Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 04:41:45 Player: W_W Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (4976) 4976 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1918) 1918 TOTAL SCORE: 10764 Bonus ------- High Alert Combat Kills 793 Follower Combat Kills 425 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 207/275 System Corruption 2% Temperature Critical (517) Movement Treading (880) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cargo Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Shock Rifle Assault Cannon Assault Cannon Rocket Launcher > --- INVENTORY (30) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cargo Storage Unit Cargo Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Matter Filter Kinecellerator Hardened Heavy Armor Plating Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (23) Trap Extractor (0/4) Trap Extractor (0/4) Improved Trap Extractor (0/6) Shock Rifle Shock Bomb Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Cargo Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cargo Storage Unit Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Filter Kinecellerator Hardened Heavy Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Trap Extractor Trap Extractor Improved Trap Extractor Shock Rifle Shock Rifle Assault Cannon Assault Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Katana [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Cargo Storage Unit Device Improved Sensor Array Storage Cargo Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 96 | 8 10 6 36 . . 1 17 11 7 Power 12 | 2 1 2 4 . . . 1 1 1 Engine 11 | 2 1 2 4 . . . 1 . 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 1 12 . . . 5 1 1 Treads 21 | 2 . 1 11 . . . 5 1 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 13 | 2 3 . 1 . . . 3 4 . Device 4 | . . . . . . . 1 3 . Storage 6 | 2 3 . 1 . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 49 | 2 6 3 19 . . 1 8 5 5 Energy Gun 7 | . . . 2 . . . 3 1 1 Energy Cannon 3 | . . . 3 . . . . . . Ballistic Gun 12 | 2 4 . 2 . . . 1 2 1 Ballistic Cannon 15 | . 2 2 7 . . . 1 1 2 Launcher 11 | . . 1 5 . . 1 2 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 18 | . . . . . . . 11 3 4 Power 3 | . . . . . . . 1 1 1 Propulsion 4 | . . . . . . . 3 . 1 Utility 1 | . . . . . . . 1 . . Weapon 10 | . . . . . . . 6 2 2 Highest Loss Streak 5 | . . . . . . . 5 2 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 90 88 88 88 83 86 80 Engine 9 | . 14 14 11 11 11 11 9 4 . Treads 21 | . 28 28 21 22 22 22 16 18 17 Device 1 | . . . . . . . 8 7 . Storage 12 | . 28 28 13 11 11 11 9 9 9 Protection 1 | . . . . . . . 5 9 9 Energy Gun 3 | . . . 7 . . . 9 4 . Energy Cannon 5 | . . . 3 11 11 11 3 . . Ballistic Gun 3 | . 15 . 1 . . . 4 13 16 Ballistic Cannon 19 | . 11 27 23 22 22 22 9 8 9 Launcher 8 | . . . 8 11 11 11 7 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 186 | 18 53 53 167 166 166 166 170 182 186 Greatest Support 42 | 40 40 40 40 40 40 40 42 42 42 Greatest Overweight (x) 9 | . 1 1 4 4 4 4 7 4 9 Average Overweight (x) 3 | . . 1 3 4 4 4 4 3 4 Largest Inventory Capacity 30 | 8 15 15 30 30 30 30 30 30 30 Average Capacity 27 | 7 12 15 26 30 30 30 30 30 30 Most Carried 30 | 8 15 15 30 30 30 30 30 30 30 Average Carried 26 | 6 12 14 26 29 30 29 27 29 29 Final Capacity 30 | 8 15 15 30 30 30 30 30 30 30 Final Carried 30 | 8 15 15 30 30 30 30 30 30 24 Class Distribution -------------------- 44% | Hauler-Gunner 27% | Hauler-Mutant 12% | Mutant 9% | Hauler-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3880 | 627 455 258 909 42 . 62 604 739 184 Remotely . | . . . . . . . . . . Salvage Created 4995 | 325 383 317 1576 30 . 37 1106 601 620 Parts 310 | 36 13 23 103 8 . 14 45 46 22 Haulers Intercepted 4 | . . . 4 . . . . . . Recyclers Shooed 13 | 1 4 . 7 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 116 | . 6 10 26 4 . 5 27 26 12 Guns 25 | . 4 . 3 . . . 8 7 3 Cannons 39 | . 2 7 16 1 . . 7 4 2 AOE 52 | . . 3 7 3 . 5 12 15 7 Classes Destroyed 14 | 3 1 2 4 . . . 2 1 1 Worker 13 | 4 1 2 3 . . . 1 . 2 Builder 3 | . . 1 1 . . . . . 1 Tunneler 12 | 9 . . 1 . . 1 1 . . Hauler 4 | . . . 4 . . . . . . Recycler 21 | 1 2 1 9 . . . 6 . 2 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . Watcher 3 | . . . 3 . . . . . . Swarmer 41 | . . 4 8 4 . 5 9 11 . Grunt 48 | . 6 6 8 . . . 11 9 8 Brawler 1 | . . . 1 . . . . . . Duelist 4 | . . . . . . . 1 1 2 Sentry 20 | . . . 9 . . . 6 4 1 Hunter 2 | . . . . . . . . 1 1 Best Kill Streak 11 | 3 3 3 7 3 . 3 6 8 11 Combat Bots Only 8 | . 2 3 3 3 . 3 5 8 8 Max Kills in Single Turn 4 | 1 1 2 2 3 . 3 4 2 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 2 3 . 3 4 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 5110 | . 301 355 699 121 . 212 1389 1000 1033 Core 707 | . 20 10 105 8 . . 132 77 355 Absorbed by Shields 24 | . . . . . . . . 24 . Regen/Repaired (Parts) 252 | . . . 252 . . . . . . Core Remaining (%) 86 | 100 . 88 . . . 71 . . . Volleys Fired 296 | 36 34 19 60 5 . 5 58 61 18 Largest 4 | 2 2 2 4 3 . 3 4 4 4 Hottest 177 | 40 78 78 177 134 . 134 175 155 171 Shots Fired 709 | 72 68 36 182 9 . 7 150 130 55 Gun 309 | 72 42 . 37 . . . 76 58 24 Cannon 346 | . 26 34 137 6 . 3 66 54 20 Launcher 54 | . . 2 8 3 . 4 8 18 11 Special . | . . . . . . . . . . Kinetic 520 | 72 68 34 127 4 . 2 75 97 41 Thermal 86 | . . . 43 . . . 43 . . Explosive 54 | . . 2 8 3 . 4 8 18 11 Electromagnetic 49 | . . . 4 2 . 1 24 15 3 Robot Hit Streak 14 | 7 10 8 9 3 . 6 14 13 8 Robot Miss Streak 7 | 2 7 3 4 1 . 1 5 3 3 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 396 | 47 38 23 96 3 . 4 91 64 30 Core Hits 268 | 22 18 19 53 4 . 8 60 41 43 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 9 | 1 1 1 3 . . . 2 . 1 Burn 3 | . . . 2 . . . 1 . . Destroy 1 | 1 . . . . . . . . . Blast 4 | . 1 1 1 . . . . . 1 Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12057 | 469 561 667 2830 270 . 424 2939 2286 1611 Guns 3378 | 469 294 . 439 . . . 1086 716 374 Cannons 4004 | . 263 499 1632 61 . 45 766 500 238 Explosions 4457 | . . 133 655 182 . 348 1070 1070 999 Melee . | . . . . . . . . . . Ramming 218 | . 4 35 104 27 . 31 17 . . Kinetic 5602 | 469 557 499 1532 42 . 22 874 1015 592 Thermal 1286 | . . . 514 . . . 711 . 61 Explosive 4365 | . . 133 655 182 . 348 1039 1070 938 Electromagnetic 586 | . . . 25 19 . 23 298 201 20 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . . . . . 46 6 Message Errors 15 | . . . . . . . . 14 1 Matter Fused 10 | . . . . . . . . 10 . Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 8 | . . . . . . . . 7 1 Data Loss (minor) 9 | . . . . . . . . 8 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 4 | . . . . . . . . 3 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . 8 . 13 . . 8 9 52 6 Projectiles 16 | . 8 . 7 . . . 1 . . Explosions 74 | . . . . . . 8 8 52 6 Melee 6 | . . . 6 . . . . . . Knockbacks 39 | . 1 10 13 . . . 10 2 3 Impact 1 | . . 1 . . . . . . . Kinetic 34 | . 1 9 11 . . . 8 2 3 Secondary 4 | . . . 2 . . . 2 . . Self-Inflicted Damage 462 | . . 70 32 . . . 61 225 74 Shots 18 | . . 2 2 . . . 3 7 4 Rammed 38 | . 1 12 12 4 . 5 4 . . Targets Rammed 40 | . 1 13 12 4 . 6 4 . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . Highest Temperature 642 | . 216 81 454 75 . 99 642 393 586 Average Temperature 140 | . 68 28 123 43 . 38 178 130 238 Received Heat Transfer 1770 | . 168 144 216 . . 99 522 261 360 Effects 40 | . . . 5 . . . 14 5 16 Shutdowns 10 | . . . 2 . . . 2 2 4 Energy Bleed 6 | . . . 1 . . . 2 2 1 Interference 3 | . . . . . . . 3 . . Matter Decay 3 | . . . . . . . 2 1 . Short Circuit 6 | . . . . . . . 3 . 3 Damage (minor) 4 | . . . 2 . . . 2 . . Damage (major) 4 | . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 2 . . . 2 . . Heat Transferred 2812 | . . . 1110 . . . 1652 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1910 | 55 177 192 512 159 . 326 521 1910 1091 Initial 930 | . 9 20 19 141 . . . 299 930 Average 332 | 20 94 77 247 36 . 28 240 1226 946 Maximum Alert Level 5 | . . . 2 . . 1 2 5 3 Low Security (%) 57 | 100 100 100 34 100 . 96 44 . . Level 1 20 | . . . 58 . . 3 27 5 . Level 2 5 | . . . 6 . . . 27 9 . Level 3 6 | . . . . . . . . 28 100 Level 4 4 | . . . . . . . . 25 . Level 5 5 | . . . . . . . . 30 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 . . . 10 . 3 Investigation 3 | . . . 2 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 3 . 1 Assault 2 | . . . . . . . . . 2 Garrison 6 | . . . . . . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 14 12 37 5 . 8 38 25 18 Peak Tracking Total 8 | . 3 3 4 3 . 4 6 7 8 Tactical Retreats 3 | . . . 2 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . . . 1 1 . . . 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 19 | . . 2 4 1 . . 6 4 2 Max in Single Turn 2 | . . 1 2 1 . . 2 1 1 Garrison Relay 4 | . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 24 | . . . 13 1 4 . 5 . 1 Terminals 14 | . . . 10 . . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 75 | . . . 50 1 4 . 18 . 2 Successful 51 | . . . 34 1 4 . 12 . . Failed 24 | . . . 16 . . . 6 . 2 Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . . . 24 . . . 10 . . Terminals 55 | . . . 39 . . . 16 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 7 . . . . . 2 Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 26 | . . . 15 1 4 . 6 . . Record 5 | . . . . . 4 . 1 . . Robot Analysis 2 | . . . 1 . . . 1 . . Prototype ID Bank 3 | . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . Terminal Index 2 | . . . 1 . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . . . . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 3 | . . . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 16 | . . . 11 . . . 5 . . Terminals 14 | . . . 10 . . . 4 . . Track 1 | . . . 1 . . . . . . Assimilate 2 | . . . 1 . . . 1 . . Botnet 10 | . . . 7 . . . 3 . . Disrupt 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Reject 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . . . 13 . . . 4 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 84 | . . . 84 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 230 | . . . 230 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . Machine Destruction 18 | . . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 1 . 3 . . 1 . . Largest Group 3 | . . 1 1 3 3 3 3 . . Highest-Rated Group 40 | . . 31 31 40 40 40 40 . . Highest-Rated Ally 31 | . . 31 31 16 16 16 21 . . Total Orders 4 | . . . . 2 . . 2 . . STAY 2 | . . . . 1 . . 1 . . FOLLOW 2 | . . . . 1 . . 1 . . Ally Attacks 100 | . . 7 33 5 . 35 20 . . Total Damage 1160 | . . 127 355 63 . 291 324 . . Kills 23 | . . 2 6 2 . 7 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . . . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 26172 | 644 615 2090 6860 3826 2842 3461 1456 3883 495 Spaces Moved 6148 | 327 225 829 1575 789 593 713 230 778 89 Core 3 | 3 . . . . . . . . . Treads 6145 | 324 225 829 1575 789 593 713 230 778 89 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 480 480 480 392 392 472 Average Speed 400 | 158 206 240 406 480 480 480 491 468 481 Slowest Speed 880 | 160 240 240 480 480 480 480 705 472 880 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 18 31 100 99 94 94 100 27 81 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 2 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . Spaces Dug 24 | . . . 8 . . 10 . 6 . Terrain Destroyed 364 | . 1 17 72 25 . 42 65 86 56 Melee . | . . . . . . . . . . Projectile 28 | . 1 2 7 1 . . 4 5 8 AOE 336 | . . 15 65 24 . 42 61 81 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 7109 | 387 321 884 1912 811 592 726 419 933 124 Wait 282 | . 10 3 128 6 . . 92 40 3 Move 6138 | 326 224 828 1574 788 592 712 229 776 89 Hop . | . . . . . . . . . . Pick Up 123 | 12 19 6 51 4 . 1 13 16 1 Fast Attach 27 | 7 4 . 12 . . . 2 2 . Attach 35 | . . . 8 . . 1 15 5 6 Detach 9 | . 1 . 2 . . . 4 . 2 Swap 34 | 1 6 6 16 . . . . 4 1 Drop 117 | 5 22 9 49 4 . 1 2 21 4 Fire 296 | 36 34 19 60 5 . 5 58 61 18 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 40 | . 1 13 12 4 . 6 4 . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 645 | -11/Scrapyard | Entered Materials 646 | -10/Materials | Build established: Mutant 1190 | -10/Materials | Discovered new exit (range 9) 1260 | -10/Materials | Entered Mines 1560 | -10/Mines | Learned location of Zion (-7) 1813 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1950 | -10/Mines | Escorted by a lone wolf Derelict 1970 | -10/Mines | Learned location of Storage (-8) 2185 | -10/Mines | Discovered new exit (range 4) 2477 | -10/Mines | Discovered new exit (range 8) 3350 | -10/Mines | Entered Materials 3350 | -9/Materials | Accompanied by 1 ally 3350 | -9/Materials | Evolved 2 slots: Weapon x2 3474 | -9/Materials | Repaired Lgt. Treads 3502 | -9/Materials | Repaired Lgt. Treads 3535 | -9/Materials | Repaired Imp. Light Cannon 3702 | -9/Materials | Build established: Gunner 3880 | -9/Materials | Discovered new exit (range 14) 4212 | -9/Materials | Discovered new exit (range 7) 4410 | -9/Materials | Discovered new exit (range 16) 5024 | -9/Materials | Build established: Hauler-Gunner 6647 | -9/Materials | Build established: Hauler-Mutant 7421 | -9/Materials | Build established: Hauler-Gunner 7594 | -9/Materials | Discovered new exit (range 16) 8878 | -9/Materials | Discovered new exit (range 10) 10210 | -9/Materials | Entered Mines 10230 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10436 | -9/Mines | Discovered new exit (range 15) 12719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 12724 | -9/Mines | Discovered new exit (range 5) 13516 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 14036 | -9/Mines | Entered Exiles 14036 | -9/Exiles | Found Exiles lab abandoned 14036 | -9/Exiles | Accompanied by 3 allies 14108 | -9/Exiles | Discovered new exit (range 14) 16820 | -9/Exiles | Discovered new exit (range 14) 16878 | -9/Exiles | Entered Mines 16878 | -8/Mines | Accompanied by 3 allies 17183 | -8/Mines | Discovered new exit (range 9) 17388 | -8/Mines | Build established: Hauler-Mutant 18985 | -8/Mines | Discovered new exit (range 8) 20339 | -8/Mines | Entered Materials 20339 | -8/Materials | Accompanied by 3 allies 20339 | -8/Materials | Evolved 2 slots: Utility x2 20753 | -8/Materials | Build established: Hauler-Tank 20968 | -8/Materials | Garrison activated, responded to threat 21014 | -8/Materials | Lost 5 parts (1p1n1u2w) 21146 | -8/Materials | Lost 3 parts (3w) 21273 | -8/Materials | Identified exit to Garrison 21347 | -8/Materials | Garrison activated, responded to threat 21500 | -8/Materials | Build established: Hauler-Mutant 21795 | -8/Materials | Entered Garrison 21867 | -8/Garrison | Build established: Hauler-Tank 21952 | -8/Garrison | Triggered checkpoint 22147 | -8/Garrison | Garrison Relay disabled 22248 | -8/Garrison | Build established: Hauler-Mutant 22356 | -8/Garrison | Triggered checkpoint 22398 | -8/Garrison | Destroyed 8 combat bots 22658 | -8/Garrison | Triggered checkpoint 22739 | -8/Garrison | Garrison Relay disabled 22940 | -8/Garrison | Discovered new exit (range 8) 23164 | -8/Garrison | Triggered checkpoint 23428 | -8/Garrison | Discovered new exit (range 12) 23475 | -8/Garrison | Build established: Hauler-Tank 23570 | -8/Garrison | Triggered checkpoint 23760 | -8/Garrison | Garrison Relay disabled 23974 | -8/Garrison | Triggered checkpoint 24086 | -8/Garrison | Build established: Hauler-Mutant 24216 | -8/Garrison | Triggered checkpoint 24392 | -8/Garrison | Garrison Relay disabled 25041 | -8/Garrison | Discovered new exit (range 14) 25647 | -8/Garrison | Installed Relay Interface Framework 25678 | -8/Garrison | Entered Materials 26078 | -8/Materials | First assault squad dispatched 26134 | -8/Materials | Core integrity fell below 50% 26142 | -8/Materials | Core integrity fell below 20% 26157 | -8/Materials | Destroyed 8 combat bots 26159 | -8/Materials | Lost 4 parts (1p1n2w) 26174 | -8/Materials | Core destroyed Last Messages --------------- 26148_ Power failure, Deuterium Engine shutdown. 26149_ K-01 Serf collects debris. 26152_ The unstable cave ceiling collapses. 26153_ K-01 Serf collects debris. 26163_ The unstable cave ceiling collapses. 26163_ K-01 Serf collects debris. 26165_ The unstable cave ceiling collapses. 26165_ U-05 Engineer lays Concrete. 26165_ G-47 Trooper knocked back. 26165_ G-47 Trooper destroyed. 26165_ Destroyed Lgt. Ion Engine. 26167_ K-01 Serf collects debris. 26169_ G-47 Trooper knocked back. 26170_ The unstable cave ceiling collapses. 26171_ Power failure, Deuterium Engine shutdown. 26172_ K-01 Serf collects debris. 26172_ Chain reaction triggered in Lgt. Nuclear Core. 26172_ G-47 Trooper destroyed. 26172_ K-01 Serf destroyed. 26174_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????#????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ??????? "????????????????????????????????????? | | ??????? Y????????????????????????????????????? | | ??????? "????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ???????+#?????????????????????? %????????????? | | ??????? #????????????????????? !????????????? | | ??????? #???????????????????? ???????????? | | ???#### ####???????????????? ???????????? | | ???# = % ???????????????? % = ??????????? | | ???# [ #?????????????????? ??????????? | | ???# =###########??###### [ ??????????? | | ???# + [ #?## # ; ?????????? | | ???# # #### k ??????????? | | ???# # " ## % % # "???????????? | | ???# #! =! """ ##] *% #?????????????? | | ???# =+% =[ """ [ @ % !%=% #?????????????? | | ???# # =[ ## !%% #?????????????? | | ???# # ## = ! =! ; ""??????????? | | ???# # % ## [ ""??????????? | | ???# ############ * # ""??????????? | | ???# #??????????## """ ! ????????????? | | ???# #???????????# """ % ###???????????? | | ???# #???????????# """ ????????????? | | ???# #???????????# !/# ???????????? | | ???# #???????????# ?? //#? ???????????? | | ???# #???????????# ""??? #??????????????? | | ???# #???????????+ ""????? #??????????????? | | ???# #???????????# "???????#??????????????? | | ???# !#???????????? ??????????????????????? | | ???# ! #???????????? ??????????????????????? | | ???# *#????????????##???????????????????????? | | ???# ##########????????????????????????????? | | ???# # #????????????????????????????? | | ???# # """ #????????????????????????????? | | ???# # """ #????????????????????????????? | | ???# # R" #????????????????????????????? | | ???# + = """ #????????????????????????????? | | ???# # #????????????????????????????? | | ???# # #????????????????????????????? | | ???# # *#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed DisruptorShrapnelNullifier Manual? 0 Play Time 01:56:16 Cumulative 155.1 hours Start 2022.10.07 @ 19:13:06 End 2022.10.10 @ 04:41:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c99abb6-d9e7-403c-9120-6ce2d0045ff3