Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.27 @ 18:14:35 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (2321) 2321 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 8396 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 39 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 826/850 Matter 275/300 Energy 282/290 System Corruption 0% Temperature Cool (38) Movement Walking (121) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Improved Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Weapon Cycler Improved Medium Armor Plating > --- WEAPON (2) ------- Force Rifle Force Rifle > --- INVENTORY (20) --- Matter Compressor (193) Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Force Rifle Force Rifle Force Rifle Force Rifle Force Rifle Force Rifle Proton Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Force Rifle Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Matter Compressor Visual Processing Unit Modified TNC Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Tractor Beam Force Rifle Force Rifle Force Rifle Force Rifle Force Rifle XL Autogun Array Proton Missile Launcher Proton Missile Launcher [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Force Rifle Ballistic Gun Shotgun Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 2 . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 77 | 6 6 . 15 . 3 . 16 7 11 13 . Power 6 | 1 . . 2 . . . 1 . 1 1 . Engine 5 | 1 . . 2 . . . 1 . . 1 . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 1 . 9 . . . 6 2 5 2 . Treads 19 | 2 1 . 9 . . . 6 . 1 . . Leg 7 | . . . . . . . . 1 4 2 . Wheel 1 | . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 1 2 . 1 . 1 . 3 3 5 5 . Device 4 | . . . . . . . . 2 . 2 . Storage 4 | 1 1 . . . 1 . . 1 . . . Processor 7 | . 1 . 1 . . . . . 3 2 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . . 3 . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 3 . 3 . 2 . 6 2 . 5 . Energy Gun 4 | 1 . . . . . . . . . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 1 3 . 3 . 2 . 6 2 . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . 1 . Parts Lost 21 | . . . 4 . . . 16 . . 1 . Power 2 | . . . 1 . . . 1 . . . . Propulsion 9 | . . . 1 . . . 8 . . . . Utility 3 | . . . . . . . 3 . . . . Weapon 7 | . . . 2 . . . 4 . . 1 . Highest Loss Streak 7 | . . . 4 . . . 7 . . 1 . Average Slot Usage (%) 92 | . 90 100 93 100 100 100 91 49 91 98 100 Engine 9 | . 14 14 10 11 11 11 8 . . . 6 Treads 25 | . 28 28 28 33 33 33 29 . . . . Leg 4 | . . . . . . . . 5 22 40 40 Device 1 | . . . . . . . . 7 7 11 20 Storage 10 | . 15 14 11 11 11 11 9 7 7 6 6 Processor 16 | . 4 14 19 22 22 22 18 15 21 11 6 Protection 3 | . . . . . . . 7 . 8 9 6 Ballistic Gun 19 | . 23 28 21 22 22 22 17 9 14 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 14 35 31 34 34 54 54 61 53 67 71 . Greatest Support 100 | 40 40 40 63 63 63 63 83 20 64 100 . Greatest Overweight (x) 14 | . . . 1 . . . 14 13 3 . . Average Overweight (x) . | . . . . . . . . 3 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 14 15 15 15 18 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 18 Average Carried 16 | 4 11 15 13 15 17 20 18 18 19 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 20 20 20 18 20 18 13 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Matter Collected 3005 | 257 201 17 1001 121 . . 834 67 148 359 . Remotely 20 | . . . . . . . . 20 . . . Salvage Created 2983 | . 365 . 1099 105 . . 1121 67 67 159 . Parts 202 | . 28 . 85 5 . . 73 3 . 8 . Haulers Intercepted 7 | . 1 . 2 . . . 4 . . . . Recyclers Shooed 6 | . 4 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 64 | . 12 . 25 3 . . 21 . . 3 . Guns 64 | . 12 . 25 3 . . 21 . . 3 . Classes Destroyed 10 | . 5 . 4 . . . 1 . . . . Worker 6 | . 1 . 2 . . . 3 . . . . Builder 3 | . . . 1 . . . 2 . . . . Hauler 7 | . 1 . 2 . . . 4 . . . . Recycler 6 | . . . 2 . . . 3 1 . . . Operator 4 | . . . 3 . . . 1 . . . . Watcher 7 | . 1 . 2 . . . 4 . . . . Swarmer 21 | . 5 . 7 . . . 9 . . . . Grunt 34 | . 7 . 16 3 . . 7 . . 1 . Sentry 6 | . . . 2 . . . 2 . . 2 . Hunter 3 | . . . . . . . 3 . . . . Best Kill Streak 8 | . 8 . 6 3 . . 7 1 . 1 . Combat Bots Only 8 | . 8 . 5 2 . . 3 . . 1 . Max Kills in Single Turn 2 | . 1 . 2 1 . . 2 1 . 1 . Gunslinging 1 | . . . 1 . . . 1 . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Damage Taken 4936 | . 420 . 963 80 . . 2686 . 400 372 15 Core 840 | . 38 . 207 28 . . 514 . 29 24 . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 84 . . . 41 6 . 95 . . Volleys Fired 236 | . 49 . 66 6 . . 93 1 4 15 2 Largest 2 | . 2 . 2 2 . . 2 2 2 2 2 Hottest 160 | . 60 . 46 46 . . 50 51 51 160 160 Shots Fired 463 | . 98 . 132 12 . . 183 2 8 24 4 Gun 463 | . 98 . 132 12 . . 183 2 8 24 4 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 452 | . 97 . 132 12 . . 183 2 8 18 . Thermal 10 | . . . . . . . . . . 6 4 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . Robot Hit Streak 11 | . 8 . 11 6 . . 9 2 4 10 1 Robot Miss Streak 9 | . 9 . 6 1 . . 7 . 2 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . 1 . 5 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . Shots Hit Robots 350 | . 67 . 106 11 . . 136 1 6 22 1 Core Hits 185 | . 27 . 67 9 . . 71 1 . 10 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 2 | . . . . . . . 2 . . . . Destroy 2 | . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5845 | . 973 3 1668 167 . 3 2425 18 137 428 23 Guns 5686 | . 967 . 1552 155 . . 2406 18 137 428 23 Cannons . | . . . . . . . . . . . . Explosions 116 | . . . 116 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 43 | . 6 3 . 12 . 3 19 . . . . Kinetic 5518 | . 945 . 1552 155 . . 2406 18 137 305 . Thermal 262 | . . . 116 . . . . . . 123 23 Explosive . | . . . . . . . . . . . . Electromagnetic 22 | . 22 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . . . 139 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 139 | . . . 139 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . 225 . . . 21 . . . . Shots 3 | . . . 2 . . . 1 . . . . Rammed 9 | . 2 1 . 3 . 1 2 . . . . Targets Rammed 9 | . 2 1 . 3 . 1 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 97 | . 20 . 22 2 . . 25 . 1 97 85 Average Temperature 12 | . 7 . 8 1 . . 8 . 1 25 48 Received Heat Transfer 1566 | . 165 . 339 48 . . 684 . 180 150 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 322 | . . . 100 . . . . . . 185 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Peak Influence 476 | . 427 91 476 291 . . 411 98 83 173 . Initial 185 | . . 91 . 185 . . . 93 68 43 . Average 207 | . 162 80 314 269 . . 250 95 69 99 . Maximum Alert Level 2 | . 2 . 2 1 . . 2 . . . . Low Security (%) 40 | 100 41 100 8 . . 100 19 100 100 100 . Level 1 50 | . 56 . 52 99 . . 79 . . . . Level 2 8 | . 1 . 39 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 6 . . . 6 . 1 . . Investigation 7 | . 1 . 3 . . . 3 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 2 . 3 . . . 2 . 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Distress Signals 13 | . 3 . 4 . . . 6 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 26 . 43 4 . . 54 . 7 6 4 Peak Tracking Total 7 | . 7 . 6 2 . . 7 . 4 4 2 Tactical Retreats 10 | . 5 . . . . . 4 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Traps Triggered 6 | . 1 . 2 . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Machines Disabled 6 | . . . 3 . . . 2 . 1 . . Max in Single Turn 3 | . . . 3 . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Machines Accessed 15 | . 1 . 4 . 2 . 5 2 . 1 . Terminals 10 | . . . 3 . . . 4 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 4 . 17 . 2 . 10 5 . 2 . Successful 20 | . 4 . 7 . 2 . 5 2 . . . Failed 20 | . . . 10 . . . 5 3 . 2 . Catastrophic 8 | . . . 3 . . . 3 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . . . 15 . 1 . 7 1 . . . Terminals 30 | . . . 15 . . . 8 5 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 4 . 2 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 4 . 2 . 3 2 . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 3 | . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . 2 . . . 2 . . . . Scan Component 4 | . 2 . 1 . . . 1 . . . . Repair 4 | . 2 . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 4 . . . 4 2 . 1 . Full Trace Events 4 | . . . 2 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 2 . 1 . . . 1 . . . . Time 141 | . 58 . 32 . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Total Allies 4 | . . 1 . 3 . . . . . . . Largest Group 3 | . . 1 . 3 2 2 2 . . . . Highest-Rated Group 40 | . . 31 . 40 32 32 32 . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . 4 . . 17 . . . . Total Damage 157 | . . . . 32 . . 125 . . . . Kills 4 | . . . . 2 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Turns Passed 6023 | 83 657 453 1148 337 457 48 1898 200 253 483 6 Spaces Moved 2937 | 46 260 282 488 194 280 27 840 94 127 299 . Core 13 | 4 . . . . . . 2 7 . . . Treads 2411 | 42 260 282 488 194 280 27 838 . . . . Legs 405 | . . . . . . . . 19 87 299 . Wheels 108 | . . . . . . . . 68 40 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 130 120 121 . Average Speed 162 | 150 160 160 167 160 160 160 173 198 159 121 . Slowest Speed 750 | 160 160 160 240 160 160 160 750 700 260 121 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 47 73 40 46 71 13 55 3 80 11 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 28 | . . . 28 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 28 | . . . 28 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Total 3753 | 57 399 284 688 207 291 31 1111 104 173 406 2 Wait 380 | . 75 . 101 5 . 4 136 . 5 54 . Move 2927 | 45 259 281 487 193 279 26 839 94 126 298 . Hop . | . . . . . . . . . . . . Pick Up 60 | 6 7 1 9 . 4 . 14 . 7 12 . Fast Attach 35 | 6 3 . 5 . 2 . 3 5 8 3 . Attach 22 | . . . 4 . . . 9 2 1 6 . Detach 9 | . 1 . . . . . 1 1 3 3 . Swap 20 | . 3 . 6 . 1 . 4 . 2 4 . Drop 47 | . . 1 10 . 5 . 10 1 9 11 . Fire 236 | . 49 . 66 6 . . 93 1 4 15 2 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 2 1 . 3 . 1 2 . . . . Escape Stasis 8 | . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Destroyed 8 combat bots 522 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Repaired Lgt. Treads 685 | -10/Materials | Repaired Shotgun 741 | -10/Materials | Entered Mines 743 | -10/Mines | Met a Derelict bent on vengeance 744 | -10/Mines | Received a Mining Laser from a helpful Derelict 1185 | -10/Mines | Discovered new exit (range 6) 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Lost 4 parts (1p1n2w) 1914 | -9/Materials | Discovered new exit (range 3) 2253 | -9/Materials | Repaired Shotgun 2315 | -9/Materials | Discovered new exit (range 9) 2334 | -9/Materials | Core integrity fell below 50% 2342 | -9/Materials | Entered Mines 2447 | -9/Mines | Discovered new exit (range 8) 2458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2671 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2671 | -9/Mines | Discovered new exit (range 5) 2679 | -9/Mines | Entered Exiles 2679 | -9/Exiles | Accompanied by 2 allies 2700 | -9/Exiles | Discovered new exit (range 17) 2719 | -9/Exiles | Met 8R-AWN 2743 | -9/Exiles | Met EX-HEX 2829 | -9/Exiles | Met EX-DEC 2857 | -9/Exiles | Learned location of Zion (-7) 2891 | -9/Exiles | Met EX-BIN 2910 | -9/Exiles | Aligned with FarCom system 2912 | -9/Exiles | Given EX-Vault access code 2949 | -9/Exiles | Opened EX-Vault 2960 | -9/Exiles | Found XL Autogun Array 2965 | -9/Exiles | Found Modified TNC 3014 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3118 | -9/Exiles | Discovered new exit (range 12) 3136 | -9/Exiles | Stole two prototypes: Modified TNC, XL Autogun Array 3136 | -9/Exiles | Entered Mines 3136 | -8/Mines | Accompanied by 2 allies 3168 | -8/Mines | Discovered new exit (range 6) 3184 | -8/Mines | Entered Materials 3184 | -8/Materials | Accompanied by 2 allies 3184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3655 | -8/Materials | Discovered new exit (range 4) 3910 | -8/Materials | Repaired Hvy. Ion Engine 4237 | -8/Materials | Lost 3 parts (1n1u1w) 5038 | -8/Materials | Discovered new exit (range 17) 5058 | -8/Materials | Garrison activated, responded to threat 5074 | -8/Materials | Core integrity fell below 50% 5080 | -8/Materials | Core integrity fell below 20% 5082 | -8/Materials | Entered Factory 5082 | -7/Factory | Evolved 2 slots: Utility x2 5084 | -7/Factory | FarCom data flow suspended 5108 | -7/Factory | Lost 7 parts (1p3n1u2w) 5282 | -7/Factory | Identified exit to DSF 5282 | -7/Factory | Entered DSF 5283 | -7/DSF | Joined Warlord attack on 0b10 via DSF 5305 | -7/DSF | Additional patrols routed to DSF 5309 | -7/DSF | Discovered new exit (range 16) 5535 | -7/DSF | Entered Factory 5535 | -6/Factory | Evolved 2 slots: Propulsion x2 5837 | -6/Factory | Discovered new exit (range 5) 5843 | -6/Factory | Identified exit to Lower Caves 6018 | -6/Factory | Entered Lower Caves 6018 | -6/Lower Caves | Spotted CM-Q3C(f) 6018 | -6/Lower Caves | Spotted 38-J3K(f) 6019 | -6/Lower Caves | Encountered a Master Thief 6019 | -6/Lower Caves | Encountered a Master Thief 6023 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 6023 | -6/Lower Caves | Modified TNC stolen by Master Thief 6024 | -6/Lower Caves | Self-destructed Last Messages --------------- 05883_ Acquired Force Rifle. 05885_ Dropped Gatling Laser. 05891_ Dropped Hacking Suite. 05892_ Acquired Force Rifle. 05895_ ALERT: Security rotation in progress. 05895_ Dropped Proton Missile Launcher. 05897_ Acquired Force Rifle. 05900_ Dropped Visual Processing Unit. 05900_ Acquired Force Rifle. 05934_ Y-54 Guardian heat damages Lgt. Treads. 05948_ Y-54 Guardian destroyed. 05951_ Acquired 75 matter. 05952_ Dropped Lgt. Nuclear Core. 06000_ Dropped Tractor Beam. LOCATION=LOWER CAVES GOAL=ESCAPE 06019_ 38-J3K(f): "Someone's put a hefty bounty on whatever we can steal from you!" 06023_ XL Autogun Array stolen. 06023_ Modified TNC stolen. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##????????#????????????????? | | ?????????????????????????????#?#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#??#????????????????? | | ?????????????????????????????#?##?????#??????????? | | ???????????????????????????##???????#????????????? | | ????????????????????????#???????#??????#?????????? | | ???????????????????????????????????#?????????????? | | ???????????????????#????###????#?????????????????? | | ????????????????????????# ##?????????????????????? | | ???????????????????????## ####??????????????????? | | ??????????#?#???# ### f ##?????????????????? | | ?????????? f@ #?????????????????? | | ???????????# #?????????????????? | | ??????????# ### ######?????????????????? | | ??????????? ????# #??????????????????????? | | ??????????? ??????## #????????#?????????????? | | ???????????? ?????????? ?????????#????????????? | | ???????????#?????????? ???? ???????#?????????? | | ?????????????????? ??? ??????????????????????? | | ?????????????????????? #?????#????????????????? | | ?????????????????????? #???????#?#?????????????? | | ????????????? ???????## ????#??#????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ?????????#??????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ??????#?????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityStealthSabre Manual? 0 Play Time 00:37:32 Cumulative 451.7 hours Start 2022.01.27 @ 17:16:17 End 2022.01.27 @ 18:14:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 227 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3154a47b-6314-438f-a2f7-4d99c6c75dca