Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 15:19:27 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1333) 1333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3353 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 347/500 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Weapon Cycler Tractor Beam Bomb Drone Bay Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Light Treads Improved Heat Sink Large Battery High-capacity Matter Pod Recoil Stabilizer Insulated Plating Tractor Beam Bomb Drone Bay Particle Gun Particle Cannon Particle Cannon Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 51 | 7 11 . 16 17 Power 9 | 1 1 . 3 4 Engine 6 | 1 . . 3 2 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 16 | 3 4 . 6 3 Treads 14 | 1 4 . 6 3 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 5 . 2 6 Device 4 | . 1 . 1 2 Storage 5 | 1 2 . . 2 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 12 | 2 1 . 5 4 Energy Gun 1 | . . . . 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 29 | . 2 . 2 25 Power 6 | . . . 1 5 Propulsion 7 | . . . . 7 Utility 6 | . 1 . . 5 Weapon 10 | . 1 . 1 8 Highest Loss Streak 9 | . 2 . 1 9 To Critical Strikes . | . . . . . Average Backups 12 | 4 11 14 13 12 Power . | . 1 1 . . Propulsion 1 | 3 2 3 2 . Utility 5 | . 4 5 5 6 Weapon 4 | . 2 4 4 5 Tool/Special . | . . . . . Unused Backups 17 | . 6 4 3 4 Power 1 | . 1 . . . Propulsion 5 | . 3 . 2 . Utility 9 | . 2 3 . 4 Weapon 1 | . . . 1 . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 92 | . 96 100 99 83 Engine 8 | . 10 . 8 10 Core 5 | . 3 14 2 4 Treads 26 | . 23 28 33 25 Wheel 1 | . 4 . . . Device 4 | . 4 . 10 2 Storage 11 | . 14 14 11 9 Processor 7 | . 1 14 11 6 Protection 4 | . 6 . . 6 Energy Cannon 4 | . . . 8 7 Ballistic Gun 16 | . 27 28 9 7 Launcher 1 | . . . 3 1 Peak Build Rating 26 | 6 10 11 19 26 Average Rating 14 | 4 8 10 17 20 On Entrance 9 | . 6 10 11 19 Naked Turns . | . . . . . Heaviest Build 54 | 14 32 28 38 54 Greatest Support 92 | 26 40 40 69 92 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 5 11 14 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 15 15 15 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2258 | 300 358 469 152 979 Remotely 93 | . 93 . . . Salvage Created 1470 | 88 582 69 300 431 Parts 71 | 1 34 5 13 18 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 13 1 8 15 Guns 22 | . 13 1 . 8 Cannons 10 | . . . 5 5 AOE 5 | . . . 3 2 Classes Destroyed 8 | 1 3 1 1 2 Worker 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 3 | . 2 . 1 . Recycler 2 | 1 . . 1 . Swarmer 8 | . 2 . . 6 Grunt 24 | . 11 1 6 6 Sentry 4 | . . . 2 2 Heavy 1 | . . . . 1 Best Kill Streak 6 | 1 3 1 6 6 Combat Bots Only 6 | . 3 1 5 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 359 | . 99 15 70 175 Missed 76 | . 23 1 22 30 Hits 283 | . 76 14 48 145 Projectile 283 | . 76 14 48 145 Critical Strikes 14 | . 2 . 4 8 Damage Taken 4548 | . 875 215 760 2698 Core 755 | . 109 . 92 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 394 | . 221 . . 173 Core Remaining (%) 77 | 100 . 56 77 . Volleys Fired 196 | 5 78 12 32 69 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 40 40 98 105 Shots Fired 360 | 10 145 24 63 118 Gun 265 | 10 145 24 19 67 Cannon 62 | . . . 22 40 Launcher 33 | . . . 22 11 Special . | . . . . . Kinetic 253 | 10 145 24 19 55 Thermal 74 | . . . 22 52 Explosive 33 | . . . 22 11 Electromagnetic . | . . . . . Robot Hit Streak 12 | 6 12 7 11 12 Robot Miss Streak 6 | 2 6 2 4 6 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 233 | 7 92 15 45 74 Core Hits 102 | 2 33 5 25 37 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 2 | . 1 . . 1 Destroy 2 | . 1 . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3937 | 81 1164 168 914 1610 Guns 2218 | 81 1164 168 69 736 Cannons 958 | . . . 348 610 Explosions 748 | . . . 497 251 Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 2046 | 81 1164 168 69 564 Thermal 1130 | . . . 348 782 Explosive 748 | . . . 497 251 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . . 73 43 Shots 9 | . . . 5 4 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 538 | . 79 32 49 538 Average Temperature 124 | . 25 15 18 176 Received Heat Transfer 2109 | . 471 126 369 1143 Effects 22 | . . . . 22 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1998 | . . . 629 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 207 | 5 89 45 169 207 Initial 61 | . . 10 . 61 Average 54 | . 35 5 48 97 Influence Increases 1180 | 5 342 50 297 486 Destroy 0b10 Robot/C 740 | . 260 20 160 300 Destroy 0b10 Robot/NC 35 | 5 10 5 10 5 Destroy Leader 166 | . 44 10 42 70 Successful Hack 15 | . 12 . . 3 Disable Machine 60 | . . . 30 30 Destroy Structure 89 | . 1 . 40 48 Lose Combat Pursuer 75 | . 15 15 15 30 Influence Decreases 1180 | 5 315 77 152 631 Entered New Map 101 | . . 17 . 84 Time Decay 799 | 5 252 60 142 340 Lost Part 237 | . 20 . 10 207 Purge Threat 43 | . 43 . . . Squads Dispatched 6 | . 2 . 1 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 24 2 11 24 Peak Tracking Total 5 | . 4 2 5 5 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 6 1 1 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 16 1 1 5 Successful 15 | . 10 1 . 4 Failed 8 | . 6 . 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 9 | . 4 . . 5 Recycling Units 8 | . 7 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Record 1 | . 1 . . . Open Door 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 . . 4 Scan Component 4 | . 2 . . 2 Repair 4 | . 2 . . 2 Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . . 2 Time 110 | . 52 . . 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 18 | . . . . 18 Sensors 18 | . . . . 18 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2745 | 69 797 396 498 985 Spaces Moved 1235 | 43 358 220 228 386 Core 56 | 2 . . . 54 Treads 1017 | 1 236 220 228 332 Legs . | . . . . . Wheels 162 | 40 122 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 100 Average Speed 150 | 86 136 160 160 160 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 59 52 24 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 151 | . . . 54 97 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 143 | . . . 54 89 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1778 | 62 533 247 301 635 Wait 175 | . 51 7 3 114 Move 1231 | 42 357 219 227 386 Hop . | . . . . . Pick Up 46 | 7 18 4 8 9 Fast Attach 21 | 6 5 . 1 9 Attach 19 | 1 2 . 4 12 Detach 6 | 1 3 . 1 1 Swap 44 | . 6 . 17 21 Drop 34 | . 13 5 8 8 Fire 196 | 5 78 12 32 69 Melee 1 | . . . . 1 Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Repaired Assault Rifle 764 | -10/Materials | Repaired Lgt. Treads? 859 | -10/Materials | Discovered new exit (range 6) 867 | -10/Materials | Entered Mines 950 | -10/Mines | Found the Drone Emporium 957 | -10/Mines | Found Prototype Device 1156 | -10/Mines | Learned Materials terminal intel 1244 | -10/Mines | Discovered new exit (range 13) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1264 | -9/Materials | Loaded intel: 12 terminal locations 1750 | -9/Materials | Discovered new exit (range 8) 1760 | -9/Materials | Identified exit to Materials 1761 | -9/Materials | Entered another Materials area 1761 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1886 | -8/Materials | Repaired Grenade Launcher 1919 | -8/Materials | Repaired Imp. Treads 2234 | -8/Materials | Lost 4 parts (1p3n) 2648 | -8/Materials | Lost 9 parts (2p3n1u3w) 2671 | -8/Materials | Core integrity fell below 50% 2719 | -8/Materials | Lost 7 parts (2p2u3w) 2729 | -8/Materials | Core integrity fell below 20% 2746 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02682_ Critical hit (Burn: +37). 02683_ K-01 Serf collects debris. 02684_ G-47 Trooper heat short circuits Imp. Heat Sink. 02685_ G-47 Trooper heat damages Aluminum Leg. 02685_ Acquired Imp. Heat Sink. 02685_ Critical hit (Burn: +37). 02686_ Broken Particle Cannon destroyed. 02686_ Critical hit (Burn: +37). 02687_ G-47 Trooper heat damages Broken Imp. Heat Sink. 02688_ Lgt. Ion Engine destroyed. 02694_ Acquired Datajack. 02698_ U-05 Engineer builds a Door. 02713_ Acquired Imp. Sensor Array. 02724_ Datajack destroyed. 02725_ Slammed into G-47 Trooper. 02731_ Imp. Sensor Array broken. 02731_ Destabilizing: Short circuit. 02732_ Broken Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ????????????????????????###### | | ??????????????????# ###################+## # | | ?????????????????## a T | | ???????????????# r @ g # | | ???????????????# ak gu # | | ???????????????# ####+############# ^ # | | ????????????????????????# ! # #? | | ????????????????????????# """ # #? | | ????????????????????????# """ / ####### #? | | ????????????????????????# """ # #????## #? | | ????????????????????????# "" # #?? # #? | | ????????????????????????# S"" # #? # #? | | ????????????????????????# "" # # # #? | | ????????????????????????# # + ??# #? | | ????????????????????????########### # ????# #? | | ?????????????????????????????????## ###??## ## | | ?????????????????????????????????# ##### # | | ?????????????????????????????????# ] # | | ?????????????????????????????????+ !! # | | ?????????????????????????????????# ! # | | ?????????????????????????????????# ##### # | | ?????????????????????????????????### ###?##### ### | | ???????????????????????????????????# #????## # # # | | ???????????????????????????????????# ?????# # | | ???????????????????????????????????# ?????# # # # | | ???????????????????????????????????# ?????# # # | | ???????????????????????????????????# ????## ## # | | ???????????????????????????????????# ????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 347 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 6% | -10/Materials Lgt. Treads | 9% | -10/Materials Grenade Launcher | 13% | -8/Materials Imp. Treads | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionKineticTorch Manual? 0 Play Time 00:38:03 Cumulative 14.4 hours Start 2025.06.22 @ 14:42:53 End 2025.06.22 @ 15:19:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c8a55002-5ecd-445b-9899-d9e0b610a12c