Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 06:15:49 // AFD2019/Pay2Buy Player: H3-RMN Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (47) 235 Value Destroyed (1732) 1732 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1446) 1446 TOTAL SCORE: 10133 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 50 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -89 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Improved Signal Interpreter Power Shielding Subdweller Beam Cannon Plasma Flamer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Precision Shock Rifle Long-range Phase Cannon Force Lance > --- INVENTORY -------- Light Deuterium Engine Makeshift Flight Unit Improved Signal Interpreter Power Shielding Subdweller Beam Cannon [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Cooling System Processor Improved Targeting Computer Protection Power Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Plasma Flamer Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Slots Evolved 12 | . . . . 4 2 . . 2 . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 2 . . . . . . . . Utility 6 | . . . . 2 1 . . 1 . . . . . 2 . . . . Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 9 | . . 1 3 3 1 . 1 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Treads 1 | . . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . Utility 2 | . . . . 1 1 . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 5 | . . 1 2 2 . . . . . . . . . . . . . . Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 17 | . . 4 4 3 . 5 1 . . . . . . . . . . . Power 2 | . . 1 . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 2 1 . 1 1 . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . Weapon 8 | . . 2 2 2 . 2 . . . . . . . . . . . . Highest Loss Streak 5 | . . 4 3 1 . 5 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 54 | . 100 85 84 63 71 52 2 . . . 1 . . . . . . . Engine 3 | . 14 . 2 9 7 4 . . . . . . . . . . . . Treads 8 | . . 13 15 13 7 4 . . . . . . . . . . . . Flight 7 | . 28 14 11 . . . 2 . . . . . . . . . . . Device 1 | . . . . 3 11 9 . . . . . . . . . . . . Processor 10 | . 14 14 14 17 15 9 . . . . . . . . . . . . Protection 8 | . 14 14 14 9 7 3 . . . . . . . . . . . . Energy Gun 10 | . . 27 19 6 7 3 . . . . . . . . . . . . Ballistic Gun 2 | . 28 . . . . . . . . . . . . . . . . . Launcher 1 | . . . 4 2 . . . . . . . . . . . . . . Naked Turns 956 | . . . . . . 35 121 57 69 43 101 8 42 73 32 172 131 72 Heaviest Build 42 | 9 9 9 13 22 42 42 . . . . 3 . . . . . . . Greatest Support 43 | 9 9 23 43 43 20 16 8 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . 1 2 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 6 | . 2 3 6 6 5 5 5 4 4 4 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 2 2 4 4 5 4 4 4 4 4 5 5 5 5 5 5 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 6 | . 2 2 6 4 5 5 4 4 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Matter Collected 834 | 108 500 34 79 103 10 . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1755 | 108 657 169 135 594 17 . . . . . 75 . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Combat Hostiles Destroyed 34 | . 13 4 6 11 . . . . . . . . . . . . . . Guns 22 | . 13 4 3 2 . . . . . . . . . . . . . . Cannons 4 | . . . . 4 . . . . . . . . . . . . . . AOE 7 | . . . 3 4 . . . . . . . . . . . . . . Classes Destroyed 10 | 2 5 1 2 . . . . . . . . . . . . . . . Worker 3 | . . 1 . 1 1 . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . . 1 . . . . . . . . . . . . . . Swarmer 4 | . 3 . 1 . . . . . . . . . . . . . . . Grunt 24 | . 10 4 . 10 . . . . . . . . . . . . . . Sentry 2 | . . . 1 1 . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 8 2 2 5 1 . . . . . . . . . . . . . Combat Bots Only 5 | . 5 2 2 5 . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Hostile Shots Fired 333 | . 39 17 28 49 . 8 48 36 10 1 . . 6 4 3 30 32 22 Missed 133 | . 11 8 8 14 . 1 31 15 2 1 . . 2 3 . 16 9 12 Damage Taken 4077 | . 300 120 578 680 . 300 321 180 151 . . . 295 28 134 283 537 170 Core 2787 | . 62 . 186 165 . 300 296 180 151 . . . 295 28 134 283 537 170 Absorbed by Shields 81 | . . . . . . 14 . . . . . . . . . . 67 . Redirected to Shielding 42 | . 12 4 . 26 . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . . . 70 . . 14 . 61 . . . 70 . . . . . Volleys Fired 173 | 4 56 12 26 58 2 7 . . . . 8 . . . . . . . Largest 2 | 2 2 2 2 1 1 1 . . . . 1 . . . . . . . Hottest 130 | 43 43 130 130 80 105 105 . . . . 100 . . . . . . . Shots Fired 262 | 8 112 24 44 57 2 7 . . . . 8 . . . . . . . Gun 217 | 8 112 24 37 36 . . . . . . . . . . . . . . Cannon 25 | . . . . 16 2 7 . . . . . . . . . . . . Launcher 12 | . . . 7 5 . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . 8 . . . . . . . Kinetic 127 | 8 112 7 . . . . . . . . . . . . . . . . Thermal 85 | . . 17 35 16 2 7 . . . . 8 . . . . . . . Explosive 12 | . . . 7 5 . . . . . . . . . . . . . . Electromagnetic 38 | . . . 2 36 . . . . . . . . . . . . . . Robot Hit Streak 26 | 8 26 11 13 13 1 5 . . . . 12 . . . . . . . Robot Miss Streak 4 | . 4 3 1 2 . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 181 | 8 68 17 33 38 1 9 . . . . 7 . . . . . . . Core Hits 80 | 2 31 7 12 20 1 . 3 1 . . 3 . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . 2 2 . 1 . . . . 1 . . . . . . . Burn 3 | . . . 2 . . . . . . . 1 . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . . . . . . . Impale 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 4 | . . . . . . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . 4 . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3919 | 121 916 258 680 1453 36 291 39 11 . . 89 . . 11 . . 11 3 Guns 2197 | 121 916 258 448 454 . . . . . . . . . . . . . . Cannons 582 | . . . . 328 36 218 . . . . . . . . . . . . Explosions 903 | . . . 232 671 . . . . . . . . . . . . . . Melee 73 | . . . . . . 73 . . . . . . . . . . . . Ramming 75 | . . . . . . . 39 11 . . . . . 11 . . 11 3 Kinetic 1103 | 121 916 66 . . . . . . . . . . . . . . . . Thermal 1335 | . . 192 423 377 36 218 . . . . 89 . . . . . . . Explosive 854 | . . . 232 622 . . . . . . . . . . . . . . Electromagnetic 479 | . . . 25 454 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . 73 . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 . . 6 6 . . . . . . 1 8 8 8 8 Average Corruption 3 | . 1 1 1 . . 6 6 . . . . . . 1 4 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . . 3 4 . . 3 6 . . . . . . . . 5 . 2 Message Errors 4 | . . 1 . . . . 1 . . . . . . . . 1 . 1 Matter Fused 4 | . . 2 1 . . . . . . . . . . . . . . 1 Heat Flow Errors 6 | . . . . . . 1 4 . . . . . . . . 1 . . Energy Discharges 4 | . . . 2 . . . 1 . . . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . 34 . . . . . . . . . . . . . . Projectiles 16 | . . . . 16 . . . . . . . . . . . . . . Explosions 18 | . . . . 18 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 134 . . 19 5 . . . . . 5 . . 5 1 Shots 4 | . . . . 4 . . . . . . . . . . . . . . Rammed 18 | . . . . . . . 9 4 . . . . . 2 . . 2 1 Targets Rammed 18 | . . . . . . . 9 4 . . . . . 2 . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | 8 33 177 28 339 4 219 253 . . . 40 . . . . 122 . . Average Temperature 42 | 6 8 60 14 78 3 45 121 . . . 20 . . . . 79 . . Received Heat Transfer 987 | . 165 69 180 315 . . 81 66 72 . . . . . . 39 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 3101 | . . 444 1184 494 37 222 . . . . 720 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Peak Influence 504 | 10 502 270 . 504 190 67 86 52 182 110 38 26 36 123 93 220 199 179 Initial 195 | . 6 195 . . 170 66 11 37 36 95 38 26 21 18 48 65 154 104 Average 157 | 5 275 159 . 243 177 48 43 41 95 106 38 26 22 40 73 142 158 123 Maximum Alert Level 2 | . 2 1 . 2 . . . . . . . . . . . 1 . . Low Security (%) 62 | 100 32 40 . 34 100 100 100 100 100 100 100 100 100 100 100 66 100 100 Level 1 34 | . 42 59 . 61 . . . . . . . . . . . 33 . . Level 2 3 | . 24 . . 4 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . 3 . . 1 . . . . . . 2 . 1 . 1 Investigation 8 | . 2 . . 3 . . . . . . . . . 2 . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 1 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Distress Signals 4 | . 1 . . 1 . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 104 | . 18 4 5 12 . 6 6 1 13 4 . . 1 11 6 6 5 6 Peak Tracking Total 17 | . 6 2 2 6 . 6 3 1 17 4 . . 1 9 6 3 4 5 Tactical Retreats 9 | . . . . . . . 2 . 1 . . . 1 1 . 2 1 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Traps Triggered 10 | . 1 . 1 . 1 . . . . 1 . . . 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Machines Disabled 10 | . 1 . . 8 1 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . 1 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 4 | . 1 . . 3 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Machines Accessed 19 | . 4 1 . 3 . . . 1 2 . . 1 . 2 . 5 . . Terminals 16 | . 4 . . 3 . . . . 2 . . 1 . 2 . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 49 | . 11 1 . 11 . . . 1 5 . . 3 . 6 . 11 . . Successful 18 | . 4 1 . 5 . . . 1 1 . . 1 . 1 . 4 . . Failed 31 | . 7 . . 6 . . . . 4 . . 2 . 5 . 7 . . Catastrophic 8 | . . . . 1 . . . . 3 . . . . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . 5 . . 4 . . . . 3 . . . . 3 . 5 . . Terminals 46 | . 11 . . 11 . . . . 5 . . 3 . 6 . 10 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 12 | . 3 1 . 2 . . . . 1 . . 1 . 1 . 3 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . . 3 . . . . . . . . . . . . . . Terminals 4 | . 1 . . 3 . . . . . . . . . . . . . . Sabotage 4 | . 1 . . 3 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . 3 . . . 1 2 . . 1 . 2 . 5 . . Full Trace Events 6 | . 1 . . . . . . . 2 . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Total Allies 2 | . . . . . . . . . . . . . . . . . 2 . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 99 | . . . . . . . . . . . . . . . . . 99 . Highest-Rated Ally 99 | . . . . . . . . . . . . . . . . . 99 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . . 8 . Total Damage 282 | . . . . . . . . . . . . . . . . . 282 . Kills 1 | . . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Turns Passed 3427 | 20 282 633 621 658 51 107 193 57 69 43 163 8 42 73 32 172 131 72 Spaces Moved 3293 | 28 298 275 337 326 33 103 353 104 138 85 264 16 85 142 64 312 188 142 Core 1830 | . . . . . . 67 223 104 138 85 264 16 85 142 64 312 188 142 Treads 941 | . . 266 337 326 12 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 57 | . . . . . 21 36 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 465 | 28 298 9 . . . . 130 . . . . . . . . . . . Fastest Speed 32 | 32 32 32 160 160 130 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 81 | 32 32 155 160 163 140 77 51 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 260 | 32 32 160 160 260 160 130 55 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 13 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 70 63 28 33 2 71 18 5 31 6 92 1 88 7 61 15 30 8 Regions Visited 18 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . 16 . . . . . . . . . . . . . . . Terrain Destroyed 85 | . . . 47 37 . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . 2 . 1 . . . . . . . . . . . . AOE 82 | . . . 47 35 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Gar Fac Was Fac DSF Fac Was Fac Gar Fac Total 3745 | 31 383 456 373 393 36 113 349 108 136 85 282 15 84 144 63 327 224 143 Wait 218 | . 30 168 6 5 . . . . . . 9 . . . . . . . Move 3254 | 27 297 274 336 325 33 102 327 104 136 85 263 15 84 142 63 312 187 142 Hop 12 | . . . . . . . 12 . . . . . . . . . . . Pick Up 3 | . . 1 1 1 . . . . . . . . . . . . . . Fast Attach 1 | . . . 1 . . . . . . . . . . . . . . . Attach 5 | . . 1 . 3 . . 1 . . . . . . . . . . . Detach 2 | . . . 1 . . . . . . . 1 . . . . . . . Swap 3 | . . . 2 . 1 . . . . . . . . . . . . . Drop 1 | . . . . 1 . . . . . . . . . . . . . . Fire 173 | 4 56 12 26 58 2 7 . . . . 8 . . . . . . . Melee 4 | . . . . . . 4 . . . . . . . . . . . . Ram 18 | . . . . . . . 9 4 . . . . . 2 . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . 15 19 . Rewire 17 | . . . . . . . . . . . 1 . . . . . 16 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Sprinter 310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 355 | -10/Mines | Lost 4 parts (1p1n2w) 375 | -10/Mines | Found the Drone Emporium 424 | -10/Mines | Discovered new exit (range 12) 608 | -10/Mines | Build established: Mutant 663 | -10/Mines | Discovered new exit (range 12) 920 | -10/Mines | Discovered new exit (range 11) 936 | -10/Mines | Entered Subcaves 1264 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1406 | -10/Subcaves | Core integrity fell below 50% 1420 | -10/Subcaves | Core integrity fell below 20% 1452 | -10/Subcaves | Lost 3 parts (1n2w) 1463 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1472 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1473 | -10/Subcaves | Discovered new exit (range 5) 1557 | -10/Subcaves | Entered Materials 1557 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1557 | -8/Materials | Discovered new exit (range 8) 2123 | -8/Materials | Discovered new exit (range 7) 2215 | -8/Materials | Entered Factory 2215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -7/Factory | Sucked down chute 2266 | -7/Factory | Entered Waste 2276 | -7/Waste | Spotted C-40 Crusher 2279 | -7/Waste | Spotted C-40 Crusher 2281 | -7/Waste | EMP discharged 2329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2332 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2338 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2338 | -7/Waste | Crushed by Compactor (1 part destroyed) 2343 | -7/Waste | Spotted C-40 Crusher 2350 | -7/Waste | Spotted C-40 Crusher 2351 | -7/Waste | Spotted C-40 Crusher 2366 | -7/Waste | Discovered new exit (range 16) 2366 | -7/Waste | Spotted C-40 Crusher 2369 | -7/Waste | Lost 5 parts (1p1n1u2w) 2373 | -7/Waste | Entered Factory 2417 | -7/Factory | Core integrity fell below 50% 2506 | -7/Factory | Core integrity fell below 20% 2561 | -7/Factory | Discovered new exit (range 9) 2566 | -7/Factory | Entered another Factory area 2566 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2623 | -6/Factory | Identified exit to Garrison 2623 | -6/Factory | Entered Garrison 2638 | -6/Garrison | Installed Relay Interface Framework 2646 | -6/Garrison | Triggered checkpoint 2653 | -6/Garrison | Learned Factory security intel 2662 | -6/Garrison | Triggered checkpoint 2687 | -6/Garrison | Discovered new exit (range 10) 2692 | -6/Garrison | Entered Factory 2692 | -5/Factory | Evolved 2 slots: Propulsion x2 2735 | -5/Factory | Sucked down chute 2735 | -5/Factory | Entered Waste 2735 | -5/Waste | The area was eerily silent 2890 | -5/Waste | Discovered new exit (range 16) 2898 | -5/Waste | Entered Factory 2906 | -5/Factory | Identified exit to DSF 2906 | -5/Factory | Entered DSF 2932 | -5/DSF | Additional patrols routed to DSF 2941 | -5/DSF | Discovered new exit (range 15) 2948 | -5/DSF | Entered Factory 2948 | -4/Factory | Evolved 2 slots: Utility x2 3021 | -4/Factory | Sucked down chute 3021 | -4/Factory | Entered Waste 3024 | -4/Waste | Spotted C-40 Crusher 3031 | -4/Waste | Spotted C-40 Crusher 3036 | -4/Waste | EMP discharged 3037 | -4/Waste | Spotted C-40 Crusher 3043 | -4/Waste | Spotted C-40 Crusher 3044 | -4/Waste | Spotted C-40 Crusher 3046 | -4/Waste | Discovered new exit (range 16) 3047 | -4/Waste | Spotted C-40 Crusher 3053 | -4/Waste | Entered Factory 3163 | -4/Factory | Spotted B-86 Titan 3225 | -4/Factory | Identified exit to Garrison 3225 | -4/Factory | Entered Garrison 3270 | -4/Garrison | Triggered checkpoint 3275 | -4/Garrison | Spotted Striker 3280 | -4/Garrison | Core integrity fell below 50% 3289 | -4/Garrison | Rewired Striker 3295 | -4/Garrison | Rewired Striker 3332 | -4/Garrison | Triggered checkpoint 3332 | -4/Garrison | Triggered checkpoint 3345 | -4/Garrison | Core integrity fell below 20% 3353 | -4/Garrison | Discovered new exit (range 8) 3356 | -4/Garrison | Entered Factory 3411 | -4/Factory | Spotted B-86 Titan 3422 | -4/Factory | Discovered new exit (range 14) 3428 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- any Engine!] 03397_ System corrupted: Matter fused (-7). 03398_ K-01 Serf cleans the Subcomponent Replicator. 03400_ Slammed into W-44 Eye. 03402_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03407_ ALERT: All DSF locations entering lockdown mode. [SPECIAL: For the next 500 turns your loot boxes might contain... Hpw. Transdimensional Reconstructor!] 03412_ Penetrated by Slug. 03418_ Slug penetrates Wall. 03422_ EXIT=FOUND 03422_ Penetrated by Slug. 03422_ Slug penetrates Reinforced Barrier. 03423_ Penetrated by Slug. 03423_ Slug penetrates B-86 Titan. 03428_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? < ?????????????????????? | | ????????????????????????? ??????????#??????????? | | ????????????????????????? ???????" ?????????? | | ?????????????????????????# #???????" ?????????? | | ?????????????????????????# #?????? ???????????? | | ?????????????????????????# #####? ""???????????? | | ??????? ########## # ""???????????? | | ??????? @ k # """ ?????????? | | ??????????????############h + ???????? | | ?????????????????????????#h # """??????????? | | ???????????????########### #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# "" "" # #?????????????????? | | ???????????????# "" "" # ##????????????????? | | ???????????????# """ """ " T#????????????????? | | ???????????????# """ """ " #????????????????? | | ???????????????# """ """ # ##????????????????? | | ???????????????# # #?????????????????? | | ???????????????########### "#### ##?????????? | | ?????????????????????????# ??????? | | ????? ????? ?###????# ??????? | | ????# ???" + ???# """ """ ??????? | | ????# "???" #""" ???# ""F """ ?????????? | | ????# ""??" #""" ??# "" """ ????????? | | ????# ?? #""" ??# """ ????????? | | ????# """ # ?# """ ???????? | | ????# """"" #""" ?# ???????? | | ????# """"" #""" # ???????? | | ????# #""" # ???????? | | ????# """ # + "??????? | | ????# """"" # # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Cogshop Purchases (25) ------------------------ Power Shielding (Loot Box) Cesium-ion Thruster (Loot Box) Autogun (699) VTOL Module (1049) Lgt. Ion Engine (599) Assault Rifle (599) Imp. Targeting Computer (699) Particle Gun (Loot Box) Lgt. Deuterium Engine (Loot Box) Particle Gun (Loot Box) Imp. Treads (830) Imp. Treads (932) Deuterium Engine (Loot Box) Mak. Flight Unit (Loot Box) Visual Processing Unit (Loot Box) Imp. Signal Interpreter (Loot Box) Hvy. EM Pulse Gun (Loot Box) Prc. Shock Rifle (881) Imp. Cooling System (1091) Force Lance (Loot Box) Lrn. Phase Cannon (Loot Box) Shield Generator (1007) Hrd. Medium Armor Plating (955) Com. Wheel (545) Plasma Flamer (955) Game ------ Seed ThunderStructuralStorage Manual? 0 Play Time 00:31:39 Cumulative 620.2 hours Start 2024.03.19 @ 05:44:31 End 2024.03.19 @ 06:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 237 Rogue 213 Adventurer 3 Explorer 21 Win Type - Total 14 Types 9/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8293fbb2-23ca-4297-8225-8210a9109b5f