Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 21:24:37 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2602) 2602 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 5861 Bonus ------- High Alert Combat Kills 74 Entered Garrisons 200 Cogmind --------- Core Integrity 685/700 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (161) Location -7/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Advanced Treads Improved Signal Interpreter System Restoration Module Lightning Gun Heavy Particle Gun Gatling Laser Advanced Beam Cannon Barrage Gun Advanced EMP Blaster Improved Grenade Launcher Heavy Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads Advanced Treads Improved Heat Sink Improved Signal Interpreter System Restoration Module Lightning Gun Heavy Particle Gun Advanced Beam Cannon Barrage Gun Advanced EMP Blaster Proton Missile Launcher Improved Grenade Launcher Heavy Flail [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 3 1 . Weapon . | . . . . . . Parts Attached 73 | . 15 11 31 9 7 Power 10 | . 3 2 4 1 . Engine 9 | . 3 2 3 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | . 3 3 6 1 2 Treads 12 | . . 3 6 1 2 Leg 3 | . 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 4 1 8 3 1 Device 3 | . 1 . 1 1 . Storage 3 | . 2 . 1 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . 1 . Protection 8 | . . 1 5 1 1 Artifact . | . . . . . . Weapon 31 | . 5 5 13 4 4 Energy Gun 11 | . 3 . 5 1 2 Energy Cannon 6 | . 2 . 4 . . Ballistic Gun 8 | . . 4 3 1 . Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 1 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 1 . Parts Lost 8 | . 1 2 2 . 3 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 3 | . 1 . 2 . . Highest Loss Streak 3 | . 1 2 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 96 97 98 Engine 7 | . 14 13 3 4 7 Core 2 | . . . 6 2 . Treads 18 | . . 11 26 29 29 Leg 9 | . 28 16 . . . Device 7 | . 2 12 8 7 7 Storage 10 | . 14 14 9 7 7 Processor 5 | . 11 . 5 7 7 Hackware 1 | . . . . 5 7 Protection 11 | . . 1 20 14 14 Energy Gun 9 | . 22 . 4 13 13 Energy Cannon 5 | . 4 7 8 . . Ballistic Gun 6 | . 1 21 4 . . Naked Turns . | . . . . . . Heaviest Build 55 | 12 32 36 55 53 52 Greatest Support 84 | 20 20 40 66 84 84 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 13 | . 9 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 13 15 15 15 Class Distribution -------------------- 76% | Mutant 14% | Scavenger-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Jun Mat Sub Mat Fac Gar Matter Collected 1412 | 200 159 175 520 180 178 Remotely . | . . . . . . Salvage Created 2943 | . 450 128 1333 579 453 Parts 166 | . 40 8 64 31 23 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Combat Hostiles Destroyed 59 | . 11 3 21 10 14 Guns 35 | . 10 1 15 6 3 Cannons 5 | . . . 5 . . AOE 17 | . . 2 1 4 10 Classes Destroyed 13 | . 6 1 4 1 1 Worker 2 | . 1 . . 1 . Builder 4 | . 1 . 1 2 . Hauler 5 | . 2 . 3 . . Recycler 3 | . . . 1 2 . Watcher 4 | . 2 . 1 1 . Swarmer 11 | . 6 . . 2 3 Grunt 25 | . 5 . 12 3 5 Brawler 2 | . . . . . 2 Duelist 1 | . . . 1 . . Sentry 11 | . . . 7 2 2 Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 1 2 Subdweller 3 | . . 3 . . . Best Kill Streak 7 | . 4 2 5 4 7 Combat Bots Only 7 | . 3 2 4 3 7 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Jun Mat Sub Mat Fac Gar Damage Taken 3105 | . 328 353 1317 486 621 Core 279 | . 54 81 129 . 15 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . . 18 48 . Ignored by Resistances 117 | . . . 84 15 18 Core Remaining (%) 74 | 100 . 46 76 . . Volleys Fired 173 | . 37 16 80 23 17 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 100 120 160 160 160 Shots Fired 325 | . 74 31 156 38 26 Gun 263 | . 74 26 115 30 18 Cannon 45 | . . 4 41 . . Launcher 17 | . . 1 . 8 8 Special . | . . . . . . Kinetic 93 | . . 26 65 2 . Thermal 198 | . 74 4 74 28 18 Explosive 13 | . . 1 . 4 8 Electromagnetic 21 | . . . 17 4 . Robot Hit Streak 26 | . 13 6 22 9 26 Robot Miss Streak 3 | . 3 2 3 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 232 | . 51 12 121 26 22 Core Hits 155 | . 24 6 52 42 31 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 3 | . 1 . 2 . . Burn 1 | . 1 . . . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6252 | . 644 339 2542 1368 1359 Guns 3855 | . 644 231 1863 647 470 Cannons 636 | . . . 636 . . Explosions 1761 | . . 108 43 721 889 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1301 | . . 231 1051 19 . Thermal 3055 | . 644 . 1268 673 470 Explosive 1437 | . . 108 . 440 889 Electromagnetic 459 | . . . 223 236 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 5 2 . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 3 | . 1 2 . . . Energy Discharges 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles . | . . . . . . Explosions 5 | . . . . 5 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . 16 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | . 328 168 386 153 333 Average Temperature 94 | . 105 84 82 51 170 Received Heat Transfer 903 | . 132 51 576 84 60 Effects 3 | . 1 . 2 . . Energy Bleed 3 | . 1 . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 2 1 . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 19 | . 4 . 3 1 11 Heat Transferred 6604 | . 1938 . 2216 1450 1000 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Peak Influence 522 | . 181 . 293 384 522 Initial 174 | . . . . 48 174 Average 177 | . 106 . 138 230 456 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 71 | . 100 . 79 45 10 Level 1 20 | . . . 20 54 11 Level 2 7 | . . . . . 78 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . 3 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Gar Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 15 3 28 17 14 Peak Tracking Total 7 | . 3 2 4 4 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Jun Mat Sub Mat Fac Gar Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Gar Machines Accessed 6 | . 2 . 3 1 . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 4 . 4 2 . Successful 4 | . . . 3 1 . Failed 6 | . 4 . 1 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . . 3 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 1 . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Jun Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Jun Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Jun Mat Sub Mat Fac Gar Turns Passed 3263 | . 708 592 1203 502 258 Spaces Moved 1623 | 1 394 291 553 261 123 Core . | . . . . . . Treads 1054 | . . 117 553 261 123 Legs 569 | 1 394 174 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 145 153 157 Average Speed 155 | 120 138 177 153 156 160 Slowest Speed 232 | 120 190 190 232 157 161 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 64 13 45 13 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 9 | . . 9 . . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . 9 5 30 69 Melee . | . . . . . . Projectile 6 | . . 1 5 . . AOE 107 | . . 8 . 30 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Gar Total 2038 | . 486 335 756 310 151 Wait 68 | . 19 . 39 8 2 Move 1618 | . 393 290 552 260 123 Hop . | . . . . . . Pick Up 40 | . 10 6 17 5 2 Fast Attach 36 | . 6 5 22 2 1 Attach 15 | . 2 4 5 2 2 Detach 3 | . . . 3 . . Swap 22 | . 7 2 4 5 4 Drop 60 | . 12 12 31 5 . Fire 173 | . 37 16 80 23 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . 3 . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Discovered new exit (range 7) 125 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 12) 600 | -10/Materials | Derelicts attacked the area 668 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Entered Subcaves 896 | -10/Subcaves | Build established: Scavenger-Mutant 1073 | -10/Subcaves | Core integrity fell below 50% 1121 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1152 | -10/Subcaves | Learned Materials emergency access door positions 1154 | -10/Subcaves | Discovered new exit (range 4) 1301 | -10/Subcaves | Entered Materials 1301 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1483 | -8/Materials | Build established: Derelict-Mutant 1792 | -8/Materials | Build established: Mutant 2467 | -8/Materials | Discovered new exit (range 12) 2504 | -8/Materials | Entered Factory 2504 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -7/Factory | Garrison activated, responded to threat 3000 | -7/Factory | Identified exit to Garrison 3006 | -7/Factory | Entered Garrison 3050 | -7/Garrison | Triggered checkpoint 3060 | -7/Garrison | Destroyed 7 combat bots 3119 | -7/Garrison | Destroyed 7 combat bots 3129 | -7/Garrison | Lost 3 parts (2n1u) 3264 | -7/Garrison | Triggered checkpoint 3264 | -7/Garrison | Self-destructed Last Messages --------------- 03097_ Imp. Heat Sink crushed. 03097_ Adv. Treads destroyed. 03098_ Arm. Treads destroyed. 03098_ S-27 Virus destroyed. 03099_ Acquired 13 matter. 03101_ Acquired 3 matter. 03101_ The unstable cave ceiling collapses. 03102_ Acquired 17 matter. 03107_ The unstable cave ceiling collapses. 03119_ Acquired Imp. Light Armor Plating. 03120_ The unstable cave ceiling collapses. 03120_ VTOL Module crushed. 03125_ Acquired Lgt. Treads. 03129_ Acquired 10 matter. 03139_ The unstable cave ceiling collapses. 03147_ Acquired Lgt. Treads. 03149_ The unstable cave ceiling collapses. 03194_ Acquired 10 matter. 03200_ The unstable cave ceiling collapses. 03264_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????# ##???"#??????????????? | | ????????????????????????? ??? ????????????? | | ????????????????????????? ?? ?????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????# #? #??????????????? | | ???????????????????????## ## ## ????????????? | | ???????????????????????? ???????????? | | ???????????????????????? ??????????? | | ???????????????????????? ???????????? | | ???????????????????????? ? ?????????????? | | ????????????????????????# #? #??????????????? | | ???????????????########## ## ## #?????????? | | ???????????????# #@ ????????? | | ?????????????### # ????????? | | ????????????## ####### #?????????? | | ????????????# # #???# ##""""## ##?????????? | | ????????????# %###???# #????????????????????? | | ????????????## # ###### #????????????????????? | | ????????????### # #????????????????????? | | ????????????# # #### #????????????????????? | | ????????????## # # ## #????????????????????? | | ????????????# ## #*# #????????????????????? | | ############### %## ### #????????????????????? | | [* %%= #????????????????????? | | %=! #????????????????????? | | !| == #????????????????????? | | ############## *%=!# # ##????????????????????? | | ?????????????###= ### ## ###????????????????????? | | ???????????????# ! ##### #??????????????????????? | | ???????????????# +??? #??????????????????????? | | ???????????????# ##??###??????????????????????? | | ???????????????# ###????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ###????????????????????????????? | | ???????????????# #"#????????????????????????????? | | ???????????????# "#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombBoreInterpreter Manual? 0 Play Time 00:27:11 Cumulative 339.9 hours Start 2023.06.22 @ 00:41:15 End 2023.06.22 @ 21:24:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/3/3/1/2/0/3/0/0 Lore% 82 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c059f0-a760-4c1a-bacd-0085a27bcedf