | -8/Recycling | Discovered new exit (range 8) 9574 | -8/Recycling | Entered Scraplab 9585 | -8/Recycling | Discovered new exit (range 3) 9588 | -8/Recycling | Entered Scraptown 9588 | -8/Scraptown | System corruption cleaned by C-Scrubber 9758 | -8/Scraptown | Turned away by UFD registrar 9779 | -8/Scraptown | Visited Fellowship of the Rings 9822 | -8/Scraptown | Visited Symbiants 9862 | -8/Scraptown | Visited TADAMA 9898 | -8/Scraptown | Build established: Tank 10088 | -8/Scraptown | Visited Comm Corps 10151 | -8/Scraptown | Visited Shadow of the Wyrm 10332 | -8/Scraptown | Discovered new exit (range 13) 10404 | -8/Scraptown | Entered Factory 10404 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10708 | -6/Factory | Build established: Skirmisher 13096 | -6/Factory | Crushed by falling debris 13096 | -6/Factory | System corruption reached 10% 13385 | -6/Factory | Build established: Hacker-Skirmisher 13506 | -6/Factory | Garrison activated, responded to threat 14174 | -6/Factory | Discovered new exit (range 5) 14215 | -6/Factory | Discovered new exit (range 12) 14430 | -6/Factory | Fabricated Hvy. EM Shotgun? 14556 | -6/Factory | Fabricated Hvy. EM Shotgun? 14667 | -6/Factory | Entered another Factory area 14667 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14918 | -5/Factory | Fabricated B-60 Warrior (x3) 14919 | -5/Factory | P-70 Sage assimilated allied Warrior 6c 15001 | -5/Factory | Fabricated Hvy. EM Shotgun (x1) 15145 | -5/Factory | Discovered new exit (range 5) 15227 | -5/Factory | Central database locked down 15643 | -5/Factory | Fabricated Imp. Dynamic Insulation System (x2) 15680 | -5/Factory | Cargo convoy interrupted 15722 | -5/Factory | Repaired Reaction Control System? 16008 | -5/Factory | Fabricated Adv. Hacking Suite? 16552 | -5/Factory | Discovered new exit (range 13) 17397 | -5/Factory | Repaired Gravmag Array+? 17440 | -5/Factory | Core integrity fell below 50% 17442 | -5/Factory | System corruption reached 10% 17444 | -5/Factory | Released all parts (2) 17455 | -5/Factory | Core integrity fell below 20% 17473 | -5/Factory | Lost 12 parts (2p2n3u5w) 17474 | -5/Factory | Sucked down chute 17474 | -5/Factory | Entered Waste 17475 | -5/Waste | Met a frightened Derelict 17503 | -5/Waste | Released all parts (2) 17511 | -5/Waste | Spotted C-40 Crusher 17526 | -5/Waste | Spotted C-40 Crusher 17527 | -5/Waste | Spotted C-40 Crusher 17527 | -5/Waste | Spotted C-40 Crusher 17577 | -5/Waste | Spotted C-40 Crusher 17582 | -5/Waste | Spotted C-40 Crusher 17601 | -5/Waste | Warlord forces began an assault 17651 | -5/Waste | Allies destroyed C-40 Crusher 17662 | -5/Waste | Allies destroyed C-40 Crusher 17664 | -5/Waste | Crushed by Compactor (2 parts destroyed) 17666 | -5/Waste | Allies destroyed C-40 Crusher 17668 | -5/Waste | Allies destroyed C-40 Crusher 17673 | -5/Waste | Allies destroyed C-40 Crusher 17679 | -5/Waste | Allies destroyed C-40 Crusher 17695 | -5/Waste | Lost 3 parts (1p1n1w) 17706 | -5/Waste | Lost 12 allies 17721 | -5/Waste | Build established: Mutant 17729 | -5/Waste | Discovered new exit (range 15) 17772 | -5/Waste | Entered Factory 17772 | -5/Factory | Accompanied by 7 allies 18073 | -5/Factory | Build established: Tank 18146 | -5/Factory | Spotted B-75 Beast 18179 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 18168_ U-05 Engineer lays Concrete. 18169_ K-01 Serf collects debris. 18171_ U-05 Engineer lays Concrete. 18171_ Hvy. EM Shotgun destroyed. 18172_ W-25 Informer suffers critical hit (Burn). 18172_ W-25 Informer destroyed. 18173_ K-01 Serf collects debris. 18174_ Knocked back. 18175_ Acquired 4 matter. 18175_ K-01 Serf collects debris. 18176_ Slug penetrates UZ-6PH(g). 18176_ Penetrated by Slug. 18176_ K-01 Serf collects debris. 18176_ U-05 Engineer lays Concrete. 18177_ Backup Propulsion III destroyed. 18177_ U-05 Engineer lays Concrete. 18178_ K-01 Serf collects debris. 18179_ Slug penetrates UZ-6PH(g). 18179_ UZ-6PH(g) destroyed. 18179_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????######+ | | ????????????????????????? ?????????????????+ | | ????????????????????????? ?????????????????# | | ????????????????????????? ?##########+###### | | ????????????????????????? ?# | | ????????????????????????" ?# | | ??????????????????? """" ?+ | | ???????????????????? """" ?# """" """" """" """" | | ???????????????????? """" ?# """" """" """" """" | | ?????????????#???????? ?# ="""" "" " """" | | ?????????????# #########;### %"""" """ !% " """" | | ?????????????# """" "" % "" """" | | ?????????????#k ^ """" """ " """" | | ?????????????+ ^ * |% [% | | ?????????????# % % !!%* | | ?????????????# *!!%g * %[ | | ??????????????### *!!*%##;## # #+############ | | ????????????????# k *!! @m %;;# ?????# | | ????????????????# # """" """"???# """ | | ????????????????# # """" """" ?# """ | | ????????????????# # """" """" ## """ | | ????????????????# % # """" """" ## | | ????????????????## h # """" """????# | | ??????????????? BB !=[# "?"" ""?????# | | ??????????????""" # h#BB# ![ # "??" "??????# | | ??????????????"T" # k =[ # ?? ??????##### | | ??????????????? "?# # # # ??? ???????#??# | | ??????????????????# ##########???? ???????# | | ??????????????????# ?????????????? ???????# "" | | ??????????????????# ??????????????###???????# "" | | ??????????????????# ?????????????????????????# "" | | ??????????????????# ??????????????????????????# | | ??????????????????????????????????????????????#/ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 305 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Storage | Hacked Arm. Huge Wheel | -8/Recycling | Hacked Hvy. EM Shotgun | -6/Factory | Scanalyzed Adv. Power Amplifier | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Shotgun | x1 | -6/Factory | Authchip Hvy. EM Shotgun | x1 | -6/Factory | Authchip B-60 Warrior | x3 | -5/Factory | Preloaded Hvy. EM Shotgun | x1 | -5/Factory Imp. Dynamic Insulation System | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Imp. Titanium Leg | 71% | -8/Materials Imp. Titanium Leg | 73% | -8/Materials Reaction Control System | 33% | -5/Factory Gravmag Array | 46% | -5/Factory Studied --------- Gravmag Array | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Insider Info Live, Flee, And Rebuild Official Business Oh No You Don't! Plot Armor Sprinter \\IAMDERELICT Challenges ------------ None Game ------ Seed StorageNodeRefractor Manual? 0 Play Time 04:33:16 Cumulative 33.6 hours Start 2026.04.19 @ 09:10:18 End 2026.04.19 @ 22:44:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8158e96f-489b-4d44-9591-5cd1265b1460