Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 14:17:06 Player: Nebulae Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (367) 367 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1412 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 149/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (8) ---- Light Ion Engine Improved Propulsion Shielding EM Pulse Gun EM Pulse Gun Assault Rifle Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Hover Unit Improved Propulsion Shielding EM Pulse Gun EM Pulse Gun Assault Rifle Assault Rifle Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 9 6 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 3 2 4 Treads . | . . . Leg . | . . . Wheel 3 | 3 . . Hover 6 | . 2 4 Flight . | . . . Utility 4 | 3 1 . Device 2 | 2 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 6 | 2 6 7 Power 1 | 1 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 1 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 12 | . 14 10 Wheel 5 | . 10 . Hover 28 | . 17 39 Device 14 | . 17 11 Storage 10 | . 10 11 Energy Gun 9 | . 12 6 Ballistic Gun 14 | . 15 12 Peak Build Rating 12 | 9 9 12 Average Rating 8 | 6 7 9 On Entrance 5 | . 9 7 Naked Turns . | . . . Heaviest Build 18 | 12 18 17 Greatest Support 26 | 26 20 24 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 515 | 299 126 90 Remotely . | . . . Salvage Created 693 | 124 257 312 Parts 53 | 6 20 27 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 2 7 Guns 7 | . 2 5 AOE 2 | . . 2 Classes Destroyed 9 | 2 4 3 Builder 1 | . 1 . Tunneler 2 | 1 . 1 Hauler 2 | . 1 1 Recycler 2 | 1 1 . Mechanic 1 | . . 1 Watcher 4 | . 3 1 Swarmer 4 | . . 4 Grunt 3 | . 2 1 Sentry 2 | . . 2 Best Kill Streak 7 | 2 4 7 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 71 | . 8 63 Missed 23 | . . 23 Hits 48 | . 8 40 Projectile 48 | . 8 40 Critical Strikes 1 | . . 1 Damage Taken 626 | . 88 538 Core 84 | . . 84 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 53 | 5 16 32 Largest 2 | 2 2 2 Hottest 90 | 40 60 90 Shots Fired 83 | 10 32 41 Gun 83 | 10 32 41 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | 10 16 31 Thermal . | . . . Explosive . | . . . Electromagnetic 26 | . 16 10 Robot Hit Streak 10 | 7 6 10 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 9 19 31 Core Hits 32 | 3 11 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 979 | 101 319 559 Guns 719 | 101 254 364 Cannons . | . . . Explosions 236 | . 65 171 Melee 24 | . . 24 Ramming . | . . . Kinetic 448 | 101 99 248 Thermal 236 | . 65 171 Explosive . | . . . Electromagnetic 271 | . 155 116 Impact . | . . . Slashing 24 | . . 24 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles . | . . . Explosions 40 | . . 40 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 127 | . 32 127 Average Temperature 30 | . 16 48 Received Heat Transfer 258 | . 48 210 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 150 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | 5 33 153 Initial 8 | . . 8 Average 38 | . 8 83 Influence Increases 430 | 10 138 282 Destroy 0b10 Robot/C 180 | . 40 140 Destroy 0b10 Robot/NC 60 | 10 30 20 Destroy Leader 52 | . 8 44 Successful Hack 14 | . 14 . Disable Machine 15 | . . 15 Destroy Structure 4 | . 1 3 Lose Combat Pursuer 105 | . 45 60 Influence Decreases 325 | 10 118 197 Entered New Map 12 | . . 12 Time Decay 263 | 10 118 135 Lost Part 50 | . . 50 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 9 16 Peak Tracking Total 5 | . 2 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 10 | . 10 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 768 | 66 372 330 Terrain 142 | 60 82 . Seismic 768 | 66 372 330 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 812 | 109 372 331 Spaces Moved 921 | 84 453 384 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 172 | 83 89 . Hover 748 | . 364 384 Flight . | . . . Fastest Speed 48 | 50 56 48 Average Speed 58 | 86 60 49 Slowest Speed 180 | 100 80 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 77 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 1 2 Melee . | . . . Projectile . | . . . AOE 3 | . 1 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1112 | 107 522 483 Wait 50 | 3 19 28 Move 919 | 83 452 384 Hop . | . . . Pick Up 32 | 7 13 12 Fast Attach 9 | 5 1 3 Attach 10 | 2 3 5 Detach . | . . . Swap 15 | 2 5 8 Drop 23 | . 13 10 Fire 53 | 5 16 32 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 607 | -9/Materials | Build established: Scavenger-Mutant 669 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Self-destructed Last Messages --------------- Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Assault Rifle severed. Dropped Hover Unit. Acquired Hover Unit. Acquired Assault Rifle. Critical hit (Burn: +37). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. G-34 Mercenary destroyed. Y-45 Defender destroyed. Hover Unit destroyed. Y-45 Defender destroyed. Ion Engine destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | """ # # | #??######???????????????? | | # # #?? ??????????????? | | ######### #####+#####+### """ ##????????????? | | ????????# # "T" #????????????? | | ??????? + !#?????????????? | | ??????### """ # #?????????????? | | ????????##+#### """ #! """ #?????????????? | | ??????????????# [ """ #? """ #?????????????? | | ??????????????# #? """ ??????????????? | | ??????????????# #?? ??????????????? | | ??????????????#"" """"" #########??????????????? | | ??????????????#"T """"" #??????????????????? | | ??????????????#"" """"" #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????####"T"#T#### #??????????????????? | | ?????????????????#######??#t #??????????????????? | | ?????????????????# #### #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# [g! #??????????????????? | | ?????????????????# ###/######????????????????? | | ?????????????????## ##=%g** #????????????????? | | ??????????????????# ## =[% #????????????????? | | ??????????????????# ## #????????????????? | | ??????????????????# ##=@ #????????????????? | | ??????????????????# ##%[ #????????????????? | | ??????????????????# ## #????????????????? | | ??????????????????# ## #????????????????? | | ?????????????????? # #????????????????? | | ?????????????????? # #????????????????? | | ????????????????? ##########????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????# !??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonInterceptDriver Manual? 0 Play Time 00:27:49 Cumulative 12.1 hours Start 2025.05.24 @ 13:46:48 End 2025.05.24 @ 14:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: e1d3c3ed-697e-4bea-bfc8-f8645341e5d1