Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 22:55:42 Player: Dendrocnid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (144) 720 Value Destroyed (4893) 4893 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 9321 Bonus ------- High Alert Combat Kills 608 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Location -6/Factory Parts ------- Power (1) Light Fission Core Propulsion (4) Utility (6) Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Target Analyzer Weapon (4) Inventory (10) Improved Heat Sink Advanced Heat Sink Large Matter Pod (135) Advanced Targeting Computer Peak State ------------ Power Micro Nuclear Core Propulsion Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Utility Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating High-powered Tractor Beam Weapon Heavy Plasma Cannon Flak Gun Coil Gun Magnetic Acceleration Cannon Inventory Light Fission Core Improved Heat Sink Advanced Heat Sink Large Matter Pod Advanced Targeting Computer Target Analyzer Autogun Heavy Rocket Launcher Spear [Rating: 61] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . 2 . 2 Weapon 2 | . . 2 . . . Parts Attached 107 | 5 12 21 5 35 29 Power 9 | 1 1 2 . 2 3 Engine 5 | 1 1 1 . 1 1 Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 30 | 2 4 3 . 14 7 Treads 17 | 2 . . . 11 4 Leg 5 | . 2 . . . 3 Wheel 8 | . 2 3 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 3 4 6 7 Device 9 | . 1 1 1 3 3 Storage 2 | 1 . 1 . . . Processor 4 | . . . . 2 2 Hackware 1 | . . . 1 . . Protection 6 | . . 1 2 1 2 Artifact . | . . . . . . Weapon 46 | 1 6 13 1 13 12 Energy Gun 8 | . 3 2 . 3 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 23 | 1 1 10 1 5 5 Ballistic Cannon 10 | . 2 1 . 5 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . . 3 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 48 | . 6 7 . 8 27 Power 6 | . 1 2 . . 3 Propulsion 15 | . 2 2 . 1 10 Utility 6 | . . . . 3 3 Weapon 21 | . 3 3 . 4 11 Highest Loss Streak 11 | . 5 3 . 2 11 Average Slot Usage (%) 93 | . 82 98 100 98 84 Engine 5 | . 9 10 . 4 3 Core 2 | . . . 9 2 2 Treads 18 | . 15 . . 27 19 Wheel 5 | . 6 21 18 2 . Device 10 | . 5 9 9 12 10 Storage 8 | . 14 11 9 7 6 Processor 4 | . . . . 4 11 Protection 4 | . . 1 9 5 4 Energy Gun 3 | . 8 5 . 2 . Ballistic Gun 17 | . 12 22 36 21 4 Ballistic Cannon 8 | . 5 15 . 4 14 Naked Turns . | . . . . . . Heaviest Build 79 | 9 14 34 38 57 79 Greatest Support 118 | 40 40 20 20 100 118 Greatest Overweight (x) 7 | . 1 1 1 1 7 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 9 | 5 6 7 10 10 10 Most Carried 10 | 2 6 8 8 10 10 Average Carried 7 | 1 2 5 3 9 8 Final Capacity 10 | . . . . . 10 Final Carried 4 | . . . . . 4 Class Distribution -------------------- 38% | Gunner 31% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 4615 | 196 191 1208 169 1344 1507 Remotely 269 | . . . . . 269 Salvage Created 5167 | . 409 1184 250 1889 1435 Parts 298 | . 23 75 24 102 74 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 120 | . 12 27 7 38 36 Melee 4 | . . . . . 4 Guns 72 | . 12 15 7 33 5 Cannons 40 | . . 12 . 5 23 AOE 4 | . . . . . 4 Classes Destroyed 15 | . 2 7 . 4 2 Worker 7 | . . 2 . 4 1 Builder 6 | . . 3 . 1 2 Hauler 1 | . . 1 . . . Recycler 4 | . . 3 . 1 . Operator 3 | . . 1 2 . . Watcher 3 | . . 1 . 2 . Swarmer 38 | . 3 12 4 11 8 Saboteur 1 | . . . . . 1 Grunt 48 | . 9 10 . 13 16 Brawler 3 | . . . . 1 2 Duelist 3 | . . . . 1 2 Protector 1 | . . . . . 1 Sentry 16 | . . 5 3 6 2 Hunter 4 | . . . . 2 2 Programmer 6 | . . . . 4 2 Best Kill Streak 10 | . 4 10 5 8 10 Combat Bots Only 9 | . 4 7 4 7 9 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8950 | . 754 1008 121 2275 4792 Core 1286 | . 144 165 . 121 856 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 42 58 100 82 . Volleys Fired 290 | . 51 84 10 78 67 Largest 4 | . 2 4 4 4 4 Hottest 238 | . 70 138 92 238 205 Shots Fired 942 | . 82 296 40 300 224 Gun 612 | . 82 185 40 254 51 Cannon 328 | . . 111 . 46 171 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 833 | . 50 266 40 268 209 Thermal 77 | . 32 . . 32 13 Explosive 2 | . . . . . 2 Electromagnetic 30 | . . 30 . . . Robot Hit Streak 18 | . 15 9 13 18 18 Robot Miss Streak 7 | . 4 7 2 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 14 | . 4 . 2 8 . Max Gunslinging Chain 2 | . 1 . 2 2 . Shots Hit Robots 602 | . 61 128 21 223 169 Core Hits 320 | . 24 49 12 128 107 Critical Hits 7 | . . . 1 2 4 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 5 | . . . . 2 3 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10944 | . 710 1672 350 3836 4376 Guns 6046 | . 709 936 350 3176 875 Cannons 3978 | . . 705 . 646 2627 Explosions 483 | . . . . . 483 Melee 344 | . . . . . 344 Ramming 93 | . 1 31 . 14 47 Kinetic 9127 | . 452 1563 350 3465 3297 Thermal 819 | . 257 . . 357 205 Explosive 483 | . . . . . 483 Electromagnetic 78 | . . 78 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 344 | . . . . . 344 Highest Corruption 2 | . . 2 . 1 1 Average Corruption 1 | . . 2 . 1 1 Corruption Purged . | . . . . . . Effects 24 | . . 8 . 11 5 Message Errors 4 | . . 2 . 2 . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 6 | . . 2 . 4 . Data Loss (minor) 5 | . . 1 . 2 2 Targeting Errors 6 | . . 1 . 2 3 Weapon Failures 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 134 | . . 12 . 22 100 Projectiles 111 | . . 12 . 22 77 Explosions 23 | . . . . . 23 Melee . | . . . . . . Knockbacks 53 | . . 7 . 10 36 Impact . | . . . . . . Kinetic 50 | . . 6 . 10 34 Secondary 3 | . . 1 . . 2 Self-Inflicted Damage 122 | . . 14 . . 108 Shots 2 | . . . . . 2 Rammed 9 | . 1 4 . 1 3 Targets Rammed 11 | . 1 4 . 1 5 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 406 | . 253 357 4 398 406 Average Temperature 85 | . 77 45 4 111 107 Received Heat Transfer 2316 | . 405 186 27 393 1305 Effects 14 | . . 4 . 5 5 Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 1 1 Interference 7 | . . 3 . . 4 Short Circuit 2 | . . 1 . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1979 | . 777 . . 817 385 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 692 | . 245 540 497 653 692 Average Influence 355 | . 139 337 357 332 531 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 17 | . . . . . . Level 1 39 | . . . . . . Level 2 43 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 3 1 8 8 Investigation 2 | . . 1 . 1 . Extermination 7 | . . . . 5 2 Reinforcement 9 | . 2 2 . 2 3 Assault 3 | . . . . . 3 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . 2 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 176 | . 19 43 12 47 55 Peak Tracking Total 8 | . 6 7 6 7 8 Tactical Retreats 6 | . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 10 | . . 4 1 . 5 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 18 | . . 1 4 9 4 Terminals 13 | . . 1 3 5 4 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 1 . Total Hacks 36 | . . 3 11 14 8 Successful 18 | . . 2 10 4 2 Failed 18 | . . 1 1 10 6 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 30 | . 4 2 4 11 9 Terminals 29 | . . 3 10 8 8 Fabricators 4 | . . . . 4 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 1 . Terminal Hacks 12 | . . 2 8 . 2 Part Schematic 2 | . . . 1 . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . 1 1 . . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 3 | . . . . 3 . Load Schematic 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 2 | . . . 2 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 2 | . . . 2 . . Hacking Detections 15 | . 1 2 2 6 4 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built 2 | . . . . 2 . Matter 146 | . . . . 146 . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5861 | 154 501 914 265 2656 1371 Spaces Moved 3439 | 111 292 684 235 1426 691 Core 35 | 31 2 . . . 2 Treads 2096 | 80 96 . . 1353 567 Legs 183 | . 61 . . . 122 Wheels 1125 | . 133 684 235 73 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 90 120 Average Speed 132 | 129 114 84 90 156 152 Slowest Speed 400 | 160 160 90 90 180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 43 58 20 34 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . . 6 39 Melee . | . . . . . . Projectile 26 | . . . . 6 20 AOE 19 | . . . . . 19 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4097 | 122 377 843 264 1667 824 Wait 135 | . 5 33 10 77 10 Move 3434 | 110 291 683 234 1425 691 Hop . | . . . . . . Pick Up 62 | 7 13 8 4 22 8 Fast Attach 31 | . 3 8 . 12 8 Attach 40 | 5 5 5 3 8 14 Detach . | . . . . . . Swap 36 | . 4 8 2 15 7 Drop 44 | . 4 10 1 29 . Fire 290 | . 51 84 10 78 67 Melee 14 | . . . . . 14 Ram 4 | . . 4 . . . Kick 2 | . . . . . 2 Crush 5 | . 1 . . 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 155 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 422 | -10/Materials | Core integrity fell below 50% 473 | -10/Materials | Discovered new exit (range 4) 479 | -10/Materials | Lost 5 parts (1p2n2w) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Weapon x2 1006 | -9/Materials | Destroyed 7 combat bots 1081 | -9/Materials | Discovered new exit (range 16) 1224 | -9/Materials | Build established: Gunner 1318 | -9/Materials | Discovered new exit (range 15) 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Utility x2 1571 | -8/Materials | Lost 3 parts (1p1n1w) 1676 | -8/Materials | Garrison activated, responded to threat 1799 | -8/Materials | Discovered new exit (range 15) 1835 | -8/Materials | Entered Factory 1835 | -7/Factory | Evolved 2 slots: Propulsion x2 2238 | -7/Factory | Build established: Scavenger-Tank 2598 | -7/Factory | Build established: Scavenger-Gunner 3217 | -7/Factory | Fabricated Arm. Treads (x2) 3399 | -7/Factory | Destroyed 7 combat bots 3525 | -7/Factory | Build established: Gunner 4062 | -7/Factory | Build established: Scavenger-Gunner 4416 | -7/Factory | Discovered new exit (range 15) 4491 | -7/Factory | Entered another Factory area 4491 | -6/Factory | Evolved 2 slots: Utility x2 4841 | -6/Factory | First assault squad dispatched 5048 | -6/Factory | Build established: Gunner 5372 | -6/Factory | Lost 5 parts (1n1u3w) 5685 | -6/Factory | Core integrity fell below 50% 5698 | -6/Factory | Core integrity fell below 20% 5718 | -6/Factory | Destroyed 9 combat bots 5726 | -6/Factory | Lost 11 parts (1p3n1u6w) 5862 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05796_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 05797_ Slug penetrates Door. 05797_ Penetrated by Slug. 05798_ U-05 Engineer lays Concrete. 05799_ Penetrated by Slug. 05801_ U-05 Engineer lays Concrete. 05803_ U-05 Engineer builds a Door. 05803_ Slug penetrates U-05 Engineer. 05803_ U-05 Engineer destroyed. 05804_ Lgt. Angular Momentum Engine destroyed. 05806_ U-05 Engineer lays Concrete. 05832_ Slug penetrates Wall. 05836_ Penetrated by Slug. 05850_ Slug penetrates K-01 Serf. 05850_ K-01 Serf destroyed. 05850_ Carbon-fiber Leg destroyed. 05854_ Penetrated by Slug. 05857_ Carbon-fiber Leg destroyed. 05859_ K-01 Serf collects debris. 05860_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????#########+############# #### | | ????????????????????? | | ??????????????????????? | | ???????????????????????? | | ????????????????????" """"""""" | | ??????????????????? | | ???????????????????"" 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Treads | -8/Materials | Hacked Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed GatlingUtilityStripper Manual? 0 Play Time 01:05:17 Cumulative 85.4 hours Start 2019.10.25 @ 19:38:21 End 2019.10.25 @ 22:55:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4620903b-4a9a-493e-bd2c-bd6f726ca207