Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 18:44:28 Player: ILikeMonsters1890 Result: Destroyed by as-77404 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (483) 483 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1868 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Small Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 19 | 6 3 4 5 1 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads 2 | 2 . . . . Leg 2 | . . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 3 | . 1 . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 3 1 . Energy Gun 4 | 2 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 9 6 1 Power 3 | . . 1 1 1 Propulsion 4 | . . 2 2 . Utility 3 | . . 1 2 . Weapon 6 | . . 5 1 . Highest Loss Streak 5 | . . 5 4 1 Average Slot Usage (%) 67 | . 90 71 42 22 Engine 10 | . 14 12 4 . Treads 13 | . 28 15 . . Leg 2 | . . . 8 . Device 5 | . 4 1 12 . Storage 13 | . 14 14 11 11 Energy Gun 10 | . 15 13 . . Ballistic Gun 1 | . . . 5 . Launcher 9 | . 12 12 . . Naked Turns . | . . . . . Heaviest Build 26 | 11 26 26 21 21 Greatest Support 40 | 40 40 40 10 3 Greatest Overweight (x) 6 | . . 5 6 6 Average Overweight (x) . | . . . 1 6 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 5 | 4 5 4 2 . Average Carried 2 | 1 3 3 1 . Final Capacity 10 | 6 10 10 10 10 Final Carried 4 | 2 4 2 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 521 | 199 92 82 148 . Remotely . | . . . . . Salvage Created 465 | . 124 193 148 . Parts 27 | . 9 11 7 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 13 | . 2 9 2 . Guns 5 | . 1 2 2 . AOE 8 | . 1 7 . . Classes Destroyed 6 | . 3 1 2 . Worker 3 | . 2 1 . . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Grunt 11 | . 2 7 2 . Assembled 2 | . . 2 . . Best Kill Streak 5 | . 3 5 2 . Combat Bots Only 4 | . 2 4 2 . Max Kills in Single Turn 3 | . 2 3 1 . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1702 | . 186 699 664 153 Core 654 | . 10 237 284 123 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 65 | . 23 28 14 . Largest 2 | . 2 2 1 . Hottest 70 | . 70 70 23 . Shots Fired 80 | . 29 37 14 . Gun 61 | . 23 24 14 . Cannon . | . . . . . Launcher 19 | . 6 13 . . Special . | . . . . . Kinetic 14 | . . . 14 . Thermal 47 | . 23 24 . . Explosive 19 | . 6 13 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 9 11 . Robot Miss Streak 3 | . 2 3 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | . 19 25 12 . Core Hits 43 | . 12 22 8 1 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1553 | . 558 803 191 1 Guns 562 | . 188 183 191 . Cannons . | . . . . . Explosions 987 | . 370 617 . . Melee . | . . . . . Ramming 4 | . . 3 . 1 Kinetic 191 | . . . 191 . Thermal 371 | . 188 183 . . Explosive 987 | . 370 617 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . 2 25 . . Projectiles . | . . . . . Explosions 27 | . 2 25 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 119 | . . 119 . . Shots 7 | . . 7 . . Rammed 5 | . . 2 . 3 Targets Rammed 5 | . . 2 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | . 111 76 . . Average Temperature 40 | . 67 22 . . Received Heat Transfer 675 | . 105 234 336 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 850 | . 425 425 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 157 | . 157 156 52 4 Initial 61 | . . 61 7 4 Average 63 | . 62 93 22 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 10 8 2 Peak Tracking Total 6 | . 3 4 6 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . 6 1 . . Max in Single Turn 2 | . 2 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1208 | 75 232 592 287 22 Spaces Moved 581 | 48 106 281 142 4 Core 36 | 15 . 1 16 4 Treads 413 | 33 106 274 . . Legs 132 | . . 6 126 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 150 350 Average Speed 170 | 125 160 176 178 350 Slowest Speed 350 | 160 160 300 350 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 23 70 18 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . 21 53 . . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . 21 53 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 715 | 63 140 340 164 8 Wait 24 | . . 24 . . Move 577 | 47 105 280 141 4 Hop . | . . . . . Pick Up 21 | 9 6 2 4 . Fast Attach . | . . . . . Attach 17 | 6 1 4 5 1 Detach . | . . . . . Swap 2 | . 2 . . . Drop 4 | 1 3 . . . Fire 65 | . 23 28 14 . Melee . | . . . . . Ram 3 | . . . . 3 Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned location of 1 exit from Materials 430 | -10/Mines | Lost 4 parts (1n1u2w) 792 | -10/Mines | Discovered new exit (range 3) 812 | -10/Mines | Excavation squad dispatched 812 | -10/Mines | A large section of the Mines collapsed 860 | -10/Mines | Core integrity fell below 50% 880 | -10/Mines | Core integrity fell below 20% 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 901 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Lost 5 parts (1p1n3w) 1164 | -9/Materials | Core integrity fell below 50% 1187 | -9/Materials | Entered Mines 1188 | -9/Mines | Assembled infested the area 1201 | -9/Mines | Lost 4 parts (1n2u1w) 1206 | -9/Mines | Core integrity fell below 20% 1209 | -9/Mines | Destroyed by as-77404 with Assembled Rifle Last Messages --------------- 01064_ Destroyed Tractor Beam. 01066_ R-06 Scavenger destroyed. 01075_ Acquired 55 matter. 01111_ K-01 Serf collects debris. 01119_ R-06 Scavenger collects Sml. Storage Unit. 01122_ K-01 Serf collects debris. 01149_ Aluminum Leg destroyed. 01151_ Shotgun destroyed. 01153_ Structural Scanner destroyed. 01170_ Imp. Sensor Array destroyed. 01174_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01188_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01201_ Lgt. Nuclear Core destroyed. 01202_ Slammed into as-77404. 01202_ Destabilizing: System corrupted (+1). 01205_ Slammed into as-77404. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????#?????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ????????????????####### ????####???????????? | | ????????????????? a##?## ##??????????? | | ??????????????????????# @### #??????????? | | ??????????????????????# a #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #?????????? | | ??????????????????? """ ### #????????? | | ??????????????????? #??# #????????? | | ??????????????????###### ####???###????????? | | ???????????????????????####?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 276 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyHeartProtection Manual? 0 Play Time 00:13:25 Cumulative 12.0 hours Start 2020.12.20 @ 16:48:16 End 2020.12.20 @ 18:44:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9fdf068-1ba3-4176-b855-46d5077c5e25