Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 10:59:00 Player: El Diablo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (341) 341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 796 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 95/100 System Corruption 0% Temperature Warm (162) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Improved Treads Improved Treads Improved Heat Sink Sensor Array Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Improved Heat Sink Sensor Array Weapon Shielding Medium Laser Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 13 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 8 5 Power 3 | . 2 1 Propulsion 1 | . . 1 Utility 3 | . 2 1 Weapon 6 | . 4 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 85 Engine 12 | . 13 9 Treads 14 | . 14 18 Leg 12 | . 14 . Device 1 | . 2 . Storage 14 | . 14 14 Protection 11 | . 11 14 Energy Gun 11 | . 10 18 Ballistic Gun 12 | . 13 9 Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 52 | 14 52 52 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 2 | 2 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 12 | 5 12 8 Average Carried 7 | 2 8 7 Final Capacity 20 | 8 20 20 Final Carried 8 | 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 520 | 292 197 31 Remotely . | . . . Salvage Created 404 | 93 280 31 Parts 20 | 8 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 6 | . 5 1 Cannons 1 | . 1 . Classes Destroyed 3 | 2 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Grunt 8 | . 7 1 Best Kill Streak 3 | 3 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1436 | . 978 458 Core 250 | . 136 114 Absorbed by Shields . | . . . Redirected to Shielding 104 | . 54 50 Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 9 35 19 Largest 2 | 2 2 2 Hottest 130 | 40 130 130 Shots Fired 102 | 17 59 26 Gun 94 | 17 51 26 Cannon . | . . . Launcher . | . . . Special 8 | . 8 . Kinetic 64 | 17 37 10 Thermal 38 | . 22 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 8 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | 11 40 19 Core Hits 22 | 4 14 4 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 910 | 131 513 266 Guns 886 | 131 489 266 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 562 | 131 328 103 Thermal 348 | . 185 163 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 471 | . 157 471 Average Temperature 122 | . 43 301 Received Heat Transfer 861 | . 582 279 Effects 8 | . . 8 Shutdowns 2 | . . 2 Interference 3 | . . 3 Matter Decay 1 | . . 1 Damage (minor) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 2 1 Heat Transferred 938 | . 531 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 92 | 15 92 49 Initial 34 | . 9 34 Average 37 | 6 40 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 913 | 89 763 61 Spaces Moved 257 | 48 204 5 Core 15 | 15 . . Treads 93 | . 88 5 Legs 149 | 33 116 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 210 | 101 234 240 Slowest Speed 260 | 150 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 37 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile 6 | . 6 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 518 | 71 418 29 Wait 147 | . 144 3 Move 255 | 47 203 5 Hop . | . . . Pick Up 25 | 8 17 . Fast Attach 3 | 3 . . Attach 17 | 4 11 2 Detach 1 | . 1 . Swap 2 | . 2 . Drop 5 | . 5 . Fire 63 | 9 35 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 757 | -10/Materials | Lost 3 parts (1u2w) 822 | -10/Materials | Discovered new exit (range 14) 840 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Entered Mines 894 | -10/Mines | Core integrity fell below 20% 914 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-34 Mercenary heat spikes uncontrollably. Imp. Treads destroyed. G-34 Mercenary overheating. K-01 Serf collects debris. G-34 Mercenary destroyed. Overheating: System interference. Particle Gun temporarily disabled. Overheating: Matter decay (-60). Power failure, Ion Engine shutdown. Overheating: Particle Gun damaged (-12). Particle Gun destroyed. Overheating: Weapon Shielding damaged (-3). Destroyed Lgt. Nuclear Core. Ion Engine destroyed. Overheating: System interference. Assault Rifle temporarily disabled. Med. Laser temporarily disabled. Acquired 31 matter. Critical hit (Burn: +37). Weapon Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????####??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????#### ##?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# """ #?????????????????????? | | ?????????????????# """ #?????????????????????? | | ?????????????????# """g#?????????????????????? | | ?????????????????# @ #?????????????????????? | | ?????????????????#######?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanActiveCorpse Manual? 0 Play Time 00:07:40 Cumulative 15.0 hours Start 2022.03.29 @ 20:35:08 End 2022.04.02 @ 10:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 9 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cdb3b885-3447-4f60-a29b-7454416eb5e5