Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 14:26:55 Player: Oldman Pu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (5133) 5133 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 11492 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 558 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 179/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Cooling System Advanced Cooling System High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Improved Propulsion Shielding Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Phase Cannon KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Carbon-fiber Leg Flexi-carbon Leg Wheel Improved Cooling System Advanced Cooling System High-capacity Storage Unit Layered Heavy Armor Plating Plasma Rifle Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Bore Cannon Bore Cannon Bore Cannon [Rating: 74] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 5 | . . 1 1 . . . 2 . . 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 128 | 6 7 32 26 4 8 3 5 1 . 36 Power 10 | 1 2 1 1 1 . . 2 . . 2 Engine 6 | 1 2 1 1 1 . . . . . . Core 1 | . . . . . . . . . . 1 Reactor 3 | . . . . . . . 2 . . 1 Propulsion 35 | 2 1 11 7 2 1 1 . . . 10 Treads . | . . . . . . . . . . . Leg 5 | . . . . 2 1 1 . . . 1 Wheel 30 | 2 1 11 7 . . . . . . 9 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 3 9 9 . 3 2 2 . . 10 Device 16 | . 1 4 5 . 1 1 . . . 4 Storage 7 | 1 2 2 . . 1 . 1 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 16 | . . 3 4 . 1 1 1 . . 6 Artifact . | . . . . . . . . . . . Weapon 44 | 2 1 11 9 1 4 . 1 1 . 14 Energy Gun 13 | 1 1 3 2 1 1 . . . . 4 Energy Cannon 9 | . . 4 3 . 1 . . 1 . . Ballistic Gun 15 | 1 . 4 2 . 2 . 1 . . 5 Ballistic Cannon 7 | . . . 2 . . . . . . 5 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . 1 4 . . 1 . 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 73 | . 3 8 22 . . . . . . 40 Power 6 | . 1 . 1 . . . . . . 4 Propulsion 28 | . 1 5 10 . . . . . . 12 Utility 20 | . . 2 7 . . . . . . 11 Weapon 19 | . 1 1 4 . . . . . . 13 Highest Loss Streak 18 | . 2 3 10 . . . . . . 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | . 6 17 17 13 17 20 19 20 20 17 Power 1 | . . 2 2 1 1 1 1 2 2 1 Propulsion 1 | . . . 1 1 1 1 1 2 2 2 Utility 4 | . 1 2 3 3 5 7 5 5 5 4 Weapon 9 | . 4 11 10 8 10 11 11 11 11 8 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 1 10 4 . 2 . 2 . . 7 Power 3 | . 1 . . . . . 1 . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 5 | . . 1 . . . . . . . 4 Weapon 17 | . . 9 4 . 2 . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 90 91 86 93 100 99 100 100 85 Engine 6 | . 13 11 8 15 15 15 5 . . . Reactor 4 | . . . . . . . 7 13 13 7 Leg 11 | . . . . 14 16 27 26 26 26 7 Wheel 14 | . 26 26 30 7 7 2 . . . 12 Device 10 | . 10 11 15 15 15 9 6 6 6 6 Storage 10 | . 14 11 9 7 7 7 13 13 13 10 Protection 11 | . . 8 9 7 7 12 19 20 20 13 Energy Gun 2 | . 13 2 . 2 2 . . . . 3 Energy Cannon 6 | . . 8 8 15 11 7 6 6 6 3 Ballistic Gun 10 | . 14 10 2 . 8 15 13 13 13 10 Ballistic Cannon 1 | . . . 7 . . . . . . 1 Peak Build Rating 74 | 6 11 23 30 36 47 48 60 62 62 74 Average Rating 40 | 4 7 19 26 33 40 47 56 60 62 60 On Entrance 34 | . 6 11 23 23 36 47 48 60 62 62 Avg Prop Armor Cover (%) 2 | . . 3 . 3 2 2 . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 13 52 96 70 76 83 87 104 108 108 120 Greatest Support 67 | 26 26 40 48 30 50 67 67 67 67 67 Greatest Overweight (x) 23 | 4 1 17 6 2 2 1 1 1 1 23 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 14 20 20 15 20 20 20 20 20 20 Average Carried 17 | . 6 17 17 13 17 20 19 20 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 14 20 16 13 20 20 20 20 20 4 Class Distribution -------------------- 38% | Tank 36% | Mutant 16% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Matter Collected 3296 | 156 200 832 840 . 120 24 44 112 . 968 Remotely . | . . . . . . . . . . . Salvage Created 6135 | . 553 2165 1199 . . . 119 60 . 2039 Parts 347 | . 26 140 75 . . . 3 2 . 101 Haulers Intercepted 12 | . 2 6 3 . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 123 | . 11 45 31 . . . 2 3 . 31 Melee 1 | . . . . . . . . . . 1 Guns 54 | . 11 21 3 . . . 2 2 . 15 Cannons 65 | . . 24 28 . . . . 1 . 12 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 15 | . 5 3 4 . . . 1 . . 2 Worker 8 | . . 4 1 . . . . . . 3 Builder 9 | . 1 1 1 . . . . . . 6 Tunneler 2 | . . 1 . . . . . . . 1 Hauler 12 | . 2 6 3 . . . . . . 1 Recycler 2 | . . . 2 . . . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 8 | . 2 3 2 . . . . . . 1 Swarmer 34 | . 3 14 11 . . . . 2 . 4 Grunt 52 | . 8 21 10 . . . 1 . . 12 Duelist 1 | . . . . . . . 1 . . . Sentry 16 | . . 10 3 . . . . 1 . 2 Specialist 4 | . . . 4 . . . . . . . Hunter 9 | . . . 2 . . . . . . 7 Programmer 6 | . . . . . . . . . . 6 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 10 | . 3 8 5 . . . 2 2 . 10 Combat Bots Only 8 | . 3 6 4 . . . 2 2 . 8 Max Kills in Single Turn 4 | . 1 2 2 . . . 1 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Hostile Shots Fired 1001 | . 44 163 265 . . . 4 4 . 521 Missed 264 | . 13 45 63 . . . 1 1 . 141 Hits 737 | . 31 118 202 . . . 3 3 . 380 Melee 3 | . . . . . . . 3 . . . Projectile 734 | . 31 118 202 . . . . 3 . 380 Critical Strikes 17 | . . 2 3 . . . . 1 . 11 Actively Blocked 2 | . . . 1 . . . . . . 1 Damage Taken 12418 | . 399 1343 2787 . . . 149 420 . 7320 Core 1807 | . 89 248 400 . . . . 55 . 1015 Absorbed by Shields 84 | . . . . . . . . . . 84 Redirected to Shielding 585 | . . 128 252 . . . . . . 205 Regen/Repaired (Parts) 506 | . . 121 67 . 102 . 54 66 . 96 Core Remaining (%) 70 | 100 64 38 27 . . 100 . . 93 . Volleys Fired 426 | . 49 149 125 . . . 4 8 . 91 Largest 4 | . 2 2 2 . . . 3 3 . 4 Hottest 273 | . 70 91 136 . . . 134 148 . 273 Shots Fired 975 | . 94 293 237 . . . 12 24 . 315 Gun 570 | . 94 183 34 . . . 8 16 . 235 Cannon 405 | . . 110 203 . . . 4 8 . 80 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 517 | . 49 148 114 . . . 8 16 . 182 Thermal 458 | . 45 145 123 . . . 4 8 . 133 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 10 15 11 . . . 4 5 . 11 Robot Miss Streak 6 | . 3 6 4 . . . 2 3 . 5 Penetration Max 1 | . . . 1 . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 585 | . 53 190 151 . . . 7 10 . 174 Core Hits 252 | . 31 81 49 . . . 4 5 . 82 Critical Kills 7 | . . . 1 . . . . 1 . 5 Critical Parts Destroyed 6 | . . 1 . . . . . . . 5 Critical Strikes 34 | . 3 4 10 . . . . 1 . 16 Burn 13 | . 3 3 1 . . . . . . 6 Meltdown 2 | . . . 1 . . . . . . 1 Destroy 11 | . . 1 . . . . . 1 . 9 Blast 8 | . . . 8 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12561 | . 559 3164 3576 . . . 196 272 . 4794 Guns 6119 | . 551 1865 409 . . . 134 169 . 2991 Cannons 6115 | . . 1293 3167 . . . 62 103 . 1490 Explosions 137 | . . 6 . . . . . . . 131 Melee . | . . . . . . . . . . . Ramming 190 | . 8 . . . . . . . . 182 Kinetic 6399 | . 201 1578 1971 . . . 134 169 . 2346 Thermal 5846 | . 350 1580 1605 . . . 62 103 . 2146 Explosive . | . . . . . . . . . . . Electromagnetic 126 | . . 6 . . . . . . . 120 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 4 2 4 . . . . . . 14 Average Corruption 2 | . 3 1 3 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . 5 14 . . . . . . . 22 Message Errors 12 | . 4 2 . . . . . . . 6 Matter Fused 12 | . . 6 . . . . . . . 6 Energy Discharges 4 | . 1 2 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . 2 . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . 2 . . . . . . . . Alerts 2 | . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 126 | . . 4 43 . . . . . . 79 Projectiles 111 | . . 4 43 . . . . . . 64 Explosions . | . . . . . . . . . . . Melee 15 | . . . . . . . . . . 15 Knockbacks 19 | . . . 13 . . . . . . 6 Impact 1 | . . . . . . . . . . 1 Kinetic 18 | . . . 13 . . . . . . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 160 | . 4 49 . . . . . . . 107 Shots 3 | . . 2 . . . . . . . 1 Rammed 11 | . 1 . . . . . . . . 10 Targets Rammed 12 | . 1 . . . . . . . . 11 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 245 | . 179 245 117 . . . 4 . . 244 Average Temperature 53 | . 35 67 38 . . . 4 . . 56 Received Heat Transfer 2091 | . 159 522 729 . . . 18 27 . 636 Effects 2 | . . 2 . . . . . . . . Interference 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 2 | . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 24 | . 3 8 6 . . . 1 . . 6 Heat Transferred 11739 | . 1258 3404 3034 . . . 111 148 . 3784 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Maximum Alert Level 3 | . . 3 2 1 . 1 . . . 2 Low Security (%) 62 | 100 100 45 5 64 100 87 100 . . 66 Level 1 20 | . . 30 51 35 . 12 . . . 14 Level 2 15 | . . 18 42 . . . . . . 18 Level 3 1 | . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 715 | . 123 715 549 242 35 210 137 . . 469 Initial 295 | . . . 295 242 35 . 93 . . . Average 180 | . 46 269 365 175 1 35 39 . . 184 Influence Increases 4600 | . 304 1343 966 . . 220 177 402 . 1188 Destroy 0b10 Robot/C 2800 | . 220 900 620 . . 80 80 280 . 620 Destroy 0b10 Robot/NC 220 | . 25 75 45 . . 5 5 . . 65 Destroy Leader 594 | . 58 218 140 . . 12 12 20 . 134 Allied During Kill 264 | . . . . . . 97 65 102 . . Successful Hack 50 | . . 24 19 . . . . . . 7 Disable Machine 180 | . . 60 30 . . . 15 . . 75 Destroy Structure 162 | . 1 6 37 . . 26 . . . 92 Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 315 | . . 45 75 . . . . . . 195 Influence Decreases 4206 | . 304 643 1131 433 102 30 270 499 . 794 Entered New Map 899 | . . . 405 293 67 . 97 37 . . Time Decay 2441 | . 274 563 506 140 35 30 153 362 . 378 Lost Part 730 | . 30 80 220 . . . . . . 400 Lost Ally 136 | . . . . . . . 20 100 . 16 Squads Dispatched 31 | . 2 5 5 . . 1 1 . . 17 Investigation 6 | . . 3 . . . . . . . 3 Extermination 4 | . . . . . . . 1 . . 3 Reinforcement 14 | . 2 1 5 . . 1 . . . 5 Assault 1 | . . 1 . . . . . . . . Garrison 6 | . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . 3 Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Distress Signals 9 | . 2 5 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 17 57 46 . . . 3 12 . 47 Peak Tracking Total 9 | . 5 5 4 . . . 3 9 . 9 Tactical Retreats 16 | . . 2 5 . . . . . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Traps Triggered 15 | . 3 2 2 1 . . 1 . . 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Machines Disabled 13 | . . 4 2 . . . 1 1 . 5 Max in Single Turn 4 | . . 2 1 . . . 1 . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Machines Accessed 18 | . . 5 5 1 . . . 1 . 6 Terminals 8 | . . 3 2 . . . . . . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . 1 1 . . . . . . 1 Recycling Units 2 | . . . 1 . . . . . . 1 Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 57 | . . 17 21 4 . . . 1 . 14 Successful 37 | . . 11 19 . . . . 1 . 6 Failed 20 | . . 6 2 4 . . . . . 8 Catastrophic 2 | . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 19 | . . 8 6 . . . . . . 5 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 14 | . . 6 4 . . . . . . 4 Recycling Units 6 | . . . 3 . . . . . . 3 Scanalyzers 11 | . . 3 8 . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . Terminal Hacks 12 | . . 4 5 . . . . 1 . 2 Record 2 | . . 2 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . 4 3 . . . . . . 3 Scan Component 6 | . . 2 2 . . . . . . 2 Repair 4 | . . 2 1 . . . . . . 1 Recycling Unit Hacks 4 | . . . 3 . . . . . . 1 Report Inventory 2 | . . . 1 . . . . . . 1 Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 11 | . . 3 8 . . . . . . . Insert Component 6 | . . 2 4 . . . . . . . Analyze 5 | . . 1 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 13 | . . 4 4 1 . . . . . 4 Full Trace Events 6 | . . 4 . . . . . . . 2 Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 4 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 4 | . . 2 1 . . . . . . 1 Time 147 | . . 64 51 . . . . . . 32 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 245 | . . . 245 . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed 5 | . . 1 4 . . . . . . . Part Schematics Acquired 5 | . . 1 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Total Allies 20 | . . . . . 20 . . . . . Largest Group 20 | . . . . . 20 20 11 8 2 2 Highest-Rated Group 522 | . . . . . 522 522 247 205 57 57 Highest-Rated Ally 35 | . . . . . 35 35 35 35 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 106 | . . . . . . 15 41 49 . 1 Total Damage 2443 | . . . . . . 399 457 1496 . 91 Kills 21 | . . . . . . 5 4 12 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Turns Passed 10202 | 44 885 1839 1370 283 951 332 583 1903 377 1635 Spaces Moved 5351 | 35 663 1028 766 108 365 167 290 951 197 781 Core 19 | 11 . 6 . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 2288 | . . . . 108 365 167 290 951 197 210 Wheels 3044 | 24 663 1022 766 . . . . . . 569 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 98 97 260 190 190 192 192 192 95 Average Speed 149 | 100 100 109 104 260 248 191 192 192 192 141 Slowest Speed 1200 | 250 105 900 170 260 260 192 192 192 192 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 43 | 4 98 81 51 4 97 5 6 85 27 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 78 | . . . 34 . . . . 1 . 43 Melee . | . . . . . . . . . . . Projectile 78 | . . . 34 . . . . 1 . 43 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Total 6718 | 40 794 1463 1100 112 413 181 310 1011 196 1098 Wait 610 | . 54 192 155 . 7 7 6 49 . 140 Move 5340 | 34 662 1027 765 108 364 166 287 950 196 781 Hop 1 | . . . . . . . 1 . . . Pick Up 87 | . 17 26 16 . 15 . 3 . . 10 Fast Attach 53 | 6 3 13 8 1 3 2 1 . . 16 Attach 51 | . 2 5 14 3 1 . 2 . . 24 Detach 5 | . . 3 . . . . . . . 2 Swap 46 | . 2 17 8 . 4 2 2 1 . 10 Drop 77 | . 4 31 9 . 11 4 4 1 . 13 Fire 426 | . 49 149 125 . . . 4 8 . 91 Melee . | . . . . . . . . . . . Ram 11 | . 1 . . . . . . . . 10 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . 8 . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Discovered new exit (range 11) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Lost 3 parts (2n1u) 1235 | -9/Materials | Discovered new exit (range 5) 1628 | -9/Materials | Discovered new exit (range 10) 1794 | -9/Materials | Lost 3 parts (1n1u1w) 2072 | -9/Materials | Repaired Arm. Wheel 2106 | -9/Materials | Repaired Arm. Wheel 2147 | -9/Materials | Core integrity fell below 50% 2176 | -9/Materials | Discovered new exit (range 16) 2530 | -9/Materials | First assault squad dispatched 2562 | -9/Materials | Discovered new exit (range 5) 2769 | -9/Materials | Entered another Materials area 2769 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2911 | -8/Materials | Repaired Cld. Ion Engine 3354 | -8/Materials | Lost 8 parts (4n3u1w) 3720 | -8/Materials | Discovered new exit (range 16) 3800 | -8/Materials | Core integrity fell below 50% 3889 | -8/Materials | Lost 10 parts (1p4n2u3w) 4139 | -8/Materials | Entered Factory 4139 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4422 | -7/Factory | Sucked down chute 4422 | -7/Factory | Entered Waste 4423 | -7/Waste | Joined by Warlord forces that had cleared the area 4625 | -7/Waste | Build established: Scavenger-Tank 5297 | -7/Waste | Discovered new exit (range 13) 5373 | -7/Waste | Entered Factory 5373 | -7/Factory | Accompanied by 20 allies 5486 | -7/Factory | Discovered new exit (range 6) 5588 | -7/Factory | Discovered new exit (range 12) 5705 | -7/Factory | Entered another Factory area 5705 | -6/Factory | Accompanied by 11 allies 5705 | -6/Factory | Evolved 2 slots: Utility x2 5765 | -6/Factory | Build established: Tank 5954 | -6/Factory | Discovered new exit (range 12) 6288 | -6/Factory | Entered Lower Caves 6288 | -6/Lower Caves | Accompanied by 8 allies 6371 | -6/Lower Caves | Learned Factory terminal intel 6380 | -6/Lower Caves | Encountered a Warlord checkpoint 6578 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6590 | -6/Lower Caves | Crushed by falling debris 6643 | -6/Lower Caves | Lost 4 allies 8122 | -6/Lower Caves | Learned Factory terminal intel 8168 | -6/Lower Caves | Discovered new exit (range 8) 8191 | -6/Lower Caves | Entered another Lower Caves area 8191 | -6/Lower Caves | Accompanied by 2 allies 8511 | -6/Lower Caves | Encountered a Warlord checkpoint 8526 | -6/Lower Caves | Discovered new exit (range 14) 8568 | -6/Lower Caves | Entered Factory 8568 | -5/Factory | Accompanied by 2 allies 8568 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8569 | -5/Factory | Loaded intel: 26 terminal locations 8886 | -5/Factory | Repaired Arm. Wheel 9210 | -5/Factory | Garrison activated, responded to threat 9623 | -5/Factory | Build established: Scavenger-Tank 9841 | -5/Factory | Garrison activated, responded to threat 9941 | -5/Factory | Destroyed 8 combat bots 9941 | -5/Factory | System corruption reached 10% 10000 | -5/Factory | Lost 18 parts (3p4n5u6w) 10021 | -5/Factory | Core integrity fell below 50% 10065 | -5/Factory | Lost 6 parts (2n4w) 10179 | -5/Factory | Core integrity fell below 20% 10203 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Engine, Adv. Heat Sink, Hvy. Laser. 10162_ G-50 Soldier overheating. 10162_ Destroyed Carbon-fiber Leg. 10163_ G-50 Soldier overheating. 10164_ Hvy. Beamcaster destroyed. 10164_ Kicked G-50 Soldier. 10164_ G-50 Soldier destroyed. 10165_ Penetrated by Slug. 10169_ 2 ZGH5TM ITVW5A:QMO0&BH7&PF,C# 10171_ Penetrated by Slug. 10171_ Hcp. Battery destroyed. 10171_ Slug penetrates Wall. 10180_ Flexi-carbon Leg destroyed. 10182_ Carbon-fiber Leg destroyed. 10185_ System corrupted: Matter fused (-6). 10194_ Penetrated by Slug. 10194_ Adv. Heat Sink destroyed. 10194_ Slug penetrates Terminal. 10194_ Carbon-fiber Leg destroyed. 10199_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????# ???#????????????????????????# | | ??????T???????# ??# ???????????????????????# "" | | ??????????????# ?? "??????????????????????# "" | | ??????????????# ? ??????????????????????# "" | | ????????????### ##+#####?????????""T""???# | | ??????????? #?????????"""""???#[ "" | | ??????????? ################### "" | | ??????????? g [% * + "" | | ??????????? gh################### | | ??????????? #?????????????????##### | | ????????????##### #### #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #######???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# * """"" #???????????????? | | ?????????????????????# ""T"" +???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# @ +???????????????? | | ?????????????????????# #######???????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????###;###?????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????"""????????????????????????? | | ??????????????????????""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 825 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 15% | -9/Materials Arm. Wheel | 64% | -9/Materials Cld. Ion Engine | 39% | -8/Materials Arm. Wheel | 4% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed FocalImpulseRipteeth Manual? 0 Play Time 01:39:58 Cumulative 313.1 hours Start 2026.01.06 @ 09:09:11 End 2026.01.06 @ 14:26:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 262 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed00c273-6d86-49d6-b759-f6866a1f890b