Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 04:46:07 Player: Ms. V3-11A Result: Destroyed by AG-58561 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (4885) 4885 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2435) 2435 TOTAL SCORE: 12800 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 307 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -514 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 100/100 System Corruption 30% Temperature Cool (18) Movement Core (600) Ox11 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit 0b10 Decoder Chip [Looter] Improved Hacking Suite > --- WEAPON (2) ------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (15) --- Advanced Heat Sink Compact Matter Pod (0) Improved Core Shielding Multitool Powered Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit 0b10 Decoder Chip [Looter] Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Improved Hacking Suite > --- WEAPON ----------- Coil Gun Advanced EMP Blaster > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Improved Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Zionite Biocell Compact Matter Pod Improved Core Shielding Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Heavy Rocket Launcher Multitool Powered Hammer [Rating: 86] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 . . . 4 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . 3 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 155 | . 8 7 31 31 2 5 19 5 4 8 35 Power 17 | . 2 . 5 5 . 1 2 . . . 2 Engine 7 | . 1 . 3 3 . . . . . . . Core 7 | . 1 . 2 2 . 1 1 . . . . Reactor 3 | . . . . . . . 1 . . . 2 Propulsion 34 | . 1 2 9 10 . 1 3 1 1 1 5 Treads . | . . . . . . . . . . . . Leg 31 | . 1 2 7 9 . 1 3 1 1 1 5 Wheel 3 | . . . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | . 3 1 4 9 . 1 8 . 2 1 18 Device 21 | . 1 . 3 5 . . 3 . 1 1 7 Storage 4 | . 2 . . . . . . . . . 2 Processor 2 | . . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 19 | . . 1 1 3 . 1 3 . 1 . 9 Artifact . | . . . . . . . . . . . . Weapon 57 | . 2 4 13 7 2 2 6 4 1 6 10 Energy Gun 13 | . . 2 4 3 1 1 2 . . . . Energy Cannon 10 | . . . . . . . 1 2 . 2 5 Ballistic Gun 15 | . 2 1 5 2 1 1 1 . 1 1 . Ballistic Cannon 2 | . . 1 1 . . . . . . . . Launcher 14 | . . . 3 2 . . 2 2 . 1 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 . . 1 . . 1 8 Corrupted Parts 9 | . . . . 2 . . 1 . . . 6 System Corruption 33 | . . . . 3 . . 1 . . . 29 Parts Lost 62 | . 3 7 12 10 2 . 4 . 2 . 22 Power 10 | . 2 1 3 1 . . . . . . 3 Propulsion 22 | . . 3 5 6 . . . . . . 8 Utility 16 | . . 1 2 2 . . 3 . 1 . 7 Weapon 14 | . 1 2 2 1 2 . 1 . 1 . 4 Highest Loss Streak 18 | . 2 7 6 3 2 . 2 . 2 . 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 95 73 96 93 99 99 100 100 99 90 Engine 4 | . 4 12 4 7 9 4 . . . . . Core 4 | . 8 . 3 1 . 4 11 6 6 6 . Reactor 2 | . . . . . . . 1 6 6 6 11 Leg 25 | . 28 26 19 25 27 27 26 26 26 26 24 Device 14 | . 13 2 14 18 18 18 15 13 13 13 9 Storage 8 | . 14 14 9 9 9 9 6 6 6 6 6 Processor 7 | . . . . 7 9 9 12 13 13 13 7 Hackware 1 | . . . . . . . . 6 6 6 6 Protection 7 | . . 9 2 8 9 9 8 6 6 6 10 Energy Gun 5 | . . 13 6 12 6 8 5 . . . . Energy Cannon 1 | . . . . . . . . 6 6 5 2 Ballistic Gun 8 | . 27 2 5 4 5 8 6 6 6 5 5 Ballistic Cannon 1 | . . 11 4 . . . . . . . . Peak Build Rating 86 | 6 10 11 19 35 35 36 67 69 72 72 86 Average Rating 38 | 6 9 8 15 30 31 34 53 68 69 70 73 On Entrance 34 | 6 6 8 8 18 34 27 36 67 69 70 70 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 12 29 31 37 42 37 43 61 56 67 67 67 Greatest Support 75 | 20 20 20 30 35 35 35 61 68 71 74 75 Greatest Overweight (x) 9 | . 1 3 9 2 1 1 1 . . . 9 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 10 13 12 14 14 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 13 15 15 15 15 15 15 13 15 5 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Commander-Mutant 21% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 3030 | 176 245 175 527 809 53 69 296 119 62 30 469 Remotely . | . . . . . . . . . . . . Salvage Created 5972 | . 554 304 802 1258 303 . 975 155 108 . 1513 Parts 281 | . 35 14 49 53 19 . 50 15 3 . 43 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . 15 . . . . . 9 3 . . Prevented 5 | . . 1 . . . . . 4 . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 141 | . 11 6 22 26 6 . 14 6 2 . 48 Melee 1 | . . . . . . . . . . . 1 Guns 52 | . 11 4 7 17 6 . 6 . 1 . . Cannons 14 | . . 2 6 . . . 1 . 1 . 4 AOE 67 | . . . 9 8 . . 7 6 . . 37 Classes Destroyed 19 | . 6 3 3 3 1 . . . . . 3 Worker 8 | . 2 . 2 1 . . 3 . . . . Builder 6 | . . . 2 . . . 4 . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | . . . 2 1 . . 1 . . . . Mechanic 2 | . 1 . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 16 | . 3 . 6 . 1 . . 6 . . . Grunt 44 | . 8 1 11 13 2 . 9 . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . 1 2 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Sentry 19 | . . 1 4 9 2 . 3 . . . . Hunter 5 | . . . . 1 . . 2 . 2 . . Artisan 1 | . . 1 . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . Z-Light 9 | . . . . . . . . . . . 9 Assembled 37 | . . . . . . . . . . . 37 Golem 1 | . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 37 | . 3 2 13 7 5 . 12 3 2 . 37 Combat Bots Only 37 | . 3 2 10 7 5 . 5 3 2 . 37 Max Kills in Single Turn 10 | . 1 1 4 4 1 . 10 3 1 . 9 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 9 | . . . 3 4 . . 4 3 . . 9 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 919 | . 69 46 161 136 37 . 183 10 42 . 235 Missed 296 | . 15 5 52 44 9 . 80 6 10 . 75 Damage Taken 9072 | . 511 797 1256 1346 342 . 795 54 395 . 3576 Core 1508 | . 80 165 172 177 61 . 95 10 24 . 724 Absorbed by Shields 293 | . . . . . . . 214 . 44 . 35 Redirected to Shielding 175 | . . . . . . . . . . . 175 Ignored by Resistances 2625 | . 158 192 361 383 100 . 307 17 128 . 979 Regen/Repaired (Parts) 399 | . . . . 83 . 311 . . . 5 . Core Remaining (%) 42 | 100 . 2 . . . 25 . . . . . Volleys Fired 359 | . 50 37 56 87 15 . 38 3 9 4 60 Largest 2 | . 2 2 2 2 2 . 2 1 2 1 2 Hottest 135 | . 40 90 98 118 118 . 78 36 65 105 135 Shots Fired 591 | . 97 72 91 139 26 . 70 3 18 4 71 Gun 445 | . 97 44 63 135 26 . 61 . 9 . 10 Cannon 97 | . . 28 24 . . . 5 . 9 4 27 Launcher 49 | . . . 4 4 . . 4 3 . . 34 Special . | . . . . . . . . . . . . Kinetic 306 | . 97 36 65 45 11 . 33 . 9 . 10 Thermal 127 | . . . 15 65 2 . 5 . 9 4 27 Explosive 5 | . . . . . . . . . . . 5 Electromagnetic 153 | . . 36 11 29 13 . 32 3 . . 29 Robot Hit Streak 40 | . 23 16 20 40 12 . 20 11 4 . 9 Robot Miss Streak 4 | . 3 2 2 1 3 . 1 1 2 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . 3 . 1 2 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . . . Shots Hit Robots 402 | . 71 32 69 102 17 . 54 2 12 . 43 Core Hits 299 | . 31 13 48 73 7 . 34 6 4 . 83 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . 1 . . 1 . . . . . . 1 Critical Strikes 11 | . 1 . 2 4 . . 1 . . . 3 Burn 4 | . . . 1 3 . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 3 | . 1 . . 1 . . . . . . 1 Blast 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . 5 1 Impact 6 | . . . . . . . . . . 5 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14858 | . 668 525 2349 3018 289 . 2772 209 310 . 4718 Guns 4900 | . 668 302 836 1675 289 . 842 . 84 . 204 Cannons 1704 | . . 126 551 . . . 157 . 226 . 644 Explosions 8218 | . . 97 962 1343 . . 1773 209 . . 3834 Melee 36 | . . . . . . . . . . . 36 Ramming . | . . . . . . . . . . . . Kinetic 5230 | . 668 187 1964 1463 155 . 505 . 84 . 204 Thermal 4602 | . . 97 198 1232 19 . 1459 49 226 . 1322 Explosive 1192 | . . . . . . . . . . . 1192 Electromagnetic 3798 | . . 241 187 323 115 . 808 160 . . 1964 Impact 36 | . . . . . . . . . . . 36 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . 1 5 5 . 1 1 1 1 30 Average Corruption 7 | . . . 1 4 5 . 1 1 1 1 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 149 | . . . 8 39 33 . 2 3 3 1 60 Message Errors 34 | . . . 2 4 13 . . 1 . . 14 Matter Fused 24 | . . . 1 10 3 . 1 . . 1 8 Heat Flow Errors 19 | . . . . 5 2 . . 1 1 . 10 Energy Discharges 21 | . . . 1 6 5 . . . 1 . 8 Parts Fused 3 | . . . 1 1 . . . . . . 1 Data Loss (minor) 18 | . . . 1 5 3 . . 1 1 . 7 Data Loss (major) 7 | . . . . 2 2 . . . . . 3 Misfires 8 | . . . . 2 4 . . . . . 2 Alerts 4 | . . . 1 . 1 . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 10 | . . . 1 4 . . 1 . . . 4 Overload Shots 6 | . . . . . . . . . . 3 3 Effects 2 | . . . . . . . . . . 1 1 Heat Surge 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 Overflow Damage 470 | . . 5 60 11 . . 182 . . . 212 Projectiles 60 | . . . . . . . . . . . 60 Explosions 410 | . . 5 60 11 . . 182 . . . 152 Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . 7 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 357 | . . 45 25 78 . . 77 8 . . 124 Shots 16 | . . 1 1 4 . . 4 1 . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 357 | . 35 2 218 357 70 . 98 80 84 176 282 Average Temperature 61 | . 10 1 31 103 39 . 47 55 52 75 82 Received Heat Transfer 3110 | . 336 150 720 630 216 . 330 . . . 728 Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . . . 5 Combat Hostiles 5 | . . . . . . . . . . . 5 Parts Fried 20 | . . . . . . . 8 1 . . 11 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . 1 Parts Melted 15 | . . . 3 6 . . 1 1 3 . 1 Heat Transferred 6383 | . . 100 518 2512 37 . 1200 50 350 . 1616 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 18 | . . 1 . 2 . . 4 1 . . 10 Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Peak Influence 429 | . 162 . 423 414 139 . 429 . . . . Initial 90 | . . . . 90 69 . . . . . . Average 131 | . 56 . 188 261 54 . 70 . . . . Maximum Alert Level 2 | . . . 2 2 . . 2 . . . . Low Security (%) 73 | 100 100 . 62 28 100 . 84 . . . . Level 1 22 | . . . 24 66 . . 9 . . . . Level 2 3 | . . . 13 4 . . 5 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 3 4 . . 5 . . . . Investigation 4 | . 1 . 2 . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 6 | . . . 1 2 . . 3 . . . . Assault 2 | . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 12 | . 1 . 5 2 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 202 | . 25 6 38 40 6 . 19 6 2 . 60 Peak Tracking Total 27 | . 4 2 9 10 5 . 5 3 2 . 27 Tactical Retreats 2 | . . . 1 . . . . . . . 1 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 8 | . 1 3 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . Triggered 3 | . . . . . . . 1 2 . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 22 | . . . . 8 1 . 10 . . . 3 Max in Single Turn 10 | . . . . 2 1 . 10 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 38 | . 7 . 8 12 7 1 2 . . 1 . Terminals 32 | . 7 . 7 10 6 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 109 | . 20 . 23 32 20 4 6 . . 4 . Successful 73 | . 10 . 17 25 12 4 1 . . 4 . Failed 35 | . 10 . 6 6 8 . 5 . . . . Catastrophic 4 | . . . . 1 1 . 2 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 53 | . 13 . 11 16 12 . 1 . . . . Terminals 95 | . 20 . 22 28 19 . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 4 . 10 13 4 4 . . . 4 . Record 4 | . . . . . . 4 . . . . . Part Schematic 8 | . . . . 3 1 . . . . 4 . Robot Schematic 2 | . . . . 2 . . . . . . . Robot Analysis 4 | . . . 2 2 . . . . . . . Prototype ID Bank 7 | . 2 . 3 . 2 . . . . . . Open Door 3 | . . . . 3 . . . . . . . Terminal Index 2 | . . . 2 . . . . . . . . Recycling Unit Index 2 | . . . 1 1 . . . . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 30 | . 6 . 7 8 8 . 1 . . . . Terminals 28 | . 6 . 6 8 7 . 1 . . . . Botnet 6 | . 1 . . 3 1 . 1 . . . . Skim 22 | . 5 . 6 5 6 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 5 . 5 10 5 . 2 . . . . Full Trace Events 3 | . . . 1 . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 2 . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 8 3 1 . . . . 19 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 82 | . . . . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . 10 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 17 | . . . . 2 10 . . . . 5 . Largest Group 10 | . . . . 2 10 8 8 . . 5 5 Highest-Rated Group 162 | . . . . 62 162 107 107 . . 132 132 Highest-Rated Ally 34 | . . . . 31 34 34 34 . . 31 31 Total Orders 4 | . . . . . 1 . 3 . . . . ROAM 1 | . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . 2 . . . . COLLECT 1 | . . . . . 1 . . . . . . Ally Attacks 107 | . . . . 34 11 . 15 . . . 47 Total Damage 3991 | . . . . 445 319 . 228 . . . 2999 Kills 17 | . . . . 6 3 . 1 . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Robot Analysis Total 4 | . . . 2 2 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 59 | . . . . . . . 59 . . . . Items 59 | . . . . . . . 59 . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 12985 | 3 1495 869 916 1727 1418 2484 869 350 328 1301 1225 Spaces Moved 7019 | 1 865 377 438 676 731 1288 433 274 237 981 718 Core 11 | . . . 5 . . . . . . . 6 Treads . | . . . . . . . . . . . . Legs 6790 | 1 865 377 248 643 731 1288 433 274 237 981 712 Wheels 218 | . . . 185 33 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 110 120 120 120 115 120 122 122 50 Average Speed 156 | 120 150 196 159 187 143 189 161 121 122 124 128 Slowest Speed 500 | 120 190 330 500 260 190 190 190 122 122 125 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 1 98 30 47 88 84 84 13 50 42 85 79 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 8 | . 1 . 1 1 3 1 . . . 1 . Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . . . . . 1 . 1 1 . Scrap Searched 9 | . . . . . . 4 . 3 1 1 . Spaces Dug 3 | . . . . . . . . . . 3 . Terrain Destroyed 171 | . . 6 34 21 . . 40 7 2 3 58 Melee . | . . . . . . . . . . . . Projectile 13 | . . . 3 . . . 1 . 2 3 4 AOE 158 | . . 6 31 21 . . 39 7 . . 54 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Dee Total 8445 | 4 974 432 566 992 1076 1330 528 286 259 1048 950 Wait 671 | . 34 2 16 177 240 27 25 . 1 48 101 Move 7008 | . 864 376 437 675 730 1287 432 273 236 980 718 Hop . | . . . . . . . . . . . . Pick Up 76 | . 13 7 16 10 . 6 7 2 3 1 11 Fast Attach 52 | . 4 . 11 16 . . 4 . . 1 16 Attach 44 | . . 4 9 8 1 2 7 . 2 1 10 Detach 6 | . . . . 1 1 . 1 . . 1 2 Swap 59 | . 4 3 11 7 1 3 8 5 2 6 9 Drop 74 | 4 5 3 10 11 . 5 6 3 4 1 22 Fire 359 | . 50 37 56 87 15 . 38 3 9 4 60 Melee 6 | . . . . . . . . . . 5 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 88 | . . . . . 88 . . . . . . Trap 2 | . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Learned location of Subcaves (-10) 1146 | -10/Materials | Learned 4 Subcaves zone layouts 1166 | -10/Materials | Loaded intel: 11 trap records 1176 | -10/Materials | Identified exit to Materials 1205 | -10/Materials | Loaded intel: 2 recycling unit locations 1477 | -10/Materials | Discovered new exit (range 8) 1499 | -10/Materials | Entered Subcaves 1500 | -10/Subcaves | Identified exit to Materials 1516 | -10/Subcaves | Core integrity fell below 50% 1549 | -10/Subcaves | Learned Materials stockpile data 2201 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2256 | -10/Subcaves | Core integrity fell below 20% 2306 | -10/Subcaves | Lost 7 parts (1p3n1u2w) 2368 | -10/Subcaves | Entered Materials 2368 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2369 | -8/Materials | Identified exit to Storage 2757 | -8/Materials | Lost 6 parts (1p2n2u1w) 2974 | -8/Materials | Discovered new exit (range 3) 3072 | -8/Materials | Destroyed 10 combat bots 3079 | -8/Materials | Lost 5 parts (1p3n1w) 3284 | -8/Materials | Entered Storage 3317 | -8/Storage | Met a pair of Derelict thieves 3410 | -8/Storage | Build established: Scavenger-Mutant 3460 | -8/Storage | Destroyed 7 combat bots 3464 | -8/Storage | Lost 3 parts (1p1n1u) 3752 | -8/Storage | Lost 3 parts (2n1u) 4364 | -8/Storage | Core integrity fell below 50% 4459 | -8/Storage | Repaired Arc Projector 4574 | -8/Storage | Discovered new exit (range 15) 4611 | -8/Storage | Loaded intel: 5 trap records 4661 | -8/Storage | Learned 4 Lower Caves zone layouts 4734 | -8/Storage | Learned Factory emergency access door positions 4755 | -8/Storage | Learned location of 1 exit from Recycling 4767 | -8/Storage | Learned 4 Lower Caves zone layouts 4771 | -8/Storage | Identified exit to Recycling 4783 | -8/Storage | Learned location of Zion (-6) 4790 | -8/Storage | Central database locked down 4806 | -8/Storage | Learned Storage emergency access door positions 4839 | -8/Storage | Learned location of 1 exit from Lower Caves 4839 | -8/Storage | Used back door to open Recycling access 4882 | -8/Storage | Learned 8 Factory zone layouts 4979 | -8/Storage | Repaired Lgt. Deuterium Engine 5011 | -8/Storage | Entered Recycling 5012 | -8/Recycling | Identified exit to Factory 5872 | -8/Recycling | Build established: Commander-Mutant 6007 | -8/Recycling | Learned Factory trap positions 6133 | -8/Recycling | Identified exit to Scraptown 6273 | -8/Recycling | Learned location of 1 exit from Recycling 6289 | -8/Recycling | Scanned before Scraplab entrance 6352 | -8/Recycling | Entered Scraplab 6379 | -8/Recycling | Learned 4 Recycling zone layouts 6429 | -8/Recycling | Entered Scraptown 6429 | -8/Scraptown | Accompanied by 8 allies 6429 | -8/Scraptown | System corruption cleaned by C-Scrubber 6633 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6638 | -8/Scraptown | Learned location of Quarantine (-3) 7541 | -8/Scraptown | Visited Junk Repository 7625 | -8/Scraptown | Visited CR-KLE's Repair Center 7649 | -8/Scraptown | Visited SPCMW 7676 | -8/Scraptown | Visited Awakened 7695 | -8/Scraptown | Visited Symbiants 7710 | -8/Scraptown | Visited Shadow of the Wyrm 7742 | -8/Scraptown | Visited Fellowship of the Rings 7856 | -8/Scraptown | Visited UFD Registry 7856 | -8/Scraptown | Registered with UFD as "Cargoback" 7919 | -8/Scraptown | Visited Junk Repository 7991 | -8/Scraptown | Visited Infowarlord's Domain 8277 | -8/Scraptown | CR-KLE repaired 7 parts 8518 | -8/Scraptown | Visited Chapter 10 8548 | -8/Scraptown | Visited Observation Area 8565 | -8/Scraptown | Visited Abandonware Association 8590 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 8630 | -8/Scraptown | Visited Research Penetration Think Tank 8790 | -8/Scraptown | Visited Scrapoid Research Area 8896 | -8/Scraptown | Discovered exit to Factory (range 3) 8913 | -8/Scraptown | Entered Factory 8913 | -6/Factory | Accompanied by 8 allies 8913 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8914 | -6/Factory | Identified exit to Factory 8915 | -6/Factory | Loaded intel: 100 trap records 9411 | -6/Factory | Build established: Scavenger-Mutant 9618 | -6/Factory | Cargo convoy interrupted 9748 | -6/Factory | Discovered new exit (range 13) 9782 | -6/Factory | Entered Lower Caves 9783 | -6/Lower Caves | Identified exit to Lower Caves 10132 | -6/Lower Caves | Entered another Lower Caves area 10207 | -6/Lower Caves | Learned Factory emergency access door positions 10423 | -6/Lower Caves | Discovered new exit (range 4) 10440 | -6/Lower Caves | Build established: Hacker-Mutant 10444 | -6/Lower Caves | Learned 8 Factory zone layouts 10460 | -6/Lower Caves | Entered Zion 10525 | -6/Zion | System corruption cleaned by Quarantine Array 10556 | -6/Zion | Gained Derelict followers 10564 | -6/Zion | Discovered new exit (range 15) 10588 | -6/Zion | Found Prototype Launcher 10588 | -6/Zion | Identified Rocket Array 11196 | -6/Zion | Given A8's code to call for help 11348 | -6/Zion | Received a visual enhancement algorithm 11502 | -6/Zion | Turned away by Imprinter 11718 | -6/Zion | Discovered new exit (range 4) 11720 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11761 | -6/Zion | Entered Deep Caves 11761 | -6/Deep Caves | Accompanied by 5 allies 11843 | -6/Deep Caves | Z-Facility disabled 11851 | -6/Deep Caves | Attacked by Z-Imprinter 11873 | -6/Deep Caves | Destroyed Z-Imprinter 11910 | -6/Deep Caves | Lost 4 allies 11950 | -6/Deep Caves | Found Prototype Protection 11950 | -6/Deep Caves | Identified Zio. Weapon Casing 11963 | -6/Deep Caves | Found Corrupted Prototype Device 11963 | -6/Deep Caves | Identified Zio. Metafield Generator 11964 | -6/Deep Caves | System corruption reached 10% 12238 | -6/Deep Caves | Build established: Scavenger-Mutant 12412 | -6/Deep Caves | Found Zio. Weapon Casing 12419 | -6/Deep Caves | Found Prototype Protection 12419 | -6/Deep Caves | Identified Zio. Heavy Carapace 12511 | -6/Deep Caves | System corruption reached 30% 12646 | -6/Deep Caves | Discovered new exit (range 6) 12686 | -6/Deep Caves | Build established: Hacker-Mutant 12865 | -6/Deep Caves | Spotted AG-87809 12869 | -6/Deep Caves | Exposed GOLEM chamber 12870 | -6/Deep Caves | Triggered Deep Caves wall 12880 | -6/Deep Caves | Destroyed AG-87809 12929 | -6/Deep Caves | Core integrity fell below 50% 12931 | -6/Deep Caves | Spotted AS-74262 12948 | -6/Deep Caves | Destroyed 37 combat bots 12966 | -6/Deep Caves | Spotted AG-58561 12974 | -6/Deep Caves | Core integrity fell below 20% 12985 | -6/Deep Caves | Lost 18 parts (2p6n6u4w) 12986 | -6/Deep Caves | Destroyed by AG-58561 with Assembled Focal Cannon Last Messages --------------- 12943_ Zio. Composite Leg I destroyed. 12946_ System corrupted: Matter fused (-5). 12946_ Exp. Heat Sink destroyed. 12946_ Arm. Leg destroyed. 12954_ Destroyed Asb. Hover System. 12954_ Lrg. Storage Unit destroyed. 12954_ Cld. Plasma Cannon destroyed. 12956_ as-49091 suffers critical hit (Smash). 12956_ as-49091 destroyed. 12959_ Acquired Lrg. Storage Unit. 12963_ System corrupted: Component data lost. 12965_ Acquired Cld. Plasma Cannon. 12966_ Extracted 150 matter. 12967_ AG-58561: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12970_ Acquired Com. Matter Pod. 12979_ System corrupted: IFF burst signal emitted. 12981_ Dropped Zio. Biocell. 12982_ Extracted 63 energy. 12983_ Extracted 43 energy. Map ----- +----------------------------------------------------+ | ????????????????????????????# ##????# ##???? | | ???????????????????????###### #?????## ##????? | | ??????????????????????## ##?????## ##?????? | | ??????????????????????# ##?????####??????? | | ??????????????????????# #???????????????? | | ??????????????????????# ##???????######## | | ??????????????????????# #?????### # <# | | ??????????????????????## #?????# # | | ?????????? ???# ##????# #### | | ???????? [ ! #??# #?##### ###??? | | ????? * * ##?# ### ## #????? | | ??? #?## #??### | | ? #??## #?## | | ? #???## ### | | ?# = #????## | | ??" #?????##### ## | | ??" #?????????## ### | | ??" #??????????# ##?# | | ??" ##????????# ##?## | | " " #???????# #??# | | ?# ##?????# ##??# | | ?" "#?????# #????# | | ?" ################# | | ?" G | | ?""" % | | ?" % @ | | ?"" % #;################# ## | | ?" "#????????????????## #### | | ?"" ###?????????????????# #??# | | ?" # # #???????????????????# #??# | | ?" #### ## ## ##???????????????????## #??## | | ?""" ##???# ## ####?????????????????????####???# | | ??" ?????##?# #???????????????????????????????? | | ??####??????????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 49 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Offensive Hacking 22 Item Schematics ----------------- EMP Blaster | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Autogun | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Imp. Shield Generator | -8/Storage | Hacked Transmission Jammer | -8/Storage | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Trap Scanner | -8/Recycling | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Arm. Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Wave Gun | -6/Zion | Archive Robot Schematics ------------------ W-16 Scout | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked E-15 Imp | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingHardenedPick Manual? 0 Play Time 01:31:36 Cumulative 289.5 hours Start 2024.08.20 @ 02:22:08 End 2024.08.20 @ 04:46:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 218 Rogue 63 Adventurer 129 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5a084e68-3efb-4f2e-9e98-91af427cd339