Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 13:19:51 Player: ChromeKnight Result: Destroyed by Immortal with Experimental Jetlance Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (161) 805 Value Destroyed (8653) 8653 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (9229) 9229 TOTAL SCORE: 27227 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 1365 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Friendly Fire -917 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -3/Protoforge Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (12) ----- Experimental Heat Sink Large Storage Unit Melee Analysis Suite Graphene Brace > --- WEAPON (2) ------- Superquantum Companion > --- INVENTORY (15) --- Micro Nuclear Core Light Antimatter Reactor Heavy Shield Leg Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Transmission Jammer Improved Reaction Control System Experimental Utility Shielding Layered Heavy Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON ----------- Superquantum Companion > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Antigrav System Improved Linear Gravjet Improved Linear Gravjet Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Sigix Terminator [Rating: 135] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Melee Analysis Suite Device Improved Reaction Control System Storage Large Storage Unit Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Companion Sword Energy Gun Improved Arc Projector Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Slashing Weapon Companion Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . . . 8 . . 2 . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . 1 . . . . . . . Utility 10 | . . . . . 5 . . 2 . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 4 4 . 3 9 23 27 8 24 1 . 13 8 . 6 1 20 18 10 Power 14 | . 2 . . 1 . 2 1 3 . . 1 1 . 1 . . 1 1 Engine 5 | . 2 . . 1 . 2 . . . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . . 1 . Reactor 6 | . . . . . . . 1 1 . . 1 1 . 1 . . . 1 Propulsion 66 | 2 . . 1 3 10 15 1 10 . . 3 . . . . 6 9 6 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . Leg 43 | . . . . 3 10 15 1 10 . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . 5 9 2 Flight 4 | . . . . . . . . . . . 3 . . . . 1 . . Utility 81 | . 2 . 1 4 12 10 3 10 1 . 7 6 . 4 1 10 7 3 Device 27 | . 1 . 1 1 4 3 1 2 1 . 4 1 . 1 . 3 3 1 Storage 5 | . 1 . . 1 . . . . . . . . . 1 . 1 1 . Processor 12 | . . . . . 3 3 . 1 . . 1 4 . . . . . . Hackware 4 | . . . . . . 1 . . . . . . . . . 3 . . Protection 33 | . . . . 2 5 3 2 7 . . 2 1 . 2 1 3 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . . 1 1 1 . 3 1 . . 2 1 . 1 . 4 1 . Energy Gun 2 | . . . . . . . 1 . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | 2 . . 1 . . . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . 2 . . Launcher 2 | . . . . . 1 . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . 1 . 1 . 1 1 . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . . 3 1 . . 1 . . 5 . 3 4 2 Parts Lost 75 | . . . 1 . 4 15 2 27 . . 1 1 . . . 1 4 19 Power 6 | . . . . . . 2 . 1 . . . 1 . . . . . 2 Propulsion 34 | . . . . . 1 9 . 12 . . . . . . . . 3 9 Utility 31 | . . . . . 2 4 1 13 . . 1 . . . . 1 1 8 Weapon 4 | . . . 1 . 1 . 1 1 . . . . . . . . . . Highest Loss Streak 18 | . . . 1 . 3 7 2 18 . . 1 1 . . . 1 3 11 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Backups 9 | . 1 8 9 9 13 9 13 12 . . 1 3 4 4 4 7 10 10 Power 1 | . . 4 4 1 1 . . . . . . . . . . . . 2 Propulsion 1 | . . . . 1 2 3 6 5 . . . . . . . . 3 . Utility 4 | . . 3 3 3 8 6 6 7 . . . 2 3 3 3 4 2 . Weapon . | . . 1 2 1 . . . . . . . 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . . 15 8 . . 1 . . . 1 . . . 2 9 10 Power 10 | . . . . 7 . . . . . . . . . . . . 2 1 Propulsion 7 | . . . . . 2 . . . . . . . . . . . 4 1 Utility 11 | . . . . 3 4 . . 1 . . . . . . . 2 1 . Weapon 8 | . . . . 4 1 . . . . . . 1 . . . . 1 1 Tool/Special 10 | . . . . 1 1 . . . . . . . . . . . 1 7 Average Slot Usage (%) 78 | . 76 100 99 73 88 89 97 91 22 23 38 67 78 78 78 77 77 64 Engine 5 | . 4 14 14 11 6 5 2 . . . . . . . . . . . Reactor 1 | . . . . . . . 4 1 . . 4 5 5 5 5 4 3 3 Treads 4 | . 28 28 28 4 . . . . . . . . . . . . . . Leg 16 | . . . . 22 30 31 33 27 10 11 1 . . . . . . 9 Hover 1 | . . . . . . . . . . . . . . . . 2 10 11 Flight 2 | . . . . . . . . . . . 12 15 15 15 15 12 8 . Device 8 | . 2 14 14 4 7 9 6 6 5 5 5 10 10 10 6 10 15 10 Storage 6 | . 12 14 14 10 6 6 6 4 . . . . . . . 3 4 4 Processor 8 | . . . . . 9 18 20 16 . . 3 17 26 25 21 19 16 10 Protection 7 | . . . . 4 14 9 13 16 . . . 7 10 11 19 11 9 7 Ballistic Gun 3 | . 28 28 27 2 . . . 1 . . . . . . . . . . Slashing Weapon 7 | . . . . 12 6 6 6 4 5 5 5 7 10 10 10 5 4 4 Peak Build Rating 135 | 4 10 10 13 29 58 67 88 106 19 18 97 108 106 110 110 134 135 128 Average Rating 56 | 3 5 10 10 21 50 61 76 94 18 18 65 100 106 106 107 121 123 115 On Entrance 56 | . 4 10 10 13 25 56 60 88 7 19 12 88 106 106 110 107 126 121 Avg Prop Armor Cover (%) 2 | . . . . . . . . 3 . . 2 . . . . 7 2 2 Naked Turns 94 | . . . . 65 . . . 29 . . . . . . . . . . Heaviest Build 75 | 4 53 53 55 55 72 57 71 75 7 7 48 49 47 48 49 52 64 63 Greatest Support 170 | 40 40 40 40 40 78 90 88 96 30 30 51 51 51 51 51 64 78 170 Greatest Overweight (x) 6 | 1 1 1 1 2 1 1 . 1 . . 1 . . . . 3 2 6 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 15 15 15 15 5 5 5 5 5 5 5 10 15 15 Average Capacity 13 | 5 19 20 20 13 15 15 15 14 5 5 5 5 5 5 5 9 11 15 Most Carried 15 | . 8 8 13 15 15 14 15 15 5 4 5 5 5 5 5 10 15 13 Average Carried 10 | . 1 8 9 10 14 10 14 13 3 4 4 4 5 4 5 9 10 12 Final Capacity 20 | 5 20 20 20 15 15 15 15 5 5 5 5 5 5 5 5 10 15 15 Final Carried 15 | . 8 8 11 15 13 13 15 4 5 4 5 5 5 5 5 10 14 13 Class Distribution -------------------- 76% | Mutant 8% | Scavenger-Mutant 4% | Gladiator 4% | Scavenger-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -3/Protoforge Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 3807 | 198 37 51 294 629 590 308 260 284 2 17 72 230 56 99 10 275 279 116 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9814 | . 70 51 202 . 1191 1418 436 1509 . . 202 178 129 374 . 1146 1668 1240 Parts 451 | . 5 2 10 . 56 54 19 82 . . 12 10 11 2 . 34 88 66 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . . 1 . . Recyclers Shooed 6 | . . . . . 1 1 . 2 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . 6 . . . . . 4 3 . 8 11 2 1 . . . Prevented 7 | . . . . . . . . . 2 2 . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 121 | . 2 3 4 . 11 15 6 21 . . 3 2 5 . . 8 25 16 Melee 96 | . . . . . 9 15 2 21 . . 3 2 5 . . 5 20 14 Guns 9 | . 2 3 4 . . . . . . . . . . . . . . . Cannons 10 | . . . . . . . 4 . . . . . . . . 2 2 2 AOE 2 | . . . . . 2 . . . . . . . . . . . . . Classes Destroyed 17 | . 1 1 2 . 9 3 . 1 . . . . . . . . . . Worker 6 | . . . . . 3 . . 2 . . . . . . . . . 1 Builder 6 | . . . . . 1 . . 4 . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . . . . 1 . . Recycler 9 | . . . . . 2 3 . 2 . . . . . . . 2 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . . 2 . . . . . . . . . . 1 . Watcher 10 | . . . . . . 2 2 2 . . . . . . . 2 2 . Swarmer 27 | . . 3 . . 3 . . 8 . . 1 . 5 . . . 4 3 Grunt 26 | . 2 . . . 2 7 . 5 . . 2 . . . . 5 3 . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 12 | . . . . . 1 5 . 3 . . . . . . . 2 . 1 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . Hunter 7 | . . . . . 2 2 . 1 . . . . . . . . . 2 Programmer 28 | . . . . . 3 . . 2 . . . 2 . . . 1 17 3 Cetus Guard 6 | . . . . . . . 6 . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . 1 . Hotshot 6 | . . . . . . . . . . . . . . . . . . 6 Immortal 1 | . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 6 | . 1 2 2 . 3 5 3 6 . . 4 2 5 . . 4 5 6 Combat Bots Only 6 | . 1 2 2 . 2 5 2 5 . . 3 2 5 . . 4 5 6 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 2 1 . . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Revision 17++ (-3/Research) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 1650 | . 16 28 27 . 191 386 83 391 . . 53 32 37 . . 33 153 220 Missed 567 | . 5 8 6 . 78 129 44 101 . . 22 18 17 . . 16 74 49 Deflected 15 | . . . . . . . . . . . . . . . . 1 5 9 Hits 1083 | . 11 20 21 . 113 257 39 290 . . 31 14 20 . . 17 79 171 Melee 39 | . . . . . . 5 . 1 . . . . . . . . . 33 Projectile 1044 | . 11 20 21 . 113 252 39 289 . . 31 14 20 . . 17 79 138 Critical Strikes 52 | . . . 1 . 1 5 7 8 . . 3 . . . . . 6 21 Actively Blocked 23 | . . . . . . . . . . . . . . . . . 2 21 Damage Taken 20032 | . 125 107 310 . 1473 2793 884 5872 . . 619 309 334 6 . 390 2426 4384 Core 3293 | . 24 6 92 . 63 564 51 973 . . 35 39 92 6 . 124 256 968 Absorbed by Shields 874 | . . 44 115 . 366 169 180 . . . . . . . . . . . Redirected to Shielding 390 | . . . . . 15 89 . . . . . . . . . 37 169 80 Ignored by Resistances 167 | . . . . . . . . 167 . . . . . . . . . . Regen/Repaired (Parts) 113 | . . . . 113 . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 51 . . 20 . . 2 . . . . 85 . . . Volleys Fired 82 | . 13 7 27 . 7 . 25 1 . . . 2 . . . . . . Largest 2 | . 2 2 2 . 1 . 1 1 . . . 1 . . . . . . Hottest 65 | . 40 40 50 . 36 . 48 35 . . . 65 . . . . . . Shots Fired 128 | . 26 14 52 . 7 . 25 1 . . 1 2 . . . . . . Gun 96 | . 26 14 52 . . . . 1 . . 1 2 . . . . . . Cannon 25 | . . . . . . . 25 . . . . . . . . . . . Launcher 7 | . . . . . 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 118 | . 26 14 52 . . . 25 1 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . 7 . . . . . 1 2 . . . . . . Robot Hit Streak 8 | . 5 6 8 . 2 . 3 . . . 1 . . . . . . . Robot Miss Streak 3 | . 2 1 2 . 3 . 2 . . . . 2 . . . . . . Penetration Max 2 | . . . . . . . 2 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Autonomous 17 | . . . . . . . . . . . . . . . . 2 7 8 Shots Hit Robots 498 | . 16 9 35 . 50 96 18 81 1 . 9 10 11 6 . 33 66 57 Core Hits 191 | . 4 3 9 . 24 30 13 36 . . 6 3 4 4 . 10 22 23 Critical Kills 6 | . . . 1 . . . 5 . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 9 . . . . . . . . . . . Critical Strikes 31 | . . . 1 . . 4 16 6 . . . . . . . 2 . 2 Destroy 17 | . . . 1 . . . 16 . . . . . . . . . . . Impale 2 | . . . . . . . . 2 . . . . . . . . . . Melee Attacks 624 | . . . . . 80 118 4 123 1 . 20 18 19 7 1 43 97 93 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 609 | . . . . . 80 118 4 108 1 . 20 18 19 7 1 43 97 93 Piercing 15 | . . . . . . . . 15 . . . . . . . . . . Sneak Attacks 50 | . . . . . 12 11 . 11 1 . 1 4 . . . 5 3 2 Combat Hostiles 6 | . . . . . . 3 . 1 . . . . . . . . 2 . Follow-up Attacks 22 | . . . . . . 3 . 8 . . . 1 4 1 . 1 2 2 Damage Inflicted 28464 | . 196 163 327 . 2850 4508 796 3949 65 . 333 594 487 565 . 2485 6157 4989 Guns 702 | . 196 163 327 . . . . . . . 16 . . . . . . . Cannons 2050 | . . . . . . . 610 . . . . . . . . 189 606 645 Explosions 486 | . . . . . 486 . . . . . . . . . . . . . Melee 25217 | . . . . . 2364 4508 186 3940 65 . 317 594 487 565 . 2296 5551 4344 Ramming 9 | . . . . . . . . 9 . . . . . . . . . . Kinetic 1296 | . 196 163 327 . . . 610 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 502 | . . . . . 486 . . . . . 16 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 24876 | . . . . . 2364 4508 186 3599 65 . 317 594 487 565 . 2296 5551 4344 Piercing 341 | . . . . . . . . 341 . . . . . . . . . . Phasic 1440 | . . . . . . . . . . . . . . . . 189 606 645 Highest Corruption 23 | . . . . . 1 2 2 23 23 23 5 6 6 6 6 2 11 3 Average Corruption 4 | . . . . . 1 1 2 17 23 23 5 5 6 6 6 1 3 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . 3 22 4 5 8 22 6 6 8 2 1 9 21 13 Message Errors 32 | . . . . . . 5 1 2 1 8 1 . 1 . . 3 5 5 Matter Fused 38 | . . . . . 2 3 1 . 1 9 2 4 5 . . 1 8 2 Heat Flow Errors 18 | . . . . . . 4 . . . 1 1 2 1 . . 3 4 2 Energy Discharges 13 | . . . . . . 3 1 . 2 2 1 . . 1 . 1 . 2 Parts Rejected 3 | . . . . . . 2 . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . 1 . . 1 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . 2 1 . 2 1 . . . 1 . . 1 1 Data Loss (major) 10 | . . . . . 1 1 . 1 . . . . 1 . 1 1 3 1 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . 1 . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3332 | . . . . . 318 359 . 324 . . . 256 52 155 . 301 1126 441 Projectiles 186 | . . . . . . . . . . . . . . . . . 93 93 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3146 | . . . . . 318 359 . 324 . . . 256 52 155 . 301 1033 348 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 2 . . 3 . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 4 | . . . . . . . . 4 . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . . . . . 6 250 38 50 . 101 128 228 180 . . 289 463 146 Average Temperature 94 | . . . . . 2 101 13 20 . 61 42 84 75 . . 110 122 79 Received Heat Transfer 2778 | . 66 . 74 . 216 936 27 606 . . 151 39 9 . . 93 48 513 Effects 4 | . . . . . . . . . . . . . . . . . 4 . Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . 1 . . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . 1 2 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . 2 . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped 52 | . . . . . . . . . . . . . . . . 19 33 . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 3 | . . . . . 2 . . 3 . . . . . . . . 1 1 Low Security (%) 77 | 100 100 100 . . 40 100 100 62 . . 100 . . . . 100 67 92 Level 1 17 | . . . . . 58 . . 2 . . . . . . . . 32 7 Level 2 3 | . . . . . 1 . . 19 . . . . . . . . . . Level 3 2 | . . . . . . . . 15 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 751 | . 45 80 . . 405 196 104 751 . . 160 . . . . 171 326 216 Initial 177 | . . . . . . 177 104 14 . . . . . . . 150 31 163 Average 150 | . 11 24 . . 226 108 51 308 . . 25 . . . . 92 133 117 Influence Increases 5722 | . 75 100 22 . 883 763 211 1315 . . 268 95 200 10 . 498 768 514 Destroy 0b10 Robot/C 2960 | . 40 60 20 . 400 440 160 620 . . 100 40 100 . . 160 500 320 Destroy 0b10 Robot/NC 255 | . . . . . 55 40 10 90 . . 5 . . 10 . 25 15 5 Destroy Leader 546 | . 20 10 . . 106 84 . 116 . . 10 10 10 . . 46 74 60 Allied During Kill 308 | . . . 2 . 89 83 36 88 . . 10 . . . . . . . Successful Hack 92 | . . . . . 16 21 . 8 . . 18 . . . . 15 . 14 Disable Machine 405 | . . . . . 135 15 . 120 . . 15 . . . . 15 90 15 Destroy Structure 271 | . . . . . 37 5 5 138 . . 20 . . . . 12 14 40 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . Partial Spotted 60 | . . . . . . . . 30 . . . . . . . 15 . 15 Lose Combat Pursuer 675 | . 15 30 . . 45 75 . 105 . . 90 45 90 . . 60 75 45 Influence Decreases 5561 | . 75 100 22 . 519 939 373 788 305 248 128 202 123 120 . 441 534 644 Entered New Map 859 | . . . . . . 187 84 12 205 48 . 52 7 110 . . 26 128 Time Decay 3354 | . 75 100 22 . 419 522 130 406 100 200 42 140 116 10 . 304 442 326 Lost Part 722 | . . . . . 40 150 12 270 . . 10 10 . . . . 40 190 Lost Ally 463 | . . . . . 60 80 147 100 . . 76 . . . . . . . Purge Threat 163 | . . . . . . . . . . . . . . . . 137 26 . Squads Dispatched 36 | . 3 . . . 5 6 . 8 . . 3 . . . . 2 6 3 Investigation 10 | . 2 . . . . 4 . 1 . . 3 . . . . . . . Extermination 11 | . . . . . 3 . . 2 . . . . . . . 1 4 1 Reinforcement 14 | . 1 . . . 2 2 . 4 . . . . . . . 1 2 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 17 | . 1 . . . . 2 2 3 . . 2 . . . . 7 . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . 2 3 Distress Signals 5 | . . . . . . . . . . . . . . . . . 2 3 Times Spotted 252 | . 3 3 7 . 29 30 9 62 . . 18 5 11 . 2 14 37 22 Peak Tracking Total 14 | . 5 3 2 . 5 8 5 14 . . 8 3 5 . 2 5 6 7 Tactical Retreats 27 | . 1 1 . . 2 4 . 5 . . 2 2 4 . . 1 3 2 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 7 | . . . . . . 1 . 1 . . 3 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 1 . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 27 | . . . . . 9 1 . 8 . . 1 . . . . 1 6 1 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . . . . 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 47 | . . . . 3 6 10 . 6 . . 5 1 . 4 . 6 5 1 Terminals 27 | . . . . . 3 9 . 4 . . 2 . . . . 4 4 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . . . . 1 1 . Total Hacks 125 | . . . . 24 15 17 . 9 . . 14 1 . 17 . 17 9 2 Successful 71 | . . . . 24 4 3 . 2 . . 7 1 . 17 . 10 2 1 Failed 54 | . . . . . 11 14 . 7 . . 7 . . . . 7 7 1 Catastrophic 14 | . . . . . 1 4 . 5 . . 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 2 4 . 6 . . 3 . . . . 3 3 . Terminals 59 | . . . . . 8 16 . 7 . . 5 . . . . 14 7 2 Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . 1 . . 2 . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 4 . . . . 1 . . Garrison Access 10 | . . . . . 2 . . 1 . . 3 . . . . 2 2 . Terminal Hacks 60 | . . . . 24 1 2 . 1 . . 3 1 . 17 . 8 2 1 Record 23 | . . . . 18 . . . . . . . . . 5 . . . . Part Schematic 5 | . . . . . . . . 1 . . . . . 4 . . . . Robot Analysis 9 | . . . . 5 . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . 1 . 1 . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . 2 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . . . . . . . . . . . 3 . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 2 . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Unauthorized Hacks 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Scrapoids 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . . 6 7 . 5 . . 1 . . . . 5 3 . Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 31 | . . 2 . 5 . 14 . 5 . . 5 . . . . . . . Largest Group 9 | . . 2 2 5 5 9 9 5 . . 5 . . . . . . . Highest-Rated Group 247 | . . 55 55 238 238 247 247 238 . . 235 . . . . . . . Highest-Rated Ally 50 | . . 31 31 50 50 39 39 50 . . 47 . . . . . . . Total Orders 3 | . . . . . . . . . . 1 2 . . . . . . . EXPLORE 3 | . . . . . . . . . . 1 2 . . . . . . . Ally Attacks 269 | . . . 22 . 58 70 32 67 . . 20 . . . . . . . Total Damage 6152 | . . . 338 . 1199 1225 669 2190 . . 531 . . . . . . . Kills 45 | . . . 3 . 11 9 2 18 . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 4549 | . . . . . . 1189 . 700 . . 62 282 255 94 133 731 801 302 Sensors 3874 | . . . . . . 1189 . 348 . . 62 282 255 94 133 731 780 . Jamming 1531 | . . . . . . . . 424 . . . . . . . 334 471 302 Robot Analysis Total 9 | . . . . 5 . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 . . 2 . . . . . . Drone Launches 5 | . . . . . . . . . 3 . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 15483 | 82 360 327 886 4707 1627 1445 292 1219 213 430 264 282 255 94 133 731 1409 727 Spaces Moved 10563 | 53 134 125 304 2800 1011 606 152 671 147 39 406 430 446 186 298 966 1403 386 Core 238 | 7 . . . 181 . . . 48 . . . . . . . . . 2 Treads 926 | 46 134 125 304 317 . . . . . . . . . . . . . . Legs 5086 | . . . . 2302 1011 606 152 623 147 39 31 . . . . . . 175 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 909 | . . . . . . . . . . . . . . . . 104 596 209 Flight 3404 | . . . . . . . . . . . 375 430 446 186 298 862 807 . Fastest Speed 34 | 50 160 240 240 50 122 120 120 50 120 120 34 34 34 34 34 34 35 45 Average Speed 106 | 146 231 240 241 165 127 121 120 117 120 120 41 34 34 34 34 37 41 89 Slowest Speed 350 | 160 240 240 250 260 192 190 120 190 120 120 120 34 34 34 34 280 196 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 . . . 1 . . Potential Cave-ins 6 | . . . . . . 6 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 38 | 4 18 22 29 86 24 62 56 22 38 16 15 53 53 60 62 19 85 10 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 9 | . . . . 5 . . . . . . . 1 . 3 . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 14 | . . . . 11 . . . . . . . 2 . . 1 . . . Spaces Dug 113 | . . . . . 23 10 . 26 . . 9 8 . . 1 6 8 22 Terrain Destroyed 116 | . . . . . 23 10 3 26 . . 9 8 . . 1 6 8 22 Melee 112 | . . . . . 23 10 . 25 . . 9 8 . . 1 6 8 22 Projectile 4 | . . . . . . . 3 1 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Cet Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Frg Total 13980 | 56 157 139 406 2871 1230 1162 231 938 182 423 470 535 531 209 328 1291 2134 687 Wait 2111 | . . 8 66 2 70 283 29 103 28 382 16 71 72 . 26 216 560 179 Move 10541 | 52 133 124 303 2799 1010 605 151 670 146 38 405 427 445 185 297 963 1402 386 Hop 2 | . . . . . . . . . . . . 1 . . . 1 . . Pick Up 128 | . 7 . 5 34 14 3 7 2 4 . 6 5 . 2 1 12 25 1 Fast Attach 122 | 4 3 . . 9 7 18 5 8 . . 11 6 . 7 1 20 13 10 Attach 63 | . . . 1 2 8 8 2 17 3 . 2 2 . . . 6 10 2 Detach 15 | . . . . 3 1 2 . 1 . . . . . . . 6 1 1 Swap 41 | . 1 . 2 1 12 9 1 8 . . . . . 2 . 1 2 2 Drop 147 | . . . 2 21 21 6 7 11 . 2 10 4 . 8 2 24 26 3 Fire 82 | . 13 7 27 . 7 . 25 1 . . . 2 . . . . . . Melee 593 | . . . . . 80 115 4 108 1 . 20 17 14 5 1 42 95 91 Ram 4 | . . . . . . . . 4 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . Rewire 125 | . . . . . . 113 . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: *Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Entered Mines 622 | -10/Mines | Assembled infested the area 627 | -10/Mines | Assisted by a Guerilla fighting off Assembled 703 | -10/Mines | Learned 2 Materials zone layouts 753 | -10/Mines | Discovered new exit (range 5) 770 | -10/Mines | Entered Subcaves 770 | -10/Subcaves | Accompanied by 2 allies 771 | -10/Subcaves | Approached by a straggling Scientist 775 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1191 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1389 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1656 | -10/Subcaves | Entered Scraptown 1656 | -8/Scraptown | Accompanied by 1 ally 1826 | -8/Scraptown | Visited UFD Registry 1826 | -8/Scraptown | Registered with UFD as "Quantumframe" 2044 | -8/Scraptown | Visited Sword Containment 2073 | -8/Scraptown | Found Prototype Slashing Weapon 2073 | -8/Scraptown | Identified Companion Sword 2121 | -8/Scraptown | Visited Modified Component R&D 2261 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2274 | -8/Scraptown | Found DCF Scrap (29 items) 2371 | -8/Scraptown | Visited Infowarlord's Domain 2421 | -8/Scraptown | Visited Cartography Club 2542 | -8/Scraptown | Learned location of Recycling (-8) 2542 | -8/Scraptown | Learned location of Upper Caves (-4) 2542 | -8/Scraptown | Learned location of Extension (-6) 2542 | -8/Scraptown | Learned location of Cetus (-6) 2542 | -8/Scraptown | Learned location of Armory (-3) 2542 | -8/Scraptown | Learned 12 Materials zone layouts 2542 | -8/Scraptown | Learned 8 Lower Caves zone layouts 2542 | -8/Scraptown | Learned 20 Factory zone layouts 2542 | -8/Scraptown | Learned 20 Upper Caves zone layouts 2542 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 2542 | -8/Scraptown | Learned location of 1 exit from Research 2542 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 2542 | -8/Scraptown | Learned location of 2 exits from Research 2542 | -8/Scraptown | Learned location of 3 exits from Upper Caves 2867 | -8/Scraptown | Found Exp. Sensor Array 2978 | -8/Scraptown | Visited Analyses Database 3036 | -8/Scraptown | Visited Derelict Rescue Squad 3048 | -8/Scraptown | Found DRS Beacon 3088 | -8/Scraptown | Visited Scrapoid Pod Storage 3101 | -8/Scraptown | Found Scrapoid Pod 3305 | -8/Scraptown | Visited Supply Room 3608 | -8/Scraptown | Visited SPCMW 3694 | -8/Scraptown | Visited Bundlers 3942 | -8/Scraptown | Visited CR-KLE's Repair Center 3959 | -8/Scraptown | CR-KLE repaired 4 parts 4611 | -8/Scraptown | Discovered new exit (range 13) 5029 | -8/Scraptown | Visited Red Mages 5531 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 6103 | -8/Scraptown | Discovered new exit (range 5) 6253 | -8/Scraptown | Met Optimus 6253 | -8/Scraptown | Accepted into 0bPrime 6363 | -8/Scraptown | Entered Factory 6363 | -6/Factory | Accompanied by 5 allies 6363 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 6364 | -6/Factory | Identified exit to Factory 6871 | -6/Factory | Discovered new exit (range 11) 6950 | -6/Factory | Identified exit to Lower Caves 6990 | -6/Factory | Identified exit to Extension 7148 | -6/Factory | Lost 3 allies 7457 | -6/Factory | Discovered exit to Factory (range 4) 7706 | -6/Factory | Lost 3 parts (1n1u1w) 7990 | -6/Factory | Entered Extension 8047 | -6/Extension | Rescued a captive Derelict 8049 | -6/Extension | Rescued a captive Derelict 8602 | -6/Extension | Lost 5 parts (1p3n1u) 8829 | -6/Extension | Core integrity fell below 50% 8901 | -6/Extension | Lost 7 parts (1p4n2u) 9001 | -6/Extension | Scrapoid reinforcements arrived 9301 | -6/Extension | Build established: Commander-Mutant 9378 | -6/Extension | Discovered exit to Factory (range 10) 9379 | -6/Extension | Discovered new exit (range 6) 9408 | -6/Extension | Identified exit to Cetus 9435 | -6/Extension | Entered Cetus 9435 | -6/Cetus | Accompanied by 9 allies 9472 | -6/Cetus | Spotted Cetus Guard 9472 | -6/Cetus | Spotted Cetus Guard 9475 | -6/Cetus | Spotted Cetus Guard 9476 | -6/Cetus | Spotted Cetus Guard 9480 | -6/Cetus | Destroyed Cetus Guard 9483 | -6/Cetus | Allies destroyed Cetus Guard 9491 | -6/Cetus | Destroyed Cetus Guard 9500 | -6/Cetus | Allies destroyed Cetus Guard 9513 | -6/Cetus | Lost 5 allies 9595 | -6/Cetus | Discovered new exit (range 16) 9626 | -6/Cetus | Spotted Cetus Guard 9627 | -6/Cetus | Spotted Cetus Guard 9629 | -6/Cetus | Destroyed Cetus Guard 9630 | -6/Cetus | Spotted Cetus Guard 9631 | -6/Cetus | Spotted Cetus Guard 9658 | -6/Cetus | Destroyed Cetus Guard 9673 | -6/Cetus | Discovered exit to Factory (range 15) 9680 | -6/Cetus | Destroyed Cetus Guard 9688 | -6/Cetus | Lost 4 allies 9688 | -6/Cetus | Destroyed Cetus Guard 9690 | -6/Cetus | Met Revision 17 9727 | -6/Cetus | Entered Factory 9727 | -5/Factory | Evolved 2 slots: Utility x2 9728 | -5/Factory | Identified exit to Upper Caves 9768 | -5/Factory | Build established: Scavenger-Mutant 10422 | -5/Factory | Lost 3 parts (3n) 10461 | -5/Factory | Scrapoids reinforcements arrived? 10496 | -5/Factory | Build established: Scavenger-Gladiator 10598 | -5/Factory | Lost 5 allies 10627 | -5/Factory | First assault squad dispatched 10868 | -5/Factory | Lost 4 parts (4u) 10869 | -5/Factory | Cargo convoy interrupted 10879 | -5/Factory | Crushed by falling debris 10879 | -5/Factory | System corruption reached 10% 10911 | -5/Factory | Core integrity fell below 50% 10920 | -5/Factory | Core integrity fell below 20% 10945 | -5/Factory | Lost 18 parts (9n8u1w) 10946 | -5/Factory | Entered Upper Caves 10947 | -5/Upper Caves | Encountered a Warlord checkpoint 10947 | -5/Upper Caves | Identified exit to Upper Caves 11092 | -5/Upper Caves | Learned location of 1 exit from Factory 11100 | -5/Upper Caves | Learned 12 Factory zone layouts 11159 | -5/Upper Caves | Entered another Upper Caves area 11159 | -5/Upper Caves | Accompanied by 3 allies 11160 | -5/Upper Caves | Identified exit to Warlord 11160 | -5/Upper Caves | Identified exit to Factory 11160 | -5/Upper Caves | Activated DRS Beacon 11199 | -5/Upper Caves | Build established: Mutant 11589 | -5/Upper Caves | Entered Factory 11589 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11590 | -4/Factory | Identified exit to Research 11591 | -4/Factory | Identified exit to Upper Caves 11722 | -4/Factory | Scrapoid reinforcements arrived 11853 | -4/Factory | Entered Upper Caves 11854 | -4/Upper Caves | Identified exit to Upper Caves 11898 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12084 | -4/Upper Caves | Learned location of Quarantine (-3) 12135 | -4/Upper Caves | Entered another Upper Caves area 12209 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12235 | -4/Upper Caves | Encountered a Warlord checkpoint 12250 | -4/Upper Caves | Build established: Gladiator 12362 | -4/Upper Caves | Discovered new exit (range 8) 12366 | -4/Upper Caves | Identified exit to Zhirov 12390 | -4/Upper Caves | Entered Zhirov 12390 | -4/Zhirov | Discovered new exit (range 3) 12397 | -4/Zhirov | Met Zhirov 12404 | -4/Zhirov | Learned location of Testing (-2) 12404 | -4/Zhirov | Learned location of Command (-1) 12406 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12413 | -4/Zhirov | Found Alien Artifact 12413 | -4/Zhirov | Identified Integrated Dissipator 12413 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12422 | -4/Zhirov | Found Alien Artifact 12484 | -4/Zhirov | Identified exit to Proximity Caves 12484 | -4/Zhirov | Entered Proximity Caves 12558 | -3/Proximity Caves | Spotter reported a threat 12584 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12617 | -3/Proximity Caves | Entered Research 12617 | -3/Research | Evolved 2 slots: Utility x2 12618 | -3/Research | Identified exit to Armory 12619 | -3/Research | Identified exit to Research 12619 | -3/Research | Identified exit to Quarantine 12638 | -3/Research | Identified Transdimensional Reconstructor 12713 | -3/Research | Forged Quantum Companion 12728 | -3/Research | Found Prototype Device 12728 | -3/Research | Identified Exp. Shield Generator 12794 | -3/Research | Found Unknown Launcher 12794 | -3/Research | Identified Gamma Bomb Array 12817 | -3/Research | Revision forces began assault on 0b10 13069 | -3/Research | Met up with Revision 17++ 13098 | -3/Research | Spotted B-86 Titan 13280 | -3/Research | Build established: Mutant 13317 | -3/Research | Research terminal network offline 13318 | -3/Research | Murdered Revision 17++ 13322 | -3/Research | Found Unknown Protection 13322 | -3/Research | Identified Hvy. Reflective Plating 13348 | -3/Research | Entered Quarantine 13621 | -3/Quarantine | Cryocooling Duct disabled 13636 | -3/Quarantine | Ambient heat levels rising (+20) 13636 | -3/Quarantine | Non-combat units ordered to evacuate 13692 | -3/Quarantine | Discovered exit to Research (range 15) 13753 | -3/Quarantine | System corruption reached 10% 13769 | -3/Quarantine | Found Alien Artifact 13770 | -3/Quarantine | Identified Subatomic Replicator 13770 | -3/Quarantine | Forged Prototype Slashing Weapon 14132 | -3/Quarantine | Found Fusion Bomb Launcher 14393 | -3/Quarantine | Found Alien Artifact 14393 | -3/Quarantine | Identified Core Reset Matrix 14393 | -3/Quarantine | Used Core Reset Matrix 14397 | -3/Quarantine | Detected hypermatrix surge 14397 | -3/Quarantine | Sensed 14 artifacts in vicinity 14451 | -3/Quarantine | Cryocooling Duct disabled 14466 | -3/Quarantine | Ambient heat levels rising (+20) 14466 | -3/Quarantine | Combat units ordered to evacuate 14502 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14504 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14505 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14509 | -3/Quarantine | Found Transdimensional Reconstructor 14514 | -3/Quarantine | Found Dimensional Node Initializer 14516 | -3/Quarantine | Found Dimensional Node Initializer 14547 | -3/Quarantine | Found Sigix Terminator 14566 | -3/Quarantine | Quarantine Guard activated 14599 | -3/Quarantine | Spotted Quarantine Guard 14630 | -3/Quarantine | Found Terrabomb 14637 | -3/Quarantine | Found Terrabomb 14645 | -3/Quarantine | Spotted Quarantine Guard 14647 | -3/Quarantine | Destroyed Quarantine Guard 14649 | -3/Quarantine | Spotted Quarantine Guard 14657 | -3/Quarantine | Spotted Quarantine Guard 14683 | -3/Quarantine | Spotted Fortress 14744 | -3/Quarantine | Lost 3 parts (2n1u) 14747 | -3/Quarantine | Discovered new exit (range 6) 14747 | -3/Quarantine | Discovered new exit (range 7) 14757 | -3/Quarantine | Entered Protoforge 14758 | -3/Protoforge | Sensed 2 artifacts in vicinity 14959 | -3/Protoforge | Spotted Hotshot 14959 | -3/Protoforge | Spotted Hotshot 14959 | -3/Protoforge | Spotted Hotshot 14977 | -3/Protoforge | Spotted Hotshot 14982 | -3/Protoforge | Superfortress began startup sequence 14989 | -3/Protoforge | Spotted Hotshot 14989 | -3/Protoforge | Spotted Hotshot 15012 | -3/Protoforge | Discovered exit to Research (range 5) 15055 | -3/Protoforge | Destroyed Hotshot 15058 | -3/Protoforge | Core integrity fell below 50% 15064 | -3/Protoforge | Destroyed Hotshot 15079 | -3/Protoforge | Destroyed Hotshot 15093 | -3/Protoforge | Lost 11 parts (1p6n4u) 15140 | -3/Protoforge | Initialized slip node 15255 | -3/Protoforge | Destroyed Hotshot 15275 | -3/Protoforge | Destroyed Hotshot 15299 | -3/Protoforge | Destroyed Hotshot 15334 | -3/Protoforge | Build established: Scavenger-Mutant 15350 | -3/Protoforge | Spotted B-86 Titan 15421 | -3/Protoforge | Spotted Immortal 15428 | -3/Protoforge | Spotted Immortal 15430 | -3/Protoforge | Spotted Immortal 15466 | -3/Protoforge | Destroyed Immortal 15469 | -3/Protoforge | Core integrity fell below 20% 15484 | -3/Protoforge | Destroyed by Immortal with Experimental Jetlance Last Messages --------------- itself that zips off towards Immortal. 15458_ Hvy. Armor Plating destroyed. 15465_ Hvy. Shield Leg destroyed. Superquantum Companion releases a shadow of itself that zips off towards Immortal. 15466_ Immortal destroyed. 15469_ System corrupted: Energy discharge (-57). 15469_ Centrium Medium Armor Plating destroyed. 15469_ U-05 Engineer builds a Wall. 15470_ Melee Analysis Suite destroyed. 15470_ Superquantum Companion surprise attacks Immortal. Superquantum Companion: "Multipass!" 15470_ Immortal shuts down. 15472_ Hvy. Shield Leg destroyed. 15472_ Attempting to rewire Immortal. 15474_ U-05 Engineer builds a Wall. 15474_ Attempting to rewire Immortal. 15477_ Lgt. Antimatter Reactor destroyed. 15477_ Attempting to rewire Immortal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????######??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# < #??????????????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????# ###????????????????????????????? | | ??????????# ##########?????????????????????? | | ??????????# # <#?????????????????????? | | ??????????# # % "" #?????????????????????? | | ??????????# # " S #?????????????????????? | | # # # % % #?????????????????????? | | # # + % ! #?????????????????????? | | # + # "" #?????????????????????? | | # # # """ #?????????????????????? | | # # # """l@ #?????????????????????? | | # # # !=%!l ##????????????????????? | | # # ###################????????????? | | # # # u #????????????? | | # # # #????????????? | | # + # " " #????????????? | | # # + " #????????????? | | ## ######## # u "" " #????????????? | | ########### # "" #?? ?????????? | | # # # #?? ?????????? | | # """ # ###""+############### #????????? | | # "T" """ + +????????? | | # " " """ # ############## #????????? | | # """ # #???## ##?????H?????????? | | # # ############## ?????????? | | ##"" " ########### # *% = # #????????? | | ?#""T" # # # """"=!""" # #????????? | | ?# """ # # # """==!""" # #????????? | | ?######" + # "" " """" # #????????? | | ??????## # # """%%"""" # #????????? | | ????#### # + *!=! # #????????? | | ????# # # # """"!"""" #%#????????? | | ????# ## # # """"|"""" [#=#????????? | | ????# ## # # """"%"""" =# ##???????? | | ################## # """"["""" # "#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 1050 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 80 Melee Accuracy 20 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Reset Matrix Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedForceCoupler Manual? 1 Play Time 01:51:24 Cumulative 569.2 hours Start 2025.11.21 @ 10:42:16 End 2025.11.21 @ 13:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 902 Rogue 747 Adventurer 148 Explorer 7 Win Type - Total 27 Types 21/1/4/1/0/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945eae37-2cac-4a96-94a7-88a65e111131