Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 03:26:57 Player: Mitsuru Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (336) 336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 801 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Signal Interpreter Assault Rifle Light Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Mini Grenade Launcher Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Signal Interpreter Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Mini Grenade Launcher Mining Claw [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Subdweller Shrapnel Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 7 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 4 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . 1 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . . 2 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 91 83 Engine 13 | . 14 13 Wheel 20 | . 22 14 Storage 14 | . 14 14 Processor 11 | . 11 14 Ballistic Gun 26 | . 27 22 Slashing Weapon 1 | . . 4 Peak Build Rating 10 | 6 10 8 Average Rating 7 | 4 8 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 17 | 11 14 17 Greatest Support 26 | 26 26 16 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 1 8 8 Average Carried 6 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 515 | 238 205 72 Remotely . | . . . Salvage Created 375 | . 264 111 Parts 30 | . 17 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 8 5 Guns 13 | . 8 5 Classes Destroyed 3 | . 2 1 Swarmer 6 | . 3 3 Grunt 5 | . 5 . Subdweller 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 58 | . 40 18 Missed 13 | . 10 3 Damage Taken 705 | . 373 332 Core 251 | . 70 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | . 23 15 Largest 2 | . 2 2 Hottest 60 | . 46 60 Shots Fired 74 | . 46 28 Gun 72 | . 46 26 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 74 | . 46 28 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 11 16 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 36 20 Core Hits 20 | . 13 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . 3 2 Impact . | . . . Slashing 5 | . 3 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 825 | . 519 306 Guns 755 | . 519 236 Cannons . | . . . Explosions 70 | . . 70 Melee . | . . . Ramming . | . . . Kinetic 825 | . 519 306 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 3 5 Message Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Misfires 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . . 57 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 15 . Average Temperature 4 | . 4 . Received Heat Transfer 192 | . 192 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 217 | . 217 . Initial . | . . . Average 86 | . 92 . Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 86 . Level 1 12 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 15 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Terminal Index 2 | . 2 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1018 | 52 735 231 Spaces Moved 860 | 47 654 159 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 858 | 45 654 159 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 94 | 89 93 100 Slowest Speed 115 | 100 100 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 91 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 14 | . 3 11 Melee 3 | . 3 . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 978 | 53 723 202 Wait 46 | . 28 18 Move 858 | 46 653 159 Hop . | . . . Pick Up 9 | 1 6 2 Fast Attach 9 | 6 2 1 Attach 2 | . 1 1 Detach 1 | . 1 . Swap 8 | . 4 4 Drop 2 | . 2 . Fire 38 | . 23 15 Melee 5 | . 3 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered exit to Materials (range 15) 540 | -10/Materials | Discovered exit to Materials (range 6) 773 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Identified exit to Subcaves 788 | -10/Materials | Entered Subcaves 791 | -10/Subcaves | Learned location of Storage (-7) 899 | -10/Subcaves | Core integrity fell below 50% 901 | -10/Subcaves | Core integrity fell below 20% 1019 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- Gun. 00885_ Acquired Sub. Machine Gun. 00894_ XUABTV#P5Q5LPX%%5L EVO=DTRETQBE >PKMYB 00895_ Acquired 10 matter. 00899_ Subatomizers dissect the Disposable Heat Sink. 00907_ WV-7F0(R) destroyed. 00909_ Subatomizers dissect the Sub. Shrapnel Launcher. 00910_ XCBRXQN8RBGDIFC8:IENQG#KVLXO9&HE 00911_ Acquired Sub. Shrapnel Launcher. 00921_ Subatomizers dissect the Sub. Optics. 00940_ System corrupted: Energy discharge (-32). 00983_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00983_ System corrupted: Lgt. Assault Rifle misfires. 01007_ System corrupted: Component data lost. 01019_ Lgt. Ion Engine destroyed. 01019_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????##????????????? | | ???????????????????###?### #####????????? | | ??????????????????## ## # # #????????? | | ??????????????##?#; # #????????? | | ??????????????# ## ## #????????? | | ??????????????# #? #????????? | | ??????????????# @ ;#?## #????????? | | ??????????????# ; R ; ## #????????? | | ??????????????######; ;## #???????"" | | ????????????????????# #???????#" | | ???????????????????## R ##????### | | ?????????????????### ##??##""" | | ????????????????## #??#"""" | | ????????????????# #### ## #?##"" | | ????????????????# ##??## ### ### " | | ????????????????##?????# ### | | ???????????????????????# ### "" | | ???????????????????????# ### """""" | | ???????????????????????##### ## ""## | | ??????????????????????????# ### ## | | ??????????????????????????# ## # | | ??????????????????????????# # # | | ?????????????????????##??## # # | | ?????????????????????# ### ## # | | ?????????????????????# #### # | | ?????????????????????# ###??# " | | ?????????????????????# ###????# ### | | ?????????????????????# #####???????#??# | | ?????????????????????#####??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumCoreRipteeth Manual? 0 Play Time 00:20:24 Cumulative 44.6 hours Start 2024.10.30 @ 02:41:58 End 2024.10.30 @ 03:26:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 24 Adventurer 4 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a5e6103-f2c6-4dda-b19e-3a20a0f69a3e