Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.04 @ 17:56:56 Player: djasmith Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3337) 3337 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 5968 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 21 Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 265/265 System Corruption 3% Temperature Cool (614) Location -8/Storage Parts ------- Power (2) Light Ion Engine Nuclear Core Propulsion (3) Aluminum Leg Aluminum Leg Improved Aluminum Leg Utility (3) High-capacity Storage Unit Light Armor Plating Weapon (3) Minigun Minigun Minigun Inventory (12) Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Structural Scanner Improved EM Shotgun Small Laser Particle Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Peak State ------------ Power Light Ion Engine Reinforced Ion Engine Propulsion Aluminum Leg Aluminum Leg Carbon-fiber Leg Utility Improved Heat Sink High-capacity Storage Unit Melee Analysis Suite Weapon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Inventory Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Structural Scanner Improved EM Shotgun Small Laser Particle Cannon Particle Cannon Improved Assault Rifle Heavy Mace [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 117 | 10 6 33 9 57 2 Power 20 | 5 1 5 . 7 2 Engine 15 | 5 . 4 . 5 1 Core 5 | . 1 1 . 2 1 Reactor . | . . . . . . Propulsion 47 | 2 2 15 7 21 . Treads . | . . . . . . Leg 47 | 2 2 15 7 21 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 5 . 6 . Device 9 | 1 1 4 . 3 . Storage 2 | . 1 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 35 | 2 . 8 2 23 . Energy Gun 10 | . . 5 . 5 . Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 . 3 2 16 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 17 | . . 2 . 14 1 Power 5 | . . 1 . 4 . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 3 1 Weapon 7 | . . 1 . 6 . Highest Loss Streak 3 | . . 1 . 3 1 Average Slot Usage (%) 97 | . 99 99 100 93 99 Engine 8 | . 3 7 11 10 9 Core 4 | . 10 3 . 3 9 Leg 29 | . 28 33 33 26 27 Device 12 | . 7 14 22 10 8 Storage 10 | . 12 11 11 9 9 Processor 1 | . . . . 2 . Protection 5 | . 7 7 . 4 9 Energy Gun 4 | . . 8 14 1 . Ballistic Gun 18 | . 28 13 7 22 27 Naked Turns . | . . . . . . Heaviest Build 56 | 6 16 50 50 56 55 Greatest Support 35 | 20 20 30 30 35 33 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 12 | 4 8 12 12 12 12 Average Capacity 10 | 4 7 9 12 12 12 Most Carried 12 | 4 8 12 12 12 12 Average Carried 9 | 2 6 9 11 11 12 Final Capacity 12 | 4 8 12 12 12 12 Final Carried 12 | 3 8 12 12 12 12 Class Distribution -------------------- 50% | Scavenger-Mutant 17% | Mutant 16% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 3079 | 308 100 605 116 1853 97 Remotely . | . . . . . . Salvage Created 4242 | 38 294 1247 303 2057 303 Parts 248 | 4 18 81 21 116 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 98 | 1 6 26 12 49 4 Guns 92 | 1 6 25 11 45 4 Cannons 4 | . . . . 4 . AOE 2 | . . 1 1 . . Classes Destroyed 10 | 1 1 6 . 2 . Worker 6 | . . 1 . 5 . Builder 3 | . . 2 . 1 . Recycler 3 | . . 1 . 1 1 Watcher 5 | . 2 2 . 1 . Swarmer 29 | . . 4 9 16 . Grunt 45 | 1 6 16 3 17 2 Brawler 4 | . . 2 . 2 . Duelist 3 | . . . . 3 . Sentry 15 | . . 4 . 10 1 Hunter 2 | . . . . 1 1 Best Kill Streak 6 | 1 2 6 3 5 5 Combat Bots Only 5 | 1 2 5 3 5 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 5087 | 33 169 962 296 3364 263 Core 783 | . 16 148 52 486 81 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 93 . 50 . . Volleys Fired 344 | 4 30 86 31 181 12 Largest 3 | 2 2 2 2 3 3 Hottest 150 | 40 40 130 90 150 75 Shots Fired 789 | 8 60 162 62 461 36 Gun 761 | 8 60 162 62 433 36 Cannon 28 | . . . . 28 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 660 | 8 60 104 26 426 36 Thermal 59 | . . 34 . 25 . Explosive . | . . . . . . Electromagnetic 70 | . . 24 36 10 . Robot Hit Streak 50 | 6 29 50 19 46 39 Robot Miss Streak 4 | 1 4 2 3 3 . Penetration Max 1 | . . . . 1 . Secondary Targets 9 | . . 1 2 5 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 605 | 7 49 131 47 340 31 Core Hits 200 | 2 18 50 18 102 10 Critical Hits 4 | . 1 . . 1 2 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . . . . 1 2 Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7321 | 52 392 1816 345 4220 496 Guns 6776 | 52 392 1736 320 3780 496 Cannons 307 | . . . . 307 . Explosions 92 | . . 69 23 . . Melee 70 | . . . . 70 . Ramming 76 | . . 11 2 63 . Kinetic 6015 | 52 392 1090 150 3835 496 Thermal 752 | . . 497 23 232 . Explosive . | . . . . . . Electromagnetic 408 | . . 218 170 20 . Impact 70 | . . . . 70 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 3 | . . . . 3 3 Corruption Purged . | . . . . . . Effects 17 | . . . . 14 3 Message Errors 6 | . . . . 6 . Matter Fused 4 | . . . . 3 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 30 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 30 | . . . . 30 . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . 41 1 22 . Shots 1 | . . 1 . . . Rammed 6 | . . 1 1 4 . Targets Rammed 10 | . . 1 1 8 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 614 | 6 20 332 15 279 614 Average Temperature 64 | 6 6 87 4 54 209 Received Heat Transfer 2184 | 24 123 525 99 1341 72 Effects 8 | . . 4 . . 4 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . 2 . . 1 Interference 2 | . . 2 . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 1741 | . . 1099 50 592 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 424 | 20 142 218 233 424 183 Average Influence 130 | 7 37 84 149 206 94 Maximum Alert Level 2 | . . 1 1 2 . Low Security (%) 72 | . . . . . . Level 1 26 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 3 . 10 1 Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 5 | . . 2 . 2 1 Assault . | . . . . . . Garrison 7 | . . . . 7 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . 2 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | 1 16 40 16 79 6 Peak Tracking Total 6 | 1 3 6 4 6 3 Tactical Retreats 24 | . 3 8 1 12 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 4 | . 1 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 5 | . 5 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 25 | . 25 . . . . Retrieved Matter 25 | . 25 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 45 | . . . 45 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 81 | . . . 81 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 6807 | 197 1018 1976 813 2648 155 Spaces Moved 3259 | 127 636 957 404 1066 69 Core 25 | 25 . . . . . Treads . | . . . . . . Legs 3234 | 102 636 957 404 1066 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 Average Speed 137 | 106 120 133 150 150 150 Slowest Speed 150 | 120 120 150 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 12 72 67 73 68 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 4 3 2 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 7 | . . 4 3 . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 4912 | 182 843 1491 554 1740 102 Wait 1028 | 27 156 370 95 362 18 Move 3254 | 126 635 956 403 1065 69 Hop . | . . . . . . Pick Up 86 | 12 11 24 7 32 . Fast Attach 8 | . . . . 8 . Attach 26 | 6 2 4 . 14 . Detach 4 | . 1 . . 3 . Swap 83 | 4 4 29 9 35 2 Drop 68 | 3 4 21 8 31 1 Fire 344 | 4 30 86 31 181 12 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick 10 | . . 1 1 8 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto x2]) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 110 | -11/Scrapyard | Discovered new exit (range 8) 198 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 3) 1063 | -10/Materials | Discovered new exit (range 6) 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -9/Materials | Build established: Scavenger-Mutant 2247 | -9/Materials | Discovered new exit (range 16) 2625 | -9/Materials | Discovered new exit (range 12) 3010 | -9/Materials | Discovered new exit (range 16) 3180 | -9/Materials | Discovered new exit (range 7) 3192 | -9/Materials | Entered Mines 3440 | -9/Mines | Found a hidden stash of uninstalled traps 3515 | -9/Mines | Discovered new exit (range 12) 3924 | -9/Mines | Discovered new exit (range 7) 4005 | -9/Mines | Entered Materials 4005 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4250 | -8/Materials | Lost 3 parts (1n1u1w) 4890 | -8/Materials | Discovered new exit (range 7) 5028 | -8/Materials | Build established: Scavenger-Gunner 5468 | -8/Materials | Discovered new exit (range 16) 5530 | -8/Materials | Discovered new exit (range 13) 5558 | -8/Materials | Build established: Scavenger-Mutant 5631 | -8/Materials | Core integrity fell below 50% 5637 | -8/Materials | Garrison activated, responded to threat 5823 | -8/Materials | Lost 3 parts (1p2w) 5973 | -8/Materials | Core integrity fell below 20% 6342 | -8/Materials | Build established: Scavenger-Tank 6470 | -8/Materials | Garrison activated, responded to threat 6653 | -8/Materials | Entered Storage 6809 | -8/Storage | Core destroyed Last Messages --------------- Component Storage disabled. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger destroyed. Acquired 86 matter. Acquired 11 matter. Overheating: Energy bleed (-42). Imp. Heat Sink destroyed. H-55 Commando destroyed. Switching to secondary target: Y-45 Defender. K-01 Serf collects debris. System corrupted: Heat flow error (+213). K-01 Serf collects debris. Y-45 Defender destroyed. Power failure, Lgt. Ion Engine shutdown. Power failure, Nuclear Core shutdown. Overheating: Core damaged (-55). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????####????????????? | | ???????????????# ????????????? | | ???????????????? 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