Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.30 @ 21:40:05 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1765 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 234/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Huge Storage Unit Light Armor Plating Light Assault Rifle Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Huge Storage Unit Light Armor Plating Medium Laser Medium Laser Small Laser Light Assault Rifle Light Cannon Improved Light Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 6 9 . 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 3 . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 2 | 2 . . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | . 2 . . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 93 Engine 13 | . 14 14 11 Treads 27 | . 28 28 22 Device 2 | . . . 15 Storage 13 | . 14 14 11 Protection 13 | . 13 14 11 Energy Gun 6 | . 8 . . Energy Cannon 5 | . 6 . 7 Ballistic Gun 10 | . 11 14 3 Ballistic Cannon 4 | . 1 14 11 Naked Turns . | . . . . Heaviest Build 37 | 14 33 33 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 12 15 15 Most Carried 15 | 2 13 13 15 Average Carried 10 | . 10 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 13 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 505 | 202 256 47 . Remotely . | . . . . Salvage Created 685 | . 530 65 90 Parts 42 | . 32 8 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 14 3 2 Guns 13 | . 11 2 . Cannons 6 | . 3 1 2 Classes Destroyed 6 | . 4 1 1 Worker 2 | . . 2 . Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 8 | . 8 . . Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 99 | . 76 13 10 Missed 28 | . 22 5 1 Damage Taken 793 | . 590 68 135 Core 123 | . 70 25 28 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 60 | . 47 7 6 Largest 2 | . 2 2 2 Hottest 100 | . 100 55 99 Shots Fired 116 | . 90 14 12 Gun 70 | . 63 7 . Cannon 46 | . 27 7 12 Launcher . | . . . . Special . | . . . . Kinetic 57 | . 37 14 6 Thermal 59 | . 53 . 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 5 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 52 7 8 Core Hits 34 | . 25 5 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1051 | . 769 124 158 Guns 520 | . 466 54 . Cannons 531 | . 303 70 158 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 528 | . 316 124 88 Thermal 523 | . 453 . 70 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | . 294 12 . Average Temperature 87 | . 94 4 . Received Heat Transfer 294 | . 249 . 45 Effects 3 | . 3 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 1258 | . 1110 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 311 | . 311 165 168 Initial 85 | . . 85 64 Average 149 | . 177 92 100 Maximum Alert Level 1 | . 1 . . Low Security (%) 66 | 100 53 100 100 Level 1 33 | . 46 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 25 3 2 Peak Tracking Total 5 | . 5 3 1 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 12 . 3 Successful 8 | . 5 . 3 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 12 . 2 Terminals 15 | . 12 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 7 | . 5 . 2 Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1481 | 76 1054 154 197 Spaces Moved 753 | 45 539 71 98 Core 5 | 5 . . . Treads 748 | 40 539 71 98 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 94 26 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 915 | 52 638 98 127 Wait 59 | . 31 21 7 Move 750 | 44 538 70 98 Hop . | . . . . Pick Up 22 | 2 12 . 8 Fast Attach 10 | 6 4 . . Attach 4 | . 1 . 3 Detach . | . . . . Swap 5 | . 4 . 1 Drop 5 | . 1 . 4 Fire 60 | . 47 7 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 10) 761 | -10/Materials | Discovered new exit (range 12) 901 | -10/Materials | Discovered new exit (range 13) 1131 | -10/Materials | Entered Mines 1265 | -10/Mines | Discovered new exit (range 6) 1267 | -10/Mines | Identified exit to Materials 1285 | -10/Mines | Entered Materials 1285 | -9/Materials | Evolved 2 slots: Utility x2 1482 | -9/Materials | Identified exit to Mines 1482 | -9/Materials | Identified exit to Storage 1482 | -9/Materials | Self-destructed Last Messages --------------- 01401_ Acquired Imp. Heat Sink. 01415_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01423_ Heat Sink melted. 01423_ Y-45 Defender destroyed. 01456_ Dropped Med. Laser. 01458_ Dropped Sml. Laser. 01458_ Acquired Rocket Launcher. 01465_ Acquired Imp. Ion Engine. 01482_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (13,10) Mines (4,39) Storage Map updated. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# T #???????????????????? | | ??????????????????????#u @ #???????????????????? | | ??????????????????????# =#???????????????????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# #???????????????????? | | ????????????????##########+###???????????????????? | | ????????????????#% !![[ + +???????????????????? | | ????????????????## ! [ T # ##???????????????????? | | ?????????????????#]!*[ # #????????????????????? | | ?????????????????######### #????????????????????? | | ????????????????????###### #????????????????????? | | ????????????????????#!! ## #???????? ??????????? | | ????????????????????#!! ###### ??????????? | | ????????????????????#]] %[ /?????????? | | ????????????????????#]] #### ???????????? | | ????????????????????# ! #??????????????????? | | ????????????????????# ####???????????????? | | ????????????????????##### #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????? #???????????????? | | ????????????????? ! ##### #???????????????? | | ?????????????????? " "" #???# #???????????????? | | ?????????????????? "R"" #???# #???????????????? | | ????????????????????""" #???# #???????????????? | | ???????????????????? #???# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseBoltPick Manual? 0 Play Time 00:07:45 Cumulative 216.8 hours Start 2024.07.30 @ 21:33:18 End 2024.07.30 @ 21:40:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 188 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 57 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b8d4921-d429-4f34-8b20-952b4236189a