Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 11:50:01 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (258) 1290 Value Destroyed (7237) 7237 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (2487) 2487 TOTAL SCORE: 20454 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 347 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -242 Cogmind --------- Core Integrity 601/1150 Matter 164/300 Energy 196/600 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Energy Well Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor (2/8 Segregator) Transdimensional Reconstructor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Makeshift Flight Unit Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Gauss Cannon Advanced Datajack Power Sword > --- INVENTORY -------- Advanced Trap Extractor Transdimensional Reconstructor Smartbomb Launcher Advanced Remote Datajack [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . 2 1 . . . . . . . . . . . . . 2 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 6 21 . 28 33 20 1 16 3 4 . 1 12 . 4 4 13 2 17 . 1 6 5 8 . 5 Power 28 | 1 3 . 4 5 2 . 2 1 2 . . . . . 3 1 . 1 . . 1 1 . . 1 Engine 19 | 1 3 . 4 3 1 . . 1 1 . . . . . 2 . . 1 . . 1 . . . 1 Core 8 | . . . . 2 1 . 2 . 1 . . . . . 1 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 56 | 2 10 . 7 5 10 . 8 . . . . 2 . 1 1 2 1 3 . . 3 1 . . . Treads 12 | . . . 7 5 . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 10 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Flight 27 | . . . . . 8 . 8 . . . . 2 . 1 1 . . 3 . . 3 1 . . . Utility 71 | 1 6 . 9 11 5 1 3 1 . . 1 3 . 3 . 6 1 9 . . 2 1 5 . 3 Device 21 | . . . 2 3 1 . 1 1 . . . 1 . 3 . 2 1 4 . . . . 2 . . Storage 5 | 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Processor 12 | . . . 2 2 . . 1 . . . . 1 . . . . . 3 . . . 1 1 . 1 Hackware 13 | . . . . 1 4 1 1 . . . . . . . . . . 2 . . . . 2 . 2 Protection 20 | . 4 . 5 5 . . . . . . 1 1 . . . 3 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 . 8 12 3 . 3 1 2 . . 7 . . . 4 . 4 . 1 . 2 3 . 1 Energy Gun 10 | 1 1 . 2 . . . . . 1 . . . . . . 4 . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Ballistic Gun 22 | 1 . . 5 11 . . 3 . . . . 1 . . . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Launcher 9 | . 1 . 1 1 1 . . 1 . . . 3 . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 20 | . . . 1 3 1 . . . 1 . . 2 . . . 8 . . . . 4 . . . . Corrupted Parts 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . System Corruption 13 | . . . 1 . . . . . 7 . . . . 5 . . . . . . . . . . . Parts Lost 75 | . 7 . 12 8 9 2 2 1 1 . 3 3 . 2 . 4 . 6 . . . 1 . . 14 Power 14 | . 2 . 2 1 1 . 1 1 1 . . 1 . 1 . . . . . . . . . . 3 Propulsion 23 | . 1 . 1 1 6 1 . . . . . 1 . 1 . 3 . 1 . . . 1 . . 6 Utility 21 | . 3 . 5 5 1 . 1 . . . 1 1 . . . 1 . 2 . . . . . . 1 Weapon 17 | . 1 . 4 1 1 1 . . . . 2 . . . . . . 3 . . . . . . 4 Highest Loss Streak 6 | . 3 . 6 3 4 2 1 1 1 . 3 2 . 1 . 2 . 5 . . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 17 20 19 19 5 5 4 4 4 5 4 4 4 4 4 3 4 3 4 4 4 5 4 5 4 Power 1 | . 1 2 2 1 . . . . . . . . . . . . 1 1 1 1 1 . . . . Propulsion 3 | 1 7 7 5 5 . . . 3 2 3 2 2 1 . . . . . . . . . . . . Utility 4 | . 5 7 6 8 4 4 3 1 2 2 1 1 2 2 3 2 1 . 2 2 2 3 1 2 1 Weapon 2 | . 1 2 3 3 . 1 . . . . . . 1 . 1 1 2 2 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 . 4 10 2 . 6 . . . . 1 . . . 2 . 1 . . . . 1 . 1 Power 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 3 1 . 6 . . . . 1 . . . 2 . 1 . . . . 1 . . Weapon 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 85 95 98 90 78 93 96 96 89 88 89 93 86 78 91 87 92 100 100 94 96 98 100 82 Engine 6 | . 13 14 9 4 3 . . 3 6 7 . 5 6 4 2 9 6 3 5 5 5 1 . . 2 Core 2 | . . . . 4 3 7 6 . . 7 7 3 . . . . . 6 5 5 3 3 5 5 1 Treads 7 | . . . 19 17 . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 27 28 2 . 3 5 . . . . . . . . . 2 6 1 . . . . . . . Flight 12 | . . . . . 18 15 27 30 29 28 28 36 37 36 32 31 25 26 33 33 33 31 29 30 20 Device 7 | . . . 10 8 6 . 2 7 7 7 4 . . 9 11 6 6 11 16 16 16 5 7 10 5 Storage 6 | . 14 14 11 9 . . . . . . . . . . . . . . . . . 5 1 . 4 Processor 5 | . . . 8 10 . . 2 7 7 7 7 6 6 1 . . . 4 5 5 5 9 10 10 9 Hackware 11 | . . . . 6 28 38 32 23 22 21 21 18 18 18 18 18 18 19 16 16 16 16 24 25 25 Protection 6 | . 12 14 11 8 . . . . . . 1 5 6 . . 5 6 . . . . . . . . Energy Gun 1 | . 7 . 1 . . . . . 2 2 5 . . . . 6 18 2 . . . . . . . Ballistic Gun 12 | . 13 . 17 27 7 5 13 12 4 . . . . . . . . 1 . . . . . . . Launcher 2 | . 7 14 2 . 6 . . 1 6 . . 3 6 . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 5 . 6 7 7 7 7 8 6 6 6 2 . 4 5 1 . . . . . Peak Build Rating 123 | 6 10 9 18 44 45 42 49 50 64 64 64 68 67 67 67 78 78 99 87 89 107 107 120 120 123 Average Rating 42 | 5 8 9 15 38 36 38 41 47 51 54 55 60 67 61 56 68 73 79 87 88 91 102 114 120 98 On Entrance 59 | . 6 9 9 18 42 40 31 49 50 64 64 47 67 67 54 65 72 78 87 87 88 107 107 120 120 Avg Prop Armor Cover (%) 8 | . . . . . 13 8 . 2 6 . . . . 4 12 4 2 9 . . . . 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 10 50 49 58 68 63 9 16 22 30 30 21 36 36 36 34 44 26 34 34 34 37 38 38 38 38 Greatest Support 47 | 20 20 20 40 42 42 20 24 24 24 24 24 38 38 39 40 40 26 34 34 34 37 47 47 47 47 Greatest Overweight (x) 4 | 2 2 2 4 2 4 . . . 1 1 . . . . 2 1 . 1 . . . . 1 . 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 19 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 1 17 20 19 19 5 5 3 4 4 5 4 4 5 4 5 4 5 4 5 4 4 5 4 5 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 20 20 20 20 5 5 4 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 25% | Mutant 23% | Hacker-Sprinter 12% | Gunner 8% | Scavenger-Mutant 7% | Hacker-Mutant 7% | Wizard-Scout 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Tank | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 7586 | 260 625 . 1277 2492 220 . 175 347 137 . 3 137 75 112 130 313 91 486 42 49 . 220 199 . 196 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8889 | . 1063 . 2027 3442 384 . 168 220 169 . . 175 82 156 . 68 69 329 . . . 41 289 . 207 Parts 552 | . 80 . 123 199 16 . 19 13 10 . . 9 4 11 . 1 6 19 . . . 5 18 . 19 Haulers Intercepted 19 | . 2 . 6 6 3 . . . . . . 1 . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 12 2 . . . 4 8 . . 5 . . 6 . 5 . . . Prevented 10 | . . . . . . . . 7 . . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 173 | . 23 . 41 49 8 . 6 6 4 . . 3 3 6 . 6 2 7 . . . 5 . . 4 Melee 7 | . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . . 2 Guns 114 | . 15 . 34 49 . . 5 4 1 . . . . . . 3 2 1 . . . . . . . Cannons 6 | . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . AOE 45 | . 8 . 7 . 7 . . 2 3 . . 2 3 1 . . . 5 . . . 5 . . 2 Classes Destroyed 23 | . 9 . 2 4 1 . . 1 1 . . . 1 2 . 2 . . . . . . . . . Worker 18 | . 3 . 3 6 4 . 1 . . . . . . . . . . 1 . . . . . . . Builder 11 | . 1 . 2 5 . . . . . . . . . . . . . . . . . . 2 . 1 Tunneler 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 6 3 . . . . . . 1 . . . . . 1 . . . . . . . Recycler 9 | . 2 . 2 5 . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 3 . 1 3 . . . . . . . . . . . . . 1 . . . . . . . Drone 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Watcher 18 | . 1 . 2 5 1 . . . . . . . . . . . . 3 . . . . 6 . . Swarmer 53 | . 5 . 7 5 5 . 6 3 4 . . 3 3 3 . . . 5 . . . 4 . . . Grunt 74 | . 18 . 23 27 2 . . 2 . . . . . 1 . . . . . . . . . . 1 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 19 | . . . 9 10 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . 1 . . . . . . . . 1 . . 1 2 . . . . . . 3 Heavy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Best Kill Streak 8 | . 5 . 8 6 5 . 4 3 4 . . 3 3 3 . 3 1 6 . . . 5 2 . 3 Combat Bots Only 7 | . 3 . 7 4 4 . 3 3 4 . . 3 3 3 . 3 1 4 . . . 5 . . 2 Max Kills in Single Turn 4 | . 3 . 3 2 4 . 1 2 2 . . 1 3 1 . 1 1 3 . . . 4 1 . 2 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . 3 . . 2 2 . . 1 3 1 . . . 2 . . . 4 . . 1 Melee 1 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1100 | . 146 . 184 191 86 2 83 26 18 . 26 56 3 48 . 17 10 54 . 3 . 19 19 . 109 Missed 423 | . 37 . 50 56 39 . 46 12 10 . 10 29 1 21 . 6 9 22 . 1 . 9 14 . 51 Hits 677 | . 109 . 134 135 47 2 37 14 8 . 16 27 2 27 . 11 1 32 . 2 . 10 5 . 58 Melee 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . Projectile 671 | . 109 . 130 135 47 . 37 14 8 . 16 27 2 27 . 11 1 32 . 2 . 10 5 . 58 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 22 | . 3 . 5 7 1 1 1 . . . . 1 . . . . . . . . . 1 . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 11171 | . 1289 . 1973 2579 615 98 499 213 185 . 296 345 32 405 . 332 18 584 . 39 . 207 84 . 1378 Core 2300 | . 229 . 355 328 106 98 143 41 17 . 52 70 . 103 . . 18 154 . . . 37 23 . 526 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . 105 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1096 | . . . 212 253 . . 271 . . . . 40 . . 78 . . . . . . . 242 . . Core Remaining (%) 50 | 100 . 8 11 40 . . . . . . 34 . . . . . 77 . . . . 80 . . . Volleys Fired 654 | . 134 . 168 180 10 . 12 16 32 . 3 2 1 20 . 24 9 23 . . 3 2 2 . 13 Largest 3 | . 2 . 2 3 1 . 2 2 1 . 2 1 1 1 . 3 3 3 . . 1 1 1 . 1 Hottest 180 | . 60 . 95 75 30 . 46 46 55 . 55 43 43 43 . 180 180 180 . . 10 43 51 . 51 Shots Fired 1231 | . 195 . 272 540 10 . 19 24 33 . 6 2 1 20 . 34 27 29 . . 3 2 2 . 12 Gun 1115 | . 185 . 254 540 2 . 19 19 29 . 4 . . . . 15 27 21 . . . . . . . Cannon 43 | . . . . . . . . . . . . . . 19 . 13 . . . . . . 1 . 10 Launcher 66 | . 10 . 18 . 8 . . 5 4 . . 2 1 1 . 6 . 7 . . . 2 . . 2 Special 7 | . . . . . . . . . . . 2 . . . . . . 1 . . 3 . 1 . . Kinetic 1008 | . 124 . 242 540 2 . 19 19 10 . . . . 19 . 13 . 9 . . . . 1 . 10 Thermal 100 | . 61 . 5 . . . . . . . . . . . . 10 18 6 . . . . . . . Explosive 55 | . 10 . 18 . 8 . . . . . . . 1 1 . 6 . 7 . . . 2 . . 2 Electromagnetic 41 | . . . 7 . . . . 5 23 . 4 2 . . . . . . . . . . . . . Phasic 20 | . . . . . . . . . . . . . . . . 5 9 6 . . . . . . . Robot Hit Streak 29 | . 13 . 29 19 3 . 3 3 3 . 1 . 2 4 . 7 4 7 . . 10 11 12 . 1 Robot Miss Streak 5 | . 4 . 3 5 . . 4 3 5 . 3 . . 1 . 3 3 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 3 . 4 7 . . 1 1 . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . . . . 1 . . . . . . . Shots Hit Robots 780 | . 112 . 191 317 20 . 9 11 16 . 2 4 2 11 . 14 13 19 . . 3 1 17 . 18 Core Hits 410 | . 75 . 84 136 13 . 9 11 10 . . 3 3 8 . 12 5 22 . . . 3 9 . 7 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Critical Parts Destroyed 13 | . . . 2 3 4 . . . . . . 1 1 1 . . . 1 . . . . . . . Critical Strikes 19 | . . . 2 3 4 . . . . . . 2 1 1 . . 1 3 . . . . 2 . . Destroy 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . 4 . . . . . . 2 1 1 . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intensify 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Melee Attacks 140 | . . . . . 19 . 3 . 1 . 2 6 1 9 1 . . 23 . . . 2 29 . 44 Impact 60 | . . . . . 14 . 3 . 1 . 2 6 1 9 1 . . 23 . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . . . . 2 26 . 41 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 10 . . . . . . 1 1 2 . . . 1 . . . . 5 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20657 | . 1803 . 3716 5838 1493 . 210 489 443 . 10 361 345 648 . 693 455 1570 . . . 542 724 . 1317 Guns 10947 | . 996 . 2805 5757 36 . 142 145 199 . 10 . . . . 84 455 318 . . . . . . . Cannons 587 | . . . . . . . . . . . . . . 180 . 328 . . . . . . . . 79 Explosions 5614 | . 795 . 848 . 504 . . 344 244 . . 129 241 147 . 281 . 984 . . . 542 . . 555 Melee 3347 | . . . . . 953 . 68 . . . . 232 104 321 . . . 268 . . . . 724 . 677 Ramming 162 | . 12 . 63 81 . . . . . . . . . . . . . . . . . . . . 6 Kinetic 10062 | . 604 . 2645 5757 36 . 142 145 83 . . . . 180 . 328 . 63 . . . . . . 79 Thermal 1189 | . 392 . 105 . . . . 131 64 . . . . . . 84 290 123 . . . . . . . Explosive 4530 | . 595 . 803 . 504 . . . . . . . 241 147 . 281 . 984 . . . 542 . . 433 Electromagnetic 1070 | . 200 . 100 . . . . 213 296 . 10 129 . . . . . . . . . . . . 122 Impact 1946 | . . . . . 953 . 68 . . . . 232 104 321 . . . 268 . . . . . . . Slashing 1401 | . . . . . . . . . . . . . . . . . . . . . . . 724 . 677 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 297 | . . . . . . . . . . . . . . . . . 165 132 . . . . . . . Highest Corruption 16 | . . . 1 . 3 9 9 9 16 16 16 . . 6 6 . . 4 4 4 4 4 . . 7 Average Corruption 3 | . . . 1 . 2 7 9 9 9 16 16 . . 5 6 . . 3 4 4 4 4 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . . 29 . 8 3 25 12 14 2 10 . . 10 2 . . 15 8 4 . 4 . . 11 Message Errors 34 | . . . 5 . 2 1 9 . 3 1 2 . . 3 . . . 2 3 . . 2 . . 1 Matter Fused 43 | . . . 11 . 3 1 3 3 3 1 1 . . 2 1 . . 7 2 2 . 1 . . 2 Heat Flow Errors 20 | . . . 4 . 1 . 2 3 3 . 1 . . 3 1 . . 1 . 1 . . . . . Energy Discharges 19 | . . . 2 . 2 . 4 1 2 . 1 . . 1 . . . 2 1 . . . . . 3 Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . 4 . . . 5 3 1 . . . . 1 . . . 2 1 . . . . . 3 Data Loss (major) 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . Misfires 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1493 | . . . 29 5 628 . . 1 13 . . 71 104 132 . 82 . 243 . . . 135 8 . 42 Projectiles 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . Explosions 356 | . . . 29 . 21 . . 1 13 . . 3 . . . 73 . 81 . . . 135 . . . Melee 1128 | . . . . 5 607 . . . . . . 68 104 132 . . . 162 . . . . 8 . 42 Knockbacks 10 | . . . . 1 2 . . . . . . . . 2 . 2 . 2 . . . . . . 1 Impact 6 | . . . . 1 2 . . . . . . . . 1 . . . 2 . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 45 . 148 . 46 . . . 75 . . . . . . . . . . . . . . . 3 Shots 12 | . 3 . 5 . 1 . . . 3 . . . . . . . . . . . . . . . . Rammed 27 | . . . 11 15 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 32 | . 4 . 11 16 . . . . . . . . . . . . . . . . . . . . 1 Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 286 . 185 530 145 . 179 208 337 124 91 385 195 155 99 350 191 287 . 181 . 405 214 188 129 Average Temperature 88 | . 87 . 33 110 49 . 45 66 107 69 14 108 47 44 23 88 80 49 . 85 . 101 89 149 36 Received Heat Transfer 3088 | . 612 . 630 954 99 . 66 . . . 36 87 . 9 . 96 . 18 . 18 . 379 18 . 66 Effects 19 | . 2 . . 9 . . . . . . . . . . . 4 . . . . . 1 3 . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 . . Matter Decay 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Damage (minor) 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 2 5 . . . . . . . . 1 . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . 3 5 . . . 2 . . . 2 2 . . . 2 . . . . . . . Impact Corruptions 29 | . . . . 2 17 . . . . . . 1 2 3 . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1940 | . 900 . 198 . . . . 150 100 . . . . . . 111 333 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 1 . . . . 2 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 3 | . 1 . 2 3 2 . . . . . . 2 . . . . . 2 . . . . 1 . 1 Low Security (%) 41 | 100 67 100 39 13 . 100 100 . . . . . . . . . . . . . . . 92 100 91 Level 1 35 | . 32 . 48 40 78 . . . . . . 2 . . . . . 37 . . . . 7 . 8 Level 2 15 | . . . 11 20 21 . . . . . . 97 . . . . . 62 . . . . . . . Level 3 7 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 937 | . 337 129 548 937 439 146 133 . . . . 570 . . . . . 621 . . . . 233 34 290 Initial 621 | . . 129 . 230 426 146 60 . . . . 394 . . . . . 621 . . . . 213 34 23 Average 256 | . 117 32 206 433 353 124 38 . . . . 470 . . . . . 438 . . . . 110 34 39 Influence Increases 8877 | . 865 . 1370 1567 532 . 365 245 135 . 240 674 70 270 . . 65 1131 . 60 . 130 527 . 631 Destroy 0b10 Robot/C 3340 | . 460 . 820 980 160 . 120 120 80 . . 60 60 100 . . 20 160 . . . 80 40 . 80 Destroy 0b10 Robot/NC 470 | . 65 . 80 165 45 . 5 . . . . 5 . 15 . . 5 30 . . . 5 45 . 5 Destroy Leader 824 | . 116 . 226 272 28 . 20 20 10 . . 12 10 20 . . 10 48 . . . . 22 . 10 Allied During Kill 15 | . . . . . . . . . . . . . . . . . . 6 . . . . 9 . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . Successful Hack 240 | . 40 . 27 40 12 . 38 . . . . 24 . . . . . 11 . . . . 40 . 8 Select Force Hacks 180 | . 60 . 30 60 . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 195 | . 45 . 45 . 30 . . . . . . . . . . . . 45 . . . . . . 30 Destroy Structure 433 | . 49 . 127 5 17 . 2 . . . . 3 . . . . . 96 . . . . 26 . 108 Advance Influence 1050 | . . . . . . . . . . . . 300 . . . . . 600 . . . . 150 . . Partial Spotted 240 | . . . . . 30 . 30 . . . . 30 . . . . . 15 . . . . 75 . 60 Lose Combat Pursuer 1860 | . 30 . 15 45 210 . 150 105 45 . 240 210 . 135 . . 30 120 . 60 . 45 90 . 330 Influence Decreases 8877 | . 534 331 825 1175 1051 332 383 196 231 21 90 384 243 325 212 . 30 772 307 137 10 30 529 64 665 Entered New Map 2178 | . . 202 . 315 511 272 26 26 23 21 . 56 163 51 212 . . 14 147 17 10 . 37 64 11 Time Decay 5068 | . 474 129 603 770 440 40 219 160 198 . 60 198 80 254 . . 30 428 150 110 . 30 452 . 243 Search Patrol Dispatched 300 | . . . . . . . . . . . . 100 . . . . . 200 . . . . . . . Lost Part 612 | . 60 . 72 80 90 20 20 10 10 . 30 30 . 20 . . . 60 . . . . . . 110 Lost Ally 181 | . . . . 10 10 . 20 . . . . . . . . . . 70 10 10 . . 40 . 11 Purge Threat 538 | . . . 150 . . . 98 . . . . . . . . . . . . . . . . . 290 Squads Dispatched 61 | . 7 . 8 11 5 . 5 . . . 1 5 . . . . . 5 . . . . 3 . 11 Investigation 27 | . 4 . 5 3 1 . 4 . . . . 3 . . . . . 3 . . . . . . 4 Extermination 12 | . . . . . 2 . 1 . . . . 1 . . . . . 2 . . . . 3 . 3 Reinforcement 17 | . 3 . 3 6 2 . . . . . . 1 . . . . . . . . . . . . 2 Assault 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 23 | . 1 . 5 5 . . 2 . . . . 3 . . . . 2 3 . . . . 1 . 1 Communications Jammed 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Times Spotted 451 | . 57 . 58 69 30 6 32 16 5 . 20 28 4 18 . 13 7 17 . 4 . 8 14 5 40 Peak Tracking Total 13 | . 5 . 4 6 9 6 11 4 4 . 13 9 4 8 . 4 4 9 . 4 . 6 3 5 11 Tactical Retreats 64 | . 2 . 1 3 9 . 3 3 1 . 6 6 . 5 . . 2 3 . 2 . 2 4 . 12 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 17 | . 1 . 4 2 2 . . . . . . . . . . . . 1 . . . . 4 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Reused 10 | . . . . . . . . . . . . . . 2 . 5 . . . . . . 3 . . Traps Extracted 9 | . . . . . . . . . . . . . . . . 3 . . . . . . 6 . . Installed 22 | . . . . . . . . . . . . . . 10 . 8 . . . . . . 4 . . Triggered 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Most Traps Carried 5 | . . . . . . . . . . . . . . 5 5 5 . . . . . . 5 2 2 Time Bombs Activated 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 13 | . 3 . 3 . 2 . . . . . . . . . . . . 3 . . . . . . 2 Max in Single Turn 2 | . 2 . 2 . 2 . . . . . . . . . . . . 1 . . . . . . 2 Garrison Access 6 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 107 | . 7 1 12 13 8 . 10 1 . 2 . 11 . 2 1 . . 7 1 . 5 . 14 . 12 Terminals 51 | . 4 1 6 7 4 . 6 1 . . . 7 . 1 . . . 2 . . . . 7 . 5 Fabricators 12 | . . . . . 1 . 2 . . . . . . . . . . 3 . . . . 2 . 4 Repair Stations 11 | . 1 . 2 2 . . 1 . . . . 2 . . . . . 1 . . . . 2 . . Recycling Units 8 | . 2 . 2 1 1 . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . 2 2 1 . . . . . . 1 . . . . . . . . . . 1 . . Garrison Access 8 | . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . 2 . 2 Total Hacks 357 | . 22 1 45 35 18 . 50 1 . 16 . 32 . 2 2 . . 22 1 . 18 . 48 . 44 Successful 238 | . 13 1 27 24 6 . 40 1 . 16 . 14 . 2 2 . . 12 1 . 18 . 30 . 31 Failed 118 | . 9 . 18 10 12 . 10 . . . . 18 . . . . . 10 . . . . 18 . 13 Catastrophic 25 | . . . 4 3 2 . 2 . . . . 5 . . . . . 2 . . . . 4 . 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 12 . 13 20 5 . 16 . . . . 11 . . 5 . . 12 . . . . 19 . 24 Terminals 166 | . 15 1 14 19 9 . 23 1 . . . 19 . 1 . . . 6 . . . . 30 . 28 Fabricators 36 | . . . . . 3 . 5 . . . . . . . . . . 12 . . . . 3 . 13 Repair Stations 53 | . 3 . 11 7 . . 13 . . . . 5 . . . . . 2 . . . . 12 . . Recycling Units 23 | . 4 . 6 2 1 . 9 . . . . . . . . . . . . . . . . . 1 Scanalyzers 29 | . . . 14 5 2 . . . . . . 7 . . . . . . . . . . 1 . . Garrison Access 12 | . . . . 2 3 . . . . . . 1 . . . . . 2 . . . . 2 . 2 Terminal Hacks 109 | . 8 1 6 10 1 . 10 1 . 16 . 3 . 2 2 . . . 1 . 18 . 14 . 16 Record 10 | . . . . . . . . 1 . . . . . 1 . . . . . . 6 . . . 2 Part Schematic 19 | . . . . . 1 . 1 . . 9 . . . . 2 . . . . . 4 . 2 . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 13 | . 6 . . 3 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . 1 1 . . . . . 3 . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . 2 Unreport Threat 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assault Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Recall Extermination 7 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . 2 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Hauler Manifests 5 | . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 18 | . . . . . . . 5 . . . . . . . . . . 5 . . . . 1 . 7 Network Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Load Schematic 8 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 3 Build 7 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . 3 Repair Station Hacks 40 | . 1 . 8 5 . . 12 . . . . 3 . . . . . 1 . . . . 10 . . Scan Component 21 | . 1 . 4 3 . . 6 . . . . 2 . . . . . . . . . . 5 . . Repair 18 | . . . 4 2 . . 6 . . . . 1 . . . . . . . . . . 5 . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 14 | . 1 . 1 1 1 . 9 . . . . . . . . . . . . . . . . . 1 Recycle Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 24 | . . . 11 4 2 . . . . . . 6 . . . . . . . . . . 1 . . Insert Component 10 | . . . 4 2 1 . . . . . . 2 . . . . . . . . . . 1 . . Analyze 8 | . . . 3 2 1 . . . . . . 2 . . . . . . . . . . . . . Retrieve Study 6 | . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Seal Access 5 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Unauthorized Hacks 28 | . 3 . 1 3 1 . 4 . . . . 1 . . . . . 6 . . . . 3 . 6 Terminals 8 | . 1 . . 1 1 . 4 . . . . . . . . . . . . . . . . . 1 Assimilate 7 | . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . . . 6 . . . . 2 . 4 Prioritize 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Liberate 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Extract 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 68 | . 6 1 10 8 5 . 9 . . . . 8 . . . . . 3 . . . . 11 . 7 Full Trace Events 18 | . 3 . 6 1 1 . 4 . . . . 2 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . . . . . . . . . 81 . . . . . . 187 Total Robot Build Rating 25 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 21 Part Schematics Acquired 53 | . . . 3 9 2 . 1 . . 9 . 7 . . 16 . . . . . 4 . 2 . . Parts Built 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 Authchips 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Time 503 | . . . . . . . 268 . . . . . . . . . . 106 . . . . . . 129 Total Part Build Rating 20 | . . . . . . . 8 . . . . . . . . . . 6 . . . . . . 6 Part Studies Acquired 6 | . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 18 | . . . 4 2 . . 6 . . . . 1 . . . . . . . . . . 5 . . Time 773 | . . . 135 76 . . 304 . . . . 23 . . . . . . . . . . 235 . . Parts Recycled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Recycled Matter 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . Retrieved Matter 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 9 . 10 9 3 . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 8 | . . . 3 2 1 . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 2 1 . . . . . . 2 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 3 . . . . . . . . . . . . 1 . . 3 . 4 . 2 Non-combat 10 | . . . . . 3 . . . . . . . . . . . . 1 . . . . 4 . 2 Combat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 14 | . . . . . 4 . . . . . . . . . . . . 1 . . 3 . 4 . 2 parse_system 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 no_distress 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 find_chute 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . find_fabricator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 22 | . . . . 1 1 . 3 . . . . . . . 2 . . 6 . . . . 2 . 7 Largest Group 6 | . . . . 1 1 . 2 . . . . . . . 2 2 1 6 . . . . 2 . 4 Highest-Rated Group 192 | . . . . 10 26 . 36 . . . . . . . 192 192 96 132 . . . . 98 . 151 Highest-Rated Ally 96 | . . . . 10 26 . 26 . . . . . . . 96 96 96 54 . . . . 49 . 47 Total Orders 6 | . . . . . . . . . . . . . . . . . . 1 2 3 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . 1 2 2 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 94 | . . . . . . . . . . . . . . . . 47 7 5 . . . . 14 . 21 Total Damage 2942 | . . . . . . . . . . . . . . . . 1459 292 167 . . . . 327 . 697 Kills 11 | . . . . . . . . . . . . . . . . 7 . 1 . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 14858 | . . . 4108 5342 782 . 266 192 399 39 144 . . . . . 2 905 301 225 98 149 1095 12 799 Optics 1928 | . . . . . . . . . . . . . . . . . . . . . . 113 1095 12 708 Sensors 3582 | . . . . . . . . . . . . . . . . . . 905 301 225 98 149 1093 12 799 Terrain 4809 | . . . 3646 123 . . 266 192 399 39 144 . . . . . . . . . . . . . . T.N.C. 5293 | . . . 3365 1928 . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Jamming 5313 | . . . . 4531 782 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 12 | . 5 . . 3 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . . . . . . . 2 2 . 1 . 1 1 2 . . . 2 1 . 2 . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . 2 2 3 . 1 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 23506 | 89 3193 542 4233 5342 1081 87 780 322 401 39 215 406 162 542 1125 1049 129 1056 301 225 98 149 1126 12 802 Spaces Moved 22838 | 69 1129 179 1623 2014 1473 124 1098 558 538 116 627 1021 344 920 1204 1452 239 2017 609 611 317 545 2151 66 1794 Core 24 | 12 . . . . 12 . . . . . . . . . . . . . . . . . . . . Treads 3483 | . . . 1457 2014 12 . . . . . . . . . . . . . . . . . . . . Legs 1648 | 57 1129 179 166 . 84 33 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17683 | . . . . . 1365 91 1098 558 538 116 627 1021 344 920 1204 1452 239 2017 609 611 317 545 2151 66 1794 Fastest Speed 13 | 50 120 260 200 200 28 32 26 26 26 26 26 20 21 21 25 25 38 20 20 20 20 13 13 13 13 Average Speed 75 | 111 249 260 218 234 56 61 26 27 30 30 26 20 21 23 80 31 38 25 20 20 20 22 22 18 26 Slowest Speed 400 | 150 260 260 400 250 250 130 32 32 100 91 26 23 21 34 165 100 38 110 20 20 20 23 100 23 104 Overloaded Moves 306 | . . . . . . . . . . . . . . . . . . . . . . 37 145 30 94 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 129 | . . . . . 9 . 15 . 1 . 5 16 . 9 . . 1 12 2 1 . 1 26 . 31 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 98 34 95 96 36 89 18 68 58 74 79 28 56 72 86 71 48 29 96 74 61 73 42 95 41 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . 2 . 1 1 . . . . 1 . . . . . 1 . . . . . 3 1 . . . Known Exits Taken 8 | . . . . 1 . . . . . . . 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 20 | . . 1 . . . . . 3 1 . 1 . . 1 3 . 2 . 3 2 . 3 . . . Spaces Dug 68 | . . . . . . . 2 . 1 . 2 2 . 5 . . . 17 . . . . 11 . 28 Terrain Destroyed 529 | . 78 . 139 . 14 . 2 4 15 . 2 2 15 32 . 49 10 67 . . . 34 11 . 55 Melee 56 | . . . . . . . 2 . 1 . 2 2 . 1 . . . 16 . . . . 10 . 22 Projectile 52 | . . . . . . . . . . . . . . 14 . 11 10 5 . . . . 1 . 11 AOE 421 | . 78 . 139 . 14 . . 4 14 . . . 15 17 . 38 . 46 . . . 34 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 27819 | 78 1328 258 2038 2439 1674 132 1544 706 742 119 661 1189 430 1204 1351 2000 253 2469 785 711 351 563 2719 65 2010 Wait 3693 | 1 6 78 167 146 139 6 407 126 162 . 32 141 85 243 140 485 4 357 179 98 1 5 522 . 163 Move 22568 | 68 1128 178 1622 2013 1455 123 1067 557 535 115 617 990 343 902 1203 1451 236 1993 604 608 316 542 2100 65 1737 Hop 118 | . . . . . 9 . 15 . 1 . 4 14 . 8 . . 1 11 2 1 . 1 25 . 26 Pick Up 99 | 3 19 1 15 15 3 . 7 2 1 . . 8 . 1 . 2 . 7 . 1 6 . 4 . 4 Fast Attach 122 | 6 4 . 16 10 9 2 12 1 5 2 . 6 . 1 4 7 1 16 . . 4 4 6 . 6 Attach 53 | . 3 . 8 4 9 . 1 . 1 . 1 2 . 1 . 2 . 9 . . 2 . 2 . 8 Detach 19 | . . . 1 1 1 . . . 1 . 1 . . 2 . 3 . 6 . . . . . . 3 Swap 133 | . 17 . 12 25 5 1 10 2 . . . 9 . 3 2 12 2 9 . 1 8 4 9 . 2 Drop 149 | . 13 1 18 29 15 . 10 2 3 2 1 8 . 4 1 6 . 15 . 1 11 3 3 . 3 Fire 654 | . 134 . 168 180 10 . 12 16 32 . 3 2 1 20 . 24 9 23 . . 3 2 2 . 13 Melee 140 | . . . . . 19 . 3 . 1 . 2 6 1 9 1 . . 23 . . . 2 29 . 44 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . . . 11 16 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 39 | . . . . . . . . . . . . 3 . 10 . 8 . . . 1 . . 17 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 1061 | -10/Materials | Build established: Scavenger-Mutant 1386 | -10/Materials | Discovered new exit (range 15) 1757 | -10/Materials | Discovered new exit (range 16) 1920 | -10/Materials | Core integrity fell below 50% 1972 | -10/Materials | Lost 3 parts (1p1n1u) 1993 | -10/Materials | Build established: Mutant 2068 | -10/Materials | Discovered new exit (range 9) 2141 | -10/Materials | Discovered new exit (range 15) 2577 | -10/Materials | Discovered new exit (range 8) 2798 | -10/Materials | Core integrity fell below 20% 3283 | -10/Materials | Entered Mines 3289 | -10/Mines | Met a Derelict bent on vengeance 3343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3346 | -10/Mines | Discovered new exit (range 5) 3643 | -10/Mines | Discovered new exit (range 4) 3679 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3825 | -10/Mines | Entered Materials 3825 | -9/Materials | Evolved 2 slots: Utility x2 4086 | -9/Materials | Discovered new exit (range 9) 4318 | -9/Materials | Lost 6 parts (1n2u3w) 4354 | -9/Materials | Discovered new exit (range 10) 5349 | -9/Materials | Destroyed 7 combat bots 5680 | -9/Materials | Discovered new exit (range 8) 5976 | -9/Materials | Discovered new exit (range 4) 6065 | -9/Materials | Core integrity fell below 50% 6408 | -9/Materials | Build established: Scavenger-Mutant 7017 | -9/Materials | Identified exit to Mines 7017 | -9/Materials | Identified exit to Storage 7296 | -9/Materials | Repaired Lgt. Armor Plating 7393 | -9/Materials | Build established: Mutant 7448 | -9/Materials | Repaired Hvy. Ion Engine 7481 | -9/Materials | Repaired Imp. Ion Engine 7507 | -9/Materials | Repaired Lgt. Armor Plating 7751 | -9/Materials | Core integrity fell below 20% 7878 | -9/Materials | Discovered new exit (range 3) 8058 | -9/Materials | Entered another Materials area 8058 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8385 | -8/Materials | Build established: Tank 8773 | -8/Materials | Lost 3 parts (1p1u1w) 8890 | -8/Materials | Garrison activated, responded to threat 9548 | -8/Materials | Discovered new exit (range 11) 9605 | -8/Materials | Build established: Scavenger-Gunner 9900 | -8/Materials | Repaired Lgt. Deuterium Engine 9940 | -8/Materials | Repaired Arm. Treads 10059 | -8/Materials | Discovered new exit (range 5) 10822 | -8/Materials | Build established: Gunner 11002 | -8/Materials | Identified exit to Factory 11976 | -8/Materials | Central database locked down 12955 | -8/Materials | Core integrity fell below 50% 13258 | -8/Materials | First assault squad dispatched 13400 | -8/Materials | Entered Factory 13400 | -7/Factory | Evolved 2 slots: Propulsion x2 13622 | -7/Factory | Discovered new exit (range 4) 13643 | -7/Factory | Discovered new exit (range 12) 13740 | -7/Factory | Build established: Hacker-Sprinter 14049 | -7/Factory | Lost 4 parts (4n) 14320 | -7/Factory | Build established: Hacker-Mutant 14481 | -7/Factory | Sucked down chute 14481 | -7/Factory | Entered Waste 14489 | -7/Waste | Spotted C-40 Crusher 14496 | -7/Waste | EMP discharged 14497 | -7/Waste | Spotted C-40 Crusher 14499 | -7/Waste | Spotted C-40 Crusher 14501 | -7/Waste | Spotted C-40 Crusher 14531 | -7/Waste | Spotted C-40 Crusher 14548 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14549 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14559 | -7/Waste | Spotted C-40 Crusher 14563 | -7/Waste | Discovered new exit (range 15) 14568 | -7/Waste | Entered Factory 14755 | -7/Factory | Repaired Great Maul 14789 | -7/Factory | Repaired Autogun 14822 | -7/Factory | Repaired Autogun 14862 | -7/Factory | Build established: Hacker-Sprinter 14894 | -7/Factory | Repaired Imp. Cesium-ion Thruster 14965 | -7/Factory | Repaired Imp. Cesium-ion Thruster 15029 | -7/Factory | Repaired Graphene Brace 15137 | -7/Factory | Discovered new exit (range 5) 15246 | -7/Factory | Discovered new exit (range 16) 15272 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 15325 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 15348 | -7/Factory | Entered Lower Caves 15350 | -7/Lower Caves | Core integrity fell below 50% 15464 | -7/Lower Caves | Learned Factory trap positions 15551 | -7/Lower Caves | Encountered a Warlord checkpoint 15659 | -7/Lower Caves | Learned Factory security intel 15661 | -7/Lower Caves | Discovered new exit (range 10) 15670 | -7/Lower Caves | Entered another Lower Caves area 15780 | -7/Lower Caves | Learned location of 1 exit from Factory 15788 | -7/Lower Caves | Discovered new exit (range 6) 15914 | -7/Lower Caves | Found Alien Artifact 15914 | -7/Lower Caves | Identified Core Expander 15914 | -7/Lower Caves | Installed Core Expander, added new Power slot 16053 | -7/Lower Caves | System corruption reached 10% 16071 | -7/Lower Caves | Entered Data Miner 16073 | -7/Data Miner | Discovered new exit (range 6) 16077 | -7/Data Miner | Met Data Miner 16088 | -7/Data Miner | Received God Mode back door access code from Data Miner 16110 | -7/Data Miner | Entered Proximity Caves 16112 | -6/Proximity Caves | Spotter reported a threat 16113 | -6/Proximity Caves | Spotter reported a threat 16175 | -6/Proximity Caves | Learned 8 Factory zone layouts 16238 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16302 | -6/Proximity Caves | Lost 3 parts (1u2w) 16305 | -6/Proximity Caves | Discovered new exit (range 8) 16325 | -6/Proximity Caves | Entered Factory 16325 | -6/Factory | Evolved 2 slots: Propulsion x2 16326 | -6/Factory | Identified exit to Factory 16327 | -6/Factory | Identified exit to Lower Caves 16328 | -6/Factory | Loaded intel: 102 trap records 16344 | -6/Factory | Discovered exit to Factory (range 12) 16361 | -6/Factory | Incoming investigation squad redirected 16389 | -6/Factory | Repaired Broken Lgt. Angular Momentum Engine+ 16524 | -6/Factory | Incoming investigation squad redirected 16661 | -6/Factory | Found Prototype Processor 16661 | -6/Factory | Identified Exp. Targeting Computer 16666 | -6/Factory | Noticed a derelict Sapper rigging charges 16675 | -6/Factory | Search patrols dispatched 16731 | -6/Factory | Entered Lower Caves 16853 | -6/Lower Caves | Learned location of 1 exit from Factory 16892 | -6/Lower Caves | Discovered new exit (range 6) 16893 | -6/Lower Caves | Entered another Lower Caves area 17229 | -6/Lower Caves | Spotted B-75 Beast 17433 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17434 | -6/Lower Caves | Discovered new exit (range 5) 17435 | -6/Lower Caves | Entered Zion 17441 | -6/Zion | Learned Factory security intel 17485 | -6/Zion | System corruption cleaned by Quarantine Array 17613 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17657 | -6/Zion | Discovered new exit (range 15) 17779 | -6/Zion | Build established: Hacker-Mutant 18172 | -6/Zion | Given A8's code to call for help 18295 | -6/Zion | Learned 12 Factory zone layouts 18417 | -6/Zion | Met Imprinter 18483 | -6/Zion | Opened final containment barrier to the Deep Caves 18500 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18509 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18521 | -6/Zion | Discovered new exit (range 5) 18521 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18560 | -6/Zion | Entered Deep Caves 18560 | -6/Deep Caves | Accompanied by 2 allies 18590 | -6/Deep Caves | Build established: Hacker-Sprinter 18906 | -6/Deep Caves | Attacked by Z-Imprinter 18918 | -6/Deep Caves | Allies destroyed Z-Imprinter 19039 | -6/Deep Caves | Z-Facility disabled 19136 | -6/Deep Caves | Found Prototype Protection 19136 | -6/Deep Caves | Identified Zio. Weapon Casing 19376 | -6/Deep Caves | Discovered new exit (range 6) 19489 | -6/Deep Caves | Spotted AG-89500 19493 | -6/Deep Caves | Build established: Hacker-Tank 19609 | -6/Deep Caves | Entered Proximity Caves 19609 | -5/Proximity Caves | Accompanied by 1 ally 19609 | -5/Proximity Caves | Spotted B-75 Beast 19611 | -5/Proximity Caves | Spotter reported a threat 19612 | -5/Proximity Caves | Spotter reported a threat 19664 | -5/Proximity Caves | Spotter reported a threat 19665 | -5/Proximity Caves | Spotter reported a threat 19734 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19738 | -5/Proximity Caves | Entered Factory 19738 | -5/Factory | Evolved 2 slots: Utility x2 19739 | -5/Factory | Identified exit to Upper Caves 19741 | -5/Factory | Identified exit to Extension 19824 | -5/Factory | Spotted B-75 Beast 19897 | -5/Factory | Lost 5 parts (1n1u3w) 19965 | -5/Factory | Allied Derelicts emerged from ambush trap array 20038 | -5/Factory | Search patrols dispatched 20338 | -5/Factory | Search patrols dispatched 20388 | -5/Factory | Discovered new exit (range 5) 20392 | -5/Factory | Build established: Hacker-Sprinter 20487 | -5/Factory | Fabricated K-01 Serf? 20545 | -5/Factory | Fabricated Adv. Hacking Suite? 20704 | -5/Factory | Lost 3 allies 20794 | -5/Factory | Entered Upper Caves 20865 | -5/Upper Caves | Learned Factory interactive machine intel 21031 | -5/Upper Caves | Discovered new exit (range 32) 21095 | -5/Upper Caves | Identified exit to Upper Caves 21095 | -5/Upper Caves | Entered another Upper Caves area 21117 | -5/Upper Caves | Learned location of 1 exit from Factory 21304 | -5/Upper Caves | Discovered new exit (range 7) 21306 | -5/Upper Caves | Identified exit to Zhirov 21308 | -5/Upper Caves | Found DCF Scrap (13 items) 21320 | -5/Upper Caves | Entered Zhirov 21321 | -5/Zhirov | Discovered new exit (range 4) 21325 | -5/Zhirov | Met Zhirov 21335 | -5/Zhirov | Learned location of Quarantine (-3) 21335 | -5/Zhirov | Learned location of Testing (-2) 21335 | -5/Zhirov | Learned location of Command (-1) 21338 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21347 | -5/Zhirov | Found Alien Artifact 21347 | -5/Zhirov | Identified Integrated Dissipator 21347 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21401 | -5/Zhirov | Found Alien Artifact 21418 | -5/Zhirov | Identified exit to Proximity Caves 21418 | -5/Zhirov | Entered Proximity Caves 21447 | -4/Proximity Caves | Found DCF Scrap (15 items) 21490 | -4/Proximity Caves | Spotted B-86 Titan 21507 | -4/Proximity Caves | Spotter reported a threat 21548 | -4/Proximity Caves | Learned Research terminal intel 21563 | -4/Proximity Caves | Discovered new exit (range 6) 21566 | -4/Proximity Caves | Identified exit to Factory 21567 | -4/Proximity Caves | Entered Factory 21567 | -4/Factory | Evolved 2 slots: Utility x2 21568 | -4/Factory | Identified exit to Armory 21569 | -4/Factory | Loaded intel: 54 interactive machine locations 21581 | -4/Factory | Identified exit to Upper Caves 21672 | -4/Factory | Repaired Adv. Remote Datajack 21708 | -4/Factory | Repaired Imp. Cesium-ion Thruster 21752 | -4/Factory | Repaired Enh. Gauss Cannon 21802 | -4/Factory | Repaired Adv. Energy Well 21823 | -4/Factory | Spotted B-86 Titan 22005 | -4/Factory | Build established: Wizard-Scout 22053 | -4/Factory | Found Exp. Signal Interpreter 22065 | -4/Factory | Identified Transdimensional Reconstructor 22203 | -4/Factory | Allied Derelicts emerged from ambush trap array 22321 | -4/Factory | Lost 3 allies 22476 | -4/Factory | Cargo convoy interrupted 22532 | -4/Factory | Discovered new exit (range 13) 22535 | -4/Factory | Identified exit to Research 22535 | -4/Factory | Spotted B-86 Titan 22667 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 22693 | -4/Factory | Sucked down chute 22693 | -4/Factory | Entered Waste 22697 | -4/Waste | Spotted C-40 Crusher 22697 | -4/Waste | Spotted C-40 Crusher 22699 | -4/Waste | Spotted C-40 Crusher 22699 | -4/Waste | Spotted C-40 Crusher 22700 | -4/Waste | Spotted C-40 Crusher 22701 | -4/Waste | Discovered new exit (range 22) 22703 | -4/Waste | Spotted C-40 Crusher 22705 | -4/Waste | Identified exit to Factory 22705 | -4/Waste | Entered Factory 22850 | -4/Factory | Fabricated Smartbomb Launcher? 22876 | -4/Factory | Discovered exit to Research (range 15) 23003 | -4/Factory | Discovered exit to Upper Caves (range 5) 23047 | -4/Factory | Spotted B-86 Titan 23087 | -4/Factory | Incoming investigation squad redirected 23124 | -4/Factory | Spotted B-86 Titan 23162 | -4/Factory | Discovered exit to Research (range 8) 23284 | -4/Factory | Fabricated G-67 Veteran? 23392 | -4/Factory | Incoming investigation squad redirected 23444 | -4/Factory | Lost 3 parts (1p1n1u) 23507 | -4/Factory | Self-destructed Last Messages --------------- Uploading Cld. Cesium-ion Thruster schematic... Loaded successfully: Cld. Cesium-ion Thruster Rating: 5p Time: 76 Initiate build sequence. >>Build Authchip [Propulsion] accepted. Building Cld. Cesium-ion Thruster... ETC: 76 >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. 23501_ Adv. Datajack destroyed. 23503_ Cld. Nuclear Pulse Thruster destroyed. 23503_ Cld. Nuclear Pulse Thruster burned out. 23506_ Cld. Nuclear Pulse Thruster destroyed. 23506_ Penetrated by Slug. 23506_ Slammed into A-15 Conveyor. 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""""???????# """ #?????????? | | ?????????#?????????"""????????# """ #?????????? | | ?????????????????????"????????# #?????????? | | ??????????????????????????????# ??? #?????????? | | ??????????????????????????????# ??? #?????????? | | ####+##???????????????????????####????##?????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 80 Energy Generation 40 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 800 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 52 Defensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Weapon Shielding | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Imp. Flight Unit | -8/Materials | Extracted Imp. Field Recycling Unit | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Trap Scanner | -6/Factory | Scanalyzed Melee Analysis Suite | -6/Factory | Extracted Power Shielding | -6/Factory | Extracted Adv. Melee Analysis Suite | -6/Factory | Extracted Imp. Carbon-fiber Leg | -6/Factory | Extracted Gravmag Array | -6/Factory | Extracted Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Power Amplifier | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Hacked Smartbomb Launcher | -4/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory K-01 Serf | x4 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Smartbomb Launcher | x1 | -4/Factory | Authchip G-67 Veteran | x3 | -4/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 23% | -9/Materials Hvy. Ion Engine | 32% | -9/Materials Imp. Ion Engine | 50% | -9/Materials Lgt. Armor Plating | 62% | -9/Materials Lgt. Deuterium Engine | 8% | -8/Materials Arm. Treads | 31% | -8/Materials Great Maul | 27% | -7/Factory Autogun | 30% | -7/Factory Autogun | 45% | -7/Factory Imp. Cesium-ion Thruster | 61% | -7/Factory Imp. Cesium-ion Thruster | 90% | -7/Factory Graphene Brace | 96% | -7/Factory Lgt. Angular Momentum Engine | 33% | -6/Factory | Broken Adv. Remote Datajack | 18% | -4/Factory Imp. Cesium-ion Thruster | 20% | -4/Factory Enh. Gauss Cannon | 73% | -4/Factory Adv. Energy Well | 58% | -4/Factory Cld. Nuclear Pulse Thruster | 47% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Are We The Baddies? Express Service Help From High Places Challenges ------------ None Game ------ Seed PhasingExpertDrive Manual? 0 Play Time 05:33:50 Cumulative 187.3 hours Start 2025.12.15 @ 16:42:09 End 2025.12.16 @ 11:50:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d95a962-c36c-42b4-89c2-e8480b14180e