Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 22:12:34 Player: Prince Malik Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (3497) 3497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 8070 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/1000 Matter 19/300 Energy 88/100 System Corruption 17% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Armored Wheel Cryofiber Web Improved Heat Sink Coolant Injector Compact Matter Pod (0) Energy Filter Kinecellerator EM Shotgun Improved Arc Projector Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Utility Shielding > --- WEAPON ----------- Proton Cannon Beam Cannon Flak Gun Flak Gun Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Armored Wheel Power Amplifier Cryofiber Web Improved Heat Sink Coolant Injector Compact Matter Pod Energy Filter Force Field EM Shotgun Beam Rifle Particle Gun Proton Cannon Long-range Proton Cannon Enhanced Gauss Cannon Mini Grenade Launcher Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Utility Shielding Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 2 | . . 1 . . 1 . . . Propulsion 2 | . . . . 1 . . . 1 Utility 2 | . . . 1 1 . . . . Weapon 4 | . . 1 1 . 1 . . 1 Parts Attached 88 | 6 4 9 22 21 3 11 1 11 Power 16 | 1 1 2 3 3 2 4 . . Engine 10 | 1 1 2 2 1 1 2 . . Core 6 | . . . 1 2 1 2 . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 7 5 . 2 . . Treads 2 | . . 2 . . . . . . Leg 12 | . . . 5 5 . 2 . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . 2 . . . . . Utility 17 | 1 1 1 5 5 . 1 . 3 Device 11 | . 1 . 3 3 . 1 . 3 Storage 4 | 1 . 1 2 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 2 4 7 8 1 4 1 8 Energy Gun 12 | 2 . 2 4 3 . . . 1 Energy Cannon 6 | . 1 . . . . 1 . 4 Ballistic Gun 6 | . . 1 2 1 . 2 . . Ballistic Cannon 5 | . . . 1 1 1 1 . 1 Launcher 8 | . 1 1 . 3 . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 51 | . . 4 4 8 . 11 1 23 Power 11 | . . 1 1 2 . 4 1 2 Propulsion 6 | . . 1 . . . 2 . 3 Utility 12 | . . . 2 3 . 1 . 6 Weapon 22 | . . 2 1 3 . 4 . 12 Highest Loss Streak 16 | . . 4 2 2 . 10 1 16 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 86 96 96 98 100 98 94 75 Engine 9 | . 14 20 13 7 6 9 7 4 Core 5 | . . . 4 7 13 9 6 2 Leg 16 | . . . 15 23 20 19 20 13 Wheel 2 | . 28 20 . . . . . . Device 12 | . 1 11 17 18 6 8 13 10 Storage 7 | . 14 11 9 7 6 6 6 5 Protection 4 | . . . . 3 13 9 6 4 Energy Gun 10 | . 14 20 20 19 6 3 . . Energy Cannon 3 | . 6 10 . . . 2 6 13 Ballistic Gun 6 | . . . 9 . 6 9 13 5 Ballistic Cannon 6 | . . . 3 6 13 13 6 4 Launcher 2 | . 7 . . 3 6 3 5 4 Peak Build Rating 55 | 6 7 10 31 46 49 53 54 55 Average Rating 37 | 3 6 9 22 41 46 50 52 47 On Entrance 27 | . 6 7 9 31 38 49 53 52 Naked Turns . | . . . . . . . . . Heaviest Build 137 | 11 17 36 108 123 125 137 137 136 Greatest Support 53 | 26 26 40 40 45 43 53 53 53 Greatest Overweight (x) 30 | 1 . 1 4 3 2 3 2 30 Average Overweight (x) 1 | . . . 1 2 2 2 2 2 Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 25 Average Capacity 21 | 7 8 12 16 25 25 25 25 25 Most Carried 25 | 8 8 9 25 25 25 25 16 18 Average Carried 17 | 3 7 7 13 22 20 20 16 16 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 Final Carried 25 | 6 8 3 25 19 25 16 16 12 Class Distribution -------------------- 45% | Scavenger-Tank 24% | Scavenger-Gunner 9% | Mutant 8% | Scavenger-Executioner 5% | Executioner 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2195 | 241 99 85 590 493 . 510 29 148 Remotely . | . . . . . . . . . Salvage Created 3394 | . 281 188 987 799 . 378 117 644 Parts 166 | . 9 10 56 53 . 13 2 23 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 11 2 . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 69 | . 6 5 20 17 . 10 4 7 Guns 36 | . 2 3 17 9 . 4 . 1 Cannons 15 | . 1 2 2 3 . 4 1 2 AOE 18 | . 3 . 1 5 . 2 3 4 Classes Destroyed 15 | . 3 2 4 5 . 1 . . Worker 5 | . . . . 3 . . . 2 Builder 6 | . 1 . . 3 . . . 2 Hauler 1 | . . . 1 . . . . . Recycler 4 | . . . . 1 . . . 3 Drone 1 | . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 3 | . . . . . . 3 . . Grunt 36 | . 6 3 11 5 . 4 4 3 Brawler 2 | . . 1 . . . 1 . . Duelist 2 | . . . 1 . . 1 . . Sentry 13 | . . 1 5 5 . 1 . 1 Specialist 2 | . . . . 2 . . . . Hunter 5 | . . . 2 2 . . . 1 Programmer 4 | . . . . 2 . . . 2 Heavy 1 | . . . . 1 . . . . Best Kill Streak 8 | . 3 2 3 8 . 4 4 5 Combat Bots Only 6 | . 2 2 3 6 . 4 4 2 Max Kills in Single Turn 5 | . 2 1 2 2 . 2 1 5 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 1 2 . 1 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 649 | . 15 41 98 208 . 84 28 175 Missed 186 | . 4 7 32 63 . 18 8 54 Damage Taken 7667 | . 153 468 1001 1701 . 1223 348 2773 Core 1709 | . 21 164 88 218 . 161 57 1000 Absorbed by Shields 217 | . . . 69 148 . . . . Redirected to Shielding 54 | . . . . 14 . 15 4 21 Ignored by Resistances 29 | . . . . 16 . 13 . . Core Remaining (%) 79 | 100 91 59 84 68 . . 74 . Volleys Fired 163 | . 14 21 46 31 . 17 5 29 Largest 6 | . 2 3 4 4 . 5 5 6 Hottest 371 | . 100 140 239 244 . 232 214 371 Shots Fired 525 | . 28 60 136 115 . 74 24 88 Gun 312 | . 14 33 126 74 . 33 10 22 Cannon 158 | . 10 21 10 18 . 38 10 51 Launcher 55 | . 4 6 . 23 . 3 4 15 Special . | . . . . . . . . . Kinetic 182 | . . . 64 19 . 60 15 24 Thermal 195 | . 10 42 58 53 . 7 . 25 Explosive 45 | . 4 6 . 16 . . 4 15 Electromagnetic 103 | . 14 12 14 27 . 7 5 24 Robot Hit Streak 11 | . 10 11 10 10 . 6 6 8 Robot Miss Streak 18 | . 2 2 4 4 . 18 3 5 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 295 | . 17 23 85 68 . 50 10 42 Core Hits 213 | . 12 11 41 57 . 37 17 38 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . 1 Destroy 1 | . . . 1 . . . . . Blast 2 | . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8525 | . 606 462 1404 2216 . 1025 884 1928 Guns 3147 | . 172 158 1190 862 . 402 126 237 Cannons 1809 | . 104 138 166 247 . 464 213 477 Explosions 3534 | . 330 166 38 1082 . 159 545 1214 Melee . | . . . . . . . . . Ramming 35 | . . . 10 25 . . . . Kinetic 2220 | . . . 765 250 . 655 202 348 Thermal 2040 | . 293 236 499 701 . 159 . 152 Explosive 3006 | . 141 166 . 940 . . 545 1214 Electromagnetic 1224 | . 172 60 130 300 . 211 137 214 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 1 . 2 2 16 Average Corruption 2 | . . . . 1 . 1 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . 1 . 17 5 14 Message Errors 7 | . . . . . . 5 . 2 Matter Fused 7 | . . . . . . 5 . 2 Heat Flow Errors 5 | . . . . . . 3 1 1 Energy Discharges 6 | . . . . 1 . . 1 4 Data Loss (minor) 7 | . . . . . . 2 2 3 Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 187 | . . . . 11 . 15 . 161 Projectiles . | . . . . . . . . . Explosions 187 | . . . . 11 . 15 . 161 Melee . | . . . . . . . . . Knockbacks 14 | . . . 2 3 . 6 . 3 Impact . | . . . . . . . . . Kinetic 14 | . . . 2 3 . 6 . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 692 | . 13 1 . 357 . 84 . 237 Shots 25 | . 1 1 . 10 . 4 . 9 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . Kicked 2 | . . . 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 613 | . 200 613 350 467 . 463 140 580 Average Temperature 176 | . 73 246 104 184 . 257 72 245 Received Heat Transfer 1686 | . 96 192 492 294 . 444 102 66 Effects 49 | . . 16 5 10 . 11 . 7 Shutdowns 13 | . . 2 . 4 . 7 . . Energy Bleed 8 | . . 2 1 1 . 3 . 1 Interference 7 | . . . 4 3 . . . . Matter Decay 4 | . . 3 . . . 1 . . Short Circuit 3 | . . 1 . 1 . . . 1 Damage (minor) 2 | . . 1 . . . . . 1 Damage (major) 10 | . . 6 . 1 . . . 3 Damage (core) 2 | . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 1 2 . 3 . . . 3 Heat Transferred 4379 | . 422 521 1197 1592 . 375 . 272 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 3 . 1 1 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 492 | . 268 261 372 452 212 . . 492 Initial 212 | . . 113 109 118 212 . . 50 Average 207 | . 152 195 236 233 212 . . 170 Maximum Alert Level 2 | . 1 1 1 2 1 . . 2 Low Security (%) 43 | 100 73 27 31 46 . . . 65 Level 1 53 | . 26 72 68 45 100 . . 32 Level 2 2 | . . . . 7 . . . 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 2 1 9 . . . 3 Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . 2 . . . 2 Reinforcement 8 | . . 2 1 4 . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 6 | . 1 . 2 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 11 9 37 22 . 13 8 14 Peak Tracking Total 7 | . 3 3 4 5 . 7 4 5 Tactical Retreats 5 | . 1 1 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 13 | . . . . 3 . 2 . 8 Max in Single Turn 5 | . . . . 1 . 2 . 5 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 4 | . . . 2 2 . . . . Terminals 1 | . . . 1 . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 8 | . . . 6 2 . . . . Successful 4 | . . . 3 1 . . . . Failed 4 | . . . 3 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . 4 . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 2 1 . . . . Terminal Hacks 2 | . . . 2 . . . . . Record 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 6391 | 61 259 292 1458 1145 369 1540 117 1150 Spaces Moved 2369 | 49 221 199 493 371 138 524 38 336 Core 12 | 9 . . . . . . . 3 Treads 93 | . . 2 91 . . . . . Legs 1796 | . . . 392 371 138 524 38 333 Wheels 458 | 40 221 197 . . . . . . Hover . | . . . . . . . . . Flight 10 | . . . 10 . . . . . Fastest Speed 50 | 50 90 90 160 260 260 260 260 260 Average Speed 235 | 88 90 99 238 265 260 279 260 313 Slowest Speed 1550 | 100 90 160 352 330 260 330 260 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 40 19 39 12 3 72 9 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 462 | . 30 39 7 175 . 3 19 189 Melee . | . . . . . . . . . Projectile 5 | . . . 2 . . . . 3 AOE 457 | . 30 39 5 175 . 3 19 186 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 2827 | 66 251 248 678 451 149 553 43 388 Wait 88 | . 10 12 63 3 . . . . Move 2361 | 48 220 198 492 370 137 523 37 336 Hop . | . . . . . . . . . Pick Up 90 | 12 2 3 40 13 9 2 . 9 Fast Attach 1 | . 1 . . . . . . . Attach 56 | 6 . 8 8 10 3 11 . 10 Detach . | . . . . . . . . . Swap 31 | . 3 1 14 11 . . 1 1 Drop 35 | . 1 5 14 12 . . . 3 Fire 163 | . 14 21 46 31 . 17 5 29 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 1 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 564 | -9/Materials | Discovered new exit (range 11) 613 | -9/Materials | Entered another Materials area 613 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 619 | -8/Materials | Lost 4 parts (1p1n2w) 1123 | -8/Materials | Build established: Scavenger-Gunner 1829 | -8/Materials | Discovered new exit (range 16) 2071 | -8/Materials | Entered Factory 2071 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2695 | -7/Factory | Build established: Scavenger-Tank 3112 | -7/Factory | Discovered new exit (range 7) 3216 | -7/Factory | Entered another Factory area 3216 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3371 | -6/Factory | Discovered new exit (range 15) 3585 | -6/Factory | Entered Lower Caves 3607 | -6/Lower Caves | Encountered a Warlord checkpoint 3911 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4374 | -6/Lower Caves | Attracted the attention of an 0b10 base 4468 | -6/Lower Caves | Lost 10 parts (3p2n1u4w) 4836 | -6/Lower Caves | Learned location of 1 exit from Factory 4839 | -6/Lower Caves | Learned Factory emergency access door positions 4959 | -6/Lower Caves | Discovered new exit (range 15) 5125 | -6/Lower Caves | Entered another Lower Caves area 5226 | -6/Lower Caves | Discovered new exit (range 7) 5242 | -6/Lower Caves | Entered Factory 5242 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5243 | -5/Factory | Identified exit to Factory 5535 | -5/Factory | Build established: Scavenger-Executioner 5826 | -5/Factory | Lost 4 parts (1p1n2w) 6286 | -5/Factory | Build established: Executioner 6313 | -5/Factory | Discovered exit to Factory (range 10) 6358 | -5/Factory | System corruption reached 10% 6370 | -5/Factory | Core integrity fell below 50% 6385 | -5/Factory | Core integrity fell below 20% 6392 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- The unstable cave ceiling collapses. K-01 Serf collects debris. System corrupted: Energy discharge (-6). K-01 Serf collects debris. Cryofiber Web destroyed. K-01 Serf collects debris. Adv. Heat Sink destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. Power Amplifier destroyed. U-05 Engineer builds a Wall. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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"" # # " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 150 Resistance: TH 10 Utility Shielding 33 Evasion (%) 42 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ShadingSignalPenetrator Manual? 0 Play Time 00:52:32 Cumulative 9.4 hours Start 2025.01.09 @ 21:25:13 End 2025.01.09 @ 22:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 74154f53-fb43-4f5c-aaaa-67d83be03e15