Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 19:56:18 Player: MoodyMarshmallow Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (2659) 2659 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7484 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 515/700 Matter 1/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Flying (31) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Lightpack 2.0 Hacking Suite System Shield Corruption Screen > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (40) --- Heavy Ion Engine Cooled Ion Engine Light Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Large Storage Unit Energy Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Corruption Screen Corruption Screen Corruption Screen High-powered Tractor Beam Recalibrator Recalibrator Recalibrator EM Pulse Cannon Minigun Gauss Rifle Assault Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite High-powered Tractor Beam Recalibrator Recalibrator Recalibrator Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Improved Grenade Launcher Datajack [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 75 | 3 15 . 21 1 4 . 9 22 Power 13 | 1 3 . 4 1 1 . . 3 Engine 13 | 1 3 . 4 1 1 . . 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 4 . 8 . 1 . 4 8 Treads 18 | 2 4 . 7 . 1 . 4 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 1 . . . . 8 Utility 15 | . 4 . 3 . 1 . 1 6 Device 2 | . . . . . . . . 2 Storage 2 | . 1 . . . 1 . . . Processor 2 | . . . 1 . . . . 1 Hackware 3 | . . . . . . . . 3 Protection 6 | . 3 . 2 . . . 1 . Artifact . | . . . . . . . . . Weapon 20 | . 4 . 6 . 1 . 4 5 Energy Gun 2 | . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . 4 . 6 . . . 2 1 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . 2 . . . 1 1 Parts Lost 14 | . 3 . 7 . . . . 4 Power 2 | . 1 . 1 . . . . . Propulsion 4 | . 2 . 1 . . . . 1 Utility 4 | . . . 3 . . . . 1 Weapon 4 | . . . 2 . . . . 2 Highest Loss Streak 3 | . 3 . 3 . . . . 3 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 6 8 10 13 15 15 16 31 34 Power 2 | 1 . 1 2 2 1 2 2 3 Propulsion 6 | 4 1 1 3 7 6 6 12 11 Utility 5 | . 2 5 3 3 3 5 9 10 Weapon 3 | 1 1 2 3 2 2 2 6 8 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 3 . 8 . 1 . 4 17 Power 5 | . 1 . 4 . . . . . Propulsion 7 | . 2 . 1 . 1 . 1 2 Utility 14 | . . . 1 . . . 3 10 Weapon 7 | . . . 2 . . . . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 100 89 77 71 74 Engine 10 | . 13 14 11 11 11 11 8 7 Treads 27 | . 27 28 32 33 33 33 27 . Flight 2 | . . . . . . . . 28 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . 7 11 6 . . . Hackware 1 | . . . . . . . . 18 Protection 9 | . 12 14 12 11 6 . 8 . Ballistic Gun 19 | . 28 28 22 22 11 22 17 2 Peak Build Rating 73 | 6 8 8 18 18 44 45 63 73 Average Rating 30 | 6 7 8 15 18 29 45 60 68 On Entrance 24 | 6 6 8 8 18 18 44 45 63 Avg Prop Armor Cover (%) 14 | . . . 14 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 32 32 37 37 37 19 42 40 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 3 | . 3 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 Average Capacity 23 | 8 10 15 15 15 26 40 40 40 Most Carried 40 | 6 10 10 15 15 16 16 38 40 Average Carried 19 | 6 8 10 13 15 15 16 34 37 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 Final Carried 39 | 6 10 10 15 15 16 16 37 39 Class Distribution -------------------- 33% | Mutant 30% | Hauler-Mutant 27% | Scavenger-Mutant 7% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3143 | 248 667 152 999 82 . . 684 311 Remotely . | . . . . . . . . . Salvage Created 3952 | 84 712 90 1705 98 . . 964 299 Parts 266 | 4 57 17 104 5 . . 56 23 Haulers Intercepted 10 | . 2 . 6 . . . 1 1 Recyclers Shooed 7 | . 1 . 3 . . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 17 3 27 2 . . 19 5 Guns 66 | . 17 3 27 2 . . 17 . Cannons 1 | . . . . . . . . 1 AOE 6 | . . . . . . . 2 4 Classes Destroyed 14 | 1 5 1 2 . . . 3 2 Worker 13 | . 2 . 7 . . . 1 3 Builder 1 | . . . . . . . . 1 Tunneler 3 | . . 3 . . . . . . Hauler 10 | . 2 . 6 . . . 1 1 Recycler 6 | 1 1 . 2 . . . . 2 Mechanic 1 | . . . . . . . 1 . Operator 4 | . 3 . 1 . . . . . Watcher 2 | . . . 1 . . . 1 . Swarmer 24 | . 8 3 6 . . . 4 3 Grunt 36 | . 9 . 16 2 . . 8 1 Duelist 1 | . . . . . . . 1 . Sentry 9 | . . . 5 . . . 4 . Specialist 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 5 3 5 2 . . 5 3 Combat Bots Only 5 | . 5 2 5 2 . . 4 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 2 3 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . . . . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 601 | . 136 28 156 20 . . 122 139 Missed 190 | . 35 2 42 6 . . 28 77 Hits 411 | . 101 26 114 14 . . 94 62 Melee 7 | . . . . . . . 7 . Projectile 404 | . 101 26 114 14 . . 87 62 Critical Strikes 12 | . 2 . 2 . . . 6 2 Actively Blocked 1 | . 1 . . . . . . . Damage Taken 5112 | . 1155 215 1398 184 . . 1356 804 Core 679 | . 194 35 144 . . . 121 185 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 112 | . 59 . 53 . . . . . Regen/Repaired (Parts) 925 | . 107 . . . . . 800 18 Core Remaining (%) 62 | 100 . 8 . . . 64 78 . Volleys Fired 356 | 3 92 12 129 12 . 2 69 37 Largest 2 | 2 2 2 2 2 . 2 2 1 Hottest 61 | 40 40 40 46 46 . 46 61 40 Shots Fired 675 | 6 184 24 258 24 . 4 138 37 Gun 643 | 6 184 24 258 24 . 4 137 6 Cannon 27 | . . . . . . . . 27 Launcher 5 | . . . . . . . 1 4 Special . | . . . . . . . . . Kinetic 670 | 6 184 24 258 24 . 4 137 33 Thermal . | . . . . . . . . . Explosive 5 | . . . . . . . 1 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 5 13 4 12 7 . 3 13 6 Robot Miss Streak 6 | 1 5 4 4 1 . 1 6 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . 2 . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . Shots Hit Robots 414 | 5 105 13 157 20 3 3 83 25 Core Hits 177 | 2 40 6 66 5 . . 39 19 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 3 | . 2 . 1 . . . . . Destroy 3 | . 2 . 1 . . . . . Melee Attacks 4 | . . . . . 3 . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6931 | 74 1347 151 2275 298 . 45 1580 1161 Guns 5743 | 74 1347 151 2275 298 . 45 1463 90 Cannons 487 | . . . . . . . . 487 Explosions 701 | . . . . . . . 117 584 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6230 | 74 1347 151 2275 298 . 45 1463 577 Thermal . | . . . . . . . . . Explosive 701 | . . . . . . . 117 584 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . . . . . 46 Projectiles 1 | . . . . . . . . 1 Explosions 45 | . . . . . . . . 45 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 141 | . 31 . 21 3 . . 88 141 Average Temperature 19 | . 11 . 3 2 . . 21 35 Received Heat Transfer 1785 | . 495 . 558 105 . . 450 177 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 84 | 100 100 100 58 100 . 100 96 69 Level 1 15 | . . . 41 . . . 3 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 301 | 5 163 60 265 97 . . 211 301 Initial 97 | . . . 5 97 . . . 91 Average 100 | 1 81 29 152 27 . . 87 134 Influence Increases 2754 | 5 555 115 833 50 . . 652 544 Destroy 0b10 Robot/C 1460 | . 340 60 540 40 . . 380 100 Destroy 0b10 Robot/NC 200 | 5 40 15 85 . . . 20 35 Destroy Leader 364 | . 84 10 124 10 . . 104 32 Successful Hack 63 | . 14 . 17 . . . 19 13 Disable Machine 165 | . 60 . 15 . . . 60 30 Destroy Structure 52 | . 2 . 7 . . . 9 34 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 420 | . 15 30 45 . . . 60 270 Influence Decreases 2469 | 5 553 102 598 300 . . 450 461 Entered New Map 276 | . . 2 10 153 . . . 111 Time Decay 2053 | 5 523 100 518 147 . . 450 310 Lost Part 140 | . 30 . 70 . . . . 40 Squads Dispatched 19 | . 4 . 1 . . . 7 7 Investigation 5 | . 1 . 1 . . . 1 2 Extermination 2 | . . . . . . . . 2 Reinforcement 7 | . 3 . . . . . 2 2 Assault . | . . . . . . . . . Garrison 5 | . . . . . . . 4 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 14 | . 1 . 6 . . . 4 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 174 | . 38 5 60 2 . . 31 38 Peak Tracking Total 13 | . 5 3 7 2 . . 5 13 Tactical Retreats 15 | . 1 1 2 . . . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 2 . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 11 | . 4 . 1 . . . 4 2 Max in Single Turn 2 | . 1 . 1 . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 26 | . 4 . 5 . 2 . 8 7 Terminals 16 | . 3 . 4 . . . 5 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . 1 . . . . . 2 1 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 90 | . 15 . 21 . 2 . 35 17 Successful 52 | . 7 . 13 . 2 . 22 8 Failed 38 | . 8 . 8 . . . 13 9 Catastrophic 7 | . . . 2 . . . 4 1 Database Lockouts . | . . . . . . . . . Manual 25 | . 6 . 5 . 1 . 11 2 Terminals 46 | . 8 . 13 . . . 16 9 Fabricators 6 | . . . . . . . . 6 Repair Stations 24 | . 7 . . . . . 15 2 Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . 8 . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 1 . 5 . 2 . 4 2 Record 1 | . . . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 . Locate Traps 1 | . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . Registered Components 2 | . . . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 19 | . 4 . . . . . 13 2 Scan Component 10 | . 2 . . . . . 7 1 Repair 9 | . 2 . . . . . 6 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . 7 . . . 4 . Insert Component 5 | . . . 3 . . . 2 . Analyze 6 | . . . 4 . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 1 1 Terminals 4 | . 2 . 1 . . . 1 . Botnet 1 | . . . . . . . 1 . Operators 3 | . 2 . 1 . . . . . Fabricators 1 | . . . . . . . . 1 Prioritize 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 4 . 5 . . . 8 6 Full Trace Events 5 | . . . 1 . . . 2 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 36 | . . . . . . . . 36 Total Part Build Rating 3 | . . . . . . . . 3 Part Studies Acquired . | . . . . . . . . . Parts Repaired 9 | . 2 . . . . . 6 1 Time 357 | . 52 . . . . . 254 51 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 3 . . 1 Non-combat 3 | . . . . . 2 . . 1 Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 3 . . 1 parse_system 3 | . . . . . 3 . . . check_alert 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 2006 | . . . 1321 456 229 . . . T.N.C. 2006 | . . . 1321 456 229 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 7237 | 32 1607 216 1909 456 432 171 1734 680 Spaces Moved 4555 | 12 770 109 876 256 256 103 737 1436 Core 1 | . 1 . . . . . . . Treads 3123 | 12 769 109 876 256 256 103 737 5 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1431 | . . . . . . . . 1431 Fastest Speed 31 | 160 160 160 160 160 160 160 160 31 Average Speed 119 | 160 160 160 160 160 160 160 161 31 Slowest Speed 240 | 160 200 160 240 160 160 160 163 163 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 98 29 57 48 61 29 49 33 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 44 | . . . . . . . 7 37 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 41 | . . . . . . . 7 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5666 | 17 962 126 1134 278 277 105 1149 1618 Wait 482 | . 56 4 56 10 . . 296 60 Move 4547 | 11 769 108 875 255 255 102 736 1436 Hop . | . . . . . . . . . Pick Up 95 | . 15 . 24 . 12 . 29 15 Fast Attach 9 | . 1 . 3 . 1 . 3 1 Attach 23 | . 4 . 7 . . . 2 10 Detach 4 | . . . . . . . 1 3 Swap 74 | 3 14 2 16 1 3 1 13 21 Drop 42 | . 11 . 24 . 3 . . 4 Fire 356 | 3 92 12 129 12 . 2 69 37 Melee 4 | . . . . . 3 . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 606 | -10/Materials | Repaired Assault Rifle 626 | -10/Materials | Discovered new exit (range 12) 879 | -10/Materials | Core integrity fell below 50% 925 | -10/Materials | Lost 3 parts (1p2n) 932 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Discovered new exit (range 13) 1157 | -10/Materials | Repaired Weapon Shielding 1236 | -10/Materials | Discovered new exit (range 9) 1466 | -10/Materials | Discovered new exit (range 14) 1640 | -10/Materials | Entered Mines 1642 | -10/Mines | Core integrity fell below 20% 1648 | -10/Mines | Learned location of 1 exit from Materials 1714 | -10/Mines | Learned location of Storage (-9) 1842 | -10/Mines | Discovered new exit (range 7) 1854 | -10/Mines | Assembled infested the area 1856 | -10/Mines | Entered Materials 1856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1857 | -9/Materials | Identified exit to Materials 1858 | -9/Materials | Discovered new exit (range 8) 2153 | -9/Materials | Lost 3 parts (1p1n1w) 2267 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Identified exit to Storage 2745 | -9/Materials | Build established: Scavenger-Mutant 3765 | -9/Materials | Entered Mines 3767 | -9/Mines | Met a Derelict bent on vengeance 3772 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3917 | -9/Mines | Learned Materials trap positions 4215 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4215 | -9/Mines | Discovered new exit (range 5) 4221 | -9/Mines | Entered Exiles 4255 | -9/Exiles | Discovered new exit (range 14) 4290 | -9/Exiles | Met 8R-AWN 4319 | -9/Exiles | Met EX-HEX 4372 | -9/Exiles | Met EX-BIN 4399 | -9/Exiles | Aligned with FarCom system 4400 | -9/Exiles | Given EX-Vault access code 4439 | -9/Exiles | Opened EX-Vault 4451 | -9/Exiles | Found Lightpack 2.0 4514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4567 | -9/Exiles | Learned location of Zion (-6) 4575 | -9/Exiles | Met EX-DEC 4636 | -9/Exiles | Discovered new exit (range 12) 4653 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4653 | -9/Exiles | Entered Mines 4750 | -8/Mines | Build established: Hauler-Mutant 4800 | -8/Mines | Discovered exit to Materials (range 16) 4824 | -8/Mines | Entered Materials 4824 | -8/Materials | Evolved 2 slots: Utility x2 4825 | -8/Materials | Loaded intel: 12 trap records 5143 | -8/Materials | Garrison activated, responded to threat 6053 | -8/Materials | Repaired Minigun 6080 | -8/Materials | Repaired Lgt. Treads 6126 | -8/Materials | Repaired Hrd. Heavy Armor Plating 6179 | -8/Materials | Repaired Imp. Assault Rifle 6306 | -8/Materials | Repaired Cld. Ion Engine 6352 | -8/Materials | Repaired Imp. Deuterium Engine 6497 | -8/Materials | Garrison activated, responded to threat 6544 | -8/Materials | Discovered new exit (range 6) 6558 | -8/Materials | Entered Factory 6558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6875 | -7/Factory | Repaired Imp. Flight Unit? 6968 | -7/Factory | Fabricated Hacking Suite? 7003 | -7/Factory | Lost 3 parts (1n1u1w) 7050 | -7/Factory | Identified exit to Factory 7177 | -7/Factory | Build established: Hauler-Sprinter 7229 | -7/Factory | Garrison activated, responded to threat 7238 | -7/Factory | Self-destructed Last Messages --------------- 07163_ System corrupted: Heat flow error (+151). 07172_ W-25 Informer sends out distress signal. 07176_ Acquired Hacking Suite. 07183_ U-05 Engineer works on Construction Platform. 07187_ K-01 Serf collects debris. 07189_ Acquired 18 matter. 07189_ U-05 Engineer works on Construction Platform. 07191_ Acquired 30 matter. 07192_ U-05 Engineer works on Construction Platform. 07202_ K-01 Serf collects debris. 07206_ Dropped Hvy. Assault Rifle. 07206_ Acquired Hpw. Shotgun. 07214_ Construction Platform comes online. 07217_ System corrupted: Matter fused (-9). 07229_ P-60 Hacker calls for garrison reinforcements. 07229_ ALERT: Activating Garrison Access F004. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #?##########????????????????????? | | ?????????????# #?# #????????????????????? | | ?????????????/ #?# """" #????????????????????? | | ?????????????#Y #?# """" #????????????????????? | | ???????!?????#g #?#] """" #????????????????????? | | ?????????????# #?# """" #????????????????????? | | ?????????????#gg #?# """" #????????????????????? | | ?????????????# #?# """" #????????????????????? | | ?????????????# g #?# p #????????????????????? | | ????????????## g###mg ]@ #????????????????????? | | ????????????# g##g########????????????????????? | | ????????????# gg #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# g #?????????????????????? | | ????????????# ##????????????????????? | | ????????????# ###########???????????? | | ??????????### #?????? ##+## | | ########### ^ ###?? | | # # ^ ? | | # + """"""" /[ ##??? | | # """ """ # """"""" /[ ^ #????? ##### | | # """ """ # """""""= [ #??########## | | # """ """ # """"""" #??# | | # # ] #### """" | | # ! # + """" | | # ########+###### # """" | | ###########???# ## l #[ """" | | ??????????????# """ =## # | | ??????????????# """ ## ###+###### | | ??????????????# """ + [ #????# | | ??????????????# "" ## #???? | | ??????????????# [ "" ## ! ^""" ""#???"" | | ??????????????# ############ """ F"#???"" | | ??????????????# #??????????# """ "#??""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Assault Rifle | 39% | -10/Materials Weapon Shielding | 8% | -10/Materials Minigun | 54% | -8/Materials Lgt. Treads | 15% | -8/Materials Hrd. Heavy Armor Plating | 34% | -8/Materials Imp. Assault Rifle | 22% | -8/Materials Cld. Ion Engine | 31% | -8/Materials Imp. Deuterium Engine | 43% | -8/Materials Imp. Flight Unit | 55% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Express Service I Know It's In Here Somewhere Packrat Please Form A Line Challenges ------------ None Game ------ Seed AntisysForceBarrier Manual? 0 Play Time 01:46:51 Cumulative 17.3 hours Start 2026.08.11 @ 18:08:30 End 2026.08.11 @ 19:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b57a0735-e393-4f3b-871b-aa7b4003c853