Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.29 @ 17:32:21 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (380) 380 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3255 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 541/550 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (18) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (15) --- Aluminum Leg Coolant Injector ECM Suite Light Armor Plating Hacking Suite Medium Laser Minigun Minigun EMP Blaster Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Coolant Injector ECM Suite Hacking Suite Medium Laser Minigun Minigun EMP Blaster Mining Laser Mining Laser [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 28 | 7 2 1 3 5 10 Power 5 | 1 . 1 . 1 2 Engine 3 | 1 . 1 . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads . | . . . . . . Leg 2 | . . . 2 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . 1 1 3 Device 3 | 1 . . . . 2 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 1 . . 3 5 Energy Gun 2 | . . . . 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 1 . 6 . Power 2 | . . . . 2 . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 3 | . . . . 3 . Highest Loss Streak 6 | . . 1 . 6 . To Critical Strikes 1 | . . 1 . . . Average Backups 6 | 1 3 5 6 7 8 Power . | . . 1 1 . . Propulsion . | . . 1 1 1 1 Utility 1 | . . 1 1 1 2 Weapon 3 | 1 2 2 3 4 5 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 97 92 70 90 Engine 7 | . 14 14 14 6 . Core 5 | . . . . . 14 Leg 13 | . . . 14 28 17 Wheel 9 | . 28 25 6 . . Device 13 | . 14 14 14 6 16 Storage 15 | . 14 14 14 14 17 Processor 2 | . . . . . 6 Energy Gun 2 | . . . . . 6 Energy Cannon 2 | . . . . . 7 Ballistic Gun 15 | . 27 28 28 12 2 Peak Build Rating 46 | 7 7 7 26 30 46 Average Rating 22 | 4 7 6 17 24 41 On Entrance 11 | . 7 7 7 26 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 56 | 11 16 16 26 29 56 Greatest Support 60 | 26 26 26 60 60 60 Greatest Overweight (x) 3 | 3 . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 15 15 Most Carried 12 | 2 6 7 7 10 12 Average Carried 6 | 1 3 5 7 7 8 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 11 | 2 5 7 7 7 11 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 681 | 254 84 39 . 77 227 Remotely . | . . . . . . Salvage Created 695 | 69 128 93 . 225 180 Parts 40 | 5 10 9 . 7 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 7 6 . 11 1 Guns 20 | . 7 6 . 6 1 AOE 5 | . . . . 5 . Classes Destroyed 8 | 1 2 . . 2 3 Tunneler 3 | 3 . . . . . Recycler 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 12 | . 6 6 . . . Grunt 3 | . 1 . . 2 . Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Assembled 8 | . . . . 8 . Best Kill Streak 8 | 2 6 3 . 8 1 Combat Bots Only 8 | . 6 3 . 8 1 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 144 | . 26 21 . 90 7 Missed 41 | . 8 7 . 25 1 Hits 103 | . 18 14 . 65 6 Melee 5 | . . . . 5 . Projectile 98 | . 18 14 . 60 6 Critical Strikes 2 | . . 1 . 1 . Part Disruptions 3 | . . . . 3 . Damage Taken 1020 | . 112 79 . 787 42 Core 198 | . 31 19 . 139 9 Absorbed by Shields . | . . . . . . Ignored by Resistances 310 | . 36 28 . 232 14 Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 75 | 7 18 13 . 26 11 Largest 2 | 2 2 2 . 2 2 Hottest 150 | 40 100 40 . 95 150 Shots Fired 143 | 14 35 26 . 47 21 Gun 126 | 14 34 26 . 44 8 Cannon 13 | . . . . . 13 Launcher 3 | . . . . 3 . Special 1 | . 1 . . . . Kinetic 120 | 14 34 26 . 42 4 Thermal 20 | . 1 . . 2 17 Explosive 2 | . . . . 2 . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 27 | 13 27 8 . 14 8 Robot Miss Streak 2 | . 2 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 104 | 13 27 17 . 36 11 Core Hits 62 | 7 9 8 . 33 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1396 | 101 215 134 . 702 244 Guns 815 | 101 215 134 . 271 94 Cannons 150 | . . . . . 150 Explosions 397 | . . . . 397 . Melee . | . . . . . . Ramming 34 | . . . . 34 . Kinetic 752 | 101 215 134 . 249 53 Thermal 213 | . . . . 22 191 Explosive 351 | . . . . 351 . Electromagnetic 46 | . . . . 46 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . 6 8 Projectiles 8 | . . . . . 8 Explosions 6 | . . . . 6 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . . . 86 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed 6 | . . . . 6 . Kicked 6 | . . . . 6 . Crushed . | . . . . . . Highest Temperature 366 | . 20 . . 118 366 Average Temperature 78 | . 9 . . 28 139 Received Heat Transfer 359 | . 12 . . 338 9 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . . . 37 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | 10 130 61 . 60 32 Initial 31 | . . 31 . . . Average 20 | 1 82 26 . 14 1 Influence Increases 485 | 15 186 140 . 88 56 Destroy 0b10 Robot/C 340 | . 140 120 . 60 20 Destroy 0b10 Robot/NC 30 | 15 . . . . 15 Destroy Leader 64 | . 20 20 . 10 14 Successful Hack 10 | . 10 . . . . Destroy Structure 26 | . 1 . . 18 7 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 453 | 15 90 206 30 88 24 Entered New Map 95 | . . 65 30 . . Time Decay 310 | 15 90 131 . 50 24 Lost Part 48 | . . 10 . 38 . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 9 6 . 23 11 Peak Tracking Total 16 | . 6 3 . 16 5 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 2 | . . 1 . 1 . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 1 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 3 . 1 . 3 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 8 . 1 . 7 Successful 8 | . 3 . 1 . 4 Failed 8 | . 5 . . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . 1 . 1 Terminals 15 | . 8 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 1 . 4 Branch Access Points 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Disarm Traps 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1468 | 4 220 287 253 110 594 Optics 442 | . . . . . 442 Terrain 200 | . . . . . 200 Seismic 1468 | 4 220 287 253 110 594 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1710 | 82 220 287 253 274 594 Spaces Moved 1305 | 47 117 256 269 241 375 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 762 | . . . 146 241 375 Wheels 527 | 31 117 256 123 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 90 90 90 45 90 Average Speed 86 | 110 90 90 92 63 90 Slowest Speed 200 | 200 90 95 95 90 170 Overloaded Moves 140 | . . . . 140 . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 31 47 67 50 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 34 | . 1 . . 28 5 Melee . | . . . . . . Projectile 6 | . 1 . . . 5 AOE 28 | . . . . 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1750 | 62 200 290 272 320 606 Wait 297 | . 59 13 . 37 188 Move 1300 | 46 116 255 268 240 375 Hop . | . . . . . . Pick Up 23 | 2 3 4 . 3 11 Fast Attach 15 | 7 . . 2 . 6 Attach 10 | . . . . 2 8 Detach 1 | . . . . . 1 Swap 13 | . 3 1 1 4 4 Drop 8 | . 1 3 1 1 2 Fire 75 | 7 18 13 . 26 11 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . 6 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . 1 . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 6) 290 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 317 | -10/Mines | Met a Derelict bent on vengeance 403 | -10/Mines | Learned location of Storage (-9) 460 | -10/Mines | Found a hidden stash of uninstalled traps 586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 586 | -10/Mines | Discovered new exit (range 5) 590 | -10/Mines | Entered Exiles 605 | -10/Exiles | Discovered new exit (range 15) 617 | -10/Exiles | Met 8R-AWN 632 | -10/Exiles | Met EX-HEX 661 | -10/Exiles | Met EX-BIN 677 | -10/Exiles | Aligned with FarCom system 678 | -10/Exiles | Given EX-Vault access code 701 | -10/Exiles | Opened EX-Vault 707 | -10/Exiles | Found Potential Leg 710 | -10/Exiles | Found Potential Leg 731 | -10/Exiles | Warned to stay clear of 0b10 Research branches 757 | -10/Exiles | Met EX-DEC 833 | -10/Exiles | Discovered new exit (range 14) 843 | -10/Exiles | Left Exiles lab with Potential Leg 843 | -10/Exiles | Entered Mines 890 | -9/Mines | Assembled infested the area 962 | -9/Mines | Core integrity fell below 50% 989 | -9/Mines | Destroyed 8 combat bots 1016 | -9/Mines | Lost 6 parts (2p1u3w) 1111 | -9/Mines | Discovered new exit (range 13) 1117 | -9/Mines | Entered Materials 1117 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1711 | -8/Materials | Self-destructed Last Messages --------------- 01488_ Lgt. Nuclear Core severed. 01488_ Potential Leg severed. 01490_ R-06 Scavenger destroyed. 01491_ U-05 Engineer lays Concrete. 01496_ Acquired Potential Leg. 01497_ K-01 Serf collects debris. 01499_ Acquired Lgt. Nuclear Core. 01501_ K-01 Serf collects debris. 01501_ Acquired Hvy. Particle Cannon. 01504_ K-01 Serf collects debris. 01504_ Acquired 51 matter. 01508_ K-01 Serf collects debris. 01612_ K-01 Serf cleans the Nuclear Reactor. 01627_ K-01 Serf collects debris. 01698_ Y-45 Defender destroyed. 01699_ K-01 Serf collects debris. 01703_ Acquired Lgt. Armor Plating. 01703_ K-01 Serf collects debris. 01710_ U-05 Engineer builds a Door. 01711_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????Y??????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# ## | | ??????????????????????######????????????????# ## | | ??????????????????????? #????????????????# ## | | ??????????????????????? #????????????????# ## | | ??????????????????????? #????????????????# ## | | ???????????????????????""" +?Y??????????????# ## | | ?????????????????#??????"" ?????????????????# ## | | ?????????????????# ?????"" ?????????????????# ## | | ?????????????????? ??? ?????????????????# ## | | ???????????????????? ?? ?????????????????# ## | | ?????????#+###;#######+##+#?????????????????+ #? | | ?????? Ys s *% u #?????????????????# ## | | ?????? s u @#?????????Y???????# | | ???????????????# ###+####k#???????########### ## | | ???????????????????????## ##??#???# [ ! #! # | | ???????????????????????# = ## #???# [ ! ! # T # | | ???????????????????????# % #???# [! + "" # | | ???????????????????????# ######## # # | | ???????????????????????## ##?# # # # | | ????????????????????????# #### # """ ###+### | | ????????????????????????# + # """ # | | ????????????????????????# # # """ # """ | | ????????????????????????# #[[= # # """"" | | ????????????????????????# #[== ########## """"" | | ????????????????????????# #[= #????????# """"" | | ????????????????????????# ######??#?????# """ | | ????????????????????????#+##+######????????# | | ????????????????????????# #?#????#?####+## | | ????????????????????????# = #????????# | | ????????????????????????# #??????#?# | | ????????????????????????# """ """ #????#???# | | ????????????????????????# """ """ #????????# | | ????????????????????????# """ """ #????????# | | ????????????????????????# #????????# | | ????????????????????????# #?????#?## | | ??????????????????????#########+############ | | ????????????? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed FlakThermicInterface Manual? 0 Play Time 00:23:57 Cumulative 72.4 hours Start 2026.01.28 @ 16:53:21 End 2026.01.29 @ 17:32:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 113 Rogue 87 Adventurer 24 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 77% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 294d375d-f031-45cd-82d0-196d04a39b90