Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 01:11:40 Player: rz Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (853) 853 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1408 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 196/200 System Corruption 0% Temperature Cool (2) Movement Walking (330) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Disposable Heat Sink Huge Storage Unit Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Laser Particle Cannon Subdweller Beam Cannon Subdweller Machine Gun Mining Laser Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Heat Sink Disposable Heat Sink Huge Storage Unit Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Laser Particle Cannon Particle Cannon Battle Rifle Mining Laser Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Backup Plating III Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 9 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 2 5 Energy Gun 1 | 1 . . Energy Cannon 5 | . 2 3 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 13 | . 9 17 Power 3 | . 1 4 Propulsion 2 | . 1 2 Utility 3 | . 1 4 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 21 | 1 1 19 Power 6 | 1 . 5 Propulsion 3 | . . 3 Utility 7 | . 1 6 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 96 | . 92 99 Engine 13 | . 14 13 Treads 9 | . 21 . Leg 18 | . 5 28 Device 9 | . 3 14 Storage 14 | . 14 14 Protection 1 | . 3 . Energy Cannon 25 | . 23 26 Ballistic Gun 2 | . 4 . Peak Build Rating 15 | 6 12 15 Average Rating 11 | 5 9 13 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 95 | 13 95 62 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 5 13 20 Average Carried 13 | . 9 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 13 20 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 513 | 312 135 66 Remotely . | . . . Salvage Created 1141 | 183 570 388 Parts 71 | 20 26 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 13 9 Guns 3 | . 3 . Cannons 18 | . 10 8 Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Subdweller 9 | . . 9 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 70 46 Missed 33 | . 13 20 Hits 83 | . 57 26 Projectile 83 | . 57 26 Critical Strikes 2 | . 1 1 Damage Taken 1237 | . 624 613 Core 254 | . 113 141 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 18 33 32 Largest 2 | 2 2 2 Hottest 148 | 60 136 148 Shots Fired 166 | 36 66 64 Gun 57 | 36 20 1 Cannon 109 | . 46 63 Launcher . | . . . Special . | . . . Kinetic 47 | 26 20 1 Thermal 109 | . 46 63 Explosive . | . . . Electromagnetic 10 | 10 . . Robot Hit Streak 13 | 6 10 13 Robot Miss Streak 5 | 5 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 109 | 18 39 52 Core Hits 45 | 9 21 15 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2016 | 196 700 1120 Guns 294 | 196 90 8 Cannons 1722 | . 610 1112 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 227 | 129 90 8 Thermal 1722 | . 610 1112 Explosive . | . . . Electromagnetic 67 | 67 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 331 | 40 331 250 Average Temperature 86 | 23 97 87 Received Heat Transfer 648 | . 249 399 Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 7 | . 4 3 Heat Transferred 3034 | . 1110 1924 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 146 | 5 146 . Initial . | . . . Average 42 | 1 49 . Influence Increases 458 | 30 428 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 45 | 30 15 . Destroy Leader 54 | . 54 . Successful Hack 24 | . 24 . Disable Machine 30 | . 30 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 458 | 30 428 . Time Decay 448 | 30 418 . Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 21 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3393 | 221 1312 1860 Spaces Moved 1186 | 108 435 643 Core 17 | 17 . . Treads 441 | 91 350 . Legs 728 | . 85 643 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 260 Average Speed 251 | 142 258 263 Slowest Speed 480 | 160 480 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 76 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1429 | 143 559 727 Wait 62 | . 57 5 Move 1184 | 107 434 643 Hop . | . . . Pick Up 44 | 9 17 18 Fast Attach 6 | 1 4 1 Attach 14 | 6 4 4 Detach . | . . . Swap 6 | . 2 4 Drop 18 | 2 8 8 Fire 83 | 18 33 32 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [Scr]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Discovered new exit (range 13) 1330 | -10/Materials | Discovered new exit (range 10) 1475 | -10/Materials | Discovered new exit (range 6) 1534 | -10/Materials | Entered Subcaves 1535 | -10/Subcaves | Approached by a straggling Scientist 1581 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1727 | -10/Subcaves | Disturbed a concealed Subdweller 2082 | -10/Subcaves | Core integrity fell below 50% 2268 | -10/Subcaves | Core integrity fell below 20% 2598 | -10/Subcaves | Build established: Scavenger-Mutant 3277 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3394 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 03087_ Subatomizers dissect the Disposable Heat Sink. 03090_ AB-7U6(R) destroyed. 03098_ Subatomizers dissect the Disposable Heat Sink. 03114_ Dropped Battle Rifle. 03114_ Acquired Sub. Machine Gun. DO-ZI5(c): "I think it's somewhere north of here" DO-ZI5(c): "We're getting close, I can feel it." 03275_ Dropped Particle Cannon. 03276_ Acquired Sub. Beam Cannon. 03277_ DO-ZI5(c): "Hah, right again, there it is!" [Achievement: Nice Directions, Buddy] 03320_ Dropped Particle Cannon. 03321_ Acquired Sub. Beam Cannon. 03394_ Triggered Piercing Trap. 03394_ Spikes shoot up from the floor. 03394_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????< ????????????????????? | | ???????????????????????????< <#??????????????????? | | ??????????????????????????< < #??????????????????? | | ?????????????????????????? << #??????????????????? | | ??????????????????????????<<<<#??????????????????? | | ????????????????????????##< <<#??????????????????? | | ???????????????????###### <<#??????????????????? | | ???????????????????# #@ <#???????????????????? | | ???????????????????## #???????????????????? | | ???????????????????# ## ##???????????????????? | | ?????????????????### "#######??????????????????? | | ???????????????### < ### #??????????????????? | | ??????????# ### ##?????????????????? | | ??????????# ##### ##????????????????? | | ??????????## ### #????????????????? | | ???????????# ## #????????????????? | | ???????????# ?## ######????????????????? | | ??????????# ##??## #?????????????????????? | | ????????? ?????# ##????####????????????? | | ??????? ##?????## ##### ### #??????? | | ?????? ???????# ] #??????? | | ????? ???????# ??????? | | ????? ###??????### ### # ## ??????? | | ?????????????# ##???? ???????? | | ?????????????# ##???????? ???????? | | ?????????????# #### # ## #?????????????????? | | ????????????? ##### #?????????????????? | | ????????????? ## ##?????????????????? | | ??????????????# ?### ##????????????????? | | ?????????????## ???#### ##???????????????? | | ?????????????# ##????# #???????????????? | | ???????????### ###### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed SpacefoldAmuletDeconstructor Manual? 0 Play Time 00:21:07 Cumulative 69.5 hours Start 2026.07.02 @ 00:55:16 End 2026.07.02 @ 01:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 27 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cf7f6c7-8794-463c-a789-1578a1e97db6