Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 00:43:35 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (3195) 3195 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 8358 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 157 Aligned with FarCom 300 Friendly Fire -268 Cogmind --------- Core Integrity 437/850 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Gravmag System > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- VTOL Module Xenon Bombardment Thruster Improved Heat Sink Improved Cooling System Improved Hacking Suite Improved Field Recycling Unit (0) Plasma Rifle Improved Heavy Laser Autogun Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Advanced Targeting Computer Bomb Drone Bay > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core VSS Leg Improved Heat Sink Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Armor Integrity Analyzer Transmission Jammer Light Armor Plating Improved Medium Armor Plating Particle Gun Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Heavy Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 Utility 5 | . . . 2 . . . 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 127 | 6 7 1 9 2 5 3 19 24 19 10 22 Power 16 | 1 2 . 1 . . . 2 3 1 2 4 Engine 6 | 1 2 . 1 . . . 1 1 . . . Core 10 | . . . . . . . 1 2 1 2 4 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . . 2 . 2 . 7 6 4 . 6 Treads 11 | . . . 2 . 1 . 4 4 . . . Leg 11 | . . . . . 1 . 3 2 2 . 3 Wheel 3 | 2 . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . 2 . . Utility 41 | 1 1 . 4 2 3 . 1 6 9 6 8 Device 20 | . 1 . 1 2 1 . . 2 3 5 5 Storage 5 | 1 . . 1 . 2 . . . 1 . . Processor 7 | . . . 2 . . . 1 1 1 . 2 Hackware 1 | . . . . . . . . . 1 . . Protection 8 | . . . . . . . . 3 3 1 1 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 4 1 2 . . 3 9 9 5 2 4 Energy Gun 8 | 2 . . . . . . 1 . 2 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 26 | . 4 1 2 . . 3 7 4 2 1 2 Ballistic Cannon 5 | . . . . . . . . 5 . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 3 . 3 3 . . 1 Parts Lost 34 | . . . 2 . . . 4 6 13 1 8 Power 3 | . . . . . . . . . 1 . 2 Propulsion 10 | . . . 1 . . . 2 2 2 1 2 Utility 10 | . . . 1 . . . . 1 5 . 3 Weapon 11 | . . . . . . . 2 3 5 . 1 Highest Loss Streak 14 | . . . 1 . . . 3 1 14 1 3 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 97 100 88 100 92 77 79 80 73 65 78 Engine 5 | . 13 14 11 11 11 11 3 . . . . Core 4 | . . . . . . . 5 7 7 5 9 Treads 12 | . . . 11 22 22 22 15 12 . . . Leg 2 | . . . . . . . 1 1 3 . 10 Wheel 3 | . 28 28 10 . . . . . . . . Device 6 | . 12 14 3 11 7 . . 6 11 13 9 Storage 9 | . 14 14 11 11 10 11 9 7 6 7 6 Processor 15 | . . . 19 22 18 11 18 14 20 18 18 Hackware 1 | . . . . . . . . . 5 7 6 Protection 1 | . . . . . . . . 4 1 . . Energy Gun 1 | . 15 . . . . . . . 4 . 3 Ballistic Gun 19 | . 12 28 21 22 22 22 26 17 . . 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 14 19 19 27 25 25 19 23 37 27 16 39 Greatest Support 46 | 20 20 20 46 46 46 46 46 46 30 18 33 Greatest Overweight (x) 2 | . . . 1 . . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 40 40 40 40 40 10 10 Average Capacity 26 | 6 8 8 8 10 16 40 40 40 15 10 10 Most Carried 24 | 6 8 8 10 10 12 13 22 24 23 10 10 Average Carried 13 | 3 7 7 7 9 9 12 16 21 11 8 7 Final Capacity 40 | 8 8 8 10 10 40 40 40 40 10 10 10 Final Carried 23 | 6 8 7 10 10 12 13 21 23 10 9 10 Class Distribution -------------------- 42% | Hauler-Skirmisher 28% | Mutant 13% | Hauler-Mutant 9% | Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 3320 | 188 39 209 182 30 . 160 945 781 377 137 272 Remotely . | . . . . . . . . . . . . Salvage Created 2836 | . 39 151 277 . . 128 1393 389 143 51 265 Parts 181 | . 6 8 18 . . 7 85 24 7 4 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 7 7 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 84 | . 3 6 8 . . 5 32 10 8 3 9 Guns 78 | . 3 6 8 . . 5 32 5 7 3 9 Cannons 6 | . . . . . . . . 5 1 . . Classes Destroyed 13 | . 1 1 . . . 1 6 4 . . . Worker 1 | . . . . . . . 1 . . . . Builder 3 | . . . . . . . 2 1 . . . Tunneler 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . Swarmer 34 | . 3 4 2 . . 3 4 1 8 3 6 Grunt 27 | . . 2 7 . . . 18 . . . . Brawler 1 | . . . . . . . 1 . . . . Protector 1 | . . . . . . . . 1 . . . Sentry 6 | . . . . . . . 5 1 . . . Specialist 9 | . . . . . . . 4 3 . . 2 Hunter 2 | . . . . . . 2 . . . . . Programmer 4 | . . . . . . . . 3 . . 1 Heavy 1 | . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 4 6 . . 3 5 3 6 3 4 Combat Bots Only 6 | . 3 4 6 . . 3 5 3 6 3 4 Max Kills in Single Turn 2 | . 2 1 2 . . 2 2 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 6520 | . 44 142 205 . . 289 1032 1798 1607 267 1136 Core 1203 | . 9 9 10 . . 49 128 306 219 60 413 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 205 | . . . . . . . 205 . . . . Core Remaining (%) 73 | 100 . 92 . . . 85 76 . . 16 . Volleys Fired 176 | . 2 10 14 . . 10 64 28 29 5 14 Largest 3 | . 2 2 2 . . 2 3 3 3 2 3 Hottest 164 | . 46 46 50 . . 50 78 124 162 93 164 Shots Fired 453 | . 4 20 28 . . 20 188 83 58 10 42 Gun 409 | . 4 20 28 . . 20 188 55 42 10 42 Cannon 37 | . . . . . . . . 28 9 . . Launcher . | . . . . . . . . . . . . Special 7 | . . . . . . . . . 7 . . Kinetic 394 | . 4 20 28 . . 20 188 83 21 5 25 Thermal 59 | . . . . . . . . . 37 5 17 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | . 3 10 10 . . 7 27 11 5 3 9 Robot Miss Streak 9 | . 1 4 6 . . 5 6 9 8 4 5 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . . . 1 . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . 1 Shots Hit Robots 301 | . 4 12 20 . . 12 129 65 28 5 26 Core Hits 215 | . 3 11 15 . . 11 79 54 21 4 17 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 4 | . . . . . . . 3 1 . . . Destroy 3 | . . . . . . . 3 . . . . Blast 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6340 | . 74 182 422 . . 210 2689 1530 538 139 556 Guns 5765 | . 74 176 422 . . 210 2684 1036 481 139 543 Cannons 537 | . . . . . . . . 482 55 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 38 | . . 6 . . . . 5 12 2 . 13 Kinetic 5681 | . 74 176 422 . . 210 2684 1518 221 81 295 Thermal 621 | . . . . . . . . . 315 58 248 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 1 1 1 . Average Corruption 2 | . . . . . . . 4 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . 21 . . . Effects 42 | . . . . . . . 32 7 1 2 . Message Errors 10 | . . . . . . . 9 1 . . . Matter Fused 11 | . . . . . . . 7 3 1 . . Heat Flow Errors 2 | . . . . . . . 2 . . . . Energy Discharges 6 | . . . . . . . 2 2 . 2 . Parts Fused 2 | . . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . . . 3 1 . . . Data Loss (major) 2 | . . . . . . . 2 . . . . Misfires 2 | . . . . . . . 2 . . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 1 4 . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 4 | . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 7 | . . 1 . . . . 2 4 . . . Targets Rammed 11 | . . 1 . . . . 2 4 1 . 3 Kicked 4 | . . . . . . . . . 1 . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 569 | . . 23 3 . . . 225 279 569 155 180 Average Temperature 84 | . . 8 3 . . . 38 72 219 82 51 Received Heat Transfer 819 | . . 63 84 . . . 450 153 . 27 42 Effects 11 | . . . . . . . . . 11 . . Shutdowns 2 | . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . 3 . . Damage (major) 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . 1 Heat Transferred 1186 | . . . . . . . . . 666 111 409 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 469 | . 136 222 308 120 . 100 469 286 . . 339 Initial 212 | . . 52 8 120 . . . 212 . . 60 Average 136 | . 36 77 170 105 . 42 214 155 . . 88 Maximum Alert Level 2 | . . 1 1 . . . 2 1 . . 1 Low Security (%) 71 | 100 100 83 43 100 . 100 46 71 . . 83 Level 1 26 | . . 16 56 . . . 49 28 . . 16 Level 2 1 | . . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . . . 5 5 . 1 4 Investigation 2 | . 1 . . . . . 1 . . . . Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 11 | . 1 . . . . . 4 3 . . 3 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 14 | . . . 3 . . . 9 . . . 2 Communications Jammed 14 | . . . . . . . . 14 . . . Distress Signals 8 | . . . . . . . . 8 . . . Times Spotted 162 | . 6 10 20 . . 5 47 25 8 15 26 Peak Tracking Total 11 | . 3 3 9 . . 3 6 5 8 11 5 Tactical Retreats 15 | . . 2 2 . . . 3 2 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 7 | . 2 . . . . . . 4 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 33 | . 3 1 . . 4 . 8 9 1 . 7 Terminals 19 | . 3 . . . . . 5 5 1 . 5 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . 2 . . . 1 Recycling Units 3 | . . . . . . . 1 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 121 | . 10 1 . . 49 . 29 16 1 . 15 Successful 92 | . 8 1 . . 49 . 20 5 1 . 8 Failed 29 | . 2 . . . . . 9 11 . . 7 Catastrophic 8 | . . . . . . . 1 4 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . 1 Terminals 50 | . 10 . . . . . 20 8 1 . 11 Fabricators 6 | . . . . . . . . 6 . . . Repair Stations 7 | . . . . . . . 5 . . . 2 Recycling Units 7 | . . . . . . . 4 1 . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 82 | . 8 1 . . 49 . 14 3 1 . 6 Record 56 | . 1 . . . 49 . 4 . 1 . 1 Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . 2 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 4 | . 2 . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 4 | . 1 . . . . . 2 1 . . . Reprogram Traps 2 | . . . . . . . 2 . . . . Dispatch Records 2 | . . . . . . . 2 . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . 4 . . . 1 Scan Component 3 | . . . . . . . 2 . . . 1 Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks 4 | . . . . . . . 2 1 . . 1 Process 2 | . . . . . . . 1 1 . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . . . 7 7 . . 5 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 89 | . . . . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 322 | . . . . . . . 188 134 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total Allies 7 | . . 3 . 1 . . . 3 . . . Largest Group 3 | . . 3 3 1 . . . 3 . . . Highest-Rated Group 93 | . . 40 40 31 . . . 93 . . . Highest-Rated Ally 31 | . . 16 16 31 . . . 31 . . . Total Orders 3 | . . . . . . . . 2 . 1 . EXPLORE 3 | . . . . . . . . 2 . 1 . Ally Attacks 49 | . . . 9 . . . . 33 . 7 . Total Damage 445 | . . . 72 . . . . 373 . . . Kills 7 | . . . 2 . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . . Drone Launches 18 | . . . . . . . . 9 . 7 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9994 | 66 280 726 291 454 1048 907 2375 2078 399 151 1219 Spaces Moved 6752 | 64 287 795 163 278 637 534 1062 1146 609 105 1072 Core 64 | 10 . . . . . . . . . 54 . Treads 3534 | . . . 77 278 637 534 959 1049 . . . Legs 1040 | . . . . . . . 103 97 36 . 804 Wheels 1222 | 54 287 795 86 . . . . . . . . Hover 193 | . . . . . . . . . . . 193 Flight 699 | . . . . . . . . . 573 51 75 Fastest Speed 37 | 50 80 80 80 160 160 160 105 152 37 37 40 Average Speed 122 | 75 80 80 120 160 160 160 156 162 41 70 96 Slowest Speed 260 | 80 80 80 160 160 160 160 240 240 105 100 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 50 99 19 48 93 97 71 43 70 21 32 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . 1 . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . 2 . . 2 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . 1 4 5 . . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . 1 4 5 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total 8118 | 81 340 866 231 289 673 566 1657 1299 703 175 1238 Wait 817 | . 8 52 31 4 . 16 477 76 22 39 92 Move 6737 | 63 286 794 162 277 636 533 1061 1145 608 100 1072 Hop 1 | . . . . . . . . . . 1 . Pick Up 148 | 12 21 3 10 3 15 3 26 17 13 6 19 Fast Attach . | . . . . . . . . . . . . Attach 95 | 6 4 . 7 2 4 . 12 14 17 9 20 Detach 22 | . . . 1 1 1 . . 2 5 6 6 Swap 33 | . 3 1 2 . 1 3 7 11 2 1 2 Drop 77 | . 16 5 4 2 15 1 8 2 6 8 10 Fire 176 | . 2 10 14 . . 10 64 28 29 5 14 Melee . | . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . Kick 4 | . . . . . . . . . 1 . 3 Crush 6 | . . . . . . . 2 4 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 13) 67 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 11) 199 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 353 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 372 | -10/Mines | Met a Derelict bent on vengeance 515 | -10/Mines | Discovered new exit (range 7) 518 | -10/Mines | Learned Materials garrison access intel 688 | -10/Mines | Learned location of 1 exit from Materials 768 | -10/Mines | Learned location of Storage (-8) 832 | -10/Mines | Discovered new exit (range 15) 871 | -10/Mines | Found the Drone Emporium 883 | -10/Mines | Found Prototype Device 965 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Accompanied by 3 allies 1073 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Identified Bomb Drone Bay 1074 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Discovered exit to Mines (range 9) 1364 | -9/Materials | Entered Mines 1367 | -9/Mines | Received a Mining Laser from a helpful Derelict 1438 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1442 | -9/Mines | Found Prototype Device 1479 | -9/Mines | Discovered new exit (range 7) 1487 | -9/Mines | Identified exit to Materials 1489 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1537 | -9/Mines | Discovered new exit (range 5) 1543 | -9/Mines | Identified exit to Exiles 1625 | -9/Mines | Found a hidden stash of uninstalled traps 1739 | -9/Mines | Assembled infested the area 1818 | -9/Mines | Entered Exiles 1842 | -9/Exiles | Discovered new exit (range 15) 1862 | -9/Exiles | Identified exit to Mines 1890 | -9/Exiles | Met 8R-AWN 1922 | -9/Exiles | Met EX-HEX 2027 | -9/Exiles | Met EX-DEC 2107 | -9/Exiles | Visited The Gauntlet 2165 | -9/Exiles | Identified Exp. Sensor Array 2304 | -9/Exiles | Learned location of Zion (-6) 2331 | -9/Exiles | Met EX-BIN 2370 | -9/Exiles | Aligned with FarCom system 2371 | -9/Exiles | Given EX-Vault access code 2408 | -9/Exiles | Opened EX-Vault 2420 | -9/Exiles | Found Prototype Leg 2423 | -9/Exiles | Identified Potential Leg 2430 | -9/Exiles | Found Prototype Storage 2500 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2577 | -9/Exiles | Identified Lightpack 2.0 2850 | -9/Exiles | Discovered exit to Mines (range 11) 2866 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2866 | -9/Exiles | Entered Mines 2924 | -8/Mines | Build established: Hauler-Mutant 3023 | -8/Mines | Discovered exit to Materials (range 12) 3713 | -8/Mines | Discovered exit to Materials (range 12) 3773 | -8/Mines | Entered Materials 3773 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3774 | -8/Materials | Loaded intel: 1 garrison access location 3844 | -8/Materials | Repaired Cld. Ion Engine 4133 | -8/Materials | Build established: Hauler-Skirmisher 4485 | -8/Materials | Discovered new exit (range 16) 4510 | -8/Materials | Identified exit to Factory 4592 | -8/Materials | Lost 3 parts (2n1w) 4779 | -8/Materials | Repaired Hpw. Shotgun 5368 | -8/Materials | Discovered exit to Factory (range 5) 6062 | -8/Materials | Discovered exit to Factory (range 15) 6148 | -8/Materials | Entered Factory 6148 | -7/Factory | Evolved 2 slots: Utility x2 6330 | -7/Factory | Discovered new exit (range 53) 6333 | -7/Factory | Discovered new exit (range 61) 6789 | -7/Factory | Allied Derelicts emerged from ambush trap array 7621 | -7/Factory | Discovered new exit (range 15) 7684 | -7/Factory | Identified exit to Factory 7865 | -7/Factory | Cargo convoy interrupted 8208 | -7/Factory | Identified exit to Lower Caves 8226 | -7/Factory | Entered Lower Caves 8242 | -7/Lower Caves | Core integrity fell below 50% 8337 | -7/Lower Caves | Lost 14 parts (1p2n5u6w) 8434 | -7/Lower Caves | Encountered a Warlord checkpoint 8573 | -7/Lower Caves | Learned location of 2 exits from Factory 8592 | -7/Lower Caves | Discovered new exit (range 10) 8595 | -7/Lower Caves | Identified exit to Lower Caves 8625 | -7/Lower Caves | Entered another Lower Caves area 8637 | -7/Lower Caves | Core integrity fell below 20% 8675 | -7/Lower Caves | Discovered exit to Factory (range 26) 8770 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8776 | -7/Lower Caves | Entered Factory 8776 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8777 | -6/Factory | Identified exit to Factory 9252 | -6/Factory | Build established: Skirmisher 9626 | -6/Factory | Lost 3 parts (1p2u) 9995 | -6/Factory | Self-destructed Last Messages --------------- 09817_ R-10 Processor collects Core Analyzer. 09818_ R-10 Processor collects Imp. Carbon-fiber Leg. 09820_ R-10 Processor collects Targeting Computer. 09830_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09843_ Penetrated by Slug. 09843_ VSS Leg destroyed. 09845_ Penetrated by Slug. 09847_ Knocked back. 09852_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 09855_ Acquired 7 matter. 09856_ U-05 Engineer builds a Wall. 09867_ Dropped Carbon-fiber Leg. 09895_ Fusion Compressor destroyed. 09908_ Connecting with DSF Access... 09919_ Dropped Adv. Sensor Array. 09919_ Acquired Imp. Hacking Suite. 09962_ Imp. Gravmag System destroyed. 09976_ S-27 Virus destroyed. 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""" # ?????????????? | | ???????# """ # ????????????? | | ???????# + ????????????? | | ???????# """ # ????????????? | | ???????# """ # ##########???????s?ss??????? | | ???????# """ # #????????????????ss????????? | | ???????# # #??????????????????????????? | | ???????########## #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ###########????????????????? | | ????????????????# # #????????????????? | | ????????????????# # #????????????????? | | ????????????????# #! #????????????????? | | ????????????????# # ?????????????????? | | ????????????????# # """""""??????????????????? | | ????????????????# # """""""??????????????????? | | ????????????????+ + """""""??????????????????? | | ????????????????# # """""""??????????????????? | | ????????????????# ########???????????????????? | | ??????########### #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 13 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemInsulatedAutocannon Manual? 0 Play Time 01:42:51 Cumulative 73.7 hours Start 2023.03.03 @ 22:12:57 End 2023.03.04 @ 00:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde03e1e-f3f7-47f0-9c98-1c4072233d63