Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 18:54:48 Player: teag2 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (757) 757 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Treading (360) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (25) --- Spiked Treads Improved Heat Sink Small Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Signal Interpreter Recalibrator Riot Gun Small Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Scrap Shield Fragment (34) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Medium Matter Pod High-capacity Matter Pod Signal Interpreter Recalibrator Riot Gun Small Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Storage Huge Storage Unit Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 9 8 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 3 3 Treads 6 | 2 1 3 Leg 1 | . 1 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . 1 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 9 | 2 7 11 Power . | . . . Propulsion 1 | 1 1 . Utility 4 | . 3 6 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power . | . . . Propulsion 2 | . 1 1 Utility 6 | . 1 5 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 96 Engine 12 | . 14 11 Treads 27 | . 26 27 Storage 14 | . 14 14 Hackware 12 | . 11 14 Energy Gun 8 | . 15 1 Ballistic Gun 6 | . 12 . Launcher 12 | . . 24 Peak Build Rating 14 | 6 12 14 Average Rating 10 | 3 9 12 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) 10 | . 10 . Naked Turns . | . . . Heaviest Build 91 | 12 91 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . 8 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 6 17 25 Most Carried 14 | 5 12 14 Average Carried 9 | 2 7 11 Final Capacity 25 | 8 25 25 Final Carried 13 | 3 12 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1307 | 223 710 374 Remotely . | . . . Salvage Created 944 | . 654 290 Parts 67 | . 51 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 18 10 Guns 18 | . 18 . Cannons 5 | . . 5 AOE 5 | . . 5 Classes Destroyed 9 | . 8 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 15 | . 9 6 Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 4 | . 1 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 233 | . 109 124 Missed 92 | . 40 52 Hits 141 | . 69 72 Projectile 141 | . 69 72 Critical Strikes 1 | . . 1 Damage Taken 1447 | . 716 731 Core 253 | . 140 113 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 147 | . 94 53 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 233 | . 172 61 Gun 201 | . 172 29 Cannon 15 | . . 15 Launcher 17 | . . 17 Special . | . . . Kinetic 109 | . 94 15 Thermal 107 | . 78 29 Explosive 17 | . . 17 Electromagnetic . | . . . Robot Hit Streak 21 | . 11 21 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 144 | . 103 41 Core Hits 63 | . 39 24 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2263 | . 1287 976 Guns 1597 | . 1287 310 Cannons 178 | . . 178 Explosions 488 | . . 488 Melee . | . . . Ramming . | . . . Kinetic 876 | . 698 178 Thermal 899 | . 589 310 Explosive 488 | . . 488 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 61 | . 27 34 Message Errors 16 | . 8 8 Matter Fused 19 | . 7 12 Heat Flow Errors 5 | . 1 4 Energy Discharges 7 | . 4 3 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . 2 1 Data Loss (major) 6 | . 4 2 Misfires 2 | . 1 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 159 | . . 159 Shots 11 | . . 11 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 139 225 Average Temperature 48 | . 40 93 Received Heat Transfer 477 | . 222 255 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2025 | . 1325 700 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | . 178 . Initial . | . . . Average 53 | . 54 . Influence Increases 836 | . 551 285 Destroy 0b10 Robot/C 480 | . 340 140 Destroy 0b10 Robot/NC 40 | . 40 . Destroy Leader 98 | . 88 10 Successful Hack 37 | . 37 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 165 | . 30 135 Influence Decreases 806 | . 551 255 Time Decay 716 | . 521 195 Lost Part 90 | . 30 60 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 28 13 Peak Tracking Total 6 | . 4 6 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 10 | . 10 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4746 | 77 2372 2297 Spaces Moved 1556 | 50 887 619 Core 15 | 15 . . Treads 1495 | 35 841 619 Legs . | . . . Wheels 46 | . 46 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 275 | 127 232 349 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 84 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 15 | . . 15 Terrain Destroyed 88 | . . 88 Melee . | . . . Projectile . | . . . AOE 88 | . . 88 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1788 | 64 1030 694 Wait 13 | . 13 . Move 1554 | 49 886 619 Hop . | . . . Pick Up 36 | 9 18 9 Fast Attach 2 | . 2 . Attach 19 | 6 5 8 Detach 2 | . 2 . Swap 6 | . 3 3 Drop 7 | . 7 . Fire 147 | . 94 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 2 | . . 2 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Derelicts attacked the area 925 | -10/Materials | Core integrity fell below 50% 1351 | -10/Materials | Discovered new exit (range 8) 1957 | -10/Materials | Discovered new exit (range 5) 2450 | -10/Materials | Entered Subcaves 2451 | -10/Subcaves | Approached by a straggling Scientist 2617 | -10/Subcaves | Lost 3 parts (1p1n1w) 2638 | -10/Subcaves | Core integrity fell below 20% 2672 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2674 | -10/Subcaves | Ambushed by Subdweller buried in earth 2675 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2680 | -10/Subcaves | Lost 3 parts (1p1n1w) 4747 | -10/Subcaves | Discovered new exit (range 14) 4747 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- The unstable cave ceiling collapses. Subatomizers dissect the Sub. Shrapnel Launcher. System corrupted: Matter fused (-10). Subatomizers dissect the Sub. Shrapnel Launcher. System corrupted: Matter fused (-10). System corrupted: FCS attempts to trigger Grenade Launcher. System corrupted: Grenade Launcher misfires. 3Y-Y66(u) tweaks Twisted Machinery. 3Y-Y66(u) builds Twisted Machinery. System corrupted: Component data lost. Acquired 7 matter. System corrupted: Substantial component data lost. System corrupted: Matter fused (-9). 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