Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 09:27:36 Player: Anonymous like entropy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1376) 1376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3851 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Heat Sink Reflective Plating Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array Recoil Stabilizer Hacking Suite Hacking Suite > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Hacking Suite [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 42 | 6 3 2 14 9 8 Power 7 | 1 1 . 1 1 3 Engine 5 | 1 1 . 1 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . . 5 4 2 Treads 4 | 2 . . . 2 . Leg 9 | . . . 5 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 2 6 3 2 Device 8 | . 1 2 3 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware 2 | . . . 2 . . Protection 4 | . 1 . 1 1 1 Artifact . | . . . . . . Weapon 6 | 2 . . 2 1 1 Energy Gun 3 | . . . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 21 | . . . 4 2 15 Power 5 | . . . . . 5 Propulsion 5 | . . . 3 . 2 Utility 7 | . . . 1 2 4 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . 3 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 100 94 87 84 Engine 12 | . 14 14 11 18 7 Core 1 | . . . . . 6 Treads 16 | . 28 28 3 4 5 Leg 6 | . . . 16 13 10 Device 12 | . 5 10 22 16 8 Storage 7 | . 14 14 4 . . Processor 1 | . . . . . 9 Hackware 5 | . . . 13 9 8 Protection 3 | . 2 3 1 1 8 Energy Gun 4 | . . . 5 14 12 Ballistic Gun 19 | . 28 28 16 9 6 Naked Turns . | . . . . . . Heaviest Build 28 | 12 17 17 20 28 27 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 7 | 2 . . 5 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 6 5 5 Most Carried 8 | 1 4 7 8 5 5 Average Carried 4 | . 1 6 5 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 1 4 7 5 5 4 Class Distribution -------------------- 61% | Mutant 13% | Hacker-Mutant 8% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 912 | 250 95 58 262 162 85 Remotely . | . . . . . . Salvage Created 1600 | . 166 141 490 518 285 Parts 101 | . 15 12 31 34 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 2 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 35 | . 5 2 11 11 6 Melee 3 | . . . . . 3 Guns 31 | . 5 2 11 11 2 Classes Destroyed 7 | . 3 1 2 1 . Worker 1 | . . . . 1 . Recycler 3 | . . 1 1 1 . Watcher 4 | . 2 . 1 1 . Swarmer 6 | . 3 . . 3 . Grunt 24 | . 2 2 9 6 5 Duelist 2 | . . . 1 1 . Sentry 3 | . . . 1 1 1 Best Kill Streak 6 | . 2 1 5 6 3 Combat Bots Only 5 | . 2 1 5 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 259 | . 31 11 58 38 121 Missed 56 | . 7 1 16 11 21 Damage Taken 2759 | . 244 134 609 335 1437 Core 727 | . 45 41 90 86 465 Absorbed by Shields . | . . . . . . Ignored by Resistances 74 | . . . . . 74 Regen/Repaired (Parts) 21 | . . . 21 . . Core Remaining (%) 80 | 100 . 65 77 . . Volleys Fired 151 | . 30 22 46 29 24 Largest 3 | . 2 2 2 3 3 Hottest 153 | . 40 40 88 153 153 Shots Fired 294 | . 60 44 82 71 37 Gun 294 | . 60 44 82 71 37 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 204 | . 60 44 67 29 4 Thermal 90 | . . . 15 42 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 10 12 7 4 Robot Miss Streak 9 | . 6 4 8 9 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 187 | . 35 32 56 45 19 Core Hits 137 | . 15 10 38 46 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 1 3 Burn 4 | . . . . 1 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2220 | . 291 258 612 685 374 Guns 2137 | . 288 250 607 678 314 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 83 | . 3 8 5 7 60 Kinetic 1274 | . 288 250 447 257 32 Thermal 863 | . . . 160 421 282 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 3 | . . . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 9 . . Matter Fused 5 | . . . 5 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . . 13 Shots . | . . . . . . Rammed 20 | . 1 2 . . 17 Targets Rammed 37 | . 1 2 2 2 30 Kicked 17 | . . . 2 2 13 Crushed . | . . . . . . Highest Temperature 483 | . 40 35 141 261 483 Average Temperature 101 | . 16 8 43 91 244 Received Heat Transfer 1401 | . 105 96 219 171 810 Effects 4 | . . . . . 4 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . 1 2 Heat Transferred 1828 | . . . 195 779 854 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 372 | . 174 55 155 372 266 Initial 241 | . . 27 . 55 241 Average 101 | . 85 29 54 219 254 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 77 | 100 100 100 100 48 . Level 1 22 | . . . . 51 100 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 4 2 . Investigation 6 | . 1 . 4 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 2 12 18 10 Peak Tracking Total 6 | . 4 2 2 4 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 12 | . 2 . 6 3 1 Terminals 8 | . 2 . 3 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 4 . 27 10 1 Successful 30 | . 2 . 21 6 1 Failed 12 | . 2 . 6 4 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 4 . 14 9 1 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . 2 . 10 5 1 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 Terminal Index 1 | . 1 . . . . Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Maintenance Status 1 | . . . . 1 . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . . . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 6 2 1 Full Trace Events 6 | . 1 . 4 1 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 54 | . . . 54 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2883 | 70 434 959 621 304 495 Spaces Moved 1465 | 43 216 558 318 108 222 Core 28 | 14 . . 8 . 6 Treads 958 | 29 216 558 51 46 58 Legs 479 | . . . 259 62 158 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 160 50 Average Speed 156 | 142 160 160 132 177 172 Slowest Speed 400 | 160 160 160 300 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 41 84 21 16 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1793 | 49 255 588 444 158 299 Wait 56 | . . . 49 . 7 Move 1461 | 42 215 557 317 108 222 Hop . | . . . . . . Pick Up 20 | 1 4 3 6 4 2 Fast Attach 25 | 6 1 1 8 4 5 Attach 7 | . . . 3 1 3 Detach 4 | . . 1 . . 3 Swap 10 | . 2 1 3 4 . Drop 22 | . 2 1 10 6 3 Fire 151 | . 30 22 46 29 24 Melee . | . . . . . . Ram 17 | . . . . . 17 Kick 17 | . . . 2 2 13 Crush 3 | . 1 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 6) 505 | -10/Materials | Entered Mines 593 | -10/Mines | Discovered new exit (range 11) 609 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 687 | -10/Mines | Learned location of Zion (-7) 711 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 714 | -10/Mines | Found Prototype Device 715 | -10/Mines | Identified Exp. Sensor Array 1278 | -10/Mines | Learned location of Storage (-7) 1464 | -10/Mines | Entered Materials 1464 | -9/Materials | Evolved 2 slots: Utility x2 1601 | -9/Materials | Lost 3 parts (2n1u) 1937 | -9/Materials | Repaired Exp. Sensor Array 1954 | -9/Materials | Discovered new exit (range 16) 1996 | -9/Materials | Build established: Hacker-Mutant 2085 | -9/Materials | Entered another Materials area 2085 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2103 | -8/Materials | Identified exit to Factory 2103 | -8/Materials | Hacking Suite fried by hacking feedback 2389 | -8/Materials | Identified exit to Garrison 2389 | -8/Materials | Entered Garrison 2443 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Lost 4 parts (2p1u1w) 2761 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Lost 5 parts (1p1n3w) 2857 | -8/Garrison | Core integrity fell below 50% 2877 | -8/Garrison | Core integrity fell below 20% 2883 | -8/Garrison | Garrison Relay disabled 2884 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Hacking Suite destroyed. Slammed into G-47 Trooper. G-47 Trooper destroyed. Slammed into G-47 Trooper. Slammed into Y-45 Defender. Y-45 Defender destroyed. Acquired Lgt. Nuclear Core. Acquired 2 matter. Imp. Heat Sink destroyed. Slammed into G-47 Trooper. Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. G-47 Trooper destroyed. Garrison Relay disabled. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????+??????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????+??????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?##+##?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ? ????????????????#####????????????????????? | | ?# #????????????????#"#!#????????????????????? | | ## #????????????????#"g@#????????????????????? | | #????????????????#%=%#????????????????????? | | +????????????????#"YY#????????????????????? | | #????????????????#"#!#????????????????????? | | ## ##????????????????###!#????????????????????? | | ?# #???????????????????#%###??????????????????? | | ?# #???????????????????#%% #??????????????????? | | ?# ##??????????????????#%%%#??????????????????? | | ?# T#??????????????????#=!=#??????????????????? | | ?# ##??????????????????+ ###??????????????????? | | ?# #???????????????????# #????????????????????? | | ?# #####+##????????????# #????????????????????? | | ## #????????????# #????????????????????? | | + #####+#####+## #????????????????????? | | #####++## #????????????????????? | | #??# ## ##### #####+####????????????????????? | | #??# ## #???# ####??????????????????????????? | | !#??# ## #???# #??????????????????????????? | | !#??# ## #???# #??????????????????????????? | | !#??# ## ###?# ##??????????????????????????? | | !#??# ## #?## #??????????????????????????? | | ##??# ## #??#####??????????????????????????? | | ????# ## #?????????????????????????????????? | | ????# #######?????????????????????????????????? | | ????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveMakeshiftShielding Manual? 0 Play Time 00:26:55 Cumulative 10.0 hours Start 2024.07.01 @ 09:04:01 End 2024.07.01 @ 09:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 5 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 992df132-91fd-4be3-bb1a-6b0406879a1b