Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.02.16 @ 02:33:14 Player: maxwell Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (215) 1075 Value Destroyed (11706) 11706 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (7696) 7696 TOTAL SCORE: 27317 Bonus ------- High Alert Combat Kills 4566 Follower Combat Kills 178 Win 3000 Friendly Fire -48 Cogmind --------- Core Integrity 1138/1600 Matter 260/300 Energy 468/487 System Corruption 18% Temperature Cool (89) Movement Walking (107) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Antimatter Reactor > --- PROPULSION (8) --- Improved Heavy Siege Treads Biometal Leg (fused) Biometal-Myomer Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Transmission Jammer > --- WEAPON (4) ------- Hyp. Accelerated Rail Construct/G Thermic Nova Construct/C EM Hardcell Construct/C > --- INVENTORY (20) --- Micro Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Myomer Leg Centrium Leg Centrium Leg Centrium Leg Matter Compressor (250) Long-range Terrain Scanner Experimental Core Analyzer Enhanced Nova Cannon Smartbomb Launcher Centrium Greatsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Leg Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON ----------- Ballistic Penetrator Construct/G Hyp. Accelerated Rail Construct/G Thermic Nova Construct/C EM Hardcell Construct/C > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Myomer Leg Centrium Leg Centrium Leg Matter Compressor Long-range Terrain Scanner Experimental Core Analyzer Improved Transmission Jammer Enhanced Nova Cannon Smartbomb Launcher Centrium Greatsword [Rating: 198] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 10 2 2 . 2 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . . . . . 4 1 . . 1 . Utility 8 | . . . . . 3 1 2 . 1 1 Weapon 2 | . . . . . 2 . . . . . Parts Attached 173 | . 8 6 21 5 21 23 35 25 7 22 Power 8 | . . 1 1 . 1 1 2 . . 2 Engine 3 | . . 1 1 . 1 . . . . . Core . | . . . . . . . . . . . Reactor 5 | . . . . . . 1 2 . . 2 Propulsion 33 | . 2 . 2 2 3 5 6 5 2 6 Treads 12 | . 2 . 2 2 . 1 2 . . 3 Leg 18 | . . . . . . 4 4 5 2 3 Wheel 3 | . . . . . 3 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 57 | . 3 1 3 1 7 7 13 6 5 11 Device 37 | . . . . 1 5 6 10 6 3 6 Storage 5 | . 2 . . . 1 1 . . . 1 Processor 7 | . . . . . 1 . . . 2 4 Hackware . | . . . . . . . . . . . Protection 8 | . 1 1 3 . . . 3 . . . Artifact . | . . . . . . . . . . . Weapon 75 | . 3 4 15 2 10 10 14 14 . 3 Energy Gun 10 | . . . . . 1 1 5 3 . . Energy Cannon 10 | . . . . . 4 2 1 2 . 1 Ballistic Gun 25 | . 2 3 8 1 4 . 2 5 . . Ballistic Cannon 3 | . . . . . . . 3 . . . Launcher 13 | . 1 1 1 . . 4 2 2 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . 6 . . . . . . . Slashing Weapon 6 | . . . . 1 1 3 1 . . . Piercing Weapon 2 | . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 6 1 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . 7 . . Parts Lost 47 | . . . 7 . 1 13 6 2 2 16 Power 6 | . . . 1 . . 1 1 . . 3 Propulsion 9 | . . . 2 . . 5 . 2 . . Utility 16 | . . . 3 . . 2 3 . 2 6 Weapon 16 | . . . 1 . 1 5 2 . . 7 Highest Loss Streak 8 | . . . 3 . 1 8 3 1 1 2 To Critical Strikes 3 | . . . . . . 1 1 . . 1 Average Slot Usage (%) 78 | . 93 99 98 80 54 64 71 66 72 71 Engine 6 | . 14 14 12 14 4 2 . . . . Reactor 2 | . . . . . . 2 5 4 1 7 Treads 12 | . 27 28 27 19 4 1 2 3 . 2 Leg 6 | . . . . 1 . 10 16 11 17 11 Device 10 | . . . . 6 11 17 21 19 26 17 Storage 7 | . 14 14 14 7 5 5 4 4 4 4 Processor 2 | . . . . . 2 . . . 1 12 Protection 5 | . 8 14 13 7 . . 3 2 . . Energy Gun 2 | . . . . . 3 1 3 3 4 6 Energy Cannon 2 | . . . . . 7 3 . 4 4 4 Ballistic Gun 12 | . 27 27 26 21 . . 1 5 3 2 Ballistic Cannon 1 | . . . . . 1 3 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 13 50 62 62 58 79 78 122 116 101 126 Greatest Support 303 | 20 40 40 46 46 42 127 215 215 233 303 Greatest Overweight (x) 7 | . 1 1 1 3 7 4 2 1 . 1 Average Overweight (x) . | . . 1 1 . 2 . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 20 20 13 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 10 12 20 20 20 19 Average Carried 14 | . 11 19 19 12 6 9 14 19 19 17 Final Capacity 20 | 8 20 20 20 5 20 20 20 20 20 20 Final Carried 20 | 6 20 20 17 4 10 8 20 20 20 17 Scrap Engine Consumption 295 | . . . . 21 10 32 58 56 18 100 Constructs Created 17 | . . . . 2 1 3 5 1 . 5 Constructs Modified 88 | . . . . 5 4 6 18 7 10 38 Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Mutant 10% | Construct 6% | Gunner 5% | Scavenger-Construct 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Tank | -3/Armory Mutant | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Matter Collected 5274 | 200 273 78 321 386 280 431 1220 821 306 958 Remotely . | . . . . . . . . . . . Salvage Created 13010 | . 255 2 437 616 487 1319 2164 1787 672 5271 Parts 602 | . 29 . 32 11 22 73 90 76 15 254 Haulers Intercepted 3 | . 1 . . . . . 1 . . 1 Recyclers Shooed 19 | . . . . 12 . 2 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 167 | . 9 . 8 . 5 21 27 28 8 61 Melee 2 | . . . . . . 2 . . . . Guns 63 | . 6 . 6 . . 4 6 4 2 35 Cannons 42 | . . . . . 4 7 11 4 2 14 AOE 41 | . 3 . 2 . . 8 4 14 1 9 Classes Destroyed 21 | . 4 1 3 1 3 5 1 2 . 1 Worker 9 | . . . . . . 4 . . . 5 Builder 10 | . . . . . 1 4 2 . . 3 Tunneler 3 | . . 1 . . . . 1 . . 1 Hauler 3 | . 1 . . . . . 1 . . 1 Recycler 13 | . . . . 8 1 . 2 . . 2 Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . Watcher 7 | . 1 . . . . . 2 2 . 2 Swarmer 24 | . 6 . 2 . . 5 . 11 . . Grunt 58 | . 3 . . . . 10 12 7 8 18 Brawler 1 | . . . . . . . 1 . . . Duelist 6 | . . . . . . . . 4 . 2 Protector 1 | . . . . . . . . 1 . . Sentry 13 | . . . . . 1 . 4 5 . 3 Specialist 1 | . . . . . . 1 . . . . Hunter 21 | . . . . . . 2 2 . . 17 Programmer 35 | . . . . . 4 2 8 . . 21 Heavy 1 | . . . . . . 1 . . . . Artisan 1 | . . . 1 . . . . . . . Subdweller 6 | . . . 6 . . . . . . . Best Kill Streak 15 | . 4 1 3 5 2 9 9 15 4 13 Combat Bots Only 14 | . 4 . 3 . 2 8 7 14 4 12 Max Kills in Single Turn 3 | . 3 1 1 1 1 3 2 3 2 3 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded 3 | . 3 . 1 . . 3 1 2 1 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Damage Taken 19962 | . 260 24 1242 . 770 2679 3204 3902 330 7551 Core 1591 | . 47 . 188 . 99 236 108 412 39 462 Absorbed by Shields 815 | . . . . . . . . . . 815 Reduced by Siege Mode 166 | . . . . . . . . 12 . 154 Redirected to Shielding 117 | . 9 . . . . . 108 . . . Regen/Repaired (Parts) 7054 | . . . . . 242 117 486 748 1318 4143 Core Remaining (%) 71 | 100 . . . 6 90 79 . 60 97 71 Volleys Fired 496 | . 32 . 50 28 26 48 99 62 20 131 Largest 4 | . 2 . 2 2 3 3 4 4 3 4 Hottest 288 | . 40 . 46 46 202 232 277 270 233 288 Shots Fired 1035 | . 62 . 94 30 49 88 206 131 32 343 Gun 609 | . 61 . 90 30 4 24 82 68 12 238 Cannon 341 | . . . . . 45 56 103 36 12 89 Launcher 85 | . 1 . 4 . . 8 21 27 8 16 Special . | . . . . . . . . . . . Kinetic 435 | . 61 . 90 30 4 26 104 57 6 57 Thermal 479 | . . . . . 40 52 75 47 18 247 Explosive 28 | . 1 . 4 . . 8 9 1 . 5 Electromagnetic 93 | . . . . . 5 2 18 26 8 34 Robot Hit Streak 28 | . 6 . 20 17 5 7 11 15 6 28 Robot Miss Streak 7 | . 7 . 5 1 3 2 5 4 2 2 Penetration Max 1 | . . . . . . 1 1 . 1 1 Secondary Targets 19 | . 2 . 2 . . 1 . 1 . 13 Max Gunslinging Chain 2 | . 1 . 1 . . 1 . 1 . 2 Shots Hit Robots 683 | . 36 . 68 27 28 67 122 77 17 241 Core Hits 462 | . 16 . 23 10 10 58 94 68 17 166 Critical Kills 22 | . . . . 1 . . 5 . . 16 Critical Parts Destroyed 12 | . . . . . 1 . 7 . . 4 Critical Strikes 55 | . . . 1 1 1 2 26 1 . 23 Burn 4 | . . . . . . 1 3 . . . Meltdown 2 | . . . . . . . . . . 2 Destroy 40 | . . . 1 1 1 . 18 1 . 18 Blast 8 | . . . . . . . 5 . . 3 Sever 1 | . . . . . . 1 . . . . Melee Attacks 32 | . . . 21 . . 6 . 5 . . Impact 21 | . . . 21 . . . . . . . Slashing 6 | . . . . . . 6 . . . . Piercing 5 | . . . . . . . . 5 . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 28089 | . 585 . 1124 442 886 3564 5210 4773 1053 10452 Guns 10848 | . 450 . 831 421 53 384 1224 1274 298 5913 Cannons 7362 | . . . . . 833 1227 1923 660 293 2426 Explosions 9436 | . 123 . 177 . . 1782 2017 2787 462 2088 Melee 339 | . . . 116 . . 171 . 52 . . Ramming 104 | . 12 . . 21 . . 46 . . 25 Kinetic 7346 | . 450 . 831 421 53 804 2082 1021 192 1492 Thermal 11165 | . . . . . 684 802 1085 1455 399 6740 Explosive 4404 | . 123 . 177 . . 1782 1009 348 . 965 Electromagnetic 4731 | . . . . . 149 5 988 1897 462 1230 Impact 116 | . . . 116 . . . . . . . Slashing 171 | . . . . . . 171 . . . . Piercing 52 | . . . . . . . . 52 . . Highest Corruption 20 | . 3 3 3 3 4 6 13 20 2 18 Average Corruption 5 | . 2 3 3 3 3 2 10 14 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 207 | . 12 20 38 16 4 2 37 28 1 49 Message Errors 37 | . 5 7 9 2 . . 3 6 . 5 Matter Fused 46 | . 3 5 7 2 1 . 11 5 1 11 Heat Flow Errors 24 | . . . 7 1 . . 4 2 . 10 Energy Discharges 29 | . 1 5 5 3 . . 8 2 . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 4 | . . 1 . 1 . . . 1 . 1 Data Loss (minor) 25 | . . 2 6 2 . 1 4 4 . 6 Data Loss (major) 14 | . 2 . 1 3 1 . 3 2 . 2 Misfires 5 | . . . . . 2 . 1 2 . . Alerts 8 | . . . 2 2 . 1 . 1 . 2 Weapon Failures 14 | . 1 . 1 . . . 3 3 . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 546 | . . . 86 . . 133 37 77 2 211 Projectiles 62 | . . . . . . 15 3 . 2 42 Explosions 367 | . . . . . . 118 3 77 . 169 Melee 117 | . . . 86 . . . 31 . . . Knockbacks 15 | . . . 1 . . 10 4 . . . Impact 1 | . . . 1 . . . . . . . Kinetic 11 | . . . . . . 8 3 . . . Secondary 3 | . . . . . . 2 1 . . . Self-Inflicted Damage 800 | . 13 . 38 . . 22 111 184 56 376 Shots 27 | . 1 . 1 . . 2 5 6 3 9 Rammed 7 | . 4 . . 2 . . 1 . . . Targets Rammed 12 | . 4 1 . 3 . . 1 . . 3 Kicked 4 | . . . . 1 . . . . . 3 Crushed 1 | . . 1 . . . . . . . . Highest Temperature 650 | . 8 . 276 209 227 429 486 603 488 650 Average Temperature 133 | . 2 . 102 119 73 137 105 189 204 135 Received Heat Transfer 1899 | . 90 . 684 . 18 258 273 153 45 378 Effects 26 | . . . . . . 2 2 12 2 8 Shutdowns 8 | . . . . . . . . 5 1 2 Energy Bleed 3 | . . . . . . . 2 1 . . Interference 5 | . . . . . . 2 . . . 3 Matter Decay 3 | . . . . . . . . 2 . 1 Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . 2 . 2 Damage (core) 1 | . . . . . . . . 1 . . Siege Activations 9 | . . . . . . . . 1 . 8 Total Turns 126 | . . . . . . . . 12 . 114 Longest Duration 39 | . . . . . . . . 12 . 39 Robots Corrupted 18 | . . . . . 1 . 6 6 3 2 Combat Hostiles 18 | . . . . . 1 . 6 6 3 2 Parts Fried 43 | . . . 1 . 3 . 7 15 8 9 Impact Corruptions 4 | . . . 3 . . . 1 . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 21 | . . . . . 4 . 5 1 . 11 Heat Transferred 10954 | . . . . . 957 1369 1821 896 333 5578 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 6 1 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Peak Influence 1952 | . 202 91 . 405 163 529 770 1145 871 1952 Initial 600 | . . 5 . 345 139 79 267 403 600 522 Average 409 | . 63 15 . 238 64 214 378 706 688 1157 Maximum Alert Level 5 | . 1 . . 2 . 2 3 4 3 5 Low Security (%) 42 | . 94 100 . 25 100 50 4 . . . Level 1 23 | . 5 . . 65 . 34 74 . . . Level 2 12 | . . . . 8 . 15 7 49 71 19 Level 3 12 | . . . . . . . 13 44 28 32 Level 4 4 | . . . . . . . . 5 . 21 Level 5 4 | . . . . . . . . . . 26 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 34 | . 2 1 . . 2 5 5 5 2 12 Investigation 3 | . . 1 . . . . 1 . . 1 Extermination 11 | . . . . . 2 1 3 . . 5 Reinforcement 14 | . 2 . . . . 4 . 3 1 4 Assault 5 | . . . . . . . . 2 1 2 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Distress Signals 6 | . 2 . . . . . . 1 . 3 Communications Jammed 21 | . . . . . . . 12 . . 9 Distress Signals 21 | . . . . . . . 12 . . 9 Times Spotted 268 | . 19 4 31 . 7 26 46 42 11 82 Peak Tracking Total 10 | . 5 2 4 . 2 5 10 9 5 7 Tactical Retreats 14 | . 1 . 4 . 1 . 3 3 1 1 Traps | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Traps Triggered 7 | . 2 . . . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Machines Disabled 15 | . 1 . 2 . 2 1 2 2 . 5 Max in Single Turn 1 | . 1 . 1 . 1 1 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Machines Accessed 6 | . 1 1 . 2 . 1 . 1 . . Terminals 2 | . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . 2 1 . 3 . 2 . 1 . . Successful 7 | . 2 1 . 2 . 1 . 1 . . Failed 2 | . . . . 1 . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 2 . . 3 . 2 . . . . Terminals 3 | . 2 . . . . . . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 2 1 . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Tunnel 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Total Allies 9 | . . 5 . . . 4 . . . . Largest Group 5 | . . 5 5 . . 2 . . . . Highest-Rated Group 108 | . . 85 85 . . 108 . . . . Highest-Rated Ally 54 | . . 31 31 . . 54 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . 16 2 . . 23 . . . . Total Damage 1314 | . . 147 17 . . 1150 . . . . Kills 10 | . . 4 1 . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Turns Passed 12221 | . 947 1228 1915 1081 1592 683 1842 616 379 1938 Spaces Moved 6000 | 1 461 501 696 478 664 421 1185 315 261 1017 Core 1 | . . . . 1 . . . . . . Treads 2855 | . 434 501 696 414 356 . 231 92 . 131 Legs 2523 | 1 27 . . 63 . 108 954 223 261 886 Wheels 621 | . . . . . 308 313 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 107 | 120 120 240 240 160 108 108 113 114 110 107 Average Speed 170 | 120 175 240 240 200 217 118 125 122 118 142 Slowest Speed 422 | 120 240 240 240 320 320 422 272 225 124 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 34 | 2 70 91 36 63 17 13 30 21 7 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 31 | . . . . . 1 . . 25 1 4 Terrain Destroyed 383 | . 8 . 24 . 9 59 47 81 30 125 Melee . | . . . . . . . . . . . Projectile 82 | . . . . . 9 16 14 11 8 24 AOE 301 | . 8 . 24 . . 43 33 70 22 101 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac Fac Res Arm Res Acc Total 7152 | . 537 530 802 573 763 521 1413 447 313 1253 Wait 243 | . 8 8 12 45 35 15 26 17 18 59 Move 5990 | . 460 500 695 477 663 420 1185 314 260 1016 Hop . | . . . . . . . . . . . Pick Up 84 | . 19 7 3 5 3 2 26 9 3 7 Fast Attach 74 | . 2 1 1 2 16 12 17 9 5 9 Attach 53 | . 2 4 6 3 3 6 12 4 2 11 Detach 28 | . . . . . 7 3 8 3 1 6 Swap 47 | . 4 1 14 . 3 5 6 12 . 2 Drop 95 | . 6 8 . 10 7 5 34 12 4 9 Fire 496 | . 32 . 50 28 26 48 99 62 20 131 Melee 31 | . . . 21 . . 5 . 5 . . Ram . | . . . . . . . . . . . Kick 4 | . . . . 1 . . . . . 3 Crush 7 | . 4 1 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -4/Factory -3/Research -3/Armory -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Entered Mines 1124 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Identified exit to Subcaves 1157 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1482 | -10/Mines | Met a Derelict shopkeep closing up shop 1649 | -10/Mines | Learned location of Storage (-7) 1866 | -10/Mines | Learned Materials stockpile data 1876 | -10/Mines | Discovered new exit (range 10) 2176 | -10/Mines | Entered Subcaves 2176 | -10/Subcaves | Accompanied by 5 allies 2181 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2210 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2455 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2485 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2695 | -10/Subcaves | Discovered new exit (range 13) 3331 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3593 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3605 | -10/Subcaves | Core integrity fell below 50% 3655 | -10/Subcaves | Lost 3 parts (1p1n1u) 3718 | -10/Subcaves | Core integrity fell below 20% 4055 | -10/Subcaves | Discovered new exit (range 15) 4091 | -10/Subcaves | Entered Recycling 4091 | -7/Recycling | Found Unknown Device 4683 | -7/Recycling | Identified Scrap Engine 5028 | -7/Recycling | Build established: Construct 5166 | -7/Recycling | Discovered new exit (range 5) 5172 | -7/Recycling | Entered Factory 5172 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 5683 | -5/Factory | Build established: Mutant 6431 | -5/Factory | Discovered new exit (range 14) 6442 | -5/Factory | Found Prototype Launcher 6764 | -5/Factory | Entered another Factory area 6764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7070 | -4/Factory | Identified Mni. Smartbomb Launcher 7115 | -4/Factory | Destroyed 8 combat bots 7259 | -4/Factory | Lost 8 parts (1p4n3w) 7345 | -4/Factory | P-70 Sage assimilated hostile X-72 Disruptor 7394 | -4/Factory | Discovered new exit (range 11) 7428 | -4/Factory | Crushed by falling debris 7447 | -4/Factory | Entered Research 7447 | -3/Research | Evolved 2 slots: Utility x2 7459 | -3/Research | Lost 4 parts (2u2w) 7554 | -3/Research | Build established: Scavenger-Mutant 7630 | -3/Research | Garrison activated, responded to threat 7666 | -3/Research | Lost 3 parts (2u1w) 8086 | -3/Research | Found Prototype Protection 8086 | -3/Research | Identified Centrium Heavy Armor Plating 8093 | -3/Research | Found Centrium Heavy Armor Plating 8502 | -3/Research | Found Prototype Slashing Weapon 8502 | -3/Research | Identified Centrium Greatsword 8626 | -3/Research | Found Enh. Force Lance 8700 | -3/Research | Found Fusion Bomb Launcher 8874 | -3/Research | Build established: Tank 8891 | -3/Research | System corruption reached 10% 8940 | -3/Research | Spotted B-86 Titan 9070 | -3/Research | Destroyed 7 combat bots 9246 | -3/Research | Discovered new exit (range 15) 9289 | -3/Research | Entered Armory 9539 | -3/Armory | First assault squad dispatched 9642 | -3/Armory | Destroyed 14 combat bots 9872 | -3/Armory | Discovered new exit (range 14) 9905 | -3/Armory | Entered Research 9905 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10114 | -2/Research | Found Prototype Processor 10114 | -2/Research | Identified Exp. Core Analyzer 10117 | -2/Research | Found Exp. Core Analyzer 10121 | -2/Research | Found Exp. Core Analyzer 10123 | -2/Research | Found Exp. Core Analyzer 10155 | -2/Research | First assault squad dispatched 10215 | -2/Research | Discovered new exit (range 16) 10284 | -2/Research | Entered Access 10284 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10518 | -1/Access | Build established: Mutant 10523 | -1/Access | Found Prototype Processor 10523 | -1/Access | Identified Exp. Target Analyzer 10526 | -1/Access | Found Exp. Target Analyzer 10892 | -1/Access | Energy Cycler disabled 11413 | -1/Access | Build established: Construct 11450 | -1/Access | Destroyed 8 combat bots 11479 | -1/Access | System corruption reached 10% 11575 | -1/Access | First assault squad dispatched 11648 | -1/Access | Destroyed 12 combat bots 11778 | -1/Access | Build established: Scavenger-Construct 11920 | -1/Access | Spotted B-99 Colossus 12216 | -1/Access | Discovered new exit (range 6) 12222 | *** | Escaped! Last Messages --------------- 12190_ Slug penetrates G-73 Enforcer. 12190_ G-73 Enforcer suffers critical hit (Destroy). 12190_ G-73 Enforcer destroyed. 12194_ Slug penetrates G-73 Enforcer. 12194_ G-73 Enforcer destroyed. 12202_ System corrupted: Substantial component data lost. 12202_ Ended siege mode. 12205_ Scrap Engine modifies Myomer-FC Exoskeleton: Coverage -43. 12207_ Adv. Heat Sink destroyed. 12207_ Ballistic Penetrator Construct/G destroyed. 12207_ Arm. Scrap Engine damaged due to network destabilization (-10). 12212_ Scrap Engine modifies Myomer-FC Exoskeleton: Time/Move -46, Max Integrity -245 Renamed Biometal-Myomer Exoskeleton. 12216_ The Access Shell folds into the floor. 12216_ EXIT=FOUND 12220_ System corrupted: Heat flow error (+147). 12221_ Scrap Engine modifies Biometal-Myomer Exoskeleton: Max Integrity -674, Penalty +41. 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"""T"""%=## | | ????????????????????########## #######*=## "" | | ?????????????????????????????###?????#%!#???"" | | ??????????????????????????????????????H[#???"""" | | ??????????????????????????????????????*[#????""" | | ??????????????????????????????????????=%#????" | | ??????????????????????????????????????==#????" | | ??????????????????????????????????????==???? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? ? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 77 Energy Capacity 722 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1200 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 12 Recoil Reduction 7 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreGodTorch Manual? 0 Play Time 01:18:29 Cumulative 389.3 hours Start 2024.02.15 @ 03:58:35 End 2024.02.16 @ 02:33:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 570 Rogue 543 Adventurer 4 Explorer 23 Win Type 0 Total 23 Types 15/0/4/2/1/0/0/1/0 Lore% 82 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1664236a-5f00-49ea-8cbd-44eaa08989fb