Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 15:12:40 Player: WarMechanic Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2729) 2729 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1056) 1056 TOTAL SCORE: 6315 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 157/160 System Corruption 3% Temperature Critical (539) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Core Shielding Improved Utility Shielding > --- WEAPON (3) ------- Particle Gun Flak Cannon Flak Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg High-capacity Storage Unit Structural Scanner Signal Interpreter Advanced Targeting Computer Hacking Suite Particle Gun Particle Gun Faulty Advanced Beam Rifle Light Assault Rifle Shotgun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Core Shielding Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Compact Wheel High-capacity Storage Unit Structural Scanner Signal Interpreter Advanced Targeting Computer Hacking Suite Particle Gun Particle Gun Advanced Beam Rifle Light Assault Rifle Shotgun Flak Cannon Flak Cannon Datajack Mining Laser [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 2 . . Weapon 1 | . . 1 . . . Parts Attached 82 | 12 8 25 5 21 11 Power 11 | 2 2 2 . 4 1 Engine 7 | 2 1 2 . 2 . Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 19 | 2 1 7 . 7 2 Treads 10 | 1 . 5 . 3 1 Leg 1 | . . . . 1 . Wheel 6 | 1 1 2 . 1 1 Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 22 | 6 4 5 3 3 1 Device 7 | 4 2 1 . . . Storage 4 | 2 1 1 . . . Processor 3 | . 1 1 1 . . Hackware 1 | . . . 1 . . Protection 7 | . . 2 1 3 1 Artifact . | . . . . . . Weapon 30 | 2 1 11 2 7 7 Energy Gun 9 | . 1 2 1 1 4 Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 2 . 3 . 4 1 Ballistic Cannon 7 | . . 4 1 . 2 Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Corrupted Parts 2 | . . . . 2 . System Corruption 2 | . . . . 2 . Parts Lost 36 | . 3 9 1 19 4 Power 4 | . . . 1 3 . Propulsion 11 | . 1 3 . 6 1 Utility 8 | . 1 2 . 4 1 Weapon 13 | . 1 4 . 6 2 Highest Loss Streak 14 | . 1 3 1 14 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 97 88 77 94 Engine 7 | . 3 11 8 3 7 Core 2 | . 10 . . 2 1 Treads 13 | . 14 14 18 10 16 Wheel 5 | . 12 7 . . . Device 1 | . 7 1 . . . Storage 10 | . 14 11 9 9 9 Processor 14 | . 6 17 18 15 9 Hackware 2 | . . . . 9 8 Protection 4 | . . 3 9 5 15 Energy Gun 4 | . . 5 1 1 13 Ballistic Gun 13 | . 27 10 . 15 11 Ballistic Cannon 8 | . . 13 24 2 . Slashing Weapon 1 | . . 2 . . . Peak Build Rating 26 | 9 12 21 24 23 26 Average Rating 16 | 7 9 17 21 18 23 On Entrance 12 | . 7 8 18 21 18 Naked Turns . | . . . . . . Heaviest Build 68 | 15 30 68 68 59 63 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 15 | 1 1 6 1 15 3 Average Overweight (x) 2 | . . 3 1 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 11 19 20 20 20 Most Carried 20 | 8 13 20 20 19 20 Average Carried 15 | 5 10 17 19 13 17 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 7 12 20 19 12 17 Class Distribution -------------------- 24% | Mutant 23% | Gunner 18% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2387 | 252 546 787 79 506 217 Remotely . | . . . . . . Salvage Created 2987 | 160 572 1336 137 394 388 Parts 220 | 9 47 106 7 25 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 74 | . 16 35 4 12 7 Guns 50 | . 15 20 1 9 5 Cannons 20 | . . 15 2 1 2 AOE 4 | . 1 . 1 2 . Classes Destroyed 12 | 2 5 5 . . . Worker 3 | . . 3 . . . Builder 3 | . . 1 . . 2 Tunneler 3 | 3 . . . . . Recycler 4 | 1 1 1 . . 1 Mechanic 1 | . 1 . . . . Operator 3 | . 1 2 . . . Watcher 7 | . 2 4 1 . . Swarmer 20 | . 8 7 . 5 . Grunt 39 | . 8 17 4 5 5 Brawler 1 | . . 1 . . . Duelist 4 | . . 2 . 1 1 Sentry 10 | . . 8 . 1 1 Best Kill Streak 10 | 2 5 10 2 5 3 Combat Bots Only 8 | . 3 8 2 5 2 Max Kills in Single Turn 4 | 1 4 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 497 | . 82 155 34 168 58 Missed 155 | . 30 37 14 61 13 Damage Taken 5048 | . 527 1656 312 1663 890 Core 1003 | . 99 262 31 358 253 Absorbed by Shields . | . . . . . . Redirected to Shielding 40 | . . . . . 40 Regen/Repaired (Parts) 237 | . . 237 . . . Core Remaining (%) 64 | 100 60 34 . . . Volleys Fired 250 | 9 61 79 20 45 36 Largest 3 | 2 2 3 3 3 3 Hottest 153 | 40 40 138 132 89 153 Shots Fired 538 | 18 121 208 43 75 73 Gun 406 | 18 121 136 8 62 61 Cannon 127 | . . 72 35 8 12 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 407 | 18 121 155 35 51 27 Thermal 99 | . . 53 . . 46 Explosive 5 | . . . . 5 . Electromagnetic 27 | . . . 8 19 . Robot Hit Streak 22 | 4 7 22 13 18 6 Robot Miss Streak 16 | 2 4 10 16 5 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 . 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 368 | 12 70 144 39 61 42 Core Hits 209 | 5 29 96 20 31 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 4 . . 1 Burn 4 | . . 3 . . 1 Destroy 1 | . . 1 . . . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing 2 | . . 2 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6141 | 158 1164 2561 546 1120 592 Guns 3509 | 158 871 1356 143 523 458 Cannons 1648 | . . 1012 298 204 134 Explosions 880 | . 293 89 105 393 . Melee 104 | . . 104 . . . Ramming . | . . . . . . Kinetic 3800 | 158 871 1818 298 450 205 Thermal 1217 | . . 639 105 86 387 Explosive 600 | . 293 . . 307 . Electromagnetic 420 | . . . 143 277 . Impact . | . . . . . . Slashing 104 | . . 104 . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . 2 3 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 2 . . 13 10 Message Errors 5 | . 1 . . 4 . Matter Fused 5 | . 1 . . . 4 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . . 1 3 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . 1 . Alerts 3 | . . . . 2 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 94 | . 13 70 4 7 . Projectiles 13 | . . 6 . 7 . Explosions 81 | . 13 64 4 . . Melee . | . . . . . . Knockbacks 49 | . . 28 14 3 4 Impact . | . . . . . . Kinetic 47 | . . 26 14 3 4 Secondary 2 | . . 2 . . . Self-Inflicted Damage 183 | . . 183 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 539 | . 28 346 412 205 539 Average Temperature 121 | . 5 88 128 41 268 Received Heat Transfer 2100 | . 207 525 180 819 369 Effects 22 | . . 1 2 . 19 Shutdowns 4 | . . . 1 . 3 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . 1 . . 1 Damage (minor) 5 | . . . 1 . 4 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2938 | . . 1789 100 50 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 2 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 846 | 20 361 846 503 590 438 Initial 356 | . 13 152 356 326 287 Average 370 | 12 212 394 398 513 329 Maximum Alert Level 3 | . 1 3 2 2 2 Low Security (%) 13 | 100 38 6 . . . Level 1 46 | . 61 55 57 4 91 Level 2 35 | . . 26 42 95 8 Level 3 4 | . . 11 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 7 2 . 1 Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 3 . . 1 Assault 1 | . . 1 . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 2 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 26 52 9 19 12 Peak Tracking Total 6 | . 4 6 4 6 4 Tactical Retreats 11 | . 2 2 1 5 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . 2 . . 5 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . 1 5 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 15 | . 3 10 1 1 . Terminals 10 | . 3 6 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 54 | . 7 42 1 4 . Successful 34 | . 4 28 1 1 . Failed 20 | . 3 14 . 3 . Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 25 | . 7 18 . . . Terminals 29 | . 7 18 . 4 . Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units . | . . . . . . Scanalyzers 16 | . . 16 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 2 2 . 1 . Part Schematic 2 | . 1 1 . . . Open Door 1 | . . . . 1 . Terminal Index 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 16 | . . 16 . . . Insert Component 7 | . . 7 . . . Analyze 9 | . . 9 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 6 | . 2 4 . . . Terminals 6 | . 2 4 . . . Botnet 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 9 1 1 . Full Trace Events 6 | . 1 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . 1 8 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 83 | . . 83 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 7 . . . Part Schematics Acquired 7 | . . 7 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 106 | . . . . 106 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4414 | 213 631 1882 318 963 407 Spaces Moved 1571 | 57 334 698 99 268 115 Core 31 | 3 . . . 28 . Treads 687 | 8 17 252 99 201 110 Legs 20 | . . . . 20 . Wheels 830 | 46 317 446 . 16 5 Hover . | . . . . . . Flight 3 | . . . . 3 . Fastest Speed 50 | 50 100 115 240 140 145 Average Speed 197 | 106 111 192 240 301 239 Slowest Speed 920 | 160 160 400 240 920 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 66 68 10 35 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 105 | . 7 55 4 39 . Melee . | . . . . . . Projectile . | . . . . . . AOE 105 | . 7 55 4 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2441 | 189 476 1075 145 364 192 Wait 409 | 100 46 211 16 21 15 Move 1566 | 56 333 697 99 266 115 Hop . | . . . . . . Pick Up 69 | 7 15 35 2 2 8 Fast Attach 30 | 8 2 7 1 11 1 Attach 43 | 3 4 13 4 10 9 Detach 17 | 3 2 3 2 1 6 Swap 9 | 1 2 5 . . 1 Drop 38 | 2 11 23 1 . 1 Fire 250 | 9 61 79 20 45 36 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Discovered exit to Materials (range 7) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -9/Materials | Discovered new exit (range 7) 1441 | -9/Materials | Lost 3 parts (1n1u1w) 1512 | -9/Materials | Build established: Scavenger-Mutant 1938 | -9/Materials | Build established: Gunner 1978 | -9/Materials | Repaired Lgt. Nuclear Core 2005 | -9/Materials | Repaired Lgt. Treads 2099 | -9/Materials | Core integrity fell below 50% 2234 | -9/Materials | Identified exit to Mines 2317 | -9/Materials | Repaired Flak Cannon 2445 | -9/Materials | First assault squad dispatched 2533 | -9/Materials | Destroyed 8 combat bots 2635 | -9/Materials | Discovered new exit (range 12) 2724 | -9/Materials | Identified exit to Materials 2727 | -9/Materials | Entered another Materials area 2727 | -8/Materials | Evolved 2 slots: Utility x2 2895 | -8/Materials | Garrison activated, responded to threat 3043 | -8/Materials | Identified exit to Garrison 3045 | -8/Materials | Entered Garrison 3067 | -8/Garrison | Triggered checkpoint 3312 | -8/Garrison | Build established: Scavenger-Mutant 3378 | -8/Garrison | Core integrity fell below 50% 3379 | -8/Garrison | Lost 14 parts (2p5n2u5w) 3659 | -8/Garrison | Rescued a captive Derelict 3769 | -8/Garrison | Build established: Scavenger-Gunner 3785 | -8/Garrison | Lost 4 parts (1p2u1w) 3904 | -8/Garrison | Discovered new exit (range 12) 3930 | -8/Garrison | Identified exit to Materials 3968 | -8/Garrison | Installed Relay Interface Framework 4008 | -8/Garrison | Entered Materials 4084 | -8/Materials | Build established: Scavenger-Tank 4280 | -8/Materials | Core integrity fell below 20% 4416 | -8/Materials | Core destroyed Last Messages --------------- 04380_ Particle Gun destroyed. 04380_ L-31 Rogue suffers critical hit (Burn). 04382_ L-31 Rogue destroyed. 04383_ Power failure, Lgt. Nuclear Core shutdown. 04383_ K-01 Serf collects debris. 04385_ Lgt. Treads destroyed. 04388_ K-01 Serf collects debris. 04399_ G-47 Trooper knocked back. 04408_ G-47 Trooper destroyed. 04411_ Power failure, Lgt. Nuclear Core shutdown. 04411_ Overheating: Imp. Signal Interpreter damaged (-1). 04412_ Overheating: Matter decay (-44). 04412_ G-47 Trooper knocked back. 04415_ G-47 Trooper destroyed. 04416_ Power failure, Lgt. Nuclear Core shutdown. 04416_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????? ????????????????? | | ???????????????????????# ????# #???????????????? | | ???????????????????????# ????# #???????????????? | | ???????????????????????# ""? # +???????????????? | | ???????????????????????# """ # #???????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????# """ # #???????????????? | | ???????????????????????# """ # #???????????????? | | ???????????????????????# """ # #???????????????? | | ???????????????????????# # !=#???????????????? | | ???????????????????????# ] # =%#???????????????? | | ???????????????????????#!@ # *#???????????????? | | ???????????????????????# % !# #??#######??????? | | ????????????????##########+### #### #??????? | | ???????????? %! = #??????? | | ???????????? =% ]#??????? | | ????????????= ! #??????? | | ????????????? ###+################# ! #??????? | | ????????????????????????????????????## = ######### | | ?????????????????????????????????????# # | | ?????????????????????????????????????#%=!# T | | ?????????????????????????????????????#!! + | | ???????????????????????????###########=! # | | ???????????????????????????# ## ######### | | ???????????????????????????# """ ## ##??????? | | ???????????????????????????# """ # ######## | | ???????????????????????????# """ [# *!%! | | ???????????????????????????# + T !=! | | ???????????????????????????# == # | | ???????????????????????????# == =# ######## | | ???????????????????????????# == #######??????? | | ???????????????????????????# ?????????????? | | ???????????????????????????#########?????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Hacked Flak Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronCompactPendant Manual? 0 Play Time 00:59:12 Cumulative 11.7 hours Start 2025.02.24 @ 14:09:01 End 2025.02.24 @ 15:12:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59393077-ff9b-42e4-a678-6da8068da492