Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 14:33:39 Player: LandRaider Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3810) 3810 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1950) 1950 TOTAL SCORE: 9260 Bonus ------- High Alert Combat Kills 375 Follower Combat Kills 75 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 120/150 System Corruption 12% Temperature Cool (16) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink (fused) Advanced Signal Interpreter Improved Particle Charger Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Improved Sensor Array Launcher Guidance Computer ECM Suite Magnetic Acceleration Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Flail > --- INVENTORY -------- Carbon-fiber Leg Improved VSS Leg Large Storage Unit Trap Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Launcher Guidance Computer ECM Suite Army-in-a-Box Proton Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 70 | 7 7 . 3 8 33 12 . Power 10 | 1 1 . . 2 3 3 . Engine 6 | 1 1 . . 1 2 1 . Core 4 | . . . . 1 1 2 . Reactor . | . . . . . . . . Propulsion 15 | 2 1 . . 3 8 1 . Treads 7 | 2 1 . . . 3 1 . Leg 8 | . . . . 3 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 2 . 3 1 11 6 . Device 12 | 1 . . . 1 6 4 . Storage 5 | 1 1 . 2 . 1 . . Processor 3 | . 1 . 1 . . 1 . Hackware . | . . . . . . . . Protection 5 | . . . . . 4 1 . Artifact . | . . . . . . . . Weapon 20 | 2 3 . . 2 11 2 . Energy Gun 6 | 1 1 . . . 4 . . Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 3 | 1 1 . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . 1 . . 1 3 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 35 | . 5 . . 4 15 4 7 Power 3 | . 1 . . . 2 . . Propulsion 8 | . . . . 2 4 1 1 Utility 13 | . 1 . . 1 4 3 4 Weapon 11 | . 3 . . 1 5 . 2 Highest Loss Streak 10 | . 2 . . 3 10 1 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 7 11 12 14 13 14 15 Power . | . . . . . . . . Propulsion 1 | 1 2 2 1 . . . 2 Utility 7 | . 2 5 5 8 8 9 8 Weapon 4 | 1 2 4 4 6 4 3 4 Tool/Special . | . . . . . . . . Unused Backups 27 | . 1 . 2 5 3 10 6 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 10 | . 1 . 2 1 1 2 3 Weapon 14 | . . . . 4 1 7 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 93 100 94 97 79 92 100 Engine 6 | . 13 14 14 3 1 2 . Core 4 | . . . . 10 5 6 9 Treads 19 | . 28 28 28 1 7 26 27 Leg 7 | . . . . 26 16 . . Device 10 | . 7 . . 2 14 17 18 Storage 11 | . 14 14 13 14 9 9 9 Processor 5 | . 3 14 8 10 . 3 9 Protection 4 | . . . . . 7 8 9 Energy Gun 5 | . 19 14 14 . 2 . . Energy Cannon 3 | . . . . . 1 8 9 Ballistic Gun 6 | . 3 14 14 19 . . . Ballistic Cannon 1 | . . . . . 6 . . Launcher 2 | . 2 . . 7 5 . . Impact Weapon 2 | . . . . . . 8 9 Peak Build Rating 46 | 7 9 9 15 24 41 46 46 Average Rating 25 | 6 6 9 11 20 30 40 46 On Entrance 18 | . 7 9 9 15 24 40 46 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . Naked Turns . | . . . . . . . . Heaviest Build 209 | 11 29 29 209 57 74 77 72 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 15 | . . . 5 2 15 1 1 Average Overweight (x) . | . . . . 1 1 . 1 Largest Inventory Capacity 35 | 8 15 15 35 20 20 20 20 Average Capacity 18 | 7 9 15 23 20 20 20 20 Most Carried 20 | 5 11 12 20 20 20 20 20 Average Carried 16 | 3 7 11 14 19 18 19 20 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 5 11 12 19 20 20 20 5 Class Distribution -------------------- 45% | Mutant 17% | Assassin 15% | Scavenger-Mutant 12% | Skirmisher 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2613 | 285 324 . 270 431 737 566 . Remotely . | . . . . . . . . Salvage Created 3083 | 140 900 . . 387 1101 531 24 Parts 189 | 9 51 . . 20 81 27 1 Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 6 | 1 1 . . 3 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 60 | . 16 . . 7 26 11 . Melee 1 | . . . . . . 1 . Guns 17 | . 11 . . 2 3 1 . Cannons 19 | . . . . . 10 9 . AOE 23 | . 5 . . 5 13 . . Classes Destroyed 14 | 2 7 . . 2 2 1 . Worker 7 | . 2 . . 2 3 . . Builder 8 | . . . . 1 6 . 1 Tunneler 6 | 3 1 . . . 2 . . Hauler 6 | . 2 . . . 4 . . Recycler 8 | 1 2 . . 3 2 . . Mechanic 1 | . 1 . . . . . . Operator 4 | . 2 . . . 2 . . Watcher 4 | . 3 . . . 1 . . Swarmer 13 | . 6 . . 3 4 . . Grunt 30 | . 10 . . 3 15 2 . Duelist 3 | . . . . 1 2 . . Sentry 9 | . . . . . 4 5 . Hunter 3 | . . . . . 1 2 . Programmer 2 | . . . . . . 2 . Best Kill Streak 11 | 3 7 . . 5 11 3 1 Combat Bots Only 5 | . 3 . . 3 5 3 . Max Kills in Single Turn 3 | 1 1 . . 3 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 2 3 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 340 | . 83 1 . 36 156 64 . Missed 90 | . 23 . . 10 41 16 . Hits 250 | . 60 1 . 26 115 48 . Melee 7 | . . . . 5 2 . . Projectile 243 | . 60 1 . 21 113 48 . Critical Strikes 9 | . 1 . . . 8 . . Damage Taken 4735 | . 763 17 . 697 1888 1143 227 Core 828 | . 105 17 . 123 397 106 80 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 51 | 100 . . . 2 . . . Volleys Fired 378 | 15 87 . . 45 104 116 11 Largest 2 | 2 2 . . 2 2 2 1 Hottest 145 | 60 80 . . 63 145 120 90 Shots Fired 520 | 30 160 . . 65 132 122 11 Gun 269 | 30 152 . . 50 33 4 . Cannon 190 | . . . . . 65 114 11 Launcher 61 | . 8 . . 15 34 4 . Special . | . . . . . . . . Kinetic 145 | 15 29 . . 45 56 . . Thermal 275 | 15 84 . . 5 42 118 11 Explosive 59 | . 8 . . 15 34 2 . Electromagnetic 41 | . 39 . . . . 2 . Robot Hit Streak 10 | 5 10 . . 7 10 10 5 Robot Miss Streak 6 | 2 4 . . 3 6 1 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 265 | 20 103 . . 34 72 31 5 Core Hits 163 | 8 50 . . 18 73 13 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 3 | . . . . . 2 1 . Blast 2 | . . . . . 2 . . Smash 1 | . . . . . . 1 . Melee Attacks 81 | . . . . . 3 66 12 Impact 81 | . . . . . 3 66 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7614 | 173 1613 . . 930 3715 994 189 Guns 2233 | 173 1128 . . 482 430 20 . Cannons 2045 | . . . . . 1034 822 189 Explosions 3208 | . 485 . . 445 2251 27 . Melee 125 | . . . . . . 125 . Ramming 3 | . . . . 3 . . . Kinetic 1498 | 85 148 . . 426 839 . . Thermal 2664 | 88 864 . . 56 625 842 189 Explosive 2923 | . 227 . . 445 2251 . . Electromagnetic 401 | . 374 . . . . 27 . Impact 125 | . . . . . . 125 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 . 4 4 Average Corruption 3 | . . . . 1 . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . 3 . 41 6 Message Errors 15 | . . . . 2 . 11 2 Matter Fused 10 | . . . . 1 . 8 1 Heat Flow Errors 7 | . . . . . . 5 2 Energy Discharges 10 | . . . . . . 10 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 134 | . 4 . . 17 65 38 10 Projectiles 15 | . . . . . 5 . 10 Explosions 81 | . 4 . . 17 60 . . Melee 38 | . . . . . . 38 . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 395 | . 112 . . 16 129 138 . Shots 10 | . 3 . . 1 4 2 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 517 | 60 235 . . 74 517 273 256 Average Temperature 76 | 30 51 . . 14 127 94 120 Received Heat Transfer 1470 | . 291 . . 108 936 135 . Effects 9 | . . . . . 7 2 . Energy Bleed 2 | . . . . . . 2 . Interference 3 | . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 2 . . . . 3 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 1 . . . 4 4 . Heat Transferred 4649 | 200 1700 . . 125 1200 1174 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . 1 . . . 2 5 3 Low Security (%) 42 | 100 73 100 . 100 40 . . Level 1 17 | . 26 . . . 48 8 . Level 2 18 | . . . . . 11 41 . Level 3 9 | . . . . . . 17 100 Level 4 7 | . . . . . . 18 . Level 5 5 | . . . . . . 14 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2092 | 10 291 79 . 180 506 2092 1019 Initial 1019 | . . 79 . . 68 328 1019 Average 447 | 1 109 20 . 30 246 912 973 Influence Increases 4168 | 20 672 . . 439 1181 1844 12 Destroy 0b10 Robot/C 1240 | . 320 . . 140 520 260 . Destroy 0b10 Robot/NC 220 | 20 65 . . 30 100 . 5 Destroy Leader 240 | . 80 . . 30 120 10 . Allied During Kill 9 | . . . . . . 9 . Successful Hack 73 | . 9 . . 6 30 28 . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 405 | . 90 . . 150 165 . . Anti-Garrison Action 1400 | . . . . . . 1400 . Destroy Structure 506 | . 63 . . 83 216 137 7 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 30 | . 15 . . . 15 . . Influence Decreases 3307 | 20 466 206 . 262 852 258 1243 Entered New Map 1487 | . . 127 . . 109 178 1073 Time Decay 1440 | 20 416 79 . 242 583 . 100 Lost Part 330 | . 50 . . 20 150 40 70 Lost Ally 50 | . . . . . 10 40 . Squads Dispatched 14 | . 4 . . . 7 . 3 Investigation 3 | . 2 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . . 4 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 3 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 3 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 25 2 . 6 38 11 2 Peak Tracking Total 5 | . 4 1 . 3 5 3 1 Tactical Retreats 4 | . 1 2 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 1 . . . . 7 . Indirectly 3 | . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 34 | . 6 . . 10 11 7 . Max in Single Turn 3 | . 2 . . 3 3 2 . Garrison Relay 4 | . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 21 | . 6 . 1 2 7 4 1 Terminals 16 | . 5 . . 1 5 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 47 | . 13 . 1 7 16 6 4 Successful 29 | . 7 . 1 6 11 3 1 Failed 18 | . 6 . . 1 5 3 3 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 11 | . 4 . 1 . 5 . 1 Terminals 42 | . 12 . . 6 14 6 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 19 | . 4 . 1 6 5 3 . Record 5 | . . . . 5 . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 3 . . . 5 . 1 Terminals 7 | . 2 . . . 4 . 1 Assimilate 1 | . . . . . 1 . . Botnet 6 | . 2 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Reject 1 | . . . . . 1 . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 15 | . 5 . . 1 6 2 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . 2 . Signal Jammer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 16 | . . . . . . 16 . Machine Destruction 16 | . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . . 1 2 . Largest Group 2 | . . . . . 1 2 . Highest-Rated Group 62 | . . . . . 10 62 . Highest-Rated Ally 31 | . . . . . 10 31 . Total Orders 1 | . . . . . 1 . . STAY 1 | . . . . . 1 . . Ally Attacks 24 | . . . . . . 24 . Total Damage 440 | . . . . . . 440 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 5451 | 80 666 . . 252 1382 3071 . Sensors 3288 | . . . . . 1169 2119 . Structural 408 | . . . . . 408 . . Traps 376 | . . . . . 291 85 . Seismic 2248 | 80 666 . . 252 184 1066 . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 10272 | 138 1198 344 1592 1635 1817 3335 213 Spaces Moved 3678 | 51 580 212 681 578 604 906 66 Core 7 | 3 . . . . 4 . . Treads 2685 | 48 580 212 681 14 178 906 66 Legs 986 | . . . . 564 422 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 190 166 246 Average Speed 221 | 153 160 160 229 259 228 243 246 Slowest Speed 800 | 160 160 160 560 260 800 250 246 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 38 | . . . . . . 29 9 Cave-ins Triggered 3 | . . . . 1 . 1 1 Exploration Rate (%) 57 | 4 92 41 91 97 46 81 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 91 | . . . . . 3 75 13 Terrain Destroyed 780 | . 74 . . 193 289 206 18 Melee 55 | . . . . . 3 40 12 Projectile 75 | . . . . . 11 58 6 AOE 650 | . 74 . . 193 275 108 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5162 | 80 696 217 709 655 893 1823 89 Wait 780 | 3 8 5 . 7 105 652 . Move 3671 | 50 579 211 680 577 604 904 66 Hop . | . . . . . . . . Pick Up 83 | 5 11 1 22 10 15 19 . Fast Attach 36 | 7 1 . 2 1 21 4 . Attach 24 | . 4 . 1 4 10 5 . Detach 3 | . . . . . 1 2 . Swap 29 | . 3 . . 3 11 12 . Drop 53 | . 3 . 4 7 19 20 . Fire 378 | 15 87 . . 45 104 116 11 Melee 81 | . . . . . 3 66 12 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . 9 . Rewire 14 | . . . . . . 14 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 6) 704 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Derelicts attacked the area 762 | -10/Materials | Discovered new exit (range 12) 870 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Discovered new exit (range 13) 1148 | -10/Materials | Identified exit to Materials 1323 | -10/Materials | Identified exit to Mines 1337 | -10/Materials | Entered Mines 1344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1385 | -10/Mines | Discovered new exit (range 5) 1390 | -10/Mines | Identified exit to Exiles 1509 | -10/Mines | Assembled infested the area 1514 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1523 | -10/Mines | Discovered new exit (range 10) 1535 | -10/Mines | Identified exit to Subcaves 1681 | -10/Mines | Entered Exiles 1709 | -10/Exiles | Discovered new exit (range 14) 1728 | -10/Exiles | Identified exit to Mines 1761 | -10/Exiles | Met 8R-AWN 1785 | -10/Exiles | Met EX-HEX 1878 | -10/Exiles | Met EX-DEC 1903 | -10/Exiles | Visited The Gauntlet 2128 | -10/Exiles | Met EX-BIN 2150 | -10/Exiles | Aligned with FarCom system 2152 | -10/Exiles | Given EX-Vault access code 2205 | -10/Exiles | Opened EX-Vault 2246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2589 | -10/Exiles | Found Army-in-a-Box 2787 | -10/Exiles | Build established: Hauler-Mutant 3246 | -10/Exiles | Discovered exit to Mines (range 12) 3273 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3273 | -10/Exiles | Entered Mines 3293 | -9/Mines | Discovered new exit (range 7) 3305 | -9/Mines | Identified exit to Materials 3320 | -9/Mines | Core integrity fell below 50% 3358 | -9/Mines | Lost 3 parts (2n1w) 3391 | -9/Mines | Build established: Mutant 3579 | -9/Mines | Found a hidden stash of uninstalled traps 3632 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3744 | -9/Mines | Learned Materials emergency access door positions 4506 | -9/Mines | Crushed by falling debris 4506 | -9/Mines | Core integrity fell below 20% 4734 | -9/Mines | Discovered exit to Materials (range 12) 4908 | -9/Mines | Entered Materials 4908 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4908 | -8/Materials | Discovered new exit (range 8) 5140 | -8/Materials | Core integrity fell below 50% 5178 | -8/Materials | Lost 10 parts (1p2n3u4w) 5559 | -8/Materials | Lost 3 parts (1p1n1w) 5954 | -8/Materials | Build established: Skirmisher 6575 | -8/Materials | Identified exit to Storage 6725 | -8/Materials | Identified exit to Garrison 6725 | -8/Materials | Entered Garrison 6777 | -8/Garrison | Triggered checkpoint 6814 | -8/Garrison | Garrison Relay disabled 7285 | -8/Garrison | Build established: Assassin 7561 | -8/Garrison | Garrison Relay disabled 7633 | -8/Garrison | Discovered new exit (range 12) 7647 | -8/Garrison | Discovered new exit (range 68) 7647 | -8/Garrison | Discovered new exit (range 94) 7647 | -8/Garrison | Discovered new exit (range 11) 7996 | -8/Garrison | Crushed by falling debris 8181 | -8/Garrison | Garrison Relay disabled 8392 | -8/Garrison | Core integrity fell below 20% 8417 | -8/Garrison | Triggered checkpoint 8522 | -8/Garrison | Garrison Relay disabled 8909 | -8/Garrison | Identified exit to Materials 9116 | -8/Garrison | Build established: Scavenger-Mutant 9168 | -8/Garrison | Installed Relay Interface Framework 9850 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9917 | -8/Garrison | Phase Generator disabled 10003 | -8/Garrison | Triggered checkpoint 10060 | -8/Garrison | Entered Materials 10274 | -8/Materials | Crushed by falling debris 10274 | -8/Materials | Smashed by cave-in Last Messages --------------- 10179_ System corrupted: Imp. Heat Sink fused. 10180_ U-05 Engineer builds a Wall. 10228_ L3HR4>:XG2,RW/68ND9=M#QFU|BPO8>MYWVP5LE 10239_ U-05 Engineer builds a Wall. 10244_ Destroyed Welding Torch. 10248_ U-05 Engineer destroyed. 10250_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10268_ U-05 Engineer builds a Wall. 10274_ The unstable cave ceiling collapses. 10274_ Crushed by falling debris. 10274_ Hcp. Storage Unit destroyed. 10274_ Machine Analyzer crushed and broken. 10274_ Remote Datajack crushed and broken. 10274_ Enh. Optical Array crushed and broken. 10274_ Imp. VSS Leg crushed and broken. 10274_ Trap Scanner crushed and broken. 10274_ System corrupted by crushing effect (+4). 10274_ Hvy. Flail destroyed. 10274_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????##### ##?????????????????????? | | ??????################ #?????????????????????? | | ??????#" ###???????????????????? | | ??????## T + ????????????????? | | ?????### g #?????????????????????? | | ?????# ###########+### #?????????????????????? | | ?????## #" g #######?????????????????????? | | ??????#######] #???????????????????????????? | | ????????????# h #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# ]]] !#???????????????????????????? | | ????????????# ]] %#???????????????????????????? | | ????????????# ]] ##??????????????????????????? | | ????????????# ##??????????????????????????? | | ????????????# ##??????????????????????????? | | ????????????############?????????????????????????? | | ????????????????????##!##????????????????????????? | | ?????????????????????##=####?????????????????????? | | ??????????????????????##]#[#?????????????????????? | | ???????????????????????##@#??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 437 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeGlidesysPod Manual? 0 Play Time 01:22:39 Cumulative 136.5 hours Start 2026.09.04 @ 12:42:18 End 2026.09.04 @ 14:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 116 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b53677fa-0071-4c8d-a6ca-0967de9ba80d