Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 03:38:50 Player: Olga Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (86) 430 Value Destroyed (3648) 3648 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2875) 2875 TOTAL SCORE: 16313 Bonus ------- Pacifist 200 High Alert Combat Kills 219 Follower Combat Kills 56 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 14/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Reaction Control System Hypervelocity Mass Driver Vortex Lance (6) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Zionite Biocell Array Enhanced Optical Array Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Phase Shifter Layered Heavy Armor Plating Zionite Shade Carapace Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Long-range Phase Cannon Vortex Lance > --- INVENTORY -------- Reaction Control System Heavy Armor Plating Magnetic Acceleration Cannon [Rating: 168] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility 0b10 Decoder Chip [Scout] Device Thermal Shield Storage Advanced Energy Well Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Hardened Light Armor Plating Weapon Vortex Lance Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Flamer Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . . 2 . . . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . 2 Utility 8 | . . 2 . . 2 . . . . . . . . . . 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 194 | . 1 9 28 11 15 . 1 . . 27 2 1 4 8 13 . 3 7 6 7 15 . 9 27 Power 25 | . . 1 3 2 2 . . . . 3 1 . 1 1 2 . . 1 . 1 2 . 1 4 Engine 11 | . . 1 3 1 2 . . . . 1 . . . . 2 . . . . . 1 . . . Core 4 | . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . 1 4 Propulsion 56 | . . 6 11 6 5 . 1 . . 10 . . 1 . 3 . 3 . . . 4 . 3 3 Treads 18 | . . 2 11 2 . . . . . . . . . . 3 . . . . . . . . . Leg 13 | . . 2 . 4 1 . . . . 3 . . . . . . . . . . . . . 3 Wheel 6 | . . 2 . . 3 . . . . . . . 1 . . . . . . . . . . . Hover 8 | . . . . . . . 1 . . . . . . . . . 3 . . . 4 . . . Flight 11 | . . . . . 1 . . . . 7 . . . . . . . . . . . . 3 . Utility 64 | . 1 . 6 1 6 . . . . 8 1 1 2 5 3 . . 4 3 4 7 . 3 9 Device 26 | . . . 3 1 . . . . . 2 1 . . 3 2 . . 3 3 3 1 . . 4 Storage 6 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . 2 Processor 10 | . . . 2 . . . . . . 1 . . . 1 1 . . 1 . 1 2 . 1 . Hackware 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Protection 19 | . 1 . 1 . 6 . . . . 2 . 1 1 . . . . . . . 3 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | . . 2 8 2 2 . . . . 6 . . . 2 5 . . 2 3 2 2 . 2 11 Energy Gun 7 | . . . 2 . . . . . . 1 . . . . 1 . . . 1 . . . . 2 Energy Cannon 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Ballistic Gun 13 | . . 2 4 1 . . . . . 2 . . . . 1 . . . 1 . . . . 2 Ballistic Cannon 8 | . . . . 1 . . . . . . . . . . . . . 2 1 . . . 1 3 Launcher 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . 1 1 . . . . . 2 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . . . 4 . . . 1 . . . 1 . . 4 . 1 6 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . 2 . . . . . 8 . . . Parts Lost 64 | . . . 10 3 11 4 . . . 9 . . 4 . 5 . . 1 . 7 . . 2 8 Power 7 | . . . 2 . 1 1 . . . . . . . . 1 . . . . 2 . . . . Propulsion 21 | . . . 2 2 5 2 . . . 4 . . 2 . 2 . . . . . . . . 2 Utility 26 | . . . 3 . 4 1 . . . 3 . . 2 . 2 . . 1 . 4 . . 2 4 Weapon 10 | . . . 3 1 1 . . . . 2 . . . . . . . . . 1 . . . 2 Highest Loss Streak 7 | . . . 4 3 6 4 . . . 4 . . 2 . 5 . . 1 . 4 . . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 77 81 86 86 37 12 15 15 56 44 50 54 70 83 23 29 59 65 72 76 89 69 71 Engine 2 | . 14 11 10 7 5 5 . . . . . . . . 3 . . . . . . . . . Core 1 | . . . . 1 1 . . . . . 4 6 1 4 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . 3 . . 3 . . . . 4 5 3 . 5 4 7 Treads 4 | . . 4 21 27 1 . . . . . . . . . 15 . . . . . . . . . Leg 3 | . 28 11 . 6 18 . . . . 10 . . . . . . . . . . . . . 8 Wheel 2 | . . 6 . . 7 9 . . . . . . 5 6 5 . . . . . . . . . Hover 3 | . . . . . . . 4 7 7 1 . . . . . . 8 15 15 15 17 21 3 . Flight 4 | . . . . . . . . . . 11 20 20 12 6 6 5 2 . . . . . 9 9 Device 5 | . . . 8 8 5 . . . . 3 4 6 4 5 10 . . 10 12 21 4 . . 4 Storage 6 | . 14 11 11 9 7 5 . . . 5 6 6 6 12 7 . . . . . . . . 3 Processor 12 | . . . 4 9 7 7 7 7 7 5 6 6 6 12 14 17 17 19 21 22 29 31 29 16 Hackware 2 | . . . . . . . . . . . . . 5 6 1 . . . . . 1 5 6 3 Protection 4 | . 12 11 6 . 14 4 . . . 3 1 3 7 . . . . . . . 10 15 5 7 Energy Gun 2 | . 28 19 4 . . . . . . 1 . . . . 2 . . . . . . . . 1 Ballistic Gun 3 | . . 2 13 15 . . . . . 2 . . . . 1 . . . 3 5 . . . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . 5 3 . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 5 3 . . . . . 8 10 8 1 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 99 | 11 14 19 30 18 39 20 . . . 46 11 13 26 37 48 . . 34 45 49 50 50 61 99 Greatest Support 100 | 20 20 40 46 83 40 22 9 9 9 56 13 13 28 28 77 5 40 72 60 60 66 66 66 100 Greatest Overweight (x) 7 | . . 1 . 1 3 3 . . . 7 . . . 1 1 . . . . 1 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 8 8 8 8 8 7 5 5 5 5 5 5 5 14 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 7 8 8 8 8 8 5 5 5 5 5 5 5 15 15 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 6 7 6 6 7 7 4 5 5 4 4 5 4 11 14 5 5 3 4 4 4 5 4 4 Final Capacity 15 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 7 8 8 8 5 5 5 5 4 5 5 5 15 5 5 5 4 5 4 5 5 4 5 Class Distribution -------------------- 45% | Derelict-Mutant 31% | Mutant 9% | Scavenger-Mutant 5% | Messiah-Tank 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Messiah-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Matter Collected 3013 | 200 . 65 458 154 91 . . . . 592 . 17 86 89 270 . . 101 84 136 179 . 75 416 Remotely 541 | . . . . . . . . . . . . . . . . . . 101 84 90 . . . 266 Salvage Created 2991 | . . 135 816 155 334 . . . . 356 . . . . 59 . . 69 . 66 . 81 505 415 Parts 159 | . . 6 51 14 23 . . . . 15 . . . . 1 . . 8 . 2 . 1 14 24 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieved Matter 24 | . . . . . . . . . . . . . . . . . . . 24 . . . . . Parts Self-Destructed 96 | . . . . . . . . . . 10 . . . . . . . . . 3 82 1 . . Prevented 28 | . . . . . . . . . . . . . . . 1 . . . . . 27 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 70 | . . 3 18 5 10 . . . . 8 . . . . 2 . . 5 . 1 . 1 7 10 Melee 15 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 7 4 Guns 28 | . . 3 12 5 . . . . . 5 . . . . . . . . . . . . . 3 Cannons 6 | . . . . . . . . . . 1 . . . . . . . 5 . . . . . . AOE 17 | . . . 4 . 10 . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 15 | . . 2 6 . 3 . . . . . . . . . 2 . . . . 1 . . . 1 Worker 6 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 19 | . . . 3 2 . . . . . 4 . . . . . . . 5 . . . . . 5 Grunt 28 | . . 2 7 3 8 . . . . 3 . . . . . . . . . . . . 5 . Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . 1 8 . 1 . . . . . . . . . . . . . . . . 1 2 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . . 2 7 5 10 . . . . 2 . . . . 1 . . 5 . 1 . 1 3 5 Combat Bots Only 8 | . . 2 4 5 8 . . . . 2 . . . . 1 . . 5 . 1 . 1 3 5 Max Kills in Single Turn 4 | . . 1 4 1 4 . . . . 1 . . . . 1 . . 1 . 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Damage Taken 14390 | . . 191 1774 604 1490 230 . 63 . 1467 10 100 410 . 1585 . 74 392 91 1017 . 176 864 3852 Core 3771 | . . 15 315 86 52 59 . 35 . 504 5 43 131 . 489 . 74 78 16 192 . . 223 1454 Absorbed by Shields 124 | . . . . . . . . . . 124 . . . . . . . . . . . . . . Redirected to Shielding 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . Core Remaining (%) 64 | 100 100 . 17 84 . . . . . 7 . . . . 21 . 92 . . . . 75 82 . Volleys Fired 147 | . 1 12 42 13 14 . . . . 23 . . . . 5 . . 10 . 3 1 . . 23 Largest 3 | . 2 2 2 2 2 . . . . 2 . . . . 1 . . 2 . 2 1 . . 3 Hottest 223 | . 90 90 73 43 72 . . . . 159 . . . . 60 . . 106 . 88 35 . . 223 Shots Fired 268 | . 2 24 66 26 21 . . . . 39 . . . . 5 . . 20 . 5 1 . . 59 Gun 187 | . 2 24 63 26 . . . . . 23 . . . . 5 . . . . 3 1 . . 40 Cannon 48 | . . . . . . . . . . 16 . . . . . . . 20 . 2 . . . 10 Launcher 33 | . . . 3 . 21 . . . . . . . . . . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 163 | . . . 56 26 . . . . . 15 . . . . . . . 20 . 5 1 . . 40 Thermal 67 | . 2 24 7 . . . . . . 24 . . . . . . . . . . . . . 10 Explosive 33 | . . . 3 . 21 . . . . . . . . . . . . . . . . . . 9 Electromagnetic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Hit Streak 15 | . . 12 15 9 6 . . . . 5 . . . . 6 . . 3 . 2 . . . 12 Robot Miss Streak 4 | . 2 3 4 1 2 . . . . 2 . . . . 1 . . 4 . 1 . . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 242 | . . 17 70 20 12 . . . . 27 . . . . 13 . . 8 . 9 . 1 18 47 Core Hits 153 | . . 8 40 10 32 . . . . 17 . . . . 4 . . 4 . 4 . 1 8 25 Critical Kills 5 | . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 4 1 . . . . . 2 . . . . 3 . . . . . . 1 4 4 Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 4 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Melee Attacks 86 | . . . 15 . . . . . . . . . . 12 11 . . . . 9 . 2 26 11 Impact 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . 8 5 . . . . 9 . . . . Piercing 10 | . . . . . . . . . . . . . . 4 6 . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . 2 26 11 Sneak Attacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Inflicted 9837 | . . 215 1673 277 1559 . . . . 805 . . 1 . 451 . . 257 . 313 . 85 1571 2630 Guns 2439 | . . 207 819 269 . . . . . 399 . . . . 99 . . . . 29 . . . 617 Cannons 1066 | . . . . . . . . . . 380 . . . . . . . 257 . 18 . . . 411 Explosions 2916 | . . . 429 . 1536 . . . . . . . . . 83 . . . . . . . . 868 Melee 3268 | . . . 409 . . . . . . . . . . . 269 . . . . 266 . 85 1571 668 Ramming 148 | . . 8 16 8 23 . . . . 26 . . 1 . . . . . . . . . . 66 Kinetic 2354 | . . . 746 269 . . . . . 303 . . . . . . . 257 . 47 . . . 732 Thermal 1242 | . . 207 73 . 107 . . . . 476 . . . . 83 . . . . . . . . 296 Explosive 2726 | . . . 429 . 1429 . . . . . . . . . . . . . . . . . . 868 Electromagnetic 99 | . . . . . . . . . . . . . . . 99 . . . . . . . . . Impact 409 | . . . 409 . . . . . . . . . . . . . . . . . . . . . Slashing 365 | . . . . . . . . . . . . . . . 99 . . . . 266 . . . . Piercing 170 | . . . . . . . . . . . . . . . 170 . . . . . . . . . Entropic 2324 | . . . . . . . . . . . . . . . . . . . . . . 85 1571 668 Highest Corruption 8 | . . . . . 3 3 3 3 3 4 1 1 1 1 2 . . . . 5 8 8 . 3 Average Corruption 3 | . . . . . 3 3 3 3 3 3 1 1 1 1 2 . . . . 4 6 8 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . 2 2 1 3 3 10 . 1 2 . 5 . . . . 1 2 2 . 8 Message Errors 12 | . . . . . 2 1 . 2 2 3 . . . . . . . . . . . 1 . 1 Matter Fused 13 | . . . . . . . 1 . . 3 . . 1 . 2 . . . . . 2 . . 4 Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Energy Discharges 6 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . 2 Parts Rejected 4 | . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 479 | . . . 71 . 110 . . . . . . . . . . . . 27 . 3 . . 106 162 Projectiles 96 | . . . . . . . . . . . . . . . . . . 27 . . . . . 69 Explosions 129 | . . . 19 . 110 . . . . . . . . . . . . . . . . . . . Melee 254 | . . . 52 . . . . . . . . . . . . . . . . 3 . . 106 93 Knockbacks 6 | . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . 2 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1040 | . . 1 80 . 694 . . . . 10 . . . . 34 . . . . . . . . 221 Shots 22 | . . . 3 . 15 . . . . . . . . . 1 . . . . . . . . 3 Rammed 23 | . . 2 9 . 4 . . . . 4 . . 2 . . . . . . . . . . 2 Targets Rammed 42 | . . 2 11 1 4 . . . . 11 . . 2 . . . . . . . . . . 11 Kicked 17 | . . . . 1 . . . . . 7 . . . . . . . . . . . . . 9 Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 966 | . 39 258 37 16 252 . . . . 727 . 7 7 . 12 . . 128 . 161 . 181 7 966 Average Temperature 235 | . 21 119 10 9 82 . . . . 356 . 7 7 . 12 . . 57 . 49 . 89 7 375 Received Heat Transfer 2395 | . . 102 669 261 462 . . 36 . 274 . 48 177 . 48 . . . 9 . . 27 165 117 Effects 56 | . . . . . . . . . . 23 . . . . . . . . . . . . . 33 Shutdowns 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . 2 Interference 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . 5 Matter Decay 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 4 Short Circuit 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . 4 Damage (minor) 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Damage (major) 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . 11 Damage (core) 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 8 | . . 4 1 . 1 . . . . 2 . . . . . . . . . . . . . . Heat Transferred 1637 | . . 521 222 . 100 . . . . 485 . . . . 50 . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Peak Influence 912 | . 39 111 457 374 912 319 210 . . . 73 . . . . . 3 126 . . . . 310 413 Initial 319 | . . 16 46 174 170 319 195 . . . 44 . . . . . 3 1 . . . . 43 174 Average 225 | . 16 63 282 242 497 306 207 . . . 64 . . . . . 3 56 . . . . 128 193 Maximum Alert Level 3 | . . . 2 1 3 1 1 . . . . . . . . . . . . . . . 1 2 Low Security (%) 55 | . 100 100 35 53 37 . 17 . . . 100 . . . . 100 100 100 . . . . 72 60 Level 1 27 | . . . 27 46 . 100 82 . . . . . . . . . . . . . . . 27 39 Level 2 14 | . . . 36 . 40 . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . 21 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 4 . 3 . 1 . . . 1 . . . . 1 . . . . . . 1 1 Investigation 4 | . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 5 | . . 1 2 . . . . . . . . . . . . 1 . . . . . . 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Distress Signals 8 | . . . 2 1 . . . . . . . . . . 5 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 3 5 21 14 12 6 2 3 . 22 4 3 10 . 12 . 1 6 5 8 . 4 27 21 Peak Tracking Total 17 | . 3 2 4 9 8 6 1 3 . 5 4 3 6 . 8 . 1 6 4 6 . 4 17 6 Tactical Retreats 19 | . . . . 4 1 . . 2 . 6 . . 2 . . . . . . . . 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Traps Triggered 5 | . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Machines Disabled 27 | . . . 5 . 20 . . . . . . . . . . . . . . . 1 . . 1 Max in Single Turn 13 | . . . 2 . 13 . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Machines Accessed 28 | . 3 1 4 . 2 . . . 4 . 2 . . . . 1 . . . 1 6 1 1 2 Terminals 9 | . 1 1 3 . 1 . . . . . 1 . . . . 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 78 | . 6 2 11 . 4 . . . 29 . 4 . . . . 1 . . . 1 13 2 3 2 Successful 59 | . 5 . 4 . 1 . . . 29 . 1 . . . . 1 . . . 1 13 2 . 2 Failed 19 | . 1 2 7 . 3 . . . . . 3 . . . . . . . . . . . 3 . Catastrophic 5 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 6 2 3 . . . . . . . . . . . . . . 2 . . 2 . . 3 Terminals 18 | . 2 2 7 . 2 . . . . . 2 . . . . 1 . . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 4 . 2 . . . . . 2 . . . . . . . . . . . 3 1 Terminal Hacks 51 | . 1 . 2 . 1 . . . 29 . 1 . . . . 1 . . . 1 13 2 . . Record 25 | . . . . . . . . . 11 . 1 . . . . . . . . . 11 2 . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . . 2 . . . . . . . . . . . . . . . . 1 2 . . . Open DSF 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 9 . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Total Allies 6 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . 1 Largest Group 4 | . . . . . . . . . . 1 . . . 4 4 . . . . . . . . 1 Highest-Rated Group 150 | . . . . . . . . . . 96 . . . 150 150 . . . . . . . . 32 Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . 40 40 . . . . . . . . 32 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 30 | . . . . . . . . . . 8 . . . . 22 . . . . . . . . . Total Damage 1111 | . . . . . . . . . . 227 . . . . 884 . . . . . . . . . Kills 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 . 1 1 2 2 . . . . . . . . . Drone Launches 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . 1 . . . . 1 1 2 . . . . 5 5 Traps 9 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . 4 2 Emergency Access 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Turns Passed 7579 | . 164 290 913 208 378 101 98 101 47 593 45 138 175 1408 542 29 20 93 154 227 590 128 203 934 Spaces Moved 7213 | 1 129 172 386 101 270 118 168 169 79 601 141 312 264 1172 314 83 35 93 272 289 720 230 263 831 Core 142 | . . . . . . 46 65 . . 10 . . . 6 . . . . . . . . . 15 Treads 735 | . . 33 386 65 . . . . . . . . . . 251 . . . . . . . . . Legs 854 | 1 129 89 . 36 98 . . . . 142 . . . . . . . . . . . . . 359 Wheels 1507 | . . 50 . . 172 72 . . . . . . 104 1081 28 . . . . . . . . . Hover 2193 | . . . . . . . 103 169 79 147 . . . . . . 12 93 272 289 720 230 79 . Flight 1782 | . . . . . . . . . . 302 141 312 160 85 35 83 23 . . . . . 184 457 Fastest Speed 26 | 120 120 90 160 120 83 50 50 60 60 26 29 29 29 45 35 35 35 52 52 52 42 43 39 39 Average Speed 82 | 120 120 119 160 146 114 77 56 60 60 74 29 29 62 109 146 35 43 53 52 55 60 43 48 77 Slowest Speed 555 | 120 120 160 160 190 190 200 60 60 60 555 29 29 100 115 166 35 60 60 52 110 150 43 122 200 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 37 16 60 9 10 79 7 26 69 75 4 40 46 90 54 2 50 3 54 49 96 56 12 20 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 19 | . . . . . . . . . . 2 . 1 4 4 3 . . . 4 1 . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 366 | . . . 40 . 163 . . . . 5 . . . . 12 . . 6 . 4 . . 1 135 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 18 | . . . . . . . . . . 5 . . . . . . . 6 . 4 . . . 3 AOE 347 | . . . 40 . 163 . . . . . . . . . 12 . . . . . . . . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Total 8406 | . 135 231 579 131 318 127 172 168 78 696 143 356 273 1283 369 82 38 113 282 336 871 257 314 1054 Wait 603 | . 4 31 79 3 2 9 . . . 22 . 46 . 81 15 . . 2 1 24 123 27 8 126 Move 7173 | . 128 171 385 100 270 117 167 168 78 598 140 307 262 1171 313 82 34 92 271 288 719 229 254 829 Hop 9 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . 4 1 Pick Up 47 | . 1 . 2 1 6 . 2 . . 4 . . 3 12 . . . 2 2 2 1 . 4 5 Fast Attach 121 | . 1 4 13 5 9 . 1 . . 19 2 1 1 6 9 . 3 4 3 4 15 . 4 17 Attach 33 | . . . 4 2 4 . . . . 5 . . 2 . . . . 3 . 3 . . 5 5 Detach 7 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 2 Swap 40 | . . 5 11 4 2 . . . . 3 . . 1 2 4 . . . 3 . . . . 5 Drop 98 | . . 6 10 2 7 1 2 . . 10 . . 2 2 12 . 1 . 2 2 11 . 9 19 Fire 147 | . 1 12 42 13 14 . . . . 23 . . . . 5 . . 10 . 3 1 . . 23 Melee 80 | . . . 15 . . . . . . . . . . 9 11 . . . . 9 . 1 24 11 Ram 12 | . . 1 . . 4 . . . . 4 . . 1 . . . . . . . . . . 2 Kick 17 | . . . . 1 . . . . . 7 . . . . . . . . . . . . . 9 Crush 12 | . . 1 11 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 10) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 10) 455 | -9/Materials | Entered Storage 884 | -9/Storage | Lost 4 parts (1p1n1u1w) 975 | -9/Storage | Core integrity fell below 50% 1001 | -9/Storage | Lost 4 parts (1p1n2w) 1243 | -9/Storage | Garrison activated, responded to threat 1313 | -9/Storage | Core integrity fell below 20% 1356 | -9/Storage | Discovered new exit (range 8) 1368 | -9/Storage | Entered Materials 1368 | -8/Materials | Evolved 2 slots: Propulsion x2 1545 | -8/Materials | Lost 3 parts (2n1w) 1565 | -8/Materials | Discovered new exit (range 10) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Utility x2 1912 | -7/Factory | Destroyed 8 combat bots 1922 | -7/Factory | Lost 6 parts (1p2n3u) 1954 | -7/Factory | Sucked down chute 1954 | -7/Factory | Entered Waste 1979 | -7/Waste | Lost 3 parts (1n1u1w) 1982 | -7/Waste | Spotted C-40 Crusher 1982 | -7/Waste | Spotted C-40 Crusher 2018 | -7/Waste | Spotted C-40 Crusher 2027 | -7/Waste | Crushed by Compactor (1 part destroyed) 2029 | -7/Waste | Spotted C-40 Crusher 2030 | -7/Waste | Crushed by Compactor (1 part destroyed) 2034 | -7/Waste | Spotted C-40 Crusher 2034 | -7/Waste | Spotted C-40 Crusher 2047 | -7/Waste | Discovered new exit (range 15) 2055 | -7/Waste | Entered Factory 2061 | -7/Factory | Lost 4 parts (1p2n1u) 2150 | -7/Factory | Discovered new exit (range 13) 2150 | -7/Factory | Discovered new exit (range 5) 2153 | -7/Factory | Entered Lower Caves 2252 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2254 | -7/Lower Caves | Entered Data Miner 2254 | -7/Data Miner | Discovered new exit (range 6) 2266 | -7/Data Miner | Met Data Miner 2278 | -7/Data Miner | Learned location of Section 7 (-2) 2278 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2287 | -7/Data Miner | Received God Mode back door access code from Data Miner 2301 | -7/Data Miner | Entered Proximity Caves 2678 | -6/Proximity Caves | Core integrity fell below 50% 2713 | -6/Proximity Caves | Build established: Scavenger-Mutant 2812 | -6/Proximity Caves | Core integrity fell below 20% 2835 | -6/Proximity Caves | Lost 4 parts (2n2w) 2874 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2891 | -6/Proximity Caves | Discovered new exit (range 10) 2894 | -6/Proximity Caves | Entered Factory 2894 | -6/Factory | Evolved 2 slots: Propulsion x2 2919 | -6/Factory | Incoming investigation squad redirected 2934 | -6/Factory | Discovered new exit (range 13) 2939 | -6/Factory | Entered Lower Caves 2966 | -6/Lower Caves | Identified exit to Lower Caves 3077 | -6/Lower Caves | Entered another Lower Caves area 3080 | -6/Lower Caves | Learned location of 1 exit from Factory 3220 | -6/Lower Caves | Encountered a Warlord checkpoint 3246 | -6/Lower Caves | Discovered new exit (range 7) 3252 | -6/Lower Caves | Entered Zion 3268 | -6/Zion | System corruption cleaned by Quarantine Array 3290 | -6/Zion | Learned 4 Factory zone layouts 3347 | -6/Zion | Found CR-A16's Pointy Stick 3399 | -6/Zion | Learned location of 1 exit from Factory 3602 | -6/Zion | Build established: Derelict-Mutant 3721 | -6/Zion | Given the Hacking Drone Bay 3723 | -6/Zion | Found Prototype Device 3724 | -6/Zion | Identified Hacking Drone Bay 4114 | -6/Zion | Discovered new exit (range 16) 4163 | -6/Zion | Found Prototype Special Weapon 4165 | -6/Zion | Found Prototype Special Weapon 4167 | -6/Zion | Found Prototype Special Weapon 4170 | -6/Zion | Found Prototype Special Weapon 4398 | -6/Zion | Imprinted 4400 | -6/Zion | Declared Zion's savior 4660 | -6/Zion | Entered Proximity Caves 4660 | -5/Proximity Caves | Accompanied by 4 allies 4678 | -5/Proximity Caves | Spotted B-75 Beast 4704 | -5/Proximity Caves | Allies destroyed B-75 Beast 4807 | -5/Proximity Caves | Learned location of 1 exit from Factory 5175 | -5/Proximity Caves | Core integrity fell below 50% 5194 | -5/Proximity Caves | Discovered new exit (range 22) 5202 | -5/Proximity Caves | Entered Factory 5202 | -5/Factory | Evolved 2 slots: Utility x2 5203 | -5/Factory | Identified exit to Factory 5203 | -5/Factory | Identified exit to Upper Caves 5226 | -5/Factory | Lost 5 parts (1p2n2u) 5231 | -5/Factory | Identified exit to DSF 5231 | -5/Factory | Entered DSF 5235 | -5/DSF | Discovered exit to Factory (range 22) 5251 | -5/DSF | Entered Factory 5251 | -4/Factory | Evolved 2 slots: Utility x2 5333 | -4/Factory | Discovered new exit (range 11) 5344 | -4/Factory | Entered Upper Caves 5424 | -4/Upper Caves | Encountered a Warlord checkpoint 5469 | -4/Upper Caves | Spotted B-86 Titan 5493 | -4/Upper Caves | Discovered new exit (range 10) 5498 | -4/Upper Caves | Entered another Upper Caves area 5656 | -4/Upper Caves | Lost 4 parts (1p2u1w) 5712 | -4/Upper Caves | Lost 3 parts (1p2u) 5716 | -4/Upper Caves | Discovered new exit (range 15) 5725 | -4/Upper Caves | Entered Warlord 5746 | -4/Warlord | System corruption cleaned by Quarantine Array 5800 | -4/Warlord | Visited the Vortex Lab 5804 | -4/Warlord | Found Prototype Piercing Weapon 5804 | -4/Warlord | Identified Vortex Lance 5806 | -4/Warlord | Found Vortex Lance 5820 | -4/Warlord | Warlord's base attacked by MAIN.C 6009 | -4/Warlord | Rebuked by Warlord 6014 | -4/Warlord | Opened Warlord's prototype stash 6016 | -4/Warlord | Found Prototype Reactor 6072 | -4/Warlord | Found Exp. Targeting Computer 6094 | -4/Warlord | Found Prototype Hackware 6094 | -4/Warlord | Identified Ghost Barrier 6170 | -4/Warlord | Warlord forces counterattacked 6281 | -4/Warlord | Opened side exit 6310 | -4/Warlord | Discovered new exit (range 14) 6315 | -4/Warlord | Entered Proximity Caves 6393 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6439 | -3/Proximity Caves | Discovered new exit (range 10) 6443 | -3/Proximity Caves | Entered Research 6443 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6444 | -3/Research | Identified Vortex Chain Reactor 6643 | -3/Research | Discovered new exit (range 7) 6646 | -3/Research | Entered another Research area 6646 | -2/Research | Evolved 2 slots: Propulsion x2 6882 | -2/Research | Zion Zionite Resupply teleported in 6886 | -2/Research | Found Prototype Protection 6886 | -2/Research | Identified Zio. Shade Carapace 7053 | -2/Research | Core integrity fell below 50% 7536 | -2/Research | Core integrity fell below 20% 7571 | -2/Research | Released all parts (7) 7580 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07568_ Penetrated by Slug. 07568_ Railgun destroyed. 07569_ The unstable cave ceiling collapses. 07570_ Penetrated by Slug. 07571_ Released Railgun. 07571_ Released Centrium Leg. 07571_ Released Exp. Targeting Computer. 07571_ Released Enh. Optical Array. 07571_ Released Zio. Supercomposite Leg. 07571_ Released Mic. Antimatter Reactor. 07571_ Released Lrn. Tractor Beam. 07571_ Penetrated by Slug. 07573_ The unstable cave ceiling collapses. 07573_ Slug penetrates Earth. 07573_ Penetrated by Slug. 07574_ Slammed into R-10 Processor. 07574_ R-10 Processor knocked back. 07576_ Slammed into R-10 Processor. 07577_ Slug penetrates Wall. 07580_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ??????????? | | ????????????????????? ???????????????# ??????????? | | ??????????????????## ??????????????## ##########? | | ???????????????? ???????? ???# # #? | | ?????????????? ????????? #### # #? | | ?????????????? ????????+# =! # ?? | | ????????????? ######## ! = ?? | | ????????????? # !] ?? | | ????????????? ## ??? | | ?????????????? # ???? | | ???????????????? # # ###### | | ?????????????????? # # ? | | ???????????????????? * ! ?? | | ?????????????????????# ##/#### ??? | | ?????????????????????# # h #?? ####??? | | ?????????????????????+ @/R #??# #??? | | ?????????????????????# #### R ###### # #### | | ??????????????????????????# + ! "" | | ??????????????????????????# ######## # "" | | ??????????????????????????# #????## *[ "" | | ??????????????????????????# #????# =[* | | ??????????????????????????# #????## != | | ??????????????????????????# #?????# | | ??????????????????????????######????# ## | | ????????????????????????????????????## # | | ?????????????????????????????????????######### | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 55 Energy Capacity 1520 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 20 Melee Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Arc Projector | -6/Zion | Archive Bore Cannon | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepFortressSpear Manual? 0 Play Time 01:37:18 Cumulative 111.9 hours Start 2022.04.29 @ 02:01:42 End 2022.04.29 @ 03:38:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 134 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e58791c-6c99-4b01-83f3-3615d9c38d9b