Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.09 @ 21:14:10 Player: M1-K3 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (18) 90 Value Destroyed (294) 294 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 624 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Large Matter Pod (150) Targeting Computer Weapon Shielding Light Armor Plating Tractor Beam Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Large Matter Pod Sensor Array Targeting Computer Weapon Shielding Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Yrd Mat Slots Evolved 1 | . 1 Power . | . . Propulsion . | . . Utility . | . . Weapon 1 | . 1 Parts Attached 8 | . 8 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 1 | . 1 Treads . | . . Leg 1 | . 1 Wheel . | . . Hover . | . . Flight . | . . Utility 2 | . 2 Device 2 | . 2 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | . 5 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | . 3 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Backups 9 | . 9 Power 1 | . 1 Propulsion 1 | . 1 Utility 4 | . 4 Weapon 2 | . 2 Tool/Special . | . . Unused Backups 9 | . 9 Power . | . . Propulsion 3 | . 3 Utility 3 | . 3 Weapon 3 | . 3 Tool/Special . | . . Average Slot Usage (%) 99 | . 99 Engine 12 | . 12 Leg 25 | . 25 Device 8 | . 8 Storage 12 | . 12 Protection 3 | . 3 Energy Gun 2 | . 2 Ballistic Gun 25 | . 25 Launcher 6 | . 6 Peak Build Rating 9 | . 9 Average Rating 8 | . 8 On Entrance 7 | 7 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 23 | 19 23 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | . 10 Average Capacity 10 | . 10 Most Carried 10 | . 10 Average Carried 9 | . 9 Final Capacity 10 | 10 10 Final Carried 10 | 7 10 Class Distribution -------------------- 46% | Hacker-Gunner 28% | Hacker-Tank 15% | Hacker-Skirmisher 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 599 | 200 399 Remotely 152 | . 152 Salvage Created 330 | . 330 Parts 32 | . 32 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 10 | . 10 Guns 8 | . 8 AOE 2 | . 2 Classes Destroyed 6 | . 6 Builder 3 | . 3 Hauler 1 | . 1 Mechanic 1 | . 1 Watcher 3 | . 3 Swarmer 6 | . 6 Grunt 4 | . 4 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 35 | . 35 Missed 12 | . 12 Hits 23 | . 23 Projectile 23 | . 23 Damage Taken 704 | . 704 Core 270 | . 270 Absorbed by Shields . | . . Redirected to Shielding 2 | . 2 Ignored by Resistances 113 | . 113 Regen/Repaired (Parts) 27 | . 27 Core Remaining (%) 100 | 100 . Volleys Fired 26 | . 26 Largest 3 | . 3 Hottest 80 | . 80 Shots Fired 69 | . 69 Gun 62 | . 62 Cannon . | . . Launcher 7 | . 7 Special . | . . Kinetic 46 | . 46 Thermal . | . . Explosive 7 | . 7 Electromagnetic 16 | . 16 Robot Hit Streak 12 | . 12 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 38 | . 38 Core Hits 24 | . 24 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 14 | . 14 Impact . | . . Slashing 14 | . 14 Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1036 | . 1036 Guns 452 | . 452 Cannons . | . . Explosions 547 | . 547 Melee . | . . Ramming 37 | . 37 Kinetic 318 | . 318 Thermal 76 | . 76 Explosive 471 | . 471 Electromagnetic 134 | . 134 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 7 | . 7 Average Corruption 6 | . 6 Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 17 | . 17 Projectiles . | . . Explosions 17 | . 17 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 64 | . 64 Shots 2 | . 2 Rammed . | . . Targets Rammed 3 | . 3 Kicked 3 | . 3 Crushed . | . . Highest Temperature 112 | . 112 Average Temperature 36 | . 36 Received Heat Transfer 66 | . 66 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 100 | . 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | . 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 57 | . 57 Initial . | . . Average 7 | . 7 Influence Increases 359 | . 359 Destroy 0b10 Robot/C 200 | . 200 Destroy 0b10 Robot/NC 40 | . 40 Destroy Leader 48 | . 48 Successful Hack 29 | . 29 Disable Machine 8 | . 8 Destroy Structure 34 | . 34 Influence Decreases 359 | . 359 Time Decay 349 | . 349 Lost Part 10 | . 10 Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 16 | . 16 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed 2 | . 2 Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 7 | . 7 Terminals 6 | . 6 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 16 | . 16 Successful 10 | . 10 Failed 6 | . 6 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 4 | . 4 Terminals 14 | . 14 Fabricators . | . . Repair Stations 2 | . 2 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 8 | . 8 Part Schematic 1 | . 1 Robot Analysis 1 | . 1 Prototype ID Bank 1 | . 1 Locate Traps 2 | . 2 Disarm Traps 2 | . 2 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired 1 | . 1 Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 293 | . 293 Terrain 293 | . 293 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1427 | . 1427 Spaces Moved 672 | 1 671 Core . | . . Treads . | . . Legs 672 | 1 671 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 181 | 120 181 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins 2 | . 2 Cave-ins Triggered 2 | . 2 Exploration Rate (%) 50 | 2 98 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken 1 | 1 . Unknown Exits Taken . | . . Scrap Searched . | . . Spaces Dug 9 | . 9 Terrain Destroyed 53 | . 53 Melee 9 | . 9 Projectile . | . . AOE 44 | . 44 Terrain Rammed 9 | . 9 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 786 | . 786 Wait 36 | . 36 Move 671 | . 671 Hop . | . . Pick Up 8 | . 8 Fast Attach 2 | . 2 Attach 2 | . 2 Detach . | . . Swap 8 | . 8 Drop 7 | . 7 Fire 26 | . 26 Melee 14 | . 14 Ram 9 | . 9 Kick 3 | . 3 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 195 | -10/Materials | Identified exit to Materials 195 | -10/Materials | Discovered exit to Materials (range 16) 285 | -10/Materials | Discovered exit to Materials (range 16) 300 | -10/Materials | Build established: Hacker-Tank 672 | -10/Materials | Identified exit to Mines 672 | -10/Materials | Discovered exit to Mines (range 16) 743 | -10/Materials | Build established: Hacker-Gunner 892 | -10/Materials | Repaired Assault Rifle 966 | -10/Materials | Discovered exit to Mines (range 8) 1294 | -10/Materials | Discovered exit to Materials (range 16) 1411 | -10/Materials | Crushed by falling debris 1429 | -10/Materials | Crushed by falling debris 1429 | -10/Materials | Smashed by cave-in Last Messages --------------- 01415_ Assault Rifle broken. 01415_ Destabilizing: Short circuit. 01417_ Kicked Earth. 01417_ Destabilizing: Core damaged (-2). 01417_ Assault Rifle broken. 01417_ Destabilizing: Short circuit. 01419_ Kicked Earth. 01419_ Destabilizing: Core damaged (-12). 01421_ Kicked Earth. 01421_ Destabilizing: Core damaged (-5). 01421_ Destabilizing: Core damaged (-12). 01423_ Kicked Earth. 01423_ Destabilizing: System corrupted (+1). 01425_ Kicked Earth. 01425_ Aluminum Leg broken. 01425_ Destabilizing: Short circuit. 01425_ Destabilizing: Core damaged (-12). 01428_ Slammed into Earth. 01429_ The unstable cave ceiling collapses. 01429_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ##### # #????# # ##? | | = =## ###????# + ##? | | #########?#????# # ##? | | " # #???????# # ### | | " # """ #???????# # T# | | " # """ #???????# # ""# | | # """ #???????# # ### | | +### #???????# # #?? | | # #??????## # #?? | | + #????############# #?? | | # * !#????# # #?? | | +### *!!#????#"" """" + #?? | | ## *! #????#"T """" # #?? | | ## #????#"" """" # #?? | | ## #????# # #?? | | ## !#????# # #?? | | #########????# # #?? | | #????????????#########+### #?? | | #???????????????????## ### #?? | | ###?????????????????### #?? | | ????????????????????# # #?? | | ????????????????????# # #?? | | ????????????????#???######## < #?? | | ??????????????????#????????# #?? | | ?????????????#???????#??#########?? | | ????????????????????????#@# #??#?# | | ???????????????????????#######????? | | ?????????????????????????????#????? | | ???????????????????????#??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 73% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantNanofilamentsInverter Manual? 0 Play Time 00:11:44 Cumulative 20.3 hours Start 2026.08.09 @ 21:00:54 End 2026.08.09 @ 21:14:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 5 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aadb11b4-5b99-4255-9611-45deef925453