Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.14 @ 06:37:50 Player: SuDmit Result: Destroyed by as-13710 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (127) 127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 557 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 7 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 4 | 2 1 1 Energy Cannon 2 | . 1 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 82 47 Engine 14 | . 14 14 Wheel 17 | . 23 . Flight 6 | . 4 12 Storage 8 | . 11 . Energy Gun 16 | . 18 12 Energy Cannon 9 | . 9 8 Naked Turns . | . . . Heaviest Build 16 | 12 16 9 Greatest Support 20 | 20 20 4 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 7 5 Most Carried 6 | . 6 5 Average Carried 3 | . 4 2 Final Capacity 8 | 8 5 5 Final Carried 4 | . 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 345 | 229 41 75 Remotely . | . . . Salvage Created 163 | . 53 110 Parts 11 | . 7 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 5 | . 3 2 Guns 1 | . . 1 Cannons 1 | . . 1 AOE 3 | . 3 . Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 486 | . 74 412 Core 255 | . 25 230 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 11 | . 3 8 Largest 2 | . 2 2 Hottest 96 | . 96 96 Shots Fired 22 | . 6 16 Gun 17 | . 3 14 Cannon 5 | . 3 2 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 22 | . 6 16 Robot Hit Streak 8 | . 3 8 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . 5 13 Core Hits 10 | . 4 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 445 | . 194 251 Guns 181 | . 20 161 Cannons 123 | . 79 44 Explosions 141 | . 95 46 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 141 | . 95 46 Explosive . | . . . Electromagnetic 304 | . 99 205 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 25 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 166 | . 84 166 Average Temperature 63 | . 36 73 Received Heat Transfer 59 | . . 59 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 150 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 135 | . 135 135 Initial 44 | . . 44 Average 52 | . 46 102 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 4 17 Peak Tracking Total 15 | . 3 15 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 15 | . 15 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Patrol Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 6 | . 6 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 361 | 42 243 76 Spaces Moved 391 | 43 309 39 Core 39 | 11 . 28 Treads . | . . . Legs . | . . . Wheels 244 | 32 212 . Hover . | . . . Flight 108 | . 97 11 Fastest Speed 37 | 50 37 40 Average Speed 73 | 76 66 118 Slowest Speed 150 | 100 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 58 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 6 6 Melee . | . . . Projectile . | . . . AOE 12 | . 6 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 442 | 48 339 55 Wait 11 | . 9 2 Move 389 | 42 308 39 Hop . | . . . Pick Up 6 | . 6 . Fast Attach 8 | 6 2 . Attach 3 | . 1 2 Detach 2 | . . 2 Swap 4 | . 4 . Drop 8 | . 6 2 Fire 11 | . 3 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 43 | -11/Junkyard | Entered Materials 135 | -10/Materials | Identified exit to Materials 170 | -10/Materials | Central database locked down 260 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Entered Mines 332 | -10/Mines | Assembled infested the area 333 | -10/Mines | Build established: Mutant 337 | -10/Mines | Assisted by a Guerilla fighting off Assembled 356 | -10/Mines | Core integrity fell below 50% 360 | -10/Mines | Core integrity fell below 20% 362 | -10/Mines | Destroyed by as-13710 with Assembled Heavy Rifle Last Messages --------------- 00332_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00334_ U-05 Engineer lays Concrete. 00337_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00337_ U-05 Engineer lays Concrete. 00342_ Flight Unit destroyed. 00345_ EM Pulse Gun destroyed. 00350_ Knocked back. 00353_ R-06 Scavenger collects Corrupted Aluminum Leg. 00354_ Q6-G8X(h): "I'll hold them off! Go on ahead or try to find another way!" 00356_ HV Slug penetrates as-99803. 00356_ as-99803 suffers critical hit (Destroy). 00356_ as-99803 knocked back. 00358_ HV Slug penetrates Wall. 00362_ as-61597 destroyed. 00362_ Lgt. Ion Engine destroyed. 00362_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ????????????????????# ????????# ????????????????? | | ???????????????????# ???????# ????????????????? | | ???????????????????# #??????# ????????????????? | | ????????????????????# #????## ##??????????????? | | ????????????????????# #?### #??????????????? | | ?????????????????????# ## ##?????????????? | | ??????????????????????# """ ##????????????? | | ???????????????????????# """ ##???????????? | | ??????????????????####??# a """ #???????????? | | ?????????????????##""###?# a""" ##??????????? | | ????????????????## ""#?# a #??????????? | | ????????????????# "### ## #??????????? | | ????????????????# ### #### #?????????? | | ????????????????# = a #??? ???????? | | ????????????????# ##?? ????? | | ????????????????# ####u ##? ???? | | ????????????????# ][ ##?# a ### #??? | | ????????????????# #?? #?# ##??? | | ????????????????## ##?? #??# ####???? | | ?????????????????####?### aa% ##??? ##??????? | | ??????????????????????# a ##???? #???????? | | ???????????????????????# @ ##?????? #???????? | | ???????????????????????# #??????? #???????? | | ???????????????????????## h ##???????? #???????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ##?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# d ?????????????????? | | ????????????????????????# d ????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ?????????????? | | ????????????????????????# ??????????????? | | ????????????????????????? # ????????????????? | | ????????????????????????? ?# ???????????????????? | | ?????????????????????????% ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonFactoryMembrane Manual? 0 Play Time 00:08:33 Cumulative 146.5 hours Start 2023.04.14 @ 06:30:35 End 2023.04.14 @ 06:37:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 063d64b2-742f-4348-b4f3-35ae17b19c13