Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 17:05:23 Player: N.W.L. Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (6129) 6129 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (16463) 16463 TOTAL SCORE: 29832 Bonus ------- High Alert Combat Kills 665 Follower Combat Kills 562 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10400 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -1264 Cogmind --------- Core Integrity 0/1250 Matter 430/1000 Energy 98/100 System Corruption 1% Temperature Cool (-666) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Advanced Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Flexi-carbon Leg Advanced Coolant Injector Long-range Sensor Array Graphene Brace Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Deep Structural Scanner Core Analyzer Advanced Reaction Control System Layered Medium Armor Plating Improved Force Field Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Phase Cannon Lance > --- INVENTORY -------- Advanced Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Improved Cryofiber Web Long-range Sensor Array Seismic Detector Graphene Brace System Shield Transdimensional Reconstructor HERF Cannon Gamma Bomb Array Micro-nuke Launcher Multitool [Rating: 139] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Advanced Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 10 . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . . . . 5 . . . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 148 | 6 14 5 2 7 20 6 28 4 4 6 2 44 Power 15 | 1 2 . . 1 3 1 2 1 1 1 . 2 Engine 6 | 1 2 . . 1 1 . 1 . . . . . Core 5 | . . . . . 1 . 1 1 1 . . 1 Reactor 4 | . . . . . 1 1 . . . 1 . 1 Propulsion 31 | 1 1 1 . 1 6 1 7 . . 2 . 11 Treads 4 | 1 1 1 . 1 . . . . . . . . Leg 10 | . . . . . 2 . 1 . . . . 7 Wheel 2 | . . . . . 2 . . . . . . . Hover 11 | . . . . . 2 1 6 . . 1 . 1 Flight 4 | . . . . . . . . . . 1 . 3 Utility 54 | 2 2 . . 3 6 . 13 2 1 3 1 21 Device 28 | 1 1 . . 2 2 . 8 . 1 2 . 11 Storage 6 | 1 1 . . 1 . . 1 . . . . 2 Processor 4 | . . . . . . . 1 . . . . 3 Hackware 10 | . . . . . 3 . 1 1 . . 1 4 Protection 6 | . . . . . 1 . 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 9 4 2 2 5 4 6 1 2 . 1 10 Energy Gun 14 | 1 2 . . . . 2 . 1 . . . 8 Energy Cannon 9 | . 2 3 . . . . 1 . . . 1 2 Ballistic Gun 8 | 1 2 . 1 1 1 1 . . 1 . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . Launcher 6 | . 2 1 . 1 . . 1 . 1 . . . Special Weapon 3 | . 1 . . . 1 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 19 | . 2 . . . 1 . 4 1 . 4 . 7 Corrupted Parts 2 | . . . . . . . 2 . . . . . System Corruption 19 | . . . . . . . 19 . . . . . Parts Lost 48 | . . 1 . . 6 2 11 . 4 . . 24 Power 4 | . . . . . . . 1 . 1 . . 2 Propulsion 12 | . . 1 . . 3 . 2 . 2 . . 4 Utility 17 | . . . . . 1 2 4 . . . . 10 Weapon 15 | . . . . . 2 . 4 . 1 . . 8 Highest Loss Streak 7 | . . 1 . . 5 2 7 . 3 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 4 11 14 13 19 14 3 9 12 13 13 12 13 Power . | . 1 . . . . . 1 1 1 1 1 . Propulsion 1 | 1 2 1 1 . . . 1 2 1 2 3 3 Utility 5 | . 2 4 5 8 5 . 3 5 5 5 4 4 Weapon 5 | 1 5 6 5 8 5 1 2 2 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 3 4 . 4 3 . 1 . 1 . . 9 Power . | . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . 2 Utility 14 | . 1 2 . 2 2 . . . 1 . . 6 Weapon 7 | . 1 2 . 2 . . 1 . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 85 100 100 80 79 75 83 78 76 80 84 89 Engine 7 | . 10 14 14 12 4 2 1 . . . . . Reactor 2 | . . . . . . 6 5 5 3 3 5 7 Treads 13 | . 18 28 28 27 7 . . . . . . . Leg 2 | . . . . . 3 . . . . . . 16 Hover 5 | . . . . . 2 13 17 23 21 23 23 . Device 15 | . 14 14 14 14 20 11 11 11 15 22 20 21 Storage 9 | . 14 14 14 13 4 . 4 5 5 5 5 4 Processor 2 | . . . . . . 1 5 5 5 5 5 7 Hackware 3 | . . . . . 6 15 12 5 5 5 7 8 Protection 1 | . . . . . 4 1 2 4 3 . . 1 Energy Gun 2 | . 5 . . . . 3 2 . . . . 10 Energy Cannon 4 | . 5 8 17 5 1 . 1 5 3 . 4 4 Ballistic Gun 4 | . 12 19 8 . 2 2 1 . 1 . . . Special Melee Weapon 1 | . . . 1 5 . 5 1 . . . . . Peak Build Rating 139 | 6 24 24 24 28 76 114 114 102 96 90 96 139 Average Rating 55 | 4 13 23 23 25 59 83 91 92 86 87 88 123 On Entrance 56 | . 6 24 24 23 27 68 114 91 96 86 85 90 Avg Prop Armor Cover (%) 3 | . . . . . 2 4 5 . . . . 17 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 13 35 44 44 97 129 43 62 69 66 47 50 120 Greatest Support 106 | 20 40 40 40 40 40 50 57 56 56 45 52 106 Greatest Overweight (x) 26 | 1 1 1 1 26 8 . 4 1 1 1 . 2 Average Overweight (x) . | . . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 5 15 15 15 15 15 15 Average Capacity 17 | 7 14 15 15 23 21 5 13 15 15 15 15 14 Most Carried 25 | 6 15 15 15 25 23 5 15 15 15 15 15 15 Average Carried 15 | 4 11 14 15 20 14 4 11 14 14 14 14 13 Final Capacity 25 | 8 15 15 15 25 5 5 15 15 15 15 15 5 Final Carried 24 | 6 15 15 15 24 5 5 15 15 15 15 14 5 Class Distribution -------------------- 67% | Mutant 14% | Hacker-Mutant 3% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Tank | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 5755 | 267 545 768 291 145 391 789 704 380 237 108 141 989 Remotely . | . . . . . . . . . . . . . Salvage Created 6509 | 117 804 326 91 . 406 153 1447 195 413 108 252 2197 Parts 330 | 10 53 25 . . 24 4 80 14 7 3 12 98 Haulers Intercepted 5 | . 2 . . . . . 2 . . . . 1 Recyclers Shooed 6 | . 1 . . . 1 . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . 17 . . . . . 7 . 2 10 . Prevented 16 | . . . . . . . . 10 1 . 5 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 111 | . 13 12 . . 7 . 24 . 8 . 6 41 Melee 6 | . . . . . . . 5 . 1 . . . Guns 29 | . 3 2 . . . . 5 . . . . 19 Cannons 17 | . 1 3 . . 5 . 4 . . . 1 3 AOE 49 | . 9 6 . . . . 9 . 6 . 4 15 Classes Destroyed 24 | 2 9 2 . . 2 1 2 2 1 . . 3 Worker 4 | . 2 . . . . . . . . . . 2 Builder 6 | . 2 . . . . . . . . . . 4 Tunneler 5 | 2 2 . . . . . 1 . . . . . Hauler 5 | . 2 . . . . . 2 . . . . 1 Recycler 6 | 1 2 . . . 1 . . . . . . 2 Minesweeper 3 | . . . . . . . . 1 . . 2 . Mechanic 4 | . 1 . . . . . 1 . . . . 2 Operator 5 | . 1 . . . . . 3 . . . . 1 Watcher 7 | . 3 . . . . . 1 . . . . 3 Swarmer 35 | . 2 5 . . . . 10 . 2 . 4 12 Cutter 1 | . . . . . . . 1 . . . . . Grunt 28 | . 9 1 . . 4 . 3 . 4 . 1 6 Brawler 3 | . . . . . . . 2 . . . 1 . Protector 2 | . . . . . . . . . . . . 2 Sentry 6 | . 2 1 . . . . 1 . . . . 2 Specialist 1 | . . . . . . . . . . . . 1 Hunter 20 | . . . . . 1 . 3 . 2 . . 14 Programmer 9 | . . . . . 2 . 4 . . . . 3 Executioner 1 | . . . . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . Samaritan 4 | . . . . . . . . 3 1 . . . Wasp 1 | . . . . . . . 1 . . . . . Martyr 2 | . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 12 | 3 4 4 . . 4 . 5 1 4 . 4 12 Combat Bots Only 8 | . 4 4 . . 4 . 4 . 4 . 4 8 Max Kills in Single Turn 6 | 1 2 2 . . 1 1 3 1 3 . 4 6 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 4 | . 2 2 . . . . 2 . 3 . 4 4 Melee 1 | . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 915 | . 39 31 . . 80 . 155 2 31 . 16 561 Missed 335 | . 9 9 . . 24 . 52 1 9 . 7 224 Deflected 12 | . . . . . . . . . . . . 12 Hits 580 | . 30 22 . . 56 . 103 1 22 . 9 337 Melee 9 | . . . . . . . . . . . . 9 Projectile 571 | . 30 22 . . 56 . 103 1 22 . 9 328 AOE 2 | . . 1 . . . . . . . . . 1 Critical Strikes 22 | . 1 . . . 4 . 4 . . . . 13 Actively Blocked 4 | . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 9889 | . 370 462 . . 1106 58 1929 82 418 . 175 5289 Core 1940 | . 63 74 . . 154 . 366 14 32 . 37 1200 Absorbed by Shields 778 | . . . . . . . . . . . . 778 Ignored by Resistances 87 | . . . . . . . 12 . . . . 75 Regen/Repaired (Parts) 1057 | . . . . . . 132 47 . . . . 878 Core Remaining (%) 66 | 100 . . . 20 . . . . . . 79 . Volleys Fired 451 | 7 73 49 6 . 30 7 77 7 26 . 24 145 Largest 4 | 2 2 2 1 . 3 1 3 1 2 . 2 4 Hottest 400 | 60 120 160 23 . 160 30 190 81 130 . 139 400 Shots Fired 708 | 14 114 75 6 . 61 7 96 7 28 . 26 274 Gun 407 | 14 79 34 6 . 2 . 69 . 2 . . 201 Cannon 233 | . 16 34 . . 58 . 17 7 19 . 25 57 Launcher 58 | . 17 7 . . . . 10 . 7 . 1 16 Special 10 | . 2 . . . 1 7 . . . . . . Kinetic 201 | 7 63 34 6 . 50 . 39 . 2 . . . Thermal 293 | 7 34 34 . . 10 6 . . . . 25 177 Explosive 48 | . 17 7 . . . . . . 7 . 1 16 Electromagnetic 164 | . . . . . . . 57 7 19 . . 81 Robot Hit Streak 27 | 5 27 8 5 . 15 5 9 3 6 . 5 15 Robot Miss Streak 6 | 1 3 6 1 . 3 2 5 4 3 . 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 357 | 10 61 33 7 . 40 10 67 7 13 2 8 99 Core Hits 275 | 5 46 19 1 . 12 2 47 5 26 1 5 106 Critical Kills 3 | 1 . . . . 1 . 1 . . . . . Critical Parts Destroyed 9 | . . . . . 2 3 4 . . . . . Critical Strikes 21 | 1 1 . . . 4 3 10 . . . . 2 Burn 1 | . 1 . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Destroy 7 | 1 . . . . 1 . 5 . . . . . Blast 1 | . . . . . 1 . . . . . . . Corrupt 2 | . . . . . . . 1 . . . . 1 Smash 4 | . . . . . 1 3 . . . . . . Sever 2 | . . . . . . . 2 . . . . . Impale 3 | . . . . . . . 2 . . . . 1 Melee Attacks 114 | . . . 2 . 5 5 53 9 5 2 9 24 Impact 24 | . . . . . 5 5 . 2 4 . 8 . Slashing 28 | . . . . . . . 21 7 . . . . Piercing 60 | . . . . . . . 32 . 1 2 1 24 Sneak Attacks 25 | . . . 2 . . 5 7 4 1 . 2 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 . . . . . Damage Inflicted 19909 | 93 1577 875 69 . 1209 384 3633 427 1798 168 839 8837 Guns 4700 | 93 564 307 69 . 38 . 702 . 54 . . 2873 Cannons 2548 | . 211 222 . . 972 . 209 96 417 . 140 281 Explosions 9201 | . 792 346 . . . . 1116 . 1216 . 338 5393 Melee 3373 | . . . . . 199 352 1561 331 111 168 361 290 Ramming 55 | . 10 . . . . . 45 . . . . . Kinetic 1981 | 29 421 307 69 . 891 . 210 . 54 . . . Thermal 2883 | 64 354 222 . . 119 32 339 . 150 . 140 1463 Explosive 8170 | . 792 346 . . . . 235 . 1066 . 338 5393 Electromagnetic 3447 | . . . . . . . 1243 96 417 . . 1691 Impact 967 | . . . . . 199 352 . . 55 . 361 . Slashing 958 | . . . . . . . 627 331 . . . . Piercing 1448 | . . . . . . . 934 . 56 168 . 290 Highest Corruption 52 | . 2 2 15 . 4 4 52 52 14 14 8 1 Average Corruption 12 | . 2 2 9 . 3 4 25 27 14 11 8 1 Corruption Purged 6 | . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 182 | . 6 22 8 . 6 8 65 30 20 11 5 1 Message Errors 38 | . . 5 1 . . . 15 11 3 2 1 . Matter Fused 44 | . 2 3 2 . 3 4 15 3 7 2 3 . Heat Flow Errors 24 | . 1 4 2 . 1 2 7 6 . . . 1 Energy Discharges 19 | . . 3 1 . 1 1 6 3 2 1 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . 1 2 . . 1 6 1 1 3 . . Data Loss (major) 12 | . 2 2 . . . . 1 3 1 3 . . Misfires 9 | . 1 3 . . . . 1 1 3 . . . Alerts 6 | . . 1 . . 1 . 3 1 . . . . Misdirections 10 | . . . . . . . 9 . 1 . . . Weapon Failures 3 | . . . . . . . . 1 2 . . . Overload Shots 2 | . . . . . . . . . . . . 2 Overflow Damage 1535 | . 10 . . . 102 234 224 . 210 . 241 514 Projectiles 117 | . . . . . 22 . . . 37 . . 58 Explosions 787 | . 10 . . . . . 138 . 128 . 55 456 Melee 631 | . . . . . 80 234 86 . 45 . 186 . Knockbacks 9 | . . . . . 6 1 1 . . . 1 . Impact 3 | . . . . . . 1 1 . . . 1 . Kinetic 6 | . . . . . 6 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 374 | . 24 57 . . . . 65 . . . . 228 Shots 10 | . 1 2 . . . . 3 . . . . 4 Rammed 12 | . 4 . . . . . 8 . . . . . Targets Rammed 12 | . 4 . . . . . 8 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 317 | 60 312 158 134 . 200 107 292 315 27 . 32 317 Average Temperature 77 | 30 50 29 47 . 134 49 64 101 20 . 14 95 Received Heat Transfer 885 | . 111 69 . . 144 . 157 9 54 . 66 275 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . 4 Total Turns 52 | . . . . . . . . . . . . 52 Longest Duration 27 | . . . . . . . . . . . . 27 Robots Disrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 1 2 1 . 1 . 2 4 Combat Hostiles 7 | . . . . . 1 . 1 . 1 . . 4 Parts Fried 29 | . . . . . . 4 10 . 2 . 3 10 Impact Corruptions 14 | . . . . . 3 3 . . 2 . 6 . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 15 | . 4 1 . . . . . . . . . 10 Heat Transferred 3972 | 150 867 296 . . 148 100 300 . 150 . 148 1813 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . 1 . . . 1 . 2 . . . . 4 Low Security (%) 60 | 100 91 . 100 . 81 100 25 . . . . 28 Level 1 15 | . 8 . . . 18 . 25 . . . . 21 Level 2 17 | . . . . . . . 49 . . . . 24 Level 3 6 | . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 1200 | 10 376 . 64 . 302 66 472 . . . . 1200 Initial 168 | . . . 64 . . 32 . . . . . 168 Average 233 | . 76 . 22 . 116 17 307 . . . . 481 Influence Increases 6094 | 15 770 275 5 . 448 96 1521 65 184 5 425 2285 Destroy 0b10 Robot/C 2320 | . 260 140 . . 140 . 600 . 180 . 120 880 Destroy 0b10 Robot/NC 250 | 15 75 . 5 . 5 . 35 5 . 5 15 90 Destroy Leader 334 | . 60 . . . 30 . 86 . . . 20 138 Allied During Kill 259 | . . . . . . . 184 . 4 . . 71 Successful Hack 142 | . 28 . . . 8 . 59 . . . . 47 Select Force Hacks 60 | . 60 . . . . . . . . . . . Disable Machine 360 | . . . . . 15 . 195 . . . . 150 Destroy Structure 767 | . 91 . . . 24 96 152 . . . . 404 Partial Spotted 30 | . . . . . . . 15 . . . . 15 Lose Combat Pursuer 990 | . 30 135 . . . . 195 60 . . 270 300 Miscellaneous 582 | . 166 . . . 226 . . . . . . 190 Influence Decreases 4904 | 15 396 514 140 . 356 188 1090 423 257 5 158 1362 Entered New Map 586 | . . 180 71 . . 60 . 161 15 . . 99 Time Decay 2756 | 15 396 334 69 . 196 56 500 262 182 5 158 583 Search Patrol Dispatched 200 | . . . . . 100 . . . . . . 100 Lost Part 470 | . . . . . 60 20 110 . 40 . . 240 Lost Ally 292 | . . . . . . 52 180 . 20 . . 40 Purge Threat 600 | . . . . . . . 300 . . . . 300 Squads Dispatched 24 | . 4 . . . 2 . 6 . . . . 12 Investigation 9 | . 3 . . . 1 . . . . . . 5 Extermination 6 | . . . . . 1 . 2 . . . . 3 Reinforcement 6 | . 1 . . . . . 3 . . . . 2 Assault 2 | . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 1 . . . . . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 271 | . 21 21 . . 9 5 57 10 8 . 20 120 Peak Tracking Total 18 | . 5 6 . . 4 2 7 5 5 . 4 18 Tactical Retreats 29 | . 1 5 . . . . 7 2 . . 9 5 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 2 3 . . 1 . 2 1 . . . 1 Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 4 | . . . . . . . . 1 . . 3 . Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . . . 4 . . 3 . Triggered 4 | . . . . . . . . 1 . . 3 . Most Traps Carried 4 | . . . . . . . . 4 . . 2 . Objects Rigged 4 | . . . . . . . . . . . . 4 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 34 | . 1 . . . 1 . 19 . 3 . . 10 Max in Single Turn 4 | . 1 . . . 1 . 4 . 2 . . 4 Garrison Access 6 | . . . . . 1 . 2 . . . . 3 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 53 | . 8 . . 2 3 . 14 . 3 5 . 18 Terminals 25 | . 6 . . . 1 . 10 . 1 . . 7 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 7 | . 2 . . . 1 . . . . . . 4 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . 1 . 3 . . . . 3 Total Hacks 166 | . 23 . . 17 10 . 40 . 9 18 . 49 Successful 124 | . 13 . . 17 7 . 25 . 9 18 . 35 Failed 42 | . 10 . . . 3 . 15 . . . . 14 Catastrophic 3 | . . . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 79 | . 20 . . . 5 . 28 . . . . 26 Terminals 88 | . 20 . . . 5 . 32 . 3 . . 28 Fabricators 4 | . . . . . . . 2 . . . . 2 Repair Stations 5 | . . . . . . . . . . . . 5 Recycling Units 12 | . 3 . . . 3 . . . . . . 6 Scanalyzers 3 | . . . . . . . . . . . . 3 Garrison Access 13 | . . . . . 2 . 6 . . . . 5 Terminal Hacks 65 | . 2 . . 17 1 . 10 . 9 18 . 8 Record 31 | . . . . 17 . . . . 8 6 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 7 | . 1 . . . . . 2 . . 4 . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . 1 . . . . 2 Unreport Threat 4 | . . . . . . . 2 . . . . 2 Patrol Status 2 | . . . . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . 2 Retrieve Components 4 | . 1 . . . 1 . . . . . . 2 Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 7 | . . . . . 2 . 2 . . . . 3 Seal Access 6 | . . . . . 1 . 2 . . . . 3 Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 40 | . 10 . . . 3 . 11 . . . . 16 Terminals 33 | . 8 . . . 2 . 11 . . . . 12 Track 2 | . . . . . . . 1 . . . . 1 Assimilate 2 | . . . . . . . 1 . . . . 1 Botnet 7 | . 2 . . . 1 . 2 . . . . 2 Detonate 1 | . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . 1 Skim 19 | . 6 . . . 1 . 7 . . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 . . . . . . 4 Tunnel 2 | . 2 . . . . . . . . . . . Fedlink 5 | . . . . . 1 . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 2 . 11 . 1 . . 12 Full Trace Events 2 | . 1 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 Time 102 | . . . . . . . . . . . . 102 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . 7 . . . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked 3 | . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 28 | . . . . . . 19 5 1 . . . 3 Largest Group 19 | . . . . . . 19 11 1 1 . . 3 Highest-Rated Group 702 | . . . . . . 702 426 49 49 . . 177 Highest-Rated Ally 59 | . . . . . . 50 46 49 49 . . 59 Initial UFD Resources 50 | . . . . . 38 48 48 48 48 48 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 219 | . . . . . . 137 36 . 9 . . 37 Total Damage 6649 | . . . . . . 4342 723 . 283 . . 1301 Kills 24 | . . . . . . 9 7 . 1 . . 7 Allies Corrupted 2 | . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . X0-1V1 Amusement Gains 198 | . 15 . . . 35 20 20 . . . . 108 Average Entertainment 39 | . 9 2 1 . 18 53 71 48 32 . 9 53 Good Acts 76 | . 3 3 . . 2 8 15 11 2 . 9 23 Bad Acts 64 | . 4 6 1 . 8 1 19 3 5 . 6 11 Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 5096 | 38 1107 . . 18 570 272 484 . 193 264 504 1646 Optics 96 | . . . . . . . . . . . . 96 Sensors 321 | . . . . . . . . . . . . 321 Terrain 1 | . . . . . . . . . . . . 1 Structural 3637 | . . . . 18 570 272 484 . 193 264 504 1332 Seismic 2023 | 38 1107 . . . 359 . . . . . . 519 Robot Analysis Total 7 | . 1 . . . . . 2 . . 4 . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 3 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 13493 | 160 2146 1409 232 3473 628 272 1463 572 559 264 504 1811 Spaces Moved 8308 | 80 719 582 125 1257 278 326 1525 680 555 202 755 1224 Core 106 | 3 . . . 96 . . 1 . . . . 6 Treads 2746 | 77 719 582 125 1161 82 . . . . . . . Legs 897 | . . . . . 11 . . . . . . 886 Wheels 20 | . . . . . 20 . . . . . . . Hover 4305 | . . . . . 165 326 1524 680 555 202 755 98 Flight 234 | . . . . . . . . . . . . 234 Fastest Speed 25 | 50 160 160 160 50 61 52 48 48 48 48 48 25 Average Speed 123 | 157 206 179 171 269 167 53 61 65 85 50 48 86 Slowest Speed 1350 | 160 240 240 240 1350 400 61 250 115 121 110 48 250 Overloaded Moves 113 | . . . . . . . . . . . . 113 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 8 Potential Cave-ins 16 | . . 1 . . . . . . . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 95 40 21 79 8 87 54 71 79 60 78 40 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 12 | . 3 . . 4 . . . . 1 3 . 1 Known Exits Taken 4 | . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . 1 1 . . Scrap Searched 23 | . . 6 . 10 . . . 3 3 . 1 . Spaces Dug 89 | . 2 4 . . . . 14 4 2 . 10 53 Terrain Destroyed 604 | . 104 70 . . 11 . 96 4 7 . 38 274 Melee 39 | . . . . . . . 13 4 2 . 4 16 Projectile 136 | . 2 14 . . 11 . . . . . 21 88 AOE 427 | . 102 56 . . . . 81 . 5 . 13 170 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Total 10694 | 100 1265 876 135 1353 378 405 1868 793 610 356 864 1691 Wait 1247 | . 418 216 . 27 7 55 111 64 7 136 60 146 Move 8280 | 79 718 581 124 1256 278 325 1524 679 554 201 754 1207 Hop 8 | . . . . . . . . . . . . 8 Pick Up 140 | 8 17 8 . 39 5 4 18 6 2 2 3 28 Fast Attach 68 | 4 . . . 4 7 1 21 4 2 2 . 23 Attach 85 | 2 3 3 . 2 18 4 12 . 6 1 5 29 Detach 59 | . 1 . . 4 7 . 17 2 6 . 3 19 Swap 107 | . 22 10 3 6 6 1 16 2 . 9 . 32 Drop 117 | . 9 9 . 15 15 2 17 13 2 3 3 29 Fire 451 | 7 73 49 6 . 30 7 77 7 26 . 24 145 Melee 107 | . . . 2 . 5 5 46 9 5 2 9 24 Ram 9 | . . . . . . . 9 . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire 3 | . . . . . . 1 . 2 . . . . Trap 7 | . . . . . . . . 4 . . 3 . Miscellaneous 1 | . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext / Arm) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 161 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 1131 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Discovered new exit (range 10) 1264 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1361 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1417 | -10/Materials | Discovered new exit (range 13) 1694 | -10/Materials | Discovered new exit (range 6) 1743 | -10/Materials | X0-1V1 sent you into danger 1965 | -10/Materials | Learned 2 Mines zone layouts 1974 | -10/Materials | Discovered new exit (range 5) 2096 | -10/Materials | Learned Storage non-interactive machine intel 2119 | -10/Materials | Learned location of Recycling (-7) 2150 | -10/Materials | Learned 4 Recycling zone layouts 2269 | -10/Materials | X0-1V1 foreshadows a heat wave 2274 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2307 | -10/Materials | Entered Subcaves 2308 | -10/Subcaves | Approached by a straggling Scientist 2308 | -10/Subcaves | Identified exit to Materials 2510 | -10/Subcaves | Learned Materials terminal intel 2783 | -10/Subcaves | X0-1V1 caused items to flee you 2997 | -10/Subcaves | Items stopped fleeing you 3115 | -10/Subcaves | Identified exit to Recycling 3115 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 3450 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3487 | -10/Subcaves | Core integrity fell below 50% 3672 | -10/Subcaves | Ambushed by Subdweller buried in earth 3716 | -10/Subcaves | Entered Recycling 3816 | -7/Recycling | System corruption reached 10% 3903 | -7/Recycling | Scanned before Scraplab entrance 3932 | -7/Recycling | Entered Scraplab 3946 | -7/Recycling | Discovered new exit (range 2) 3948 | -7/Recycling | Entered Scraptown 3948 | -7/Scraptown | System corruption cleaned by C-Scrubber 3977 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4263 | -7/Scraptown | Visited Assassins FH 4279 | -7/Scraptown | Visited Red Mages 4328 | -7/Scraptown | Visited Bundlers 4696 | -7/Scraptown | Visited Fellowship of the Rings 4754 | -7/Scraptown | Visited UFD Registry 4764 | -7/Scraptown | Registered with UFD as "Electrobucket" 4866 | -7/Scraptown | Visited Derelict Rescue Squad 4892 | -7/Scraptown | Found DRS Beacon 4963 | -7/Scraptown | Visited Scrapoid Research Area 5043 | -7/Scraptown | Visited Research Penetration Think Tank 5123 | -7/Scraptown | Visited Junk Repository 5251 | -7/Scraptown | Visited Cartography Club 5378 | -7/Scraptown | Found Deep Structural Scanner 5385 | -7/Scraptown | Learned location of Cetus (-4) 5385 | -7/Scraptown | Learned 16 Materials zone layouts 5385 | -7/Scraptown | Learned 12 Factory zone layouts 5385 | -7/Scraptown | Learned 4 Storage zone layouts 5385 | -7/Scraptown | Learned 16 Lower Caves zone layouts 5385 | -7/Scraptown | Learned 20 Upper Caves zone layouts 5385 | -7/Scraptown | Learned location of 2 exits from Factory 5385 | -7/Scraptown | Learned location of 1 exit from Lower Caves 5616 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5629 | -7/Scraptown | Found DCF Scrap (29 items) 5759 | -7/Scraptown | Visited Junk Repository 5931 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6195 | -7/Scraptown | Visited Chapter 10 6447 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6457 | -7/Scraptown | Learned location of 1 exit from Factory 6691 | -7/Scraptown | Discovered new exit (range 13) 7241 | -7/Scraptown | Met Optimus 7241 | -7/Scraptown | Accepted into 0bPrime 7408 | -7/Scraptown | Discovered new exit (range 5) 7421 | -7/Scraptown | Entered Factory 7421 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 7422 | -5/Factory | Identified exit to Upper Caves 7423 | -5/Factory | Identified exit to Factory 7527 | -5/Factory | Loaded intel: 8 recycling unit locations 7607 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 7721 | -5/Factory | Search patrols dispatched 7840 | -5/Factory | X0-1V1 upgraded hostiles (x1) 7856 | -5/Factory | Attached CPS modules to P-80 Master 7888 | -5/Factory | Lost 5 parts (2n1u2w) 7971 | -5/Factory | X0-1V1 caused items to flee you 8042 | -5/Factory | X0-1V1 enhanced Transport squad support 8049 | -5/Factory | Sucked down chute 8049 | -5/Factory | Entered Waste 8075 | -5/Waste | Spotted C-40 Crusher 8080 | -5/Waste | Warlord forces began an assault 8085 | -5/Waste | Attached CPS modules to C-40 Crusher 8091 | -5/Waste | Weapon slot count temporarily expanded by X0-1V1 (+2) 8096 | -5/Waste | Allies destroyed C-40 Crusher 8104 | -5/Waste | Spotted C-40 Crusher 8107 | -5/Waste | Spotted C-40 Crusher 8112 | -5/Waste | Allies destroyed C-40 Crusher 8115 | -5/Waste | Allies destroyed C-40 Crusher 8119 | -5/Waste | Spotted C-40 Crusher 8121 | -5/Waste | Lost 4 allies 8124 | -5/Waste | Allies destroyed C-40 Crusher 8136 | -5/Waste | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 8149 | -5/Waste | Spotted C-40 Crusher 8152 | -5/Waste | Build established: Hacker-Mutant 8153 | -5/Waste | Spotted C-40 Crusher 8164 | -5/Waste | Allies destroyed C-40 Crusher 8174 | -5/Waste | Allies destroyed C-40 Crusher 8197 | -5/Waste | Discovered new exit (range 12) 8278 | -5/Waste | X0-1V1 caused items to flee you 8321 | -5/Waste | Entered Factory 8321 | -5/Factory | Accompanied by 11 allies 8332 | -5/Factory | Weapon slot count reverted to normal (-2) 8356 | -5/Factory | X0-1V1 announced a LAN party 8456 | -5/Factory | Lost 6 allies 8520 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8550 | -5/Factory | Garrison activated, responded to threat 8686 | -5/Factory | P-70 Sage assimilated allied M7-42A(m) 8707 | -5/Factory | System corruption reached 10% 8728 | -5/Factory | X0-1V1 sent you to a vault 8744 | -5/Factory | Lost 7 parts (1p1n1u4w) 8786 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 8804 | -5/Factory | Core integrity permanently improved by X0-1V1 (+300) 8851 | -5/Factory | X0-1V1 activates XOMVISION 8886 | -5/Factory | X0-1V1 downgraded hostiles (x3) 9088 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 9090 | -5/Factory | Discovered exit to Factory (range 16) 9104 | -5/Factory | System corruption reached 30% 9165 | -5/Factory | Spotted B-75 Beast 9170 | -5/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 9194 | -5/Factory | Sterilization system engaged 9194 | -5/Factory | Non-combat units ordered to evacuate 9223 | -5/Factory | Found Gamma Bomb Array 9294 | -5/Factory | Combat units ordered to evacuate 9479 | -5/Factory | Discovered exit to Factory (range 4) 9484 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 9494 | -5/Factory | Ambient heat levels rising (+10) 9566 | -5/Factory | X0-1V1 caused items to flee you 9644 | -5/Factory | Ambient heat levels rising (+10) 9669 | -5/Factory | Items stopped fleeing you 9724 | -5/Factory | X0-1V1 sent hostile Fireman (x3) 9773 | -5/Factory | X0-1V1 sent hostile S-27 Virus (x3) 9784 | -5/Factory | Entered Upper Caves 9785 | -5/Upper Caves | Identified exit to Upper Caves 9786 | -5/Upper Caves | UFD Scientist delivered a prototype 9787 | -5/Upper Caves | Found Prototype Protection 9787 | -5/Upper Caves | Identified Enh. Scrap Shield 9997 | -5/Upper Caves | X0-1V1 caused items to flee you 9999 | -5/Upper Caves | Core integrity restored by X0-1V1 (+275) 10035 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10045 | -5/Upper Caves | X0-1V1 activates XOMVISION 10092 | -5/Upper Caves | Build established: Mutant 10094 | -5/Upper Caves | Activated DRS Beacon 10145 | -5/Upper Caves | Items stopped fleeing you 10278 | -5/Upper Caves | Spotted B-75 Beast 10315 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10356 | -5/Upper Caves | Entered another Upper Caves area 10356 | -5/Upper Caves | Accompanied by 1 ally 10357 | -5/Upper Caves | Encountered a Warlord checkpoint 10392 | -5/Upper Caves | Discovered exit to Factory (range 9) 10502 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 10548 | -5/Upper Caves | Attracted the attention of an 0b10 base 10588 | -5/Upper Caves | Learned Research security intel 10686 | -5/Upper Caves | X0-1V1 sent hostile H-66 Slayer (x2) 10734 | -5/Upper Caves | Lost 3 parts (1p1n1w) 10775 | -5/Upper Caves | Entered an active Warlord outpost 10800 | -5/Upper Caves | Learned Armory stockpile data 10800 | -5/Upper Caves | Learned Research stockpile data 10838 | -5/Upper Caves | Discovered new exit (range 11) 10866 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10915 | -5/Upper Caves | Entered Zhirov 10915 | -5/Zhirov | Discovered new exit (range 3) 10929 | -5/Zhirov | Met Zhirov 10938 | -5/Zhirov | Learned location of Command (-1) 10938 | -5/Zhirov | Learned location of Testing (-3) 10938 | -5/Zhirov | Learned location of Quarantine (-2) 10943 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10954 | -5/Zhirov | Found Alien Artifact 10961 | -5/Zhirov | Found Alien Artifact 10961 | -5/Zhirov | Identified Integrated Reactor 10961 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11179 | -5/Zhirov | Entered Proximity Caves 11261 | -4/Proximity Caves | Learned location of 1 exit from Research 11309 | -4/Proximity Caves | Spotted B-86 Titan 11310 | -4/Proximity Caves | X0-1V1 activates XOMVISION 11683 | -4/Proximity Caves | Entered Factory 11683 | -4/Factory | Evolved 2 slots: Utility x2 11684 | -4/Factory | Identified exit to Research 11684 | -4/Factory | Identified exit to Upper Caves 11684 | -4/Factory | Identified exit to Extension 11684 | -4/Factory | Identified exit to Armory 11738 | -4/Factory | X0-1V1 enhanced Transport squad support 11770 | -4/Factory | Discovered exit to Research (range 8) 11786 | -4/Factory | Build established: Hacker-Mutant 11802 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 11813 | -4/Factory | Discovered exit to Upper Caves (range 10) 11873 | -4/Factory | Repaired Broken Hvy. Shield Leg 11884 | -4/Factory | Repaired Broken Rnf. Quantum Reactor 11909 | -4/Factory | X0-1V1 revealed exit location to -3/Research 11919 | -4/Factory | Hacking Suite fried by hacking feedback 11933 | -4/Factory | Search patrols dispatched 12005 | -4/Factory | Loaded intel: 8 recycling unit locations 12005 | -4/Factory | Learned location of Protoforge (-2) 12227 | -4/Factory | Build established: Hacker-Tank 12352 | -4/Factory | X0-1V1 sent allied Scrapper (x3) 12538 | -4/Factory | Sensors blinded by X0-1V1 12571 | -4/Factory | Gamma Bomb Array reconfigured into Item Mimic 12665 | -4/Factory | Cargo convoy interrupted 12665 | -4/Factory | Spotted Executioner 12683 | -4/Factory | First assault squad dispatched 12685 | -4/Factory | Destroyed Executioner 12712 | -4/Factory | Destroyed 8 combat bots 12716 | -4/Factory | Lost 4 parts (1n1u2w) 12960 | -4/Factory | X0-1V1 caused items to flee you 12987 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 12996 | -4/Factory | X0-1V1 revealed exit location to -4/Extension 13094 | -4/Factory | X0-1V1 tapped a No Entrance sign 13118 | -4/Factory | Items stopped fleeing you 13131 | -4/Factory | X0-1V1 downgraded hostiles (x6) 13164 | -4/Factory | Identified Transdimensional Reconstructor 13164 | -4/Factory | Warped through subspace 13176 | -4/Factory | Lost 3 parts (1p1u1w) 13222 | -4/Factory | X0-1V1 announced a LAN party 13241 | -4/Factory | Lost 3 parts (3w) 13356 | -4/Factory | Crushed by falling debris 13404 | -4/Factory | Lost 3 parts (2u1w) 13404 | -4/Factory | X0-1V1 revealed exit location to -3/Research 13430 | -4/Factory | X0-1V1 upgraded hostiles (x2) 13431 | -4/Factory | Core integrity fell below 50% 13476 | -4/Factory | X0-1V1 upgraded hostiles (x1) 13479 | -4/Factory | Core integrity fell below 20% 13494 | -4/Factory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13479_ X0-1V1 imagines sitting ducks. G-73 Enforcer suddenly freezes. G-67 Veteran suddenly freezes. 13480_ K-01 Serf cleans the Subcomponent Replicator. 13481_ Subcomponent Replicator disabled. 13482_ Lrn. Terrain Scanner destroyed. 13482_ Slug penetrates Subcomponent Replicator. 13484_ K-01 Serf collects debris. 13485_ Penetrated by Slug. 13485_ Slug penetrates Subcomponent Replicator. 13485_ K-01 Serf cleans the Subcomponent Replicator. 13487_ K-01 Serf collects debris. 13487_ X0-1V1 reimagines you as a refrigerator in hell. 13489_ Slug penetrates H-77 Assassin. 13489_ K-01 Serf collects debris. 13490_ Slug penetrates Subcomponent Replicator. 13490_ Subcomponent Replicator disabled. 13491_ Cld. Field Propulsion Drive destroyed. 13492_ Slug penetrates Subcomponent Replicator. 13494_ X0-1V1 chuckles heartily! 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""????# "" #?## | | #?????? ????# #??? | | ###################/##### """"" #??? | | """""! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 53 Energy Capacity 1665 Matter Stores 1000 Matter Capacity 1000 Sight Range 25 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 18 Resistance: TH 20 Weapon Shielding 90 Evasion (%) 69 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Rnf. Quantum Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. Shield Leg | 9% | -4/Factory | Broken Rnf. Quantum Reactor | 7% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed BombardmentIonArchive Manual? 0 Play Time 02:42:19 Cumulative 655.9 hours Start 2026.10.04 @ 17:54:53 End 2026.10.08 @ 17:05:23 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/3/7/1/0/0/1/2/0/1 Lore% 92 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8004be1f-366e-4372-8be3-5f144275aa09