Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 18:22:12 Player: saltine Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (4704) 4704 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (-378) -378 TOTAL SCORE: 11801 Bonus ------- High Alert Combat Kills 18 Friendly Fire -396 Cogmind --------- Core Integrity 0/1300 Matter 141/300 Energy 100/100 System Corruption 5% Temperature Cool (1) Movement Hovering (60) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Matter Compressor (300) Gauss Rifle Flak Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Improved Light Armor Plating Improved Force Field Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Plasma Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Armored Wheel Advanced Power Amplifier Improved Matter Compressor Medium Armor Plating Lightning Gun High-powered Shock Rifle Heavy Particle Cannon Ion Cannon Advanced Plasma Cannon Minigun Minigun Gauss Rifle Improved Light Cannon Flak Cannon Gauss Cannon Rocket Launcher Phasing Sabre [Rating: 87] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Long-range Tractor Beam Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 1 . . . . . . . . 1 . Utility 6 | . . . 1 1 2 1 1 . . . . . . Weapon 3 | . . . . 1 . 1 . . . . . 1 . Parts Attached 106 | 6 2 10 12 18 2 13 9 2 . 2 11 4 15 Power 13 | 1 . 3 2 1 . 2 2 . . 1 1 . . Engine 7 | 1 . 3 2 1 . . . . . . . . . Core 5 | . . . . . . 2 2 . . . 1 . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 42 | 2 . 5 5 8 . 1 4 . . . 5 . 12 Treads 20 | 2 . 5 5 3 . . 4 . . . . . 1 Leg 9 | . . . . . . . . . . . . . 9 Wheel 11 | . . . . 5 . 1 . . . . 5 . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 29 | 1 1 1 3 5 2 4 1 1 . 1 4 3 2 Device 9 | . . . 1 2 1 2 . 1 . . 1 1 . Storage 3 | 1 1 . . . . . . . . 1 . . . Processor 6 | . . . . . 1 1 . . . . 1 1 2 Hackware 1 | . . . . . . . . . . . . 1 . Protection 10 | . . 1 2 3 . 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 1 1 2 4 . 6 2 1 . . 1 1 1 Energy Gun 2 | 1 . . . . . . . . . . 1 . . Energy Cannon 8 | . . . . 2 . 3 1 . . . . 1 1 Ballistic Gun 3 | 1 . 1 . . . 1 . . . . . . . Ballistic Cannon 8 | . 1 . 2 2 . 2 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . 1 . . 4 . . 1 Parts Lost 51 | . . 2 3 8 . 7 . 1 . . 13 4 13 Power 6 | . . 1 . 1 . 2 . . . . 1 . 1 Propulsion 23 | . . 1 2 5 . 1 . . . . 6 2 6 Utility 13 | . . . . 2 . 2 . 1 . . 5 2 1 Weapon 9 | . . . 1 . . 2 . . . . 1 . 5 Highest Loss Streak 9 | . . 2 1 5 . 2 . 1 . . 9 2 8 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 99 96 100 97 91 92 94 91 85 67 25 Engine 4 | . 14 11 9 6 6 . . . . . . . . Core 3 | . . . . . . 4 7 10 10 8 4 4 1 Reactor 1 | . . . . . . . . . . 1 5 4 1 Treads 22 | . 28 43 44 22 . . 21 21 21 21 11 . 1 Wheel 5 | . . . . 12 33 28 . . . . 3 10 1 Device 7 | . . . 6 5 13 10 10 11 15 15 12 1 1 Storage 7 | . 14 11 9 7 6 5 5 5 5 6 5 4 1 Processor 5 | . . . . . 6 11 10 10 10 10 14 10 3 Protection 10 | . 10 11 11 16 13 10 15 12 10 6 4 3 . Energy Gun 1 | . 5 . . . . . . . . . 2 4 . Energy Cannon 4 | . . . . 6 6 9 10 7 5 5 5 9 2 Ballistic Gun 4 | . 14 11 5 . . 1 5 5 5 5 5 4 . Ballistic Cannon 8 | . 8 11 12 15 13 9 5 5 5 5 5 4 1 Launcher 1 | . . . . . . . . 2 5 5 2 . . Naked Turns 31 | . . . . . . . . . . . . . 31 Heaviest Build 163 | 14 92 97 109 128 122 129 156 156 151 152 163 158 152 Greatest Support 140 | 40 40 80 100 100 58 58 98 98 98 98 98 36 140 Greatest Overweight (x) 12 | 1 2 1 1 2 2 2 1 1 1 1 5 12 12 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 2 5 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 25 25 25 25 25 25 25 25 25 25 25 10 Most Carried 25 | 4 14 25 25 25 24 23 21 22 21 24 25 17 16 Average Carried 20 | 2 8 20 23 22 22 20 19 21 21 22 22 16 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 14 25 25 24 24 19 21 21 21 24 16 17 5 Class Distribution -------------------- 37% | Tank 17% | Scavenger-Mutant 15% | Mutant 11% | Scavenger-Tank 9% | Gunner 5% | Derelict-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Skirmisher | -4/Zhirov Tank | -3/Proximity Caves Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 3869 | 218 180 439 486 883 . 578 96 141 . . 761 87 . Remotely 1234 | . . . . . . 231 96 141 . . 761 5 . Salvage Created 4265 | . 439 612 610 752 . 570 52 248 . . 655 327 . Parts 204 | . 21 44 26 47 . 26 2 18 . . 16 4 . Haulers Intercepted 5 | . 1 1 1 1 . 1 . . . . . . . Recyclers Shooed 5 | . 1 . 1 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 15 . . 16 . . Prevented 3 | . . . . . . . . 1 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 101 | . 7 17 17 19 . 15 2 8 . . 12 4 . Guns 20 | . 6 5 4 . . 1 1 1 . . 2 . . Cannons 74 | . 1 12 13 19 . 14 1 4 . . 8 2 . AOE 5 | . . . . . . . . 3 . . 2 . . Classes Destroyed 13 | . 6 2 . 4 . 1 . . . . . . . Worker 2 | . . . . 2 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Hauler 5 | . 1 1 1 1 . 1 . . . . . . . Recycler 4 | . 2 . . 2 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . Swarmer 24 | . 3 3 . 3 . 8 2 5 . . . . . Saboteur 1 | . . . . . . 1 . . . . . . . Grunt 44 | . 4 9 11 7 . 4 . 1 . . 8 . . Duelist 3 | . . 1 1 . . . . . . . 1 . . Sentry 19 | . . 4 5 2 . 2 . 1 . . 1 4 . Hunter 4 | . . . . 2 . . . . . . 2 . . Programmer 5 | . . . . 4 . . . 1 . . . . . Heavy 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 6 4 3 4 . 5 2 4 . . 5 2 . Combat Bots Only 5 | . 5 3 3 4 . 5 2 4 . . 5 2 . Max Kills in Single Turn 4 | . 1 1 2 2 . 1 2 4 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 821 | . 42 116 113 194 12 70 6 32 . . 127 14 95 Missed 272 | . 13 40 38 63 4 21 1 11 . . 42 5 34 Damage Taken 11032 | . 350 932 1204 2031 177 828 154 377 . . 1542 230 3207 Core 2144 | . 66 113 28 272 . 90 . 65 . . 210 23 1277 Absorbed by Shields 130 | . . . . . . . . . . . 130 . . Redirected to Shielding 27 | . . 24 3 . . . . . . . . . . Core Remaining (%) 82 | 100 73 71 94 61 100 91 . . . . 68 . . Volleys Fired 276 | . 35 45 65 54 1 30 1 9 . 2 23 8 3 Largest 5 | . 2 2 2 3 3 4 4 4 . 1 4 5 4 Hottest 362 | . 70 62 83 172 172 270 245 245 . 33 264 362 348 Shots Fired 720 | . 70 90 130 146 3 100 4 36 . 2 87 40 12 Gun 201 | . 49 45 42 . . 5 1 9 . . 34 16 . Cannon 508 | . 21 45 88 146 3 95 3 25 . . 46 24 12 Launcher 11 | . . . . . . . . 2 . 2 7 . . Special . | . . . . . . . . . . . . . . Kinetic 519 | . 56 90 130 99 2 57 2 18 . . 46 16 3 Thermal 190 | . 14 . . 47 1 43 2 16 . . 34 24 9 Explosive 11 | . . . . . . . . 2 . 2 7 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 4 19 13 11 5 10 1 7 . . 9 10 2 Robot Miss Streak 17 | . 4 4 17 8 2 10 2 3 . . 2 3 4 Penetration Max 1 | . . . . . . . 1 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 455 | . 39 65 86 92 2 57 1 21 . . 60 27 5 Core Hits 267 | . 17 22 58 63 4 42 2 11 . . 38 8 2 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 16 | . 1 2 2 2 . 3 2 1 . . 1 2 . Burn 1 | . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . . . . . . Blast 13 | . . 2 2 2 . 3 1 1 . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11792 | . 620 1244 1772 2470 50 1469 101 850 . . 2035 801 380 Guns 2557 | . 430 570 414 . . 63 42 143 . . 561 334 . Cannons 8196 | . 183 668 1358 2379 50 1352 38 497 . . 850 467 354 Explosions 834 | . . . . . . . . 210 . . 624 . . Melee . | . . . . . . . . . . . . . . Ramming 205 | . 7 6 . 91 . 54 21 . . . . . 26 Kinetic 7626 | . 474 1238 1772 1651 25 785 80 349 . . 889 262 101 Thermal 3127 | . 139 . . 728 25 630 . 291 . . 522 539 253 Explosive 834 | . . . . . . . . 210 . . 624 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 . . . . . . . 2 5 Average Corruption 4 | . . . . 4 . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . . 37 . . . . . . . . 3 Message Errors 11 | . . . . 11 . . . . . . . . . Matter Fused 6 | . . . . 5 . . . . . . . . 1 Heat Flow Errors 4 | . . . . 4 . . . . . . . . . Energy Discharges 5 | . . . . 5 . . . . . . . . . Data Loss (minor) 8 | . . . . 6 . . . . . . . . 2 Data Loss (major) 2 | . . . . 2 . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 96 | . 1 . 7 39 . . . 13 . . 17 . 19 Projectiles 68 | . 1 . 7 16 . . . 13 . . 12 . 19 Explosions 5 | . . . . . . . . . . . 5 . . Melee 23 | . . . . 23 . . . . . . . . . Knockbacks 51 | . . 1 18 9 3 10 . 1 . . 5 . 4 Impact 1 | . . . . 1 . . . . . . . . . Kinetic 46 | . . 1 18 8 3 7 . 1 . . 5 . 3 Secondary 4 | . . . . . . 3 . . . . . . 1 Self-Inflicted Damage 103 | . . . . 19 . 26 . 37 . . 9 . 12 Shots 2 | . . . . . . . . 1 . . 1 . . Rammed 23 | . 3 1 . 7 . 3 2 . . . . . 7 Targets Rammed 24 | . 4 1 . 7 . 3 2 . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 863 | . 199 56 329 605 72 433 78 180 . . 88 531 863 Average Temperature 122 | . 93 17 81 154 44 152 48 74 . . 36 198 359 Received Heat Transfer 3572 | . 162 339 693 279 90 90 12 18 . . 313 27 1549 Effects 31 | . . . 3 9 . 4 . . . . . 4 11 Shutdowns 5 | . . . . 3 . 1 . . . . . 1 . Energy Bleed 3 | . . . 2 . . . . . . . . . 1 Interference 3 | . . . . 3 . . . . . . . . . Matter Decay 5 | . . . . 2 . 2 . . . . . . 1 Short Circuit 5 | . . . . 1 . 1 . . . . . 1 2 Damage (minor) 2 | . . . 1 . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . 2 6 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 2 . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Melted 9 | . 2 . . 1 . 2 . . . . . 4 . Heat Transferred 5147 | . 481 . . 1062 50 1150 . 472 . . 909 809 214 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 458 | . 213 257 213 290 111 458 210 . . . . 168 45 Initial 149 | . . 18 74 44 110 53 149 . . . . 4 . Average 121 | . 77 138 116 128 110 258 153 . . . . 55 5 Maximum Alert Level 2 | . 1 1 1 1 . 2 1 . . . . . . Low Security (%) 83 | 100 95 82 93 78 100 22 98 . . . . 100 100 Level 1 15 | . 4 17 6 21 . 66 1 . . . . . . Level 2 . | . . . . . . 10 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 1 11 2 2 2 . . . . 1 4 Investigation 7 | . 1 . 1 1 1 . 1 . . . . . 2 Extermination 7 | . . . . 4 . . 1 . . . . 1 1 Reinforcement 9 | . . 1 . 6 . 1 . . . . . . 1 Assault 1 | . . . . . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 9 | . 1 2 2 . . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 14 22 25 30 4 20 10 8 . . 14 8 32 Peak Tracking Total 25 | . 6 5 3 4 4 5 11 4 . . 5 4 25 Tactical Retreats 9 | . . . 1 1 . 2 . . . . 2 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 10 | . 2 . . 3 1 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 5 | . 1 . 1 1 . 2 . . . . . . . Max in Single Turn 1 | . 1 . 1 1 . 1 . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 42 | . 3 6 5 6 1 3 1 . . 9 1 2 5 Terminals 28 | . 2 6 4 5 . 2 1 . . . 1 2 5 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . . . . Total Hacks 133 | . 8 22 13 14 2 4 4 . . 48 2 3 13 Successful 78 | . 4 11 4 3 . 1 2 . . 48 2 . 3 Failed 55 | . 4 11 9 11 2 3 2 . . . . 3 10 Catastrophic 14 | . 1 . 2 5 1 . . . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 2 11 6 10 . 1 2 . . . . 3 7 Terminals 76 | . 7 22 10 12 . 3 4 . . . 2 3 13 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . 3 2 2 . . . . . . . . Terminal Hacks 68 | . 2 8 2 2 . . 1 . . 48 2 . 3 Record 40 | . . . . . . . . . . 36 2 . 2 Part Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . . 2 . . . . . . . 4 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . 1 Terminal Index 5 | . 1 1 1 1 . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 1 3 1 1 . . 1 . . . . . . Terminals 7 | . 1 3 1 1 . . 1 . . . . . . Botnet 6 | . 1 2 1 1 . . 1 . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 3 5 4 6 1 2 1 . . . . 2 5 Full Trace Events 7 | . . 1 1 1 1 . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 4 | . . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 11821 | 65 781 1159 1653 2012 154 588 267 739 809 413 2335 564 282 Spaces Moved 5251 | 38 333 411 592 1035 125 393 96 294 338 168 886 307 235 Core 66 | 9 . . . . . . . . . . . . 57 Treads 3256 | 29 333 411 592 445 . . 96 294 338 168 550 . . Legs 100 | . . . . . . . . . . . . . 100 Wheels 1774 | . . . . 590 125 393 . . . . 336 307 23 Hover 55 | . . . . . . . . . . . . . 55 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 118 118 118 240 240 240 240 131 150 50 Average Speed 202 | 139 195 240 240 171 118 118 240 240 240 240 252 168 103 Slowest Speed 320 | 160 320 240 240 240 118 120 240 240 240 240 320 270 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 5 44 53 49 32 6 12 3 63 54 63 90 10 25 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 1 3 . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . . 1 . . 3 . . Spaces Dug 20 | . . . . . . . . . . 20 . . . Terrain Destroyed 136 | . . 3 6 9 1 24 . 17 . 20 50 5 1 Melee . | . . . . . . . . . . . . . . Projectile 72 | . . 3 6 9 1 24 . 5 . . 18 5 1 AOE 64 | . . . . . . . . 12 . 20 32 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Total 5832 | 47 395 495 700 1156 129 447 127 305 337 176 926 331 261 Wait 55 | . . 1 7 24 . . 14 . . . . 9 . Move 5238 | 37 332 410 591 1034 124 392 95 293 337 167 885 306 235 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 4 16 19 12 12 2 4 2 1 . 1 3 2 . Fast Attach 40 | 6 . 2 3 1 . 3 3 . . 4 2 3 13 Attach 49 | . 1 4 5 12 2 10 2 1 . . 9 1 2 Detach 8 | . . . . 1 . 2 2 . . 2 1 . . Swap 19 | . 1 4 4 5 . . 4 1 . . . . . Drop 43 | . 6 9 13 4 . 3 2 . . . 3 2 1 Fire 276 | . 35 45 65 54 1 30 1 9 . 2 23 8 3 Melee . | . . . . . . . . . . . . . . Ram 12 | . . . . 2 . 3 . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush 12 | . 4 1 . 5 . . 2 . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x2 1242 | -9/Materials | Discovered new exit (range 13) 1246 | -9/Materials | Identified exit to Mines 1246 | -9/Materials | Identified exit to Storage 1642 | -9/Materials | Discovered new exit (range 16) 1950 | -9/Materials | Discovered new exit (range 8) 1952 | -9/Materials | Build established: Scavenger-Mutant 2006 | -9/Materials | Entered another Materials area 2006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3249 | -8/Materials | Discovered new exit (range 8) 3659 | -8/Materials | Entered Factory 3659 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3973 | -7/Factory | Build established: Scavenger-Tank 4908 | -7/Factory | Lost 5 parts (3n2u) 5201 | -7/Factory | Build established: Tank 5642 | -7/Factory | Discovered new exit (range 8) 5671 | -7/Factory | Entered another Factory area 5671 | -6/Factory | Evolved 2 slots: Utility x2 5677 | -6/Factory | Spotted B-75 Beast 5783 | -6/Factory | Discovered new exit (range 19) 5819 | -6/Factory | Garrison activated, responded to threat 5825 | -6/Factory | Entered another Factory area 5825 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6232 | -5/Factory | Discovered new exit (range 5) 6254 | -5/Factory | Discovered new exit (range 6) 6413 | -5/Factory | Entered another Factory area 6413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6594 | -4/Factory | Discovered new exit (range 10) 6680 | -4/Factory | Entered Upper Caves 6732 | -4/Upper Caves | Encountered a Warlord checkpoint 7056 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7387 | -4/Upper Caves | Discovered new exit (range 13) 7419 | -4/Upper Caves | Entered another Upper Caves area 7568 | -4/Upper Caves | Discovered new exit (range 7) 8154 | -4/Upper Caves | Discovered new exit (range 18) 8183 | -4/Upper Caves | Learned location of Armory (-3) 8228 | -4/Upper Caves | Entered Zhirov 8228 | -4/Zhirov | Discovered new exit (range 3) 8339 | -4/Zhirov | Found Alien Artifact 8339 | -4/Zhirov | Identified Transdimensional Reconstructor 8339 | -4/Zhirov | Warped through subspace 8372 | -4/Zhirov | Learned location of Quarantine (-2) 8372 | -4/Zhirov | Learned location of Testing (-3) 8372 | -4/Zhirov | Learned location of Command (-1) 8456 | -4/Zhirov | Found Alien Artifact 8456 | -4/Zhirov | Identified Integrated Dissipator 8456 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8641 | -4/Zhirov | Entered Proximity Caves 8642 | -3/Proximity Caves | Build established: Skirmisher 9057 | -3/Proximity Caves | Build established: Tank 9172 | -3/Proximity Caves | Spotted B-86 Titan 9757 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10024 | -3/Proximity Caves | Build established: Derelict-Tank 10515 | -3/Proximity Caves | Lost 9 parts (1p5n3u) 10719 | -3/Proximity Caves | Build established: Gunner 10794 | -3/Proximity Caves | Discovered new exit (range 5) 10803 | -3/Proximity Caves | Identified exit to Research 10976 | -3/Proximity Caves | Entered Research 10976 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10977 | -3/Research | Identified exit to Testing 11311 | -3/Research | Discovered new exit (range 19) 11347 | -3/Research | Identified exit to Armory 11540 | -3/Research | Entered Armory 11541 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11603 | -3/Armory | Attacked by VL-GR5 11615 | -3/Armory | Released all parts (8) 11645 | -3/Armory | Lost 8 parts (1p1n1u5w) 11702 | -3/Armory | Core integrity fell below 50% 11736 | -3/Armory | Lost 3 parts (3n) 11785 | -3/Armory | Core integrity fell below 20% 11822 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- A007. Dispatching Investigation squad. 11772_ Slammed into L-61 Swordsman. 11773_ Adv. Signal Interpreter severed. 11773_ Slammed into L-61 Swordsman. 11773_ Destabilizing: System corrupted (+2). 11774_ Slammed into L-61 Swordsman. 11782_ System corrupted: Component data lost. 11786_ Acquired Gravmag Array. 11787_ Transfer Shaft disabled. 11788_ Acquired Gravmag Array. 11790_ ALERT: Rogue bot located, Programmers report to Armory Zone 4A. 11791_ Transfer Shaft disabled. 11805_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11816_ Gravmag Array destroyed. 11817_ Connecting with Terminal... 11817_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. [Achievement: Hunted] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##???#?????????? | | ?????????????# ############;## Y#H #?????????? | | ?????????? ]g/ = Y ??????? | | ?????????? Y @c c Y g/ Y * ??????? | | ?????????????# ##+####### c###[g#?????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ??????????????????????????## ##?????????????????? | | ??????????????????????????# ###########???????? | | ??????????????????????????# T" ######### | | ??????????????????????????# "" + | | ??????????????????????????# ##/######### " | | ??????????????????????????###### ## " | | ???????????????????????????????# """"" ## " | | ???????????????????????????????# """F"" ## " | | ???????????????????????????????# """ "" ## " | | ???????????????????????????????# ## " | | ???????????????????????????????+ ## " | | ???????????????????????????????# ## " | | ???????????????????????????????# ## " | | ???????????????????????????????+ """ """ ## " | | ???????????????????????????????# """ """ ## | | ??????????????????????????#????# " "" ######/## | | ??????????????????????????+ ??+ ###### #? | | ??????????????????????????# ?# =]! " #? | | ??????????????????????????# # ]! ########? | | ??????????????????????????# + ]! #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 57 Energy Capacity 600 Matter Stores 328 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Armchair Analyst Hunted Oh No You Don't! Origins Subspace Traveler Tank Challenges ------------ None Game ------ Seed StormInertialPlatform Manual? 0 Play Time 01:49:12 Cumulative 34.2 hours Start 2024.06.10 @ 15:23:17 End 2024.06.10 @ 18:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6677c0c4-b29c-4032-8d13-5beee036757f