Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 11:30:17 Player: Beef Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3873) 3873 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 8086 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 105 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 290/290 System Corruption 17% Temperature Cool (9) Movement Flying (440) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Actuator Array Improved Actuator Array (fused) System Shield > --- WEAPON (2) ------- Long-range Missile Launcher Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Triangulator 0b10 Decoder Chip [Skirmisher] Thermic Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Actuator Array Force Field Hacking Suite System Shield > --- WEAPON ----------- Great Maul Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Triangulator Enhanced Optical Array Improved Sensor Array Hacking Suite Improved Hacking Suite System Shield High-powered Shock Rifle Proton Cannon Gauss Cannon Long-range Missile Launcher Heavy Hammer Spear [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . 2 2 1 1 . . Weapon . | . . . . . . . . Parts Attached 155 | 10 3 28 13 33 46 17 5 Power 18 | 1 2 4 4 2 3 1 1 Engine 13 | 1 2 4 1 2 1 1 1 Core 5 | . . . 3 . 2 . . Reactor . | . . . . . . . . Propulsion 38 | 4 . 8 2 6 11 7 . Treads 15 | 2 . 4 2 4 1 2 . Leg 5 | 2 . . . . 3 . . Wheel 11 | . . . . 2 7 2 . Hover 4 | . . 4 . . . . . Flight 3 | . . . . . . 3 . Utility 49 | 1 1 10 2 14 16 3 2 Device 15 | . . 3 . 8 3 . 1 Storage 2 | 1 . 1 . . . . . Processor 11 | . . 2 . 3 5 1 . Hackware 12 | . . 3 2 3 2 2 . Protection 9 | . 1 1 . . 6 . 1 Artifact . | . . . . . . . . Weapon 50 | 4 . 6 5 11 16 6 2 Energy Gun 12 | 4 . 3 . 4 . . 1 Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 10 | . . 3 3 1 3 . . Ballistic Cannon 6 | . . . . 4 2 . . Launcher 6 | . . . . . 3 2 1 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . . 3 4 . Slashing Weapon 5 | . . . 2 1 2 . . Piercing Weapon 2 | . . . . . 2 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 14 | . . . . . 14 . . Parts Lost 55 | . . 10 . 4 25 10 6 Power 2 | . . 1 . . 1 . . Propulsion 21 | . . 4 . . 9 6 2 Utility 24 | . . 4 . 4 11 2 3 Weapon 8 | . . 1 . . 4 2 1 Highest Loss Streak 9 | . . 5 . 2 9 9 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 96 99 95 84 94 87 Engine 6 | . 14 9 3 6 . 6 5 Core 1 | . . . 5 . 5 . . Treads 13 | . 28 16 18 16 1 5 4 Leg 2 | . . . . . 4 11 . Wheel 3 | . . . . 2 12 1 5 Device 5 | . . 6 . 6 4 8 7 Storage 7 | . 14 11 9 7 6 3 . Processor 9 | . . 7 . 6 14 24 26 Hackware 21 | . . 10 45 29 17 15 15 Protection 2 | . 10 6 . . 2 . 1 Energy Gun 6 | . 28 16 4 5 . . . Ballistic Gun 2 | . . 5 4 3 1 . . Ballistic Cannon 2 | . . . . 5 2 . . Impact Weapon 1 | . . . . . 2 4 11 Slashing Weapon 1 | . . . 8 . 1 . . Piercing Weapon 1 | . . . . . . 7 . Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 16 36 36 45 48 47 37 Greatest Support 62 | 40 40 40 40 62 52 45 10 Greatest Overweight (x) 6 | 2 . 2 . 1 3 6 6 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 12 | 6 8 8 15 15 15 10 5 Most Carried 15 | 4 8 8 15 15 15 15 5 Average Carried 11 | 2 6 6 11 14 12 10 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 4 8 8 12 15 15 5 4 Class Distribution -------------------- 57% | Hacker-Mutant 18% | Mutant 17% | Hacker-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2961 | 186 144 303 466 810 710 303 39 Remotely . | . . . . . . . . Salvage Created 4507 | . 405 945 587 992 823 556 199 Parts 196 | . 21 58 36 44 25 9 3 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 86 | . 9 22 11 22 12 7 3 Melee 12 | . . . 6 . 5 1 . Guns 51 | . 9 22 5 14 1 . . Cannons 9 | . . . . 8 1 . . AOE 6 | . . . . . . 4 2 Classes Destroyed 16 | . 4 5 1 2 2 1 1 Worker 2 | . . 1 . . 1 . . Hauler 1 | . . 1 . . . . . Recycler 2 | . 1 . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 3 | . . 2 . 1 . . . Watcher 4 | . 1 2 . 1 . . . Swarmer 14 | . 3 7 . 4 . . . Grunt 45 | . 6 8 6 10 7 6 2 Brawler 2 | . . 1 . 1 . . . Duelist 2 | . . . 1 . . 1 . Sentry 16 | . . 6 4 3 3 . . Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . 3 1 . . Behemoth 1 | . . . . . 1 . . Decomposer 1 | . . . . . . 1 . Packrat 4 | . . . . . . 3 1 Samaritan 1 | . . . . . . 1 . Thief 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 5 4 4 3 4 2 Combat Bots Only 4 | . 4 4 4 4 3 4 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 2 Melee 1 | . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 892 | . 44 137 47 185 387 70 22 Missed 265 | . 15 27 12 54 131 21 5 Damage Taken 8672 | . 322 1296 601 1626 3495 1033 299 Core 1658 | . 75 299 147 280 533 260 64 Absorbed by Shields 38 | . . . . . 38 . . Redirected to Shielding 52 | . 11 41 . . . . . Regen/Repaired (Parts) 179 | . . . 55 124 . . . Core Remaining (%) 65 | 100 70 25 73 60 . . . Volleys Fired 289 | . 39 75 24 96 47 6 2 Largest 2 | . 2 2 2 2 2 1 1 Hottest 114 | . 90 106 79 110 114 43 60 Shots Fired 554 | . 78 144 48 191 84 7 2 Gun 452 | . 78 144 48 142 39 . 1 Cannon 88 | . . . . 49 39 . . Launcher 14 | . . . . . 6 7 1 Special . | . . . . . . . . Kinetic 199 | . . 28 24 86 61 . . Thermal 304 | . 78 116 24 86 . . . Explosive 13 | . . . . . 5 7 1 Electromagnetic 38 | . . . . 19 18 . 1 Robot Hit Streak 30 | . 7 29 30 13 18 5 7 Robot Miss Streak 7 | . 3 4 7 5 4 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 448 | . 46 102 51 127 91 25 6 Core Hits 183 | . 20 45 20 46 27 19 6 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 10 | . . . . . 7 2 1 Critical Strikes 32 | . 1 9 . 4 14 3 1 Burn 13 | . 1 9 . 3 . . . Destroy 1 | . . . . 1 . . . Blast 2 | . . . . . 2 . . Corrupt 1 | . . . . . 1 . . Smash 11 | . . . . . 8 2 1 Sever 3 | . . . . . 3 . . Impale 1 | . . . . . . 1 . Melee Attacks 103 | . . . 24 4 43 26 6 Impact 32 | . . . . . 19 7 6 Slashing 46 | . . . 24 4 18 . . Piercing 25 | . . . . . 6 19 . Sneak Attacks 9 | . . . . . 2 6 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . 1 . 5 1 . Damage Inflicted 10819 | . 551 1300 953 2700 3071 1700 544 Guns 4833 | . 551 1293 491 1858 622 . 18 Cannons 1438 | . . . . 842 596 . . Explosions 1367 | . . . . . 331 774 262 Melee 3154 | . . . 459 . 1505 926 264 Ramming 27 | . . 7 3 . 17 . . Kinetic 3005 | . . 295 246 1457 1007 . . Thermal 2791 | . 551 998 245 997 . . . Explosive 1362 | . . . . . 326 774 262 Electromagnetic 480 | . . . . 246 216 . 18 Impact 1525 | . . . . . 896 365 264 Slashing 876 | . . . 459 . 417 . . Piercing 753 | . . . . . 192 561 . Highest Corruption 17 | . . . . 5 17 17 17 Average Corruption 8 | . . . . 2 4 17 17 Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 83 | . . . . 18 9 46 10 Message Errors 23 | . . . . 6 . 14 3 Matter Fused 20 | . . . . 5 4 8 3 Heat Flow Errors 10 | . . . . 1 3 5 1 Energy Discharges 6 | . . . . 2 . 4 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 5 | . . . . 1 . 2 2 Data Loss (minor) 6 | . . . . 1 . 5 . Data Loss (major) 7 | . . . . 1 2 4 . Misfires 2 | . . . . 1 . 1 . Alerts 2 | . . . . . . 1 1 Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 645 | . . . . 3 370 141 131 Projectiles 6 | . . . . 3 3 . . Explosions . | . . . . . . . . Melee 639 | . . . . . 367 141 131 Knockbacks 20 | . . . . 14 3 . 3 Impact 6 | . . . . . 3 . 3 Kinetic 14 | . . . . 14 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 124 | . . . . . 20 58 46 Shots 3 | . . . . . 1 1 1 Rammed 5 | . . 2 1 . 2 . . Targets Rammed 5 | . . 2 1 . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 389 | . 336 389 243 297 271 262 215 Average Temperature 79 | . 134 77 71 65 42 89 85 Received Heat Transfer 2495 | . 150 396 288 435 845 327 54 Effects 4 | . 2 2 . . . . . Shutdowns 1 | . . 1 . . . . . Interference 3 | . 2 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 5 | . . . . . 2 2 1 Impact Corruptions 18 | . . . . . 10 4 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 4 . 6 . . . Heat Transferred 7598 | . 1537 3360 629 2072 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen 5 | . . . . . . . 5 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 457 | . 160 336 378 385 457 . . Initial 175 | . . 67 130 103 175 . . Average 184 | . 65 196 245 138 302 . . Maximum Alert Level 2 | . . 1 1 1 2 . . Low Security (%) 59 | 100 100 55 26 86 3 . . Level 1 37 | . . 44 73 13 80 . . Level 2 2 | . . . . . 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 3 8 8 7 . . Investigation 11 | . 2 1 2 5 1 . . Extermination 4 | . . . . 3 1 . . Reinforcement 3 | . . 2 . . 1 . . Assault 1 | . . . . . 1 . . Garrison 9 | . . . 6 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 10 | . 2 7 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 14 31 19 33 23 16 6 Peak Tracking Total 6 | . 5 5 5 5 4 6 4 Tactical Retreats 14 | . 1 1 1 2 8 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 6 | . 1 . 1 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 7 | . . . . 5 2 . . Max in Single Turn 1 | . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 33 | . 4 6 5 14 4 . . Terminals 23 | . 4 6 3 9 1 . . Fabricators 4 | . . . . 2 2 . . Repair Stations 3 | . . . 1 2 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 105 | . 11 20 17 46 11 . . Successful 68 | . 6 11 15 27 9 . . Failed 36 | . 5 9 2 18 2 . . Catastrophic 4 | . . 1 . 2 1 . . Database Lockouts 1 | . . . . 1 . . . Manual 36 | . 3 8 10 11 4 . . Terminals 78 | . 11 20 12 31 4 . . Fabricators 8 | . . . . 4 4 . . Repair Stations 10 | . . . 2 8 . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 3 . 3 . . Terminal Hacks 47 | . 6 11 10 18 2 . . Record 1 | . . . . 1 . . . Part Schematic 7 | . . 1 3 3 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 5 | . 1 2 1 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 4 | . 1 1 1 1 . . . Emergency Access Points 2 | . 1 . . 1 . . . Terminal Index 4 | . . 1 1 1 1 . . Alert Level 4 | . 1 2 . 1 . . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Investigation Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . Recall Assault 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Registered Prototypes 2 | . . . 1 1 . . . Zone Layout 7 | . 2 3 2 . . . . Fabricator Hacks 7 | . . . . 3 4 . . Network Status 3 | . . . . 1 2 . . Load Schematic 2 | . . . . 1 1 . . Build 2 | . . . . 1 1 . . Repair Station Hacks 7 | . . . 2 5 . . . Scan Component 4 | . . . 1 3 . . . Repair 3 | . . . 1 2 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . 3 . 3 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 3 . 3 . . Broadcast 2 | . . . 1 . 1 . . Reprogram 2 | . . . 1 . 1 . . Watchers 2 | . . . 1 . 1 . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 29 | . 3 5 4 14 3 . . Full Trace Events 7 | . 1 1 . 4 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 1 3 3 . . . Parts Built 2 | . . . . 1 1 . . Authchips . | . . . . . . . . Time 72 | . . . . 36 36 . . Total Part Build Rating 6 | . . . . 3 3 . . Parts Repaired 3 | . . . 1 2 . . . Time 92 | . . . 16 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . 6 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 28 | . . . 28 28 . . . Highest-Rated Ally 18 | . . . 18 18 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . 12 1 . . . Total Damage 187 | . . . 187 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 7604 | 80 613 1143 811 2455 1181 1028 293 Spaces Moved 4140 | 51 287 583 359 1279 746 610 225 Core 22 | 19 . . . . . 3 . Treads 2114 | 28 287 411 359 954 12 63 . Legs 471 | 4 . . . . 110 357 . Wheels 1357 | . . . . 325 624 187 221 Hover 172 | . . 172 . . . . . Flight 4 | . . . . . . . 4 Fastest Speed 50 | 50 160 56 170 95 90 110 95 Average Speed 140 | 123 160 139 170 149 106 150 115 Slowest Speed 520 | 160 160 180 170 250 260 350 520 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 55 41 30 31 11 64 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . . 8 1 Spaces Dug 8 | . . . 1 3 1 3 . Terrain Destroyed 180 | . . . 1 11 31 118 19 Melee 8 | . . . 1 3 1 3 . Projectile 13 | . . . . 8 5 . . AOE 159 | . . . . . 25 115 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 5222 | 65 366 777 485 1634 978 671 246 Wait 352 | . 22 55 34 169 59 7 6 Move 4133 | 50 286 582 358 1278 745 609 225 Hop . | . . . . . . . . Pick Up 102 | 2 9 17 17 22 29 4 2 Fast Attach 62 | 8 1 5 2 21 13 10 2 Attach 41 | 1 . 12 2 2 19 2 3 Detach 15 | 3 . 3 1 5 3 . . Swap 52 | 1 2 11 9 10 14 5 . Drop 82 | . 7 15 15 27 12 6 . Fire 289 | . 39 75 24 96 47 6 2 Melee 89 | . . . 22 4 35 22 6 Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 3 | . . 2 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Sto / Low x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 578 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Discovered new exit (range 15) 1016 | -9/Materials | Discovered new exit (range 12) 1136 | -9/Materials | Lost 5 parts (2n3u) 1147 | -9/Materials | Core integrity fell below 50% 1218 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Build established: Scavenger-Mutant 1380 | -9/Materials | Discovered new exit (range 10) 1762 | -9/Materials | Build established: Hacker-Mutant 1837 | -9/Materials | Entered another Materials area 1837 | -8/Materials | Evolved 2 slots: Utility x2 1867 | -8/Materials | Repaired Autogun 1978 | -8/Materials | Garrison activated, responded to threat 2215 | -8/Materials | Discovered new exit (range 13) 2279 | -8/Materials | Garrison activated, responded to threat 2648 | -8/Materials | Entered Factory 2648 | -7/Factory | Accompanied by 2 allies 2648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2708 | -7/Factory | Identified exit to Factory 2708 | -7/Factory | Identified exit to Storage 2708 | -7/Factory | Identified exit to Lower Caves 3502 | -7/Factory | Fabricated System Shield (x1) 4008 | -7/Factory | Repaired Adv. Treads 4049 | -7/Factory | Repaired Trap Scanner 4170 | -7/Factory | Central database locked down 5103 | -7/Factory | Entered another Factory area 5103 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5204 | -6/Factory | Lost 3 parts (1p1u1w) 5270 | -6/Factory | Fabricated System Shield (x1) 5327 | -6/Factory | Discovered new exit (range 13) 5569 | -6/Factory | Spotted B-75 Beast 5663 | -6/Factory | Lost 9 parts (3n5u1w) 5745 | -6/Factory | Lost 3 parts (1n2u) 5913 | -6/Factory | Core integrity fell below 50% 5930 | -6/Factory | Destroyed B-75 Beast 5949 | -6/Factory | Lost 3 parts (2n1u) 6057 | -6/Factory | Garrison activated, responded to threat 6133 | -6/Factory | Lost 3 parts (2n1w) 6193 | -6/Factory | Discovered new exit (range 6) 6264 | -6/Factory | System corruption reached 10% 6284 | -6/Factory | Entered Lower Caves 6294 | -6/Lower Caves | Build established: Hacker-Gladiator 6372 | -6/Lower Caves | Encountered a Warlord checkpoint 6914 | -6/Lower Caves | Lost 9 parts (5n2u2w) 7071 | -6/Lower Caves | Core integrity fell below 20% 7148 | -6/Lower Caves | Spotted B-75 Beast 7285 | -6/Lower Caves | Discovered new exit (range 9) 7303 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7312 | -6/Lower Caves | Entered another Lower Caves area 7329 | -6/Lower Caves | Learned 4 Factory zone layouts 7365 | -6/Lower Caves | Encountered a Warlord checkpoint 7551 | -6/Lower Caves | Lost 4 parts (1n2u1w) 7605 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07526_ Hpw. Shock Rifle ripped off. 07527_ Imp. Deuterium Engine ripped off. 07528_ QQ-60V(f) suffers critical hit (Smash). 07528_ Destroyed Lgt. Deuterium Engine. 07528_ QQ-60V(f) system corrupted by crushing effect. 07528_ QQ-60V(f) knocked back. 07529_ QQ-60V(f) system terminally corrupted. 07529_ Cesium-ion Thruster fried. 07532_ System corrupted: IFF burst signal emitted. 07533_ Acquired 6 matter. 07535_ Acquired Imp. Deuterium Engine. 07547_ GSV:VVPWJQU:HSHD1TJCM#KBND:>QW 07602_ Imp. Light Armor Plating destroyed. 07602_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????#" [ "#???????????????????????? | | ???????????????????# " #???????????????????????? | | ???????????????????# ## ##???????????????????????? | | ???????????????????## ##???????????????????????? | | ???????????????????## ## #???????????????????????? | | ??????????????????## ## ###?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????## ##?????????????????????? | | ???????????????????## ##?????????????????????? | | ????????????????????## ##????????????????????? | | ?????????????????????## g@ #????????????????????? | | ?????????????????????# g%! ##????????????#???? | | ?????????????????????## % ##????????? ## #? | | ?????????????????????# = ##?????? #? | | ???????????????????? ##### # | | ??????????????????? # | | ??????????????????## ## # | | ???????????????????# #?# # # ####### | | ??????????????????? ??###### #?????????? ###% ? | | ?????????????????? ???????# #????????????????? | | ????????????????? ??????## #########????????? | | ???????????????? ???????# #????????? | | ????????????????# ####### #????????? | | ????????????????# #?????# #????????? | | ????????????????# ### #?????# #????????? | | ?????????????# ## ????## ##????## #?###????? | | ????????????## ???????###?????## ## ##???? | | ????????????# ?????????????## #???? | | ???????????? ????????????## ### | | ?????????????? ???????????# | | ??????????????? ???????????# ## | | ???????????????? #??????????# #?# | | ?????????????????# #?????????###??# ## ## # | | ???????????????### ##????????????# #?##? ### | | ???????????????# ######??????# #?????##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Sensor Array | -8/Materials | Hacked Signal Interpreter | -8/Materials | Hacked System Shield | -7/Factory | Hacked Thermal Shield | -7/Factory | Hacked System Guard | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionTrapCloak Manual? 0 Play Time 01:03:27 Cumulative 57.0 hours Start 2024.07.15 @ 10:27:42 End 2024.07.15 @ 11:30:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc0f966-3cef-4846-9c5b-68e653a721a3