Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 19:42:11 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (129) 645 Value Destroyed (3492) 3492 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2678) 2678 TOTAL SCORE: 13135 Bonus ------- Follower Combat Kills 793 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 326/1150 Matter 245/300 Energy 66/150 System Corruption 4% Temperature Hot (231) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Large Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Graphene Brace > --- WEAPON (3) ------- Improved Heavy Laser Plasma Cannon CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Advanced Cooling System Improved Particle Charger ECM Suite Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Advanced Thermal Defense Suite Mobile Refinery Mk. CCLXVII Improved Heavy Laser Heavy Phase Cannon KE Penetrator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Large Storage Unit Superbattery Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Layered Light Armor Plating Advanced System Restoration Module > --- WEAPON ----------- KE Penetrator CR-A16's Pointy Stick > --- INVENTORY -------- Improved Gravmag System Antigrav System Linear Gravjet Gravity Neutralizer Improved Particle Charger ECM Suite Phase Shifter Mobile Refinery Mk. CCLXVII Improved Heavy Laser Improved Heavy Laser Plasma Cannon Heavy Phase Cannon Rocket Array Long-range Missile Launcher Field Lobotomy Kit [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Gravmag System Treads Improved Treads Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . 1 1 . Utility 6 | . . . . . 3 1 . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 119 | 8 15 . 2 1 18 3 5 2 5 4 15 14 27 Power 16 | 1 1 . . . 3 2 . 1 . 1 2 1 4 Engine 6 | 1 1 . . . 1 2 . . . 1 . . . Core 9 | . . . . . 2 . . 1 . . 2 1 3 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 35 | 3 1 . . . 5 . 3 . . 1 6 5 11 Treads 8 | 2 1 . . . 3 . . . . 1 1 . . Leg . | . . . . . . . . . . . . . . Wheel 7 | 1 . . . . 1 . . . . . . . 5 Hover 20 | . . . . . 1 . 3 . . . 5 5 6 Flight . | . . . . . . . . . . . . . . Utility 37 | 2 3 . 2 1 5 1 . . 2 2 4 5 10 Device 25 | 1 2 . 1 . 2 . . . 2 1 3 5 8 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 4 | . . . . . . 1 . . . 1 1 . 1 Hackware 2 | . . . . . 2 . . . . . . . . Protection 3 | . . . . 1 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 10 . . . 5 . 2 1 3 . 3 3 2 Energy Gun 6 | 2 . . . . 2 . . . . . 1 . 1 Energy Cannon 6 | . 2 . . . 1 . 1 . . . 1 1 . Ballistic Gun 10 | . 6 . . . . . . 1 . . 1 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 4 | . 1 . . . 1 . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 1 . . 3 . 3 2 1 Parts Lost 45 | . 2 . . . 2 . 2 2 . 3 1 5 28 Power 4 | . 1 . . . . . . . . 1 . 1 1 Propulsion 25 | . . . . . 1 . 2 1 . 2 1 3 15 Utility 11 | . 1 . . . 1 . . . . . . . 9 Weapon 5 | . . . . . . . . 1 . . . 1 3 Highest Loss Streak 11 | . 1 . . . 1 . 1 1 . 3 1 3 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 3 13 15 14 14 14 13 14 13 14 14 14 14 13 Power . | . 1 1 1 1 . 1 1 1 1 1 1 . . Propulsion 2 | 1 3 5 4 3 4 4 3 1 1 1 2 2 1 Utility 3 | . . 1 1 3 3 3 3 3 4 4 3 4 5 Weapon 6 | . 7 8 7 6 4 4 5 6 6 7 6 6 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . 3 . 2 3 4 . . . 1 . 2 2 6 Power 2 | . . . . . 2 . . . . . . . . Propulsion 5 | . 1 . 1 1 . . . . . . 1 1 . Utility 7 | . . . . 1 . . . . . . . 1 5 Weapon 9 | . 2 . 1 1 2 . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 99 91 90 81 78 74 86 94 65 Engine 6 | . 14 14 14 14 2 4 7 2 . 5 3 . . Core 3 | . . . . . 6 2 . 4 7 . 3 10 3 Treads 9 | . 14 14 14 14 18 23 13 . . 6 6 . . Wheel 5 | . 14 14 14 14 8 . . . . . . . 3 Hover 9 | . . . . . . . 7 27 23 2 19 33 13 Device 11 | . 12 14 11 . 15 14 15 15 8 10 6 11 15 Storage 13 | . 14 14 16 18 17 15 7 7 14 15 13 10 5 Processor 5 | . . . . . . . 7 7 7 9 13 11 10 Hackware 2 | . . . . . 2 7 7 7 7 . . . . Protection 4 | . . . . 9 8 7 6 2 . 5 6 4 2 Energy Gun 2 | . 1 . . . 6 7 2 . . 6 3 . . Energy Cannon 5 | . 18 . . . 8 5 5 2 . 6 2 . . Ballistic Gun 5 | . 6 28 28 28 . . . . . . 2 2 . Slashing Weapon 1 | . . . . . 1 1 2 . 5 . . . . Piercing Weapon 1 | . . . . . . . . . 3 . 2 4 5 Peak Build Rating 92 | 7 11 11 22 23 46 48 48 48 50 59 77 92 92 Average Rating 39 | 6 8 11 15 18 41 45 42 38 46 44 62 83 69 On Entrance 33 | . 7 11 11 22 17 43 41 48 33 50 48 73 65 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 11 30 30 33 36 52 54 52 49 37 55 53 56 68 Greatest Support 73 | 40 10 10 10 10 69 69 69 32 24 43 73 60 60 Greatest Overweight (x) 5 | 1 2 2 3 3 5 . 1 2 1 4 5 2 3 Average Overweight (x) 1 | . 1 2 2 3 4 . . . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | 3 13 15 14 14 14 13 14 13 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 14 13 12 14 15 15 14 15 12 Class Distribution -------------------- 84% | Mutant 6% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 2806 | 280 380 38 . 94 330 . 103 52 305 215 283 359 367 Remotely . | . . . . . . . . . . . . . . Salvage Created 4149 | 119 588 . . 75 1079 . 146 133 . 384 415 403 807 Parts 242 | 16 53 . . 14 43 . 11 10 . 9 12 26 48 Haulers Intercepted 6 | . 2 . . . 2 . . . . . 1 1 . Recyclers Shooed 5 | . 2 . . . 1 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 9 10 . 23 . . . Prevented 6 | . . . . . . . . 4 . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 81 | . 14 . . 3 20 . 9 5 . 10 1 5 14 Melee 6 | . . . . . . . . . . . . 1 5 Guns 18 | . 1 . . 3 8 . . . . . 1 4 1 Cannons 12 | . 3 . . . 4 . 1 1 . 2 . . 1 AOE 40 | . 10 . . . 5 . 8 4 . 8 . . 5 Classes Destroyed 17 | 2 7 . . . 1 . . 1 . 2 . 3 1 Worker 8 | 1 3 . . . 1 . . . . . 1 1 1 Builder 6 | . 2 . . 1 2 . . . . . . 1 . Tunneler 11 | 6 2 . . 1 . . . . . . . . 2 Hauler 6 | . 2 . . . 2 . . . . . 1 1 . Recycler 7 | . 2 . . . 2 . . . . . 1 . 2 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 5 | . 2 . . . 1 . . . . . 1 1 . Watcher 4 | . 2 . . . . . . . . . 1 . 1 Swarmer 39 | . 9 . . 3 4 . 8 3 . 1 . 3 8 Grunt 26 | . 5 . . . 14 . 1 . . 5 . . 1 Brawler 2 | . . . . . . . . . . 2 . . . Duelist 2 | . . . . . . . . . . 2 . . . Sentry 3 | . . . . . 2 . . . . . 1 . . Programmer 5 | . . . . . . . . . . . . 1 4 Behemoth 1 | . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . 1 . . . . . Best Kill Streak 11 | 3 11 . . 3 8 . 4 4 . 7 2 3 7 Combat Bots Only 7 | . 5 . . 3 5 . 4 4 . 7 1 3 6 Max Kills in Single Turn 4 | 1 3 . . 2 2 . 2 2 . 4 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 . 2 2 . 4 . . 4 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 519 | . 39 . . 10 95 . 42 42 . 20 6 90 175 Missed 138 | . 8 . . 3 30 . 10 7 . 5 1 32 42 Hits 381 | . 31 . . 7 65 . 32 35 . 15 5 58 133 Melee 5 | . . . . . . . . . . . . 2 3 Projectile 376 | . 31 . . 7 65 . 32 35 . 15 5 56 130 Critical Strikes 23 | . . . . . 4 . . 4 . 2 . 5 8 Actively Blocked 4 | . . . . . . . . . . . . . 4 Part Disruptions 5 | . . . . . . . . 4 . . . . 1 Damage Taken 7086 | . 319 . . 53 952 . 482 407 . 362 135 1087 3289 Core 1302 | . 76 . . 6 106 . 48 47 . . 40 155 824 Absorbed by Shields 27 | . . . . . . . . . . . . . 27 Regen/Repaired (Parts) 604 | . . . . . 334 . . . . . 93 127 50 Core Remaining (%) 85 | 100 . . . 67 80 . . . . 86 95 84 . Volleys Fired 276 | 25 59 . . 8 79 1 30 11 . 13 5 30 15 Largest 2 | 2 2 . . 2 2 2 2 2 . 2 2 2 2 Hottest 155 | 80 120 . . 46 143 143 155 148 . 143 98 113 145 Shots Fired 489 | 50 108 . . 16 153 2 38 18 . 25 10 46 23 Gun 279 | 50 48 . . 16 74 1 10 2 . 12 10 42 14 Cannon 170 | . 50 . . . 75 1 16 14 . 9 . 1 4 Launcher 37 | . 10 . . . 4 . 12 2 . 4 . . 5 Special 3 | . . . . . . . . . . . . 3 . Kinetic 117 | . 42 . . 16 . . 5 5 . . 7 42 . Thermal 332 | 50 56 . . . 149 2 21 11 . 21 3 1 18 Explosive 37 | . 10 . . . 4 . 12 2 . 4 . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 8 7 . . 3 15 . 8 9 . 11 7 8 9 Robot Miss Streak 6 | 3 6 . . 1 6 . 2 3 . 3 1 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 321 | 33 47 . . 9 100 . 9 11 . 19 10 42 41 Core Hits 223 | 8 40 . . 5 41 . 15 9 . 48 6 17 34 Critical Kills 4 | . . . . . . . . . . . 2 2 . Critical Parts Destroyed 4 | . . . . . . . . . . . 1 3 . Critical Strikes 22 | . . . . . 2 . . . . 3 4 6 7 Burn 5 | . . . . . 2 . . . . 3 . . . Destroy 8 | . . . . . . . . . . . 3 5 . Impale 9 | . . . . . . . . . . . 1 1 7 Melee Attacks 125 | . 5 . . . 4 2 5 . 7 . 17 42 43 Impact 5 | . 5 . . . . . . . . . . . . Slashing 14 | . . . . . 4 2 5 . 3 . . . . Piercing 106 | . . . . . . . . . 4 . 17 42 43 Sneak Attacks 20 | . . . . . 1 . . . . . 3 7 9 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11581 | 374 1489 . . 165 2630 . 645 388 . 1616 325 1276 2673 Guns 3095 | 374 304 . . 165 1276 . . 38 . 182 108 394 254 Cannons 1968 | . 356 . . . 932 . 188 162 . 180 . 43 107 Explosions 4205 | . 829 . . . 345 . 457 188 . 1254 . . 1132 Melee 2304 | . . . . . 77 . . . . . 217 830 1180 Ramming 9 | . . . . . . . . . . . . 9 . Kinetic 1047 | . 282 . . 165 . . 88 60 . . 58 394 . Thermal 4433 | 374 378 . . . 2208 . 100 140 . 362 50 43 778 Explosive 3788 | . 829 . . . 345 . 457 188 . 1254 . . 715 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 77 | . . . . . 77 . . . . . . . . Piercing 2227 | . . . . . . . . . . . 217 830 1180 Highest Corruption 4 | . . . . . . . . . 2 . . 4 4 Average Corruption 2 | . . . . . . . . . 2 . . 2 2 Corruption Purged 6 | . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . 1 . . 9 8 Message Errors 4 | . . . . . . . . . 1 . . 1 2 Matter Fused 6 | . . . . . . . . . . . . 3 3 Heat Flow Errors 3 | . . . . . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 779 | . 65 . . . 27 . . 3 . 2 131 240 311 Projectiles 37 | . 7 . . . 27 . . 3 . . . . . Explosions 245 | . 58 . . . . . . . . 2 . . 185 Melee 497 | . . . . . . . . . . . 131 240 126 Knockbacks 3 | . . . . . . . 2 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 395 | . 31 . . . . . . . . 42 . 4 318 Shots 14 | . 1 . . . . . . . . 3 . . 10 Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 407 | 90 180 . . 12 81 407 . 92 . 216 144 274 338 Average Temperature 61 | 37 55 . . 6 22 230 . 45 . 78 54 91 111 Received Heat Transfer 2713 | . 66 . . . 540 . 126 789 . 135 30 27 1000 Effects 1 | . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 3 . . . . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . . . . 1 Parts Melted 13 | . . . . . 12 . . . . . . . 1 Heat Transferred 7781 | 850 790 . . . 3885 . 200 398 . 814 74 37 733 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Maximum Alert Level 1 | . 1 . . . 1 . . . . . . 1 1 Low Security (%) 92 | 100 95 100 . 100 91 100 . . . . 100 96 66 Level 1 7 | . 4 . . . 8 . . . . . . 3 33 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 252 | 15 226 43 . 60 217 98 . . . . 145 246 252 Initial 107 | . . 43 . . . 98 . . . . 107 66 107 Average 62 | 1 66 6 . 4 71 55 . . . . 31 104 133 Influence Increases 4027 | 35 631 . . 80 641 2 275 70 . 676 276 736 605 Destroy 0b10 Robot/C 2000 | . 280 . . 60 400 . 180 60 . 460 20 260 280 Destroy 0b10 Robot/NC 245 | 35 75 . . 10 40 . . . . . 25 30 30 Destroy Leader 322 | . 78 . . 10 74 . 20 10 . 30 14 34 52 Allied During Kill 234 | . . . . . . . . . . 186 3 45 . Successful Hack 29 | . 10 . . . 9 . . . . . 10 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . Disable Machine 240 | . . . . . 15 . . . . . 105 90 30 Destroy Structure 477 | . 53 . . . 43 2 . . . . 69 142 168 Partial Spotted 60 | . . . . . . . . . . . 30 15 15 Lose Combat Pursuer 360 | . 75 . . . 60 . 75 . . . . 120 30 Influence Decreases 3829 | 35 518 113 . 80 424 209 243 102 10 504 311 653 627 Entered New Map 461 | . . 70 . . . 119 4 9 10 . 65 71 113 Time Decay 2792 | 35 508 43 . 80 404 90 219 73 . 404 221 362 353 Lost Part 311 | . 10 . . . 20 . 20 20 . 30 10 50 151 Lost Ally 265 | . . . . . . . . . . 70 15 170 10 Squads Dispatched 28 | . 5 . . 1 4 . . . . 1 2 12 3 Investigation 10 | . 3 . . 1 2 . . . . . . 3 1 Extermination 5 | . . . . . . . . . . . 1 2 2 Reinforcement 7 | . 2 . . . 2 . . . . . 1 2 . Assault 1 | . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 10 | . 5 . . . 1 . . . . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 30 . . 3 37 . 16 7 . 19 4 41 24 Peak Tracking Total 9 | . 6 . . 3 5 . 4 4 . 9 2 8 7 Tactical Retreats 21 | . 5 . . . 2 . 3 1 . . . 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 4 | . 2 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 16 | . . . . . 1 . . . . . 7 6 2 Max in Single Turn 3 | . . . . . 1 . . . . . 3 1 2 Garrison Access 2 | . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 22 | . 6 . 2 1 3 . 1 . . . 3 5 1 Terminals 7 | . 4 . . . 2 . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 6 | . . . . . 1 . . . . . 1 3 1 Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 2 . Total Hacks 55 | . 13 . 2 1 16 . 1 . . . 6 14 2 Successful 30 | . 6 . 2 1 9 . 1 . . . 4 6 1 Failed 25 | . 7 . . . 7 . . . . . 2 8 1 Catastrophic 5 | . 1 . . . 2 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 66 | . 13 . 1 . 8 . . . . . 19 20 5 Terminals 20 | . 11 . . . 8 . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 21 | . . . . . 8 . . . . . 2 9 2 Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 3 5 . Terminal Hacks 7 | . 2 . 2 1 1 . 1 . . . . . . Record 2 | . . . 1 . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 13 | . . . . . 7 . . . . . 2 4 . Scan Component 7 | . . . . . 4 . . . . . 1 2 . Repair 6 | . . . . . 3 . . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . 1 1 . Unauthorized Hacks 7 | . 4 . . . 1 . . . . . . 1 1 Terminals 3 | . 2 . . . 1 . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 Patch 2 | . . . . . . . . . . . . 1 1 Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 4 . . . 3 . . . . . 1 3 . Full Trace Events 4 | . . . . . 3 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . Parts Repaired 6 | . . . . . 3 . . . . . 1 2 . Time 319 | . . . . . 155 . . . . . 70 94 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 17 | . . . . 1 . . . . 4 2 3 6 1 Largest Group 6 | . . . . 1 . . . . 4 6 3 3 1 Highest-Rated Group 210 | . . . . 31 . . . . 150 200 210 210 31 Highest-Rated Ally 142 | . . . . 31 . . . . 39 39 70 142 31 Zionite Dispatches 4 | . . . . . . . . . . . 1 2 1 Light 2 | . . . . . . . . . . . 1 1 . Recon 1 | . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 10 | . . . 2 . 2 . . . 2 3 . . 1 ROAM 1 | . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 EXPLORE 6 | . . . 1 . 1 . . . 1 3 . . . RETURN 2 | . . . 1 . . . . . 1 . . . . Ally Attacks 97 | . . . . . . . . . . 34 2 61 . Total Damage 2921 | . . . . . . . . . . 1238 . 1683 . Kills 23 | . . . . . . . . . . 14 . 9 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Active Infowar (turns) 6692 | 252 1582 371 204 . . 187 1081 209 67 316 753 825 845 Optics 2517 | . . . . . . . . . . 316 753 825 623 Sensors 1233 | . . . . . . . . . . . 186 825 222 Structural 273 | . 273 . . . . . . . . . . . . Seismic 4612 | 252 1309 371 204 . . 187 1081 209 67 . 491 . 441 ECM 243 | . . . . . . . . . . . . 243 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 1 1 2 3 . . . Drone Launches 8 | . . . 1 . 1 . . . 1 3 . 2 . Drone Recoveries 6 | . . . 1 . 1 . . . 1 2 . 1 . Zionite Intel Received 7 | . . . . . . . . . . . 4 3 . Guard Positions 2 | . . . . . . . . . . . 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 11310 | 337 1778 371 347 966 1287 189 1081 209 1238 971 753 829 954 Spaces Moved 8292 | 163 1401 337 300 696 544 106 645 234 1061 315 708 1242 540 Core 50 | 3 . . . . . . . . . . . . 47 Treads 995 | 137 . . . . 10 106 352 . . 252 138 . . Legs . | . . . . . . . . . . . . . . Wheels 3423 | 23 1401 337 300 696 534 . . . . . . . 132 Hover 3824 | . . . . . . . 293 234 1061 63 570 1242 361 Flight . | . . . . . . . . . . . . . . Fastest Speed 33 | 50 95 110 110 125 125 160 98 38 102 102 44 33 95 Average Speed 109 | 148 107 110 112 125 141 160 151 70 102 276 78 39 119 Slowest Speed 320 | 160 110 110 125 125 160 160 240 166 102 320 310 156 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 10 96 65 91 96 50 3 75 41 90 92 19 30 14 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . 2 1 1 . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 13 | . . 1 . 3 . . 3 . 4 2 . . . Spaces Dug 87 | . 9 . . . 3 2 7 . . . 36 18 12 Terrain Destroyed 484 | . 62 . . . 46 2 91 18 . 68 68 20 109 Melee 55 | . 3 . . . 3 2 5 . . . 12 18 12 Projectile 17 | . . . . . 13 . 2 . . 1 . 1 . AOE 411 | . 59 . . . 30 . 84 18 . 67 56 . 97 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total 9819 | 203 1566 338 309 780 900 120 700 260 1207 384 858 1456 738 Wait 766 | 4 48 . 2 68 219 3 3 6 119 41 71 100 82 Move 8279 | 162 1400 336 299 695 543 105 644 233 1060 314 707 1241 540 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 4 22 1 3 4 12 1 3 . 3 1 12 11 7 Fast Attach 55 | 7 1 . . . 5 1 . . 5 3 12 2 19 Attach 39 | . 1 . . . 5 1 4 3 3 3 . 7 12 Detach 23 | . . . . . . 1 . 5 6 3 1 2 5 Swap 87 | 1 18 . 2 1 19 3 8 2 1 4 13 10 5 Drop 73 | . 12 1 3 4 14 2 1 . 4 . 20 8 4 Fire 276 | 25 59 . . 8 79 1 30 11 . 13 5 30 15 Melee 124 | . 5 . . . 4 2 5 . 6 . 17 42 43 Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . 6 Rewire 6 | . . . . . . . 2 . . 2 . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 338 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 6) 888 | -10/Materials | Discovered new exit (range 14) 1094 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Discovered new exit (range 15) 1378 | -10/Materials | Discovered new exit (range 13) 2116 | -10/Materials | Entered Mines 2137 | -10/Mines | Met a Derelict bent on vengeance 2147 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2198 | -10/Mines | Learned Materials stockpile data 2231 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2232 | -10/Mines | Discovered new exit (range 5) 2487 | -10/Mines | Entered Exiles 2514 | -10/Exiles | Met 8R-AWN 2533 | -10/Exiles | Met EX-HEX 2563 | -10/Exiles | Met EX-BIN 2586 | -10/Exiles | Met EX-DEC 2592 | -10/Exiles | Learned location of Zion (-7) 2630 | -10/Exiles | Aligned with FarCom system 2632 | -10/Exiles | Given EX-Vault access code 2660 | -10/Exiles | Opened EX-Vault 2669 | -10/Exiles | Found Field Lobotomy Kit 2690 | -10/Exiles | Found Supersonic Drone Bay 2702 | -10/Exiles | Found Superbattery 2712 | -10/Exiles | Discovered new exit (range 56) 2715 | -10/Exiles | Discovered new exit (range 63) 2728 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2834 | -10/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, Field Lobotomy Kit 2834 | -10/Exiles | Entered Mines 2841 | -9/Mines | Discovered new exit (range 8) 2852 | -9/Mines | Met a Derelict shopkeep closing up shop 3239 | -9/Mines | Received a Mining Laser from a helpful Derelict 3239 | -9/Mines | Discovered new exit (range 6) 3610 | -9/Mines | Learned Materials garrison access intel 3800 | -9/Mines | Entered Materials 3800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3802 | -8/Materials | Loaded intel: 1 garrison access location 3824 | -8/Materials | Discovered new exit (range 59) 3827 | -8/Materials | Discovered new exit (range 47) 4630 | -8/Materials | Repaired Beamcaster 4692 | -8/Materials | Repaired Broken Imp. Cooling System? 4812 | -8/Materials | Repaired Imp. Medium Armor Plating 5087 | -8/Materials | Entered Factory 5087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5089 | -7/Factory | FarCom data flow suspended 5263 | -7/Factory | Discovered new exit (range 7) 5275 | -7/Factory | Identified exit to Lower Caves 5276 | -7/Factory | Entered Lower Caves 6212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6352 | -7/Lower Caves | Discovered new exit (range 5) 6356 | -7/Lower Caves | Identified exit to Lower Caves 6357 | -7/Lower Caves | Entered another Lower Caves area 6365 | -7/Lower Caves | Ambushed by wild Derelicts 6391 | -7/Lower Caves | Discovered new exit (range 9) 6397 | -7/Lower Caves | Identified exit to Factory 6446 | -7/Lower Caves | Learned Factory emergency access door positions 6552 | -7/Lower Caves | Discovered new exit (range 15) 6564 | -7/Lower Caves | Identified exit to Zion 6566 | -7/Lower Caves | Entered Zion 6620 | -7/Zion | Learned location of 1 exit from Factory 6640 | -7/Zion | Discovered new exit (range 24) 6671 | -7/Zion | Found Prototype Device 6671 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6950 | -7/Zion | Found Prototype Launcher 6950 | -7/Zion | Identified Rocket Array 7084 | -7/Zion | System corruption cleaned by Quarantine Array 7223 | -7/Zion | Found CR-A16's Pointy Stick 7348 | -7/Zion | Learned Factory fabricator intel 7366 | -7/Zion | Found GAL Module 7511 | -7/Zion | Met Imprinter 7530 | -7/Zion | Imprinted 7532 | -7/Zion | Declared Zion's savior 7725 | -7/Zion | Identified exit to Proximity Caves 7804 | -7/Zion | Entered Proximity Caves 7804 | -6/Proximity Caves | Accompanied by 4 allies 7881 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7910 | -6/Proximity Caves | Destroyed 7 combat bots 7920 | -6/Proximity Caves | Lost 3 parts (1p2n) 8123 | -6/Proximity Caves | Learned 4 Factory zone layouts 8219 | -6/Proximity Caves | Learned Factory emergency access door positions 8726 | -6/Proximity Caves | Discovered exit to Factory (range 19) 8775 | -6/Proximity Caves | Entered Factory 8775 | -6/Factory | Accompanied by 2 allies 8775 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8776 | -6/Factory | Identified exit to Lower Caves 8777 | -6/Factory | Identified exit to Factory 8780 | -6/Factory | Loaded intel: 6 fabricator locations 9046 | -6/Factory | Retrieved Zion intel report: Active Terminals 9072 | -6/Factory | Fabricated Mic. Antimatter Reactor? 9133 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9236 | -6/Factory | Retrieved Zion intel report: Guard Positions 9356 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9357 | -6/Factory | Zion Light squad teleported in 9450 | -6/Factory | Repaired Rocket Array 9506 | -6/Factory | Discovered exit to Factory (range 22) 9528 | -6/Factory | Entered another Factory area 9528 | -5/Factory | Accompanied by 3 allies 9528 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9584 | -5/Factory | Retrieved Zion intel report: Guard Positions 9629 | -5/Factory | Build established: Scout 9789 | -5/Factory | Lost 3 allies 9928 | -5/Factory | Zion Light squad teleported in 9934 | -5/Factory | Retrieved Zion intel report: Trap Installations 9936 | -5/Factory | Garrison activated, responded to threat 10089 | -5/Factory | Repaired Lyr. Light Armor Plating 10136 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10141 | -5/Factory | Repaired Imp. Gravmag System? 10168 | -5/Factory | P-70 Sage assimilated allied B8-QR0(z) 10178 | -5/Factory | Garrison activated, responded to threat 10295 | -5/Factory | Zion Recon squad teleported in 10300 | -5/Factory | Discovered new exit (range 14) 10300 | -5/Factory | Assimilated P-70 Sage with FLK Orb 10314 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 10319 | -5/Factory | Assimilated C-35 Carver with FLK Orb 10346 | -5/Factory | Lost 3 parts (1p2n) 10357 | -5/Factory | Entered another Factory area 10357 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10375 | -4/Factory | Lost 4 allies 10587 | -4/Factory | Build established: Assassin 10592 | -4/Factory | Spotted B-86 Titan 10631 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 10634 | -4/Factory | Destroyed B-86 Titan 10657 | -4/Factory | Lost 11 parts (6n4u1w) 10762 | -4/Factory | Core integrity fell below 50% 10783 | -4/Factory | Lost 5 parts (2n2u1w) 11027 | -4/Factory | Zion Defense Resupply teleported in 11140 | -4/Factory | Build established: Scavenger-Mutant 11311 | -4/Factory | Self-destructed Last Messages --------------- 11296_ Adv. Power Amplifier destroyed. 11296_ L-61 Swordsman destroyed. 11297_ K-01 Serf collects debris. 11300_ Com. Wheel destroyed. 11301_ U-05 Engineer lays Concrete. 11301_ K-01 Serf cleans the Terminal. 11302_ K-01 Serf collects debris. 11302_ U-05 Engineer lays Concrete. 11302_ Field Laser melted. 11302_ G-67 Veteran destroyed. 11303_ U-05 Engineer lays Concrete. 11303_ K-01 Serf collects debris. 11305_ U-05 Engineer lays Concrete. 11305_ K-01 Serf collects debris. 11306_ U-05 Engineer lays Concrete. 11308_ K-01 Serf collects debris. 11309_ U-05 Engineer lays Concrete. 11311_ K-01 Serf collects debris. 11311_ M-13 Machinist destroyed. 11311_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????################ | | ??????????????????# # | | ??????????????????# """" # | | ??????????????????#"""= """" + | | ??????????????????#"R%%= """" # | | ??????????????????#"""*= """" # ########### | | ??????????????????# %[ = # #?????????? | | ??????????????????################ #?????????? | | ????????????????????# !% # #?????????? | | ????????????????????# = # #?????????? | | ???????????########## = # +?????????? | | ???????????# # """ """ # #?????????? | | ???????????# """ # """ """ # #?????????? | | ???????????# """ # """ """ # #?????????? | | ???????????# """ " # ?????????? | | ???????????# # """ # ?????????? | | ???????????# """ # """ "" # ""???????? | | ???????????# """ # """ "F"" / ""???????? | | ?????????### """ # """" # """"?????? | | ????????## # #? ????? | | ????????# ############### """" #### | | ########## ^ u !!= """" | | ! !!= """" | | | p%g k k = != g | | !g % uu | | # p @ k ! u | | =!# # # T# ##+#######""T""####### | | |%# #?##### #????????????????#???? | | *=# #?????## ##????????????????#]]?? | | / #???????##?????????????????#]]! | | # #??????????????????????????#]] | | # #??????????????????????????# | | #+########### #??????????????????????????# "" | | # ??????????# #??????????????????????????# "" | | #???????????# #??????????????????????????# "" | | ????????????# #?????????????????????????# | | ????????????+ /?????????????????????????###### | | ????????????# #??????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 44 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 3 Matter Filtering 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive EM Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Beamcaster | 10% | -8/Materials Imp. Cooling System | 34% | -8/Materials | Broken Imp. Medium Armor Plating | 13% | -8/Materials Rocket Array | 22% | -6/Factory Lyr. Light Armor Plating | 58% | -5/Factory Imp. Gravmag System | 56% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostLargeCapacitor Manual? 0 Play Time 01:47:25 Cumulative 151.6 hours Start 2025.08.24 @ 17:29:04 End 2025.08.24 @ 19:42:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 83 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81d35050-ad0a-48d5-b258-1df476f7b8b1