Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 14:26:51 Player: deadnoob Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (205) 1025 Value Destroyed (5971) 5971 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 14255 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 851 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1089 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 45/240 System Corruption 0% Temperature Critical (763) Movement Walking (210) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Heart of Steel > --- WEAPON (3) ------- Firepult > --- INVENTORY (5) ---- EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Heart of Steel > --- WEAPON ----------- Neutron Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Lightning Gun EM Pulse Cannon Improved EM Pulse Cannon Firepult [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Heavy Armor Plating Weapon Autogun Energy Gun Improved Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 246 | . 15 2 23 6 . 4 15 33 43 8 6 . 13 42 6 14 15 1 Power 23 | . 2 . 2 . . . . 2 8 . 2 . 1 4 . 1 1 . Engine 15 | . 2 . 2 . . . . 2 3 . 2 . 1 2 . 1 . . Core 8 | . . . . . . . . . 5 . . . . 2 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 67 | . 3 . 8 1 . 2 5 16 5 1 1 . 1 10 4 1 9 . Treads 34 | . 2 . 7 1 . 1 . 11 3 1 1 . 1 3 3 . . . Leg 23 | . . . . . . 1 5 4 . . . . . 3 1 . 9 . Wheel 8 | . 1 . 1 . . . . . 2 . . . . 3 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . . . . 1 . . . . Utility 77 | . 7 2 9 3 . 1 2 2 14 3 1 . 6 17 2 7 1 . Device 34 | . 3 2 3 1 . . . . 6 2 . . 2 7 1 6 1 . Storage 6 | . 3 . 2 . . . . . . . 1 . . . . . . . Processor 8 | . . . 2 . . . 1 . 1 1 . . 1 1 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 28 | . 1 . 2 2 . 1 1 2 6 . . . 3 9 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | . 3 . 4 2 . 1 8 13 16 4 2 . 5 11 . 5 4 1 Energy Gun 17 | . . . . . . . 2 6 2 2 . . . 3 . 1 1 . Energy Cannon 8 | . . . . . . . . . . . . . 1 3 . 1 2 1 Ballistic Gun 30 | . 3 . 4 1 . . 5 5 8 . . . . 1 . 2 1 . Ballistic Cannon 6 | . . . . . . . . . 3 . . . 2 1 . . . . Launcher 14 | . . . . 1 . 1 1 2 3 1 1 . 1 2 . 1 . . Special Weapon 4 | . . . . . . . . . . 1 1 . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . . . 7 . 1 . . 1 3 . 1 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . . . . Parts Lost 57 | . 2 . 5 . . 2 . . 10 1 5 . 4 10 . 6 11 1 Power 6 | . . . 1 . . . . . . . 2 . . 1 . . 2 . Propulsion 21 | . . . 2 . . 1 . . 2 . 1 . 2 3 . 4 5 1 Utility 19 | . . . 2 . . 1 . . 5 1 2 . 2 4 . 1 1 . Weapon 11 | . 2 . . . . . . . 3 . . . . 2 . 1 3 . Highest Loss Streak 7 | . 1 . 4 . . 2 . . 4 1 3 . 3 7 . 4 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 93 100 100 99 98 89 88 83 75 76 70 88 100 78 61 46 Engine 8 | . 13 14 10 11 11 11 9 9 9 . 6 15 15 6 6 6 5 . Core 3 | . . . . . . . . . 5 15 6 . . 5 6 6 5 6 Treads 16 | . 9 28 29 33 33 28 . 20 25 15 15 15 7 8 17 14 . . Leg 6 | . 13 . . . . 3 35 14 . . . . . 6 14 6 9 20 Wheel 3 | . 4 . 1 . . . . . 1 7 7 7 7 11 . . 4 . Device 8 | . 10 14 8 . . . . . 6 9 21 15 7 10 14 15 15 13 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 15 8 6 6 3 . . Processor 5 | . . . 8 11 11 11 17 9 4 5 1 . . 2 5 1 . . Protection 5 | . . . 1 10 11 10 8 9 9 4 . . 13 9 6 1 . . Energy Gun 3 | . . . . . . . . 6 2 13 . . . 5 13 9 . . Energy Cannon 1 | . . . . . . . . . . . . . . 7 . 1 5 6 Ballistic Gun 11 | . 28 28 21 21 22 20 17 10 10 . . . . . 6 7 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 13 47 35 59 59 59 64 64 72 90 77 76 76 92 98 80 80 45 40 Greatest Support 103 | 20 40 40 60 60 60 60 60 80 80 28 28 28 28 76 90 90 103 40 Greatest Overweight (x) 13 | . 2 . 1 . . 1 1 2 2 2 2 2 3 5 2 13 2 . Average Overweight (x) . | . . . . . . . . . . 1 2 2 2 1 . 1 1 . Largest Inventory Capacity 20 | . 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | . 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 14 5 5 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 20 19 19 20 20 20 20 5 2 Average Carried 16 | . 9 14 18 19 19 19 19 19 18 17 18 19 19 19 19 13 4 2 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 15 15 20 20 20 20 20 20 16 19 19 19 20 20 20 5 4 2 Class Distribution -------------------- 32% | Scavenger-Mutant 31% | Mutant 8% | Commander-Mutant 7% | Scavenger-Skirmisher 7% | Gunner 5% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6565 | 200 201 152 788 215 . 77 343 719 1071 154 377 . 213 646 168 839 390 12 Remotely 261 | . . . . . . . . . . . . . . . . 260 1 . Salvage Created 7388 | . 489 . 1046 309 . 159 283 430 1573 107 361 . 47 1226 265 563 202 328 Parts 398 | . 27 . 50 21 . 9 26 26 100 5 19 . 9 61 10 10 18 7 Haulers Intercepted 11 | . 1 . 3 . . . . 5 1 . . . . 1 . . . . Recyclers Shooed 12 | . . . 3 . . 1 2 1 3 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 5 15 . 15 . 8 5 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 148 | . 16 . 16 7 . 7 7 5 27 4 10 . 5 23 4 7 2 8 Melee 2 | . . . . . . . . . 2 . . . . . . . . . Guns 76 | . 16 . 16 4 . 3 4 1 16 . . . . 6 4 5 1 . Cannons 11 | . . . . . . . . . 4 . . . . 7 . . . . AOE 45 | . . . . 3 . 4 3 4 5 3 4 . 3 9 . 1 . 6 Classes Destroyed 19 | . 3 . 4 1 . . . 1 5 . . . . . . 2 1 2 Worker 8 | . . . . . . . . 2 5 . . . . 1 . . . . Builder 11 | . . . . 1 . . 1 1 5 . . . . 3 . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . . 5 1 . . . . 1 . . . . Recycler 17 | . . . 4 1 . . . 1 8 . . . . 3 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . 1 . . . . Swarmer 56 | . 9 . 7 3 . 4 3 4 4 3 6 . 3 9 . 1 . . Grunt 41 | . 7 . 3 3 . 3 1 . 9 . 3 . 1 5 2 4 . . Brawler 4 | . . . 2 1 . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . 4 . . . 3 1 2 1 . . . 1 1 1 . . Specialist 6 | . . . . . . . . . 4 . . . . 2 . . . . Hunter 7 | . . . . . . . . . 2 . 1 . 1 3 . . . . Programmer 9 | . . . . . . . . . 6 . . . . 3 . . . . Zionite 8 | . . . . . . . . . . . . . . . . . 8 . Z-Light 5 | . . . . . . . . . . . . . . . . . . 5 Packrat 2 | . . . . . . . . . . . . . . . . 2 . . Tinkerer 2 | . . . . . . . . . . . . . . . . 2 . . Assembled 3 | . . . . . . . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 . 7 3 . 4 3 5 12 3 6 . 3 6 3 4 4 5 Combat Bots Only 7 | . 3 . 7 3 . 4 3 4 7 3 6 . 3 5 3 4 1 5 Max Kills in Single Turn 4 | . 2 . 1 2 . 3 3 3 2 2 2 . 3 3 1 1 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 3 3 2 2 2 . 3 3 . 1 . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 13606 | . 693 . 727 204 . 535 348 444 3780 210 791 . 487 2383 105 742 1872 285 Core 1709 | . 129 . 164 10 . 68 60 54 197 5 32 . 44 257 29 60 460 140 Absorbed by Shields 262 | . . . . . . . . . 228 . . . 34 . . . . . Redirected to Shielding 83 | . . . . . . . . . . . . . . 83 . . . . Regen/Repaired (Parts) 486 | . . . 133 . . . . 353 . . . . . . . . . . Core Remaining (%) 65 | 100 . 48 . . . 39 . 79 . . . . 60 . . . . . Volleys Fired 621 | . 56 . 71 13 . 17 28 36 114 6 22 . 11 54 9 38 139 7 Largest 3 | . 2 . 2 2 . 2 2 2 2 2 1 . 1 3 3 3 3 1 Hottest 265 | . 40 . 46 46 . 46 46 119 130 130 33 . 33 240 160 183 265 250 Shots Fired 1088 | . 111 . 144 24 . 32 45 63 229 10 22 . 11 128 27 85 150 7 Gun 792 | . 111 . 144 21 . 30 44 59 185 8 . . . 47 27 83 33 . Cannon 230 | . . . . . . . . . 35 . . . . 71 . . 117 7 Launcher 37 | . . . . 3 . 2 1 4 9 2 4 . 1 9 . 2 . . Special 29 | . . . . . . . . . . . 18 . 10 1 . . . . Kinetic 657 | . 111 . 144 21 . 30 44 30 206 . . . . 23 9 9 30 . Thermal 356 | . . . . . . . . 23 14 8 . . . 95 18 74 117 7 Explosive 37 | . . . . 3 . 2 1 4 9 2 4 . 1 9 . 2 . . Electromagnetic 9 | . . . . . . . . 6 . . . . . . . . 3 . Robot Hit Streak 19 | . 12 . 11 12 . 9 13 10 12 14 9 . 4 8 14 19 11 2 Robot Miss Streak 6 | . 3 . 3 2 . 3 3 3 4 . 2 . 1 4 1 3 3 6 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 7 | . 3 . . . . . . . 1 . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . 1 . . Shots Hit Robots 611 | . 75 . 99 18 . 22 29 26 140 5 14 . 8 68 21 54 29 3 Core Hits 350 | . 26 . 38 19 . 12 16 18 85 5 8 . 4 52 8 26 12 21 Critical Kills 6 | . 1 . 1 . . . 1 . . . . . . 3 . . . . Critical Parts Destroyed 9 | . . . 2 . . . 4 . 1 . . . . . 2 . . . Critical Strikes 27 | . 1 . 3 . . . 5 1 4 1 . . . 5 2 5 . . Burn 7 | . . . . . . . . 1 . 1 . . . . . 5 . . Destroy 15 | . 1 . 3 . . . 5 . 1 . . . . 3 2 . . . Blast 5 | . . . . . . . . . 3 . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17958 | . 712 8 1492 502 . 699 597 988 4921 305 306 . 163 3793 508 1312 1102 550 Guns 9142 | . 712 . 1446 270 . 357 462 418 2586 88 . . . 615 508 1199 481 . Cannons 2743 | . . . . . . . . . 584 . . . . 1672 . . 416 71 Explosions 5834 | . . . . 172 . 336 121 551 1703 217 306 . 163 1477 . 113 196 479 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 239 | . . 8 46 60 . 6 14 19 48 . . . . 29 . . 9 . Kinetic 7877 | . 712 . 1446 270 . 357 462 235 3114 . . . . 530 139 165 447 . Thermal 4925 | . . . . . . . . 165 216 88 . . . 1891 369 1034 612 550 Explosive 4865 | . . . . 172 . 336 121 551 1543 217 306 . 163 1343 . 113 . . Electromagnetic 52 | . . . . . . . . 18 . . . . . . . . 34 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 7 7 7 7 . 6 6 6 6 6 6 3 3 3 3 . Average Corruption 4 | . 1 2 5 7 7 7 . 6 3 6 6 6 6 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 283 | . 5 9 25 33 20 13 . 43 31 21 14 2 11 26 10 20 . . Message Errors 72 | . 2 3 5 14 5 2 . 11 7 7 2 . 3 4 2 5 . . Matter Fused 73 | . . 2 7 7 6 3 . 13 7 6 4 2 3 5 3 5 . . Heat Flow Errors 35 | . . 1 1 4 5 . . 5 4 1 5 . 1 3 1 4 . . Energy Discharges 31 | . . . 4 3 2 3 . 5 2 1 2 . 2 2 3 2 . . Parts Rejected 6 | . 1 . . . . 1 . . 2 . . . 1 1 . . . . Data Loss (minor) 29 | . 2 3 2 1 2 . . 2 3 3 1 . 1 6 . 3 . . Data Loss (major) 16 | . . . 3 2 . 2 . 2 2 2 . . . 2 1 . . . Misfires 12 | . . . 2 1 . 1 . 3 3 1 . . . 1 . . . . Alerts 6 | . . . 1 1 . . . 1 1 . . . . 1 . 1 . . Weapon Failures 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 166 | . . . . . . 16 . 23 33 . . . 3 81 . . 6 4 Projectiles 99 | . . . . . . . . . 27 . . . . 66 . . 6 . Explosions 65 | . . . . . . 16 . 23 6 . . . 3 13 . . . 4 Melee 2 | . . . . . . . . . . . . . . 2 . . . . Knockbacks 8 | . . . . . . . . . 4 . . . . 4 . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . Kinetic 7 | . . . . . . . . . 4 . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 564 | . . . . 30 . 8 . 46 70 . . . 48 284 . . 78 . Shots 18 | . . . . 1 . 1 . 1 4 . . . 1 6 . . 4 . Rammed 29 | . . 3 6 4 . 1 . 6 5 . . . . 4 . . . . Targets Rammed 42 | . . 3 6 4 . 1 6 8 7 . . . . 4 . . 3 . Kicked 10 | . . . . . . . 6 1 . . . . . . . . 3 . Crushed 3 | . . . . . . . . 1 2 . . . . . . . . . Highest Temperature 763 | . 31 157 182 244 183 238 49 280 418 136 258 . 146 467 176 537 218 763 Average Temperature 85 | . 10 87 18 71 77 91 15 71 92 51 124 . 53 139 68 170 16 276 Received Heat Transfer 3242 | . 252 . 156 69 . 288 180 45 1136 18 135 . 135 399 30 273 72 54 Effects 29 | . . . . . . . . . 11 . . . . 6 . 9 . 3 Shutdowns 12 | . . . . . . . . . 2 . . . . 5 . 5 . . Energy Bleed 4 | . . . . . . . . . 3 . . . . . . 1 . . Interference 6 | . . . . . . . . . 4 . . . . . . 2 . . Matter Decay 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . Robots Melted 5 | . . . . . . . . . . 1 . . . . . 1 1 2 Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . 1 1 2 Parts Melted 32 | . . . . . . . . 2 . 1 . . . 2 1 6 6 14 Heat Transferred 9778 | . . . . . . . . 407 211 259 . . . 1358 555 2588 1280 3120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 792 | . 313 108 345 168 . 183 183 366 792 . . . . 417 . . . . Initial 112 | . . 108 . 112 . . 70 76 53 . . . . . . . . . Average 193 | . 187 59 184 92 . 37 108 165 421 . . . . 158 . . . . Maximum Alert Level 3 | . 1 . 1 . . . . 1 3 . . . . 2 . . . . Low Security (%) 68 | . 49 100 58 100 . 100 100 68 31 . . . . 73 . . . . Level 1 18 | . 50 . 41 . . . . 31 9 . . . . 19 . . . . Level 2 10 | . . . . . . . . . 46 . . . . 7 . . . . Level 3 2 | . . . . . . . . . 12 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 . 3 . . . 2 3 13 . . . . 15 . . . . Investigation 15 | . 2 . 3 . . . 1 2 3 . . . . 4 . . . . Extermination 7 | . . . . . . . . . 4 . . . . 3 . . . . Reinforcement 14 | . 2 . . . . . 1 1 5 . . . . 5 . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 14 | . 2 . 3 . . . 2 2 2 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 25 . 25 7 . 8 7 16 58 6 13 . 13 33 4 7 24 6 Peak Tracking Total 10 | . 4 . 6 3 . 4 2 5 10 3 4 . 4 6 3 4 9 5 Tactical Retreats 18 | . 1 . 4 . . 1 . . 5 2 . . . 2 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 16 | . 3 . 2 . . . 1 3 3 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 27 | . . . 2 1 . . . 5 11 1 . . . 4 . 2 . 1 Max in Single Turn 8 | . . . 1 1 . . . 1 8 1 . . . 2 . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 49 | . 4 1 5 1 2 . 3 13 9 . . 3 . 7 . 1 . . Terminals 26 | . 2 . 3 1 . . 2 8 5 . . . . 5 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . 1 . . . . 2 1 . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 2 1 . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . Total Hacks 177 | . 9 1 20 2 24 . 8 40 30 . . 26 . 16 . 1 . . Successful 121 | . 5 1 13 . 24 . 4 25 16 . . 26 . 6 . 1 . . Failed 55 | . 4 . 6 2 . . 4 15 14 . . . . 10 . . . . Catastrophic 10 | . 2 . . . . . 1 3 2 . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 74 | . 6 . 13 3 1 . 7 13 14 1 . . . 11 . . 5 . Terminals 75 | . 6 . 14 2 . . 5 22 14 . . . . 12 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . Repair Stations 23 | . . . 5 . . . . 12 6 . . . . . . . . . Recycling Units 15 | . 3 . . . . . 3 5 3 . . . . 1 . . . . Scanalyzers 5 | . . . 1 . . . . . 4 . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 3 . . . . Terminal Hacks 74 | . 2 1 4 . 24 . 1 8 5 . . 26 . 2 . 1 . . Record 29 | . . . . . 23 . . . . . . 6 . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . 1 . . . 3 . . . . . . Open Door 5 | . . 1 . . . . . 3 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . 2 . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . 1 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 16 | . . . 4 . . . . 11 1 . . . . . . . . . Scan Component 9 | . . . 2 . . . . 6 1 . . . . . . . . . Repair 7 | . . . 2 . . . . 5 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . 4 . . . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 4 . . . 2 5 3 . . . . 4 . . . . Terminals 12 | . 1 . 4 . . . 1 2 1 . . . . 3 . . . . Track 3 | . . . 2 . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 8 | . 1 . 2 . . . 1 2 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 3 2 . . . . . . . . . Reject 3 | . . . . . . . 1 1 1 . . . . . . . . . Mask 2 | . . . . . . . . 1 1 . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 4 1 . . 3 9 8 . . . . 7 . . . . Full Trace Events 6 | . . . 2 . . . 1 . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 1 . . 11 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . Parts Repaired 7 | . . . 2 . . . . 5 . . . . . . . . . . Time 242 | . . . 64 . . . . 178 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 64 | . . . . . . . 64 . . . . . . . . . . . Retrieved Matter 111 | . . . . . . . . . 111 . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 16 | . . . . . . . . 10 2 . . . 2 . . . 2 . Largest Group 10 | . . . . . . . . 10 4 . . . 1 . . . 2 . Highest-Rated Group 192 | . . . . . . . . 173 56 . . . 96 . . . 192 . Highest-Rated Ally 96 | . . . . . . . . 29 16 . . . 96 . . . 96 . Total Orders 2 | . . 1 . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . . . . . 90 38 . 3 . 15 . . . 44 . Total Damage 3007 | . . . . . . . . 1083 399 . 18 . 322 . . . 1185 . Kills 35 | . . . . . . . . 14 7 . 1 . 3 . . . 10 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . . 1 2 . 2 . . 1 2 . Drone Launches 24 | . . 1 . . . . . . 17 . 4 . 2 . . . . . Drone Recoveries 23 | . . 1 . . . . . . 17 . 3 . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 16970 | . 728 726 1168 1112 647 388 788 1662 2070 672 496 98 419 1980 662 1357 1835 162 Spaces Moved 8772 | 1 415 201 512 664 404 180 325 696 906 444 318 76 251 1157 342 633 1142 105 Core 2 | . . . . . . . . . . . . . . . . 2 . . Treads 3563 | . 60 201 434 664 404 180 . 498 605 . . . . . 143 374 . . Legs 1670 | 1 202 . . . . . 325 198 . . . . . 320 199 103 217 105 Wheels 3537 | . 153 . 78 . . . . . 301 444 318 76 251 837 . 154 925 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 115 160 115 160 160 160 120 120 130 115 130 130 130 100 156 130 120 140 Average Speed 154 | 120 125 160 154 160 160 185 188 179 169 129 130 130 140 140 176 181 130 140 Slowest Speed 700 | 120 260 160 240 160 160 240 190 260 250 130 130 130 145 330 260 700 190 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 66 41 41 94 89 60 27 85 27 66 53 68 46 26 54 62 86 27 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . 1 . . 1 1 . . 1 . . . 1 . . . . 2 . Known Exits Taken 3 | . . . . . . . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched 13 | . . . . 2 . 1 . . . 2 1 . 3 . 2 2 . . Spaces Dug 42 | . . . . . . 8 . . 1 7 19 . . 6 . . 1 . Terrain Destroyed 307 | . . . . 11 . 18 11 42 47 13 30 . 15 99 . 15 6 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . 11 . . . . 16 . . 6 . AOE 274 | . . . . 11 . 18 11 42 36 13 30 . 15 83 . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11162 | . 521 604 782 692 406 206 459 1052 1209 529 360 75 295 1400 383 764 1310 115 Wait 1194 | . 24 395 108 . . 4 71 229 100 60 9 . 8 101 18 58 7 2 Move 8752 | . 414 200 511 663 403 179 324 695 905 443 317 75 250 1156 341 630 1141 105 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 116 | . 9 2 32 1 1 1 6 14 13 7 4 . 4 14 2 6 . . Fast Attach 111 | . 3 . 7 2 . 2 6 17 13 2 2 . 8 26 4 7 12 . Attach 52 | . 3 . 4 . . 1 4 1 16 2 4 . 2 8 . 3 3 1 Detach 20 | . . . . 1 . . 2 . 9 . . . 1 5 . . 2 . Swap 83 | . 9 2 12 4 . 1 5 15 14 4 . . 3 8 2 4 . . Drop 167 | . 3 2 31 4 2 . 7 37 18 5 2 . 8 24 7 14 3 . Fire 621 | . 56 . 71 13 . 17 28 36 114 6 22 . 11 54 9 38 139 7 Melee . | . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . 2 . . . . 4 . . . . Kick 10 | . . . . . . . 6 1 . . . . . . . . 3 . Crush 26 | . . 3 6 4 . 1 . 7 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Core integrity fell below 50% 729 | -10/Materials | Entered Mines 767 | -10/Mines | Assembled infested the area 1276 | -10/Mines | Found the Drone Emporium 1283 | -10/Mines | Found Prototype Device 1284 | -10/Mines | Identified Splice Drone Bay 1337 | -10/Mines | Discovered new exit (range 8) 1348 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1455 | -10/Mines | Entered Materials 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -9/Materials | Lost 4 parts (1p1n2u) 1717 | -9/Materials | Destroyed 7 combat bots 1991 | -9/Materials | Build established: Scavenger-Mutant 2097 | -9/Materials | Central database locked down 2423 | -9/Materials | Discovered new exit (range 13) 2476 | -9/Materials | Repaired Autogun 2509 | -9/Materials | Repaired Autogun 2615 | -9/Materials | Discovered new exit (range 6) 2623 | -9/Materials | Entered Mines 2646 | -9/Mines | Met a Derelict bent on vengeance 2745 | -9/Mines | Found a hidden stash of uninstalled traps 3112 | -9/Mines | Discovered new exit (range 6) 3250 | -9/Mines | Discovered new exit (range 7) 3410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3410 | -9/Mines | Discovered new exit (range 5) 3434 | -9/Mines | Learned location of Zion (-6) 3442 | -9/Mines | Learned Materials stockpile data 3735 | -9/Mines | Entered Exiles 3772 | -9/Exiles | Met 8R-AWN 3803 | -9/Exiles | Met EX-HEX 3900 | -9/Exiles | Met EX-DEC 3930 | -9/Exiles | Visited The Gauntlet 4150 | -9/Exiles | Met EX-BIN 4172 | -9/Exiles | Aligned with FarCom system 4174 | -9/Exiles | Given EX-Vault access code 4212 | -9/Exiles | Opened EX-Vault 4226 | -9/Exiles | Found Firepult 4261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4365 | -9/Exiles | Discovered new exit (range 14) 4382 | -9/Exiles | Left Exiles lab with Firepult 4382 | -9/Exiles | Entered Mines 4601 | -8/Mines | Core integrity fell below 50% 4734 | -8/Mines | Discovered new exit (range 7) 4770 | -8/Mines | Entered Materials 4770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5077 | -8/Materials | Build established: Mutant 5296 | -8/Materials | Discovered new exit (range 9) 5558 | -8/Materials | Entered Storage 5568 | -8/Storage | Found Corrupted Prototype Protection 5568 | -8/Storage | Identified Lgt. Regenerative Plating 5571 | -8/Storage | Found Corrupted Lgt. Regenerative Plating 5574 | -8/Storage | Found Lgt. Regenerative Plating 5631 | -8/Storage | Repaired Carbon-fiber Leg 5819 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5880 | -8/Storage | Repaired Carbon-fiber Leg 5919 | -8/Storage | Repaired Carbon-fiber Leg 5953 | -8/Storage | Repaired Autogun 5986 | -8/Storage | Repaired Autogun 6110 | -8/Storage | Build established: Commander-Mutant 6621 | -8/Storage | Discovered new exit (range 16) 7220 | -8/Storage | Entered Factory 7220 | -7/Factory | Accompanied by 4 allies 7220 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7740 | -7/Factory | Discovered new exit (range 13) 7864 | -7/Factory | Build established: Mutant 8130 | -7/Factory | Cargo convoy interrupted 8186 | -7/Factory | Destroyed 7 combat bots 8852 | -7/Factory | Build established: Scavenger-Mutant 8971 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 9088 | -7/Factory | Lost 4 parts (2u2w) 9158 | -7/Factory | Identified exit to Lower Caves 9261 | -7/Factory | First assault squad dispatched 9290 | -7/Factory | Entered Lower Caves 9420 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9494 | -7/Lower Caves | Learned location of 1 exit from Factory 9545 | -7/Lower Caves | Spotted B-75 Beast 9860 | -7/Lower Caves | Discovered new exit (range 8) 9869 | -7/Lower Caves | Encountered a Warlord checkpoint 9900 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9925 | -7/Lower Caves | Found Prototype Special Weapon 9925 | -7/Lower Caves | Identified Molecular Deconstructor 9962 | -7/Lower Caves | Entered another Lower Caves area 9974 | -7/Lower Caves | Learned Factory terminal intel 10115 | -7/Lower Caves | Lost 3 parts (1p1n1u) 10231 | -7/Lower Caves | Build established: Mutant 10248 | -7/Lower Caves | Encountered a Warlord checkpoint 10418 | -7/Lower Caves | Discovered new exit (range 15) 10458 | -7/Lower Caves | Entered Data Miner 10458 | -7/Data Miner | Discovered new exit (range 6) 10483 | -7/Data Miner | Met Data Miner 10510 | -7/Data Miner | Learned location of Section 7 (-2) 10510 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10527 | -7/Data Miner | Received God Mode back door access code from Data Miner 10556 | -7/Data Miner | Entered Proximity Caves 10611 | -6/Proximity Caves | Lost 3 parts (2n1u) 10653 | -6/Proximity Caves | Escorted by Enhanced Grunt 10714 | -6/Proximity Caves | Learned location of 1 exit from Factory 10890 | -6/Proximity Caves | Build established: Derelict-Mutant 10953 | -6/Proximity Caves | Discovered new exit (range 15) 10968 | -6/Proximity Caves | Spotted B-75 Beast 10975 | -6/Proximity Caves | Entered Factory 10975 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10976 | -6/Factory | Identified exit to Lower Caves 10977 | -6/Factory | Identified exit to Factory 10977 | -6/Factory | Identified exit to Extension 10978 | -6/Factory | Loaded intel: 28 terminal locations 11402 | -6/Factory | Spotted B-75 Beast 11550 | -6/Factory | Build established: Scavenger-Skirmisher 11558 | -6/Factory | Incoming investigation squad redirected 11802 | -6/Factory | Discovered exit to Factory (range 8) 12025 | -6/Factory | Incoming investigation squad redirected 12030 | -6/Factory | Found Hvy. Insulated Plating 12083 | -6/Factory | Garrison activated, responded to threat 12185 | -6/Factory | Lost 7 parts (1p3n2u1w) 12555 | -6/Factory | Discovered exit to Extension (range 6) 12955 | -6/Factory | Entered Lower Caves 13403 | -6/Lower Caves | Build established: Scavenger-Gunner 13444 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13593 | -6/Lower Caves | Discovered new exit (range 15) 13617 | -6/Lower Caves | Entered another Lower Caves area 13677 | -6/Lower Caves | Discovered exit to Factory (range 3) 13705 | -6/Lower Caves | Learned Factory trap positions 13737 | -6/Lower Caves | Encountered a Warlord checkpoint 13937 | -6/Lower Caves | Found Prototype Device 13945 | -6/Lower Caves | Identified Heart of Steel 14103 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14468 | -6/Lower Caves | Lost 4 parts (3n1u) 14695 | -6/Lower Caves | Discovered new exit (range 8) 14869 | -6/Lower Caves | Build established: Gunner 14974 | -6/Lower Caves | Entered Zion 14987 | -6/Zion | Given A8's code to call for help 15054 | -6/Zion | System corruption cleaned by Quarantine Array 15091 | -6/Zion | Received a hallucinogenic algorithm 15123 | -6/Zion | Discovered new exit (range 16) 15302 | -6/Zion | Given the Hacking Drone Bay 15457 | -6/Zion | Identified exit to Deep Caves 15474 | -6/Zion | Learned Factory terminal intel 15481 | -6/Zion | Learned location of Quarantine (-3) 16033 | -6/Zion | Build established: Mutant 16070 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16071 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16377 | -6/Zion | Attacked by Zionites 16523 | -6/Zion | Destroyed Imprinter 16537 | -6/Zion | Extracted access codes from Imprinter's data core 16559 | -6/Zion | Core integrity fell below 50% 16586 | -6/Zion | Core integrity fell below 20% 16603 | -6/Zion | Lost 6 parts (2p3n1w) 16784 | -6/Zion | Opened final containment barrier to the Deep Caves 16806 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16809 | -6/Zion | Entered Deep Caves 16944 | -6/Deep Caves | Build established: Scavenger-Mutant 16972 | -6/Deep Caves | Core destroyed Last Messages --------------- 16966_ Imp. Reaction Control System melted. 16966_ Prototype Energy Gun melted. 16966_ H5-AU1(z) destroyed. 16967_ 90-Q00(z) heat spikes uncontrollably. 16968_ 90-Q00(z) heat damages Prototype Protection, Prototype Reactor, Phase Shifter, Prototype Hover Unit. 16968_ 90-Q00(z) overheating. 16969_ Overheating: Heart of Steel damaged (-34). 16969_ 90-Q00(z) overheating. 16969_ Melted Prototype Protection. 16969_ Melted Prototype Reactor. 16969_ Prototype Energy Gun melted. 16969_ Prototype Protection melted. 16969_ 90-Q00(z) destroyed. 16970_ Overheating: Matter decay (-8). 16971_ Mak. Leg destroyed. 16971_ Firepult emits an uncontrolled burst of heat. 16971_ Several Firepult components seem to have fused. 16972_ Overheating: Core damaged (-110). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????###############????????? | | ???????????????????????#### ##???????? | | ??????????????????????## #????###? | | ??????????????????#??## ###### ## | | ???????????? # ??# ## ## # # | | ??????????? %%% # # | | ??????????? * | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? """"" """""" | | ?????????? """""""""""""" | | ??????????? """""""""""""" | | ????????????? """""""""""""" | | ?????????????? """"""""""" | | ????????????????? ??""""""""""""" | | ?????????????????? ???????????"""""" | | ????????????????????????????????""""" | | ???????????????????????????????"""""" | | ?????????????????????????????""" " " | | ??????????????????????????????""" | | ?????????????????????????????""" | | ?????????????????????????????"""" | | ??????????????????????????????""" | | ??????????????????????????????""""" | | ??????????????????????????????""""""" | | ??????????????????????????????? | | ??????????????????????????????? """ | | ?????????????????????????????? """"" | | ??????????????????????????????????"""" | | ???????????????????????????????????""" | | ?????????????????????????????????????" | | ????????????????????????????????????? | | ????????????????????????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Hvy. Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Overachiever Challenges ------------ None Game ------ Seed HypercooledMassBoregun Manual? 0 Play Time 02:04:45 Cumulative 93.6 hours Start 2022.09.22 @ 12:14:56 End 2022.09.22 @ 14:26:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b3d76a8-e46b-4715-ba28-2aee267aef16