Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 15:58:39 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (27) 27 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2974) 2974 TOTAL SCORE: 9106 Bonus ------- Pacifist 2974 Cogmind --------- Core Integrity 1058/1150 Matter 151/300 Energy 94/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Armored Medium Treads Myomer Leg Myomer Leg Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Enhanced Optical Array Transmission Jammer > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Impulse Thruster Experimental Sensor Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Myomer Leg Aerolev Unit Aerolev Unit > --- UTILITY ---------- Enhanced Optical Array Transmission Jammer Advanced Reaction Control System High-powered Tractor Beam > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Impulse Thruster Experimental Sensor Array [Rating: 58] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Fission Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility System Shield Device High-powered Tractor Beam Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . 2 . . . 2 1 . . 1 . 2 . . Utility 3 | . . . . . . . . 1 . . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 46 | 5 . 1 4 . . . 4 3 1 . 12 5 6 2 3 Power 4 | 1 . . . . . . . 1 . . 1 . . 1 . Engine 2 | 1 . . . . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 21 | 2 . . 4 . . . 2 1 1 . 5 2 1 . 3 Treads 5 | 2 . . . . . . 2 . . . . . . . 1 Leg 7 | . . . 4 . . . . . 1 . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 1 . . 1 2 1 . . Flight 4 | . . . . . . . . . . . 4 . . . . Utility 18 | . . 1 . . . . 2 1 . . 6 3 5 . . Device 11 | . . 1 . . . . . 1 . . 1 3 5 . . Storage 2 | . . . . . . . . . . . 2 . . . . Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 3 | . . . . . . . 1 . . . 2 . . . . Protection 1 | . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | 2 . . . . . . . . . . . . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . 2 . . 2 . . . . Parts Lost 17 | . . . . . . . . 3 3 . 2 6 . 1 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 11 | . . . . . . . . 2 2 . 2 4 . . 1 Utility 5 | . . . . . . . . 1 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 2 3 . 2 3 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 57 57 52 66 66 66 60 62 57 46 47 21 53 60 47 Engine 1 | . . . . . . . . . . . . . 6 7 . Treads 4 | . 28 28 5 . . . 9 14 5 . . . . . 2 Leg 16 | . . . 24 44 44 44 36 30 30 30 11 . . . 5 Hover 5 | . . . . . . . . 2 7 7 3 2 14 15 12 Flight 2 | . . . . . . . . . . . 12 3 . . . Device 5 | . . . . . . . . 1 5 . 1 4 18 21 13 Processor 2 | . . . . . . . . . . . 1 5 5 5 5 Hackware 4 | . . . . . . . . 7 7 7 13 3 . . . Energy Gun 3 | . 14 14 11 11 11 11 5 . . . . . 6 8 . Ballistic Gun 2 | . 14 14 11 11 11 11 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 24 | 3 2 2 2 2 2 2 3 3 . . 15 15 10 24 24 Greatest Support 51 | 3 3 3 51 3 3 3 22 3 3 3 20 20 24 24 24 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 3 3 4 4 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 2 3 3 4 4 4 4 5 5 4 4 4 5 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 8 5 5 5 5 Final Carried 5 | 2 2 3 3 4 4 4 5 5 5 5 5 3 5 5 2 Class Distribution -------------------- 79% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Matter Collected 442 | 178 . 33 . 45 . . . . 93 . . . . 71 22 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 25 | . . . . . . . . . . . . . . . 25 Parts 1 | . . . . . . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . . . . . . . 1 Swarmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Hostile Shots Fired 353 | . 7 7 . . . 4 16 107 18 . 30 110 2 22 30 Missed 153 | . 3 . . . . 2 2 44 7 . 20 54 1 12 8 Damage Taken 3330 | . 34 285 . . . 16 227 954 182 . 139 939 17 195 342 Core 1175 | . 10 41 . . . . 33 178 34 . 47 740 . 57 35 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 79 . . . 100 94 . . 69 94 26 . . . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . . . 1 Core Hits 2 | . . . . . . . . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 67 | . . . . . . . 18 4 17 . . . . . 28 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . . . . . 28 Ramming 39 | . . . . . . . 18 4 17 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . 28 Highest Corruption 3 | . . . . . . . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . 4 . Message Errors 2 | . . . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . 9 2 8 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . 1 1 2 . . . . . . Targets Rammed 4 | . . . . . . . 1 1 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 2 | . . . . . . . . . 2 . . . . . . Average Temperature 2 | . . . . . . . . . 2 . . . . . . Received Heat Transfer 426 | . 6 . . . . . 117 45 99 . 6 144 9 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Peak Influence 481 | . 15 5 46 32 . 15 73 227 . . 269 481 295 . . Initial 235 | . . 5 1 17 . . 5 32 . . 94 131 235 . . Average 151 | . 2 5 6 29 . 12 37 83 . . 139 354 241 . . Maximum Alert Level 2 | . . . . . . . . 1 . . 1 2 1 . . Low Security (%) 67 | 100 100 100 100 100 . 100 100 96 . . 91 14 . . . Level 1 22 | . . . . . . . . 3 . . 8 34 100 . . Level 2 9 | . . . . . . . . . . . . 50 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . . 1 . . 3 . . . . Investigation 2 | . . . . . . . . . . . 2 . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Distress Signals 6 | . . . 1 . . . . 1 . . 1 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 103 | . 6 2 1 . . 1 7 23 10 . 10 27 6 3 7 Peak Tracking Total 12 | . 5 2 2 . . 1 5 11 5 . 7 12 6 2 7 Tactical Retreats 18 | . . . . . . . . 3 4 . 3 6 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Traps Triggered 1 | . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Machines Accessed 12 | . 1 . . . 1 . 4 1 . . 1 2 2 . . Terminals 8 | . 1 . . . . . 3 1 . . . 2 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 33 | . 1 . . . 1 . 13 5 . . 2 7 4 . . Successful 19 | . 1 . . . 1 . 8 2 . . 2 2 3 . . Failed 14 | . . . . . . . 5 3 . . . 5 1 . . Catastrophic 2 | . . . . . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 1 . . . . . 7 5 . . . 5 2 . . Terminals 24 | . 1 . . . . . 10 5 . . . 7 1 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . . . 1 . 3 1 . . . 2 1 . . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Refit 2 | . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 3 1 . . . . . . . Terminals 4 | . . . . . . . 3 1 . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . . 3 1 . . 1 2 1 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Turns Passed 1659 | 43 43 27 37 80 65 6 103 201 156 47 290 232 163 147 19 Spaces Moved 3086 | 67 86 46 56 158 131 13 141 374 248 94 579 432 296 339 26 Core 1857 | 67 86 46 53 158 131 13 120 374 248 94 261 205 . . 1 Treads 21 | . . . . . . . 21 . . . . . . . . Legs 3 | . . . 3 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 694 | . . . . . . . . . . . . 34 296 339 25 Flight 511 | . . . . . . . . . . . 318 193 . . . Fastest Speed 31 | 50 50 50 50 50 50 50 50 50 50 50 31 31 42 42 42 Average Speed 46 | 50 50 50 54 50 50 50 64 50 50 50 42 44 42 42 44 Slowest Speed 145 | 50 50 50 130 50 50 50 145 50 50 50 100 50 46 42 106 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . 6 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 21 20 9 39 47 7 17 14 32 24 25 20 7 67 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . 2 . . . . 1 1 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Total 3267 | 74 85 49 61 158 130 12 152 387 278 93 616 465 331 343 33 Wait 115 | . . 1 . . . . 2 2 28 . 25 34 23 . . Move 3047 | 66 85 45 55 157 130 12 140 373 247 93 566 419 295 338 26 Hop 11 | . . . . . . . . . . . 6 5 . . . Pick Up 15 | 2 . 1 . 1 . . 2 4 . . 1 . 4 . . Fast Attach 32 | 5 . . 4 . . . 4 2 1 . 8 3 3 2 . Attach 13 | . . 1 . . . . . 2 . . 3 2 2 . 3 Detach 3 | . . 1 . . . . . . . . 2 . . . . Swap 2 | . . . . . . . . . . . 1 . 1 . . Drop 24 | 1 . . 2 . . . 3 3 . . 4 2 3 3 3 Fire . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Ram 4 | . . . . . . . 1 1 2 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered Mines 96 | -10/Mines | Assembled infested the area 96 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 97 | -10/Mines | Found Prototype Device 98 | -10/Mines | Identified Exp. Sensor Array 101 | -10/Mines | Assisted by a Guerilla fighting off Assembled 110 | -10/Mines | Discovered new exit (range 8) 114 | -10/Mines | Entered Materials 114 | -9/Materials | Evolved 2 slots: Propulsion x2 143 | -9/Materials | Discovered new exit (range 6) 151 | -9/Materials | Entered Mines 192 | -9/Mines | Learned Materials terminal intel 229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 229 | -9/Mines | Discovered new exit (range 5) 231 | -9/Mines | Entered Exiles 231 | -9/Exiles | Found Exiles lab abandoned 292 | -9/Exiles | Discovered new exit (range 11) 296 | -9/Exiles | Entered Mines 296 | -8/Mines | Discovered new exit (range 11) 302 | -8/Mines | Entered Materials 302 | -8/Materials | Evolved 2 slots: Propulsion x2 303 | -8/Materials | Loaded intel: 12 terminal locations 310 | -8/Materials | Build established: Mutant 345 | -8/Materials | Discovered new exit (range 8) 405 | -8/Materials | Entered Factory 405 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 595 | -7/Factory | Discovered new exit (range 15) 606 | -7/Factory | Entered Lower Caves 629 | -7/Lower Caves | Encountered a Warlord checkpoint 631 | -7/Lower Caves | Learned Factory stockpile data 755 | -7/Lower Caves | Discovered new exit (range 14) 756 | -7/Lower Caves | Lost 3 parts (2n1u) 762 | -7/Lower Caves | Entered another Lower Caves area 766 | -7/Lower Caves | Learned location of 1 exit from Factory 803 | -7/Lower Caves | Discovered new exit (range 13) 809 | -7/Lower Caves | Entered Factory 809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 810 | -6/Factory | Identified exit to Factory 959 | -6/Factory | Fabricated Flight Unit (x2) 1033 | -6/Factory | Spotted B-75 Beast 1093 | -6/Factory | Discovered exit to Factory (range 18) 1099 | -6/Factory | Entered another Factory area 1099 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1153 | -5/Factory | Lost 3 parts (3n) 1170 | -5/Factory | Core integrity fell below 50% 1203 | -5/Factory | Lost 3 parts (1n2u) 1260 | -5/Factory | Discovered new exit (range 21) 1331 | -5/Factory | Entered another Factory area 1331 | -4/Factory | Evolved 2 slots: Propulsion x2 1477 | -4/Factory | Discovered new exit (range 6) 1490 | -4/Factory | Discovered new exit (range 11) 1494 | -4/Factory | Entered Upper Caves 1633 | -4/Upper Caves | Discovered new exit (range 20) 1641 | -4/Upper Caves | Entered another Upper Caves area 1648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1660 | -4/Upper Caves | Self-destructed Last Messages --------------- 01616_ Dropped Backup Laser I. 01633_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01648_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01648_ Slug penetrates Wall. 01651_ Cld. Airjet destroyed. 01652_ Searching scrap... 01652_ Found Imp. Component Analysis Suite. 01652_ Found Imp. Force Field. 01652_ Found Adv. Melee Analysis Suite. 01652_ Found Adv. Transmission Jammer. 01652_ Found 22 Matter. 01653_ Acquired 22 matter. 01654_ Hpw. Tractor Beam destroyed. 01656_ Dropped Antimatter Reactor. 01656_ Dropped Adv. Reaction Control System. 01657_ Dropped Hpw. Tractor Beam. 01658_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ????????? ??????????????????##?????????????????? | | ?????????? ????????????????? ??????????????????? | | ???????????? #?????????????? ??????????????????? | | ????????????? ????????????? ???????????????????? | | ?????????????? ????###???? ???????????????????? | | ???????????????? ??## #??? ????????????????????? | | ????????????????? ## ### ????????????????????? | | ?????????????????? s ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? s ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????#s%#??????????????????????? | | ???????????????????????#!@#??????????????????????? | | ???????????????????????#!*#??????????????????????? | | ???????????????????????#!!#??????????????????????? | | ???????????????????????# !#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ######?????????????????? | | ????????????????????##?#s # #?????????????????? | | ???????????????????## # #??????????????????? | | ???????????????????# Y #??????????????????? | | ???????????????????# ######?????????????? | | ?????????? ##### ## #?????????????? | | ????????? #?????????????? | | ???????? ### #?????????????? | | ???????? ??## ## #?????????????? | | ????????? ####### ##?????????????? | | ????????? ## ##?????????????? | | ????????? ##????????????? | | ????????? #????????????? | | ????????? #????????????? | | ????????? ## #????????????? | | ?????????? ?# #????????????? | | ??????????## ?# #????????????? | | ???????????#### ##### ##????????????? | | ??????????????#### ####????####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 297 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 68 Recoil Reduction 1 Defensive Hacking 32 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeElectronScreen Manual? 0 Play Time 00:23:17 Cumulative 837.7 hours Start 2024.07.16 @ 15:34:55 End 2024.07.16 @ 15:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 522 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 97 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82ca73f7-2a53-48fe-9868-f6b292ef37fe